Dungeon Crawl Stone Soup version 0.33-a0-1361-ged1b8474e7 (webtiles) character file. Game seed: 4034337668920942013 4 eun the Conjurer (level 1, -1/13 HPs) Began as a Human Conjurer on Apr 11, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:53 (166 turns). eun the Conjurer (Human Conjurer) Turns: 166, Time: 00:02:54 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 60% Magic: 3/3 EV: 11 Int: 18 God: Gold: 59 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . c - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic d - a potion of enlightenment {unknown} Skills: + Level 0.4 Maces & Flails + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Blink Tloc 2% N/A 26% 2 Call Imp Summ 2% N/A 26% 2 Inner Flame Hex/Fire 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Irradiate Conj/Alch 4% 3d13 91% 5 Detonation Catalyst Fire/Alch 1% 2d3 99% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The frilled lizard unfolds its giant frill. Found a book of Minor Magic. You pick up a book of Minor Magic and begin reading... You add the spells Blink and Call Imp to your library. Okay, then. You now have 46 gold pieces (gained 15). A quokka comes into view. Found 13 gold pieces. Found a coppery potion. Found a dagger. You hit the quokka. The quokka is severely wounded. The quokka barely misses you. The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. The quokka bites you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You closely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. The quokka bites you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the quokka. You kill the quokka! You now have 59 gold pieces (gained 13). d - a coppery potion You see here a +0 dagger. A quokka comes into view. The quokka barely misses you. You barely miss the quokka. The quokka barely misses you. The quokka bites you. You miss the quokka. The quokka closely misses you. You closely miss the quokka. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka bites you. You die... #......# #......## #....... #......# #......############## #......#............. #....r.#............. #..@# #...###....... #...# #............. #...# #...########.. #...# #...#.... ##. #...###...#..jj##### #.........#..Kj#†#.ß #..)###...#.jjj+.... #...# #...#Jjlj+.... #...# #...#..lj#.#.ß You could see a quokka. Vanquished Creatures A ball python (D:1) A bat (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eun the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 41 | D:1 | Found a large runed translucent door. 41 | D:1 | Found a large runed translucent door. 166 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, chequers_arboretum Action || total ---------------------------++------- Melee: Mace || 15 Armour: Robe || 16 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 144 | 67 | 77 | 0 | 0 | 1 | 144.0 | Dungeon | 144 | 67 | 77 | 0 | 0 | 1 | 144.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 144 daAuts