Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 12875929177342225924 301 esther the Chopper (level 6, 0/32 HPs) Began as a Vine Stalker Fighter on Nov 17, 2024. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:02:13 (462 turns). esther the Chopper (Vine Stalker Fighter) Turns: 462, Time: 00:02:14 Health: 0/32 AC: 8 Str: 21 (23) XL: 6 Next: 37% Magic: 1/6 EV: 8 Int: 10 (11) God: Gold: 30 SH: 3 Dex: 8 (11) Spells: 5/5 levels left rFire . . . o - +0 hand axe of Defilement {venom, Str+3 Int+3 Dex-3 SInv} rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (0 -> -1) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2, iridescent scales 1, low MP 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 war axe o - the +0 hand axe of Defilement (weapon) {venom, Str+3 Int+3 Dex-3 SInv} (You found it on level 4 of the Dungeon) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) m - a +0 cloak Scrolls e - a scroll of poison {unknown} f - a scroll of identify {unknown} g - a scroll of blinking {unknown} j - a scroll of noise {unknown} k - a scroll of teleportation {unknown} n - a scroll of fog {unknown} Potions d - a potion of might Skills: - Level 2.6 Fighting * Level 5.9 Axes - Level 0.2(3.6) Polearms - Level 2.4 Armour - Level 2.6 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are partially covered in iridescent scales. (AC +2) Your magical capacity is low. (-10% MP) Message History There is a stone staircase leading down here. You hit the scorpion. The scorpion is poisoned. You bite the scorpion, but do no damage. The scorpion is lightly wounded. You hit the iguana. The iguana is poisoned. The iguana bites you. The scorpion stings you. You hit the scorpion. The scorpion looks as sick as possible! Your bite misses the scorpion. The scorpion is heavily wounded. You hit the iguana. The iguana looks as sick as possible! The iguana bites you. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the iguana. You bite the iguana, but do no damage. The iguana is severely wounded. You closely miss the scorpion. You feel very sick. The iguana bites you. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. You hit the scorpion. Your bite misses the scorpion. The scorpion is almost dead. You hit the iguana. The iguana looks as sick as possible! * * * LOW HITPOINT WARNING * * * You feel very sick. You kill the scorpion! The iguana bites you. * * * LOW HITPOINT WARNING * * * You have reached level 6! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. You kill the iguana! Unknown command. It was a potion of mutation. You feel extremely strange. You feel less energetic. Iridescent scales grow over part of your body. You die... #.# #.# #.####### #.# #.#.....# #.# # ####.#.###.####.#############.## .....#.# #.##..................# ##..<..# #.##..(...............# ..)....# #.##............).....# ##....## #........>....†#####...( ##..$.#######...@.......# # ........# #.....)[..<.### ##.##...# #######[........ #.##...# #.......... #.##...# #.......... ##.###### #.......... ...# #.......... #### ####.#..... ## .#.... There were no monsters in sight! Vanquished Creatures A black bear (D:4) A scorpion (D:4) A bombardier beetle (D:4) 2 iguanas (D:4) An adder (D:4) An adder skeleton (D:2) A dart slug (D:3) 9 orcs A bat skeleton (D:2) An endoplasm (D:2) A goblin (D:1) 7 hobgoblins 6 kobolds 2 ball pythons (D:4) 3 ball python skeletons (D:2) A jackal zombie (D:2) A rat (D:1) 40 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | esther the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 39 | D:1 | Reached skill level 2 in Axes 91 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 172 | D:3 | Reached skill level 3 in Axes 172 | D:3 | Reached XP level 3. HP: 19/19 MP: 4/4 298 | D:3 | Identified the +5 trident of Erauggar {freeze, rF- Will+ | Dex+3} 320 | D:4 | Reached skill level 4 in Axes 320 | D:4 | Reached XP level 4. HP: 23/23 MP: 5/5 326 | D:4 | Noticed a black bear 336 | D:4 | Killed a black bear 337 | D:4 | Reached skill level 5 in Axes 337 | D:4 | Reached XP level 5. HP: 17/27 MP: 3/6 430 | D:4 | Identified the +0 hand axe of Defilement {venom, Str+3 | Int+3 Dex-3 SInv} 444 | D:5 | Entered Level 5 of the Dungeon 460 | D:4 | HP: 1/27 [iguana (2)] 461 | D:4 | Reached XP level 6. HP: 1/32 MP: 1/7 462 | D:4 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 462 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 462 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring, chequers_ecumenical_altar_simple, minmay_circled_x D:2: serial_bayou_shore_a, layout_loops_cross, serial_shops, nicolae_shop_peninsula, nicolae_shop_waterfront, serial_undead, serial_undead_c, serial_undead_b, serial_undead_c, serial_undead_e, serial_undead_a, serial_undead_d, serial_undead_e D:3: layout_basic, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_cross_1, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_cross_3, co_window_broadway_a, co_window_2corner, co_window_broadway_b, co_window_2corner, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a D:4: layout_basic D:5: layout_gridville, minmay_temple_entry_hall, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 2 3 4 5 | 5.9 Fighting | | 2.6 Polearms | | 0.2 Armour | | 2.4 Shields | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 59 | || 59 Bite | 14 | 9 || 23 Trident | 4 | 23 || 27 Hand axe | | 6 || 6 Use: Potion | | 2 || 2 Armour: Scale mail | 48 | 33 || 81 Dodge: Dodged | 27 | 18 || 45 Block: Buckler | 14 | 5 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 491 | 491 | 0 | 0 | 0 | 5 | 98.2 | Dungeon | 491 | 491 | 0 | 0 | 0 | 5 | 98.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 168 daAuts D:4: 157 daAuts D:2: 103 daAuts D:1: 54 daAuts D:5: 7 daAuts