Dungeon Crawl Stone Soup version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 12708969514162934040 8 eunhae the Chiller (level 2, 9/19 HPs) Began as a Demonspawn Ice Elementalist on Aug 29, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:53 (357 turns). eunhae the Chiller (Demonspawn Ice Elementalist) Turns: 357, Time: 00:00:54 Health: 9/19 AC: 0 Str: 8 XL: 2 Next: 0% Magic: 6/9 EV: 17 Int: 15 God: Gold: 16 SH: 0 Dex: 13 Spells: 5/6 levels left rFire x . . (150%) c - melded +0 spear rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (horns 1) a: no special abilities You were on level 1 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons c - a +0 spear (melded) Armour a - a +0 robe (melded) Talismans b - an inkwell talisman (worn) Scrolls c - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 3.6(4.1) Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 12% 3 Ozocubu's Armour Ice 14% N/A 12% 3 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have a pair of small horns on your head.) Message History Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) You freeze the endoplasm. The endoplasm quivers. The endoplasm is almost dead. The endoplasm misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) You freeze the endoplasm. You kill the endoplasm! You start resting. Magic restored. A kobold comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin hits you with a +0 dagger. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) You freeze the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) You freeze the goblin! You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##...# #.K...# .......# ........## .........# .........# .......#.##### #.........;).# .....###.###.# ....####.###.#### .##.............. #.............# #..####.#...#.# .. #.......# ##......# #.###..# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 2 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eunhae the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 357 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 357 | D:1 | Reached XP level 2. HP: 9/19 MP: 6/9 357 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_ring, minmay_misc_feat_columns, st_stairs_13, wander_ebering_terrifying_dragon_lair Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 3 Spear || 3 Cast: Freeze || 10 Stab: Sleeping || 1 Armour: Robe || 3 None || 2 Dodge: Dodged || 6 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 356 | 356 | 0 | 16 | 258 | 1 | 356.0 | Dungeon | 356 | 356 | 0 | 16 | 258 | 1 | 356.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 356 daAuts