Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 12019917187114397205 231 eternalray the Conjurer (level 5, -7/28 HPs) Began as a Deep Elf Conjurer on June 4, 2025. Killed from afar by Edmund (9 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:04:51 (2668 turns). eternalray the Conjurer (Deep Elf Conjurer) Turns: 2668, Time: 00:04:52 Health: -7/28 AC: 2 Str: 10 XL: 5 Next: 72% Magic: 1/13 EV: 11 Int: 25 God: Gold: 221 SH: 4 Dex: 13 Spells: 1/12 levels left rFire . . . d - +2 whip (elec) rCold . . . k - +0 buckler rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of poison resistance HPRegen 0.24/turn j - +6 ring of strength MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 221 gold pieces. Inventory: Hand Weapons d - a +2 whip of electrocution (weapon) Armour a - a +0 robe (worn) k - a +0 buckler (worn) Jewellery g - a ring of poison resistance (worn) j - a +6 ring of strength (worn) Scrolls e - a scroll of identify {unknown} f - 2 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of poison {unknown} m - a scroll of blinking {unknown} n - 3 scrolls of immolation {unknown} Potions b - a potion of magic c - 2 potions of haste {unknown} l - 2 potions of lignification {unknown} Skills: + Level 3.8 Dodging - Level 3.0 Stealth * Level 2.0 Shields + Level 4.4 Spellcasting + Level 5.2 Conjurations + Level 1.1 Translocations + Level 1.1 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 2% 2 c - Fulminant Prism Conj/Alch 10% 3d9 34% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 11% (3-9)d3 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Flame Wave Conj/Fire 18% 2d7 41% 4 Sticky Flame Fire/Alch 8% 2d4 69% 4 Magnavolt Erth/Air 2% 4d9 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Unknown command. The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (almost dead, 74% to hit) Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (almost dead, 74% to hit) You focus your ray upon the bullfrog. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. The searing ray hits the bullfrog! You kill the bullfrog! (Press . to maintain the ray.) You block Edmund's attack. Your Shields skill increases to level 2! Your Translocations skill increases to level 1! Your Alchemy skill increases to level 1! The searing ray hits Edmund. Edmund is severely wounded. Edmund closely misses you. You stop channelling your searing ray. Edmund zaps a wand. The puff of flame hits you! You die... Edmund says, "That'll show my brother!" #............# # #......<.....####### .## #...............##.# ###..## #..............###.###....... #.......###.######.##........ ######### #.# #...##.....F.. #.####.####.# #####...#..#.@..# ............@..#### ########.#.##### #..#.# #.##.. #. ###. #. .. .. .. # ... You could see Edmund. Vanquished Creatures A bullfrog (D:4) A bombardier beetle (D:4) 2 iguanas (D:4) An adder (D:3) A shadow imp (D:3) 2 ufetubi (D:4) 2 ribbon worms 6 orcs 3 endoplasms 4 hobgoblins 3 quokkas 2 ball pythons 9 bats A frilled lizard (D:1) 4 giant cockroaches 5 goblins 6 kobolds 11 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eternalray the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 203 | D:1 | Learned a level 2 spell: Searing Ray 1164 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 2114 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 2115 | D:3 | Reached skill level 1 in Shields 2120 | D:3 | Learned a level 4 spell: Fulminant Prism 2148 | D:3 | Found a faded altar of an unknown god. 2483 | D:4 | Reached skill level 5 in Conjurations 2488 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2577 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/13 2651 | D:4 | Noticed Edmund 2663 | D:4 | HP: 1/28 [Edmund/puff of flame (1)] 2665 | D:4 | Reached skill level 1 in Translocations 2665 | D:4 | Reached skill level 1 in Alchemy 2668 | D:4 | Killed from afar by Edmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring D:2: layout_loops_ring D:3: layout_basic, shapermc_ecumenical_altar_pompeii, chequers_serial_rivers_small_b, minmay_quantized D:4: layout_rooms, nicolae_nh_ransacked_shop, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.8 Shields | 1 2 | 2.0 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Translocations | 1 | 1.1 Alchemy | 1 | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 11 | || 11 Cast: Magic Dart | 89 | 7 || 96 Searing Ray | 5 | 9 || 14 Armour: Robe | 6 | 8 || 14 Dodge: Dodged | 9 | 4 || 13 Block: Buckler | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2668 | 2618 | 50 | 0 | 2300 | 4 | 667.0 | Dungeon | 2668 | 2618 | 50 | 0 | 2300 | 4 | 667.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 910 daAuts D:1: 864 daAuts D:2: 703 daAuts D:4: 190 daAuts