eunhae Level 1 of the Dungeon [Shop] Ohomut's Jewellery Boutique an inkwell talisman (120 gold) a talisman of death (480 gold) a +6 ring of dexterity (unknown) (432 gold) a quill talisman (120 gold) an amulet of alchemy (unknown) (360 gold) an amulet of reflection (unknown) (360 gold) (6, 5, D:1) a +1 dagger of pain a kobold corpse (skeletalised by now) (10, -13, D:1) a jackal skeleton a bat skeleton (11, -14, D:1) a frilled lizard skeleton (12, -14, D:1) a jackal skeleton (22, 22, D:1) a +0 chain mail (23, 13, D:1) a +0 short sword (25, 23, D:1) a +0 scale mail (26, -9, D:1) a +0 dagger (27, -9, D:1) a rat skeleton (27, 26, D:1) a +0 club (58, 3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 atropa-tipped darts (10, -11, D:2) a +0 whip 2 stones a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (10, -10, D:2) an adder corpse (skeletalised by now) (11, 11, D:2) a rat skeleton (12, 10, D:2) a +0 dagger (21, -17, D:2) the +2 leather armour "Woju" {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (28, 15, D:2) a +0 long sword (29, -13, D:2) a quokka skeleton (29, -12, D:2) a +0 whip a bat skeleton (29, -11, D:2) a +0 dagger (30, -13, D:2) a +0 dagger a goblin skeleton (30, -3, D:2) a bat skeleton (32, -24, D:2) a +0 hand axe a +0 scale mail (42, -12, D:2) a jackal skeleton (42, -10, D:2) a jackal skeleton Level 3 of the Dungeon (6, 0, D:3) a +0 dagger (27, 10, D:3) a bat corpse (skeletalised by now) (30, -5, D:3) a +0 mace a +0 sling (31, -5, D:3) a +0 club a gnoll corpse (skeletalised by now) (32, -5, D:3) a +0 club (32, -4, D:3) a frilled lizard corpse (skeletalised by now) (32, -3, D:3) a +0 spear (33, 29, D:3) a +0 quarterstaff (34, 21, D:3) a +0 club (41, -13, D:3) a hobgoblin corpse (skeletalised by now) (43, -15, D:3) a +0 leather armour (46, 17, D:3) a +0 short sword a kobold skeleton (48, 25, D:3) a +0 club (49, 15, D:3) a +0 short sword 4 stones (49, 20, D:3) a +0 scale mail (53, -5, D:3) a +0 mace an orc skeleton (54, -6, D:3) a +0 club a +0 ring mail a +0 whip of holy wrath an orc skeleton a ball python skeleton (54, -5, D:3) a +0 dagger (55, -5, D:3) a +0 hand axe a +0 falchion a +0 whip a +0 ring mail a +0 whip a +0 dagger a +0 robe an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (3, -3, D:4) a ball python corpse (skeletalised by now) (9, -15, D:4) a +1 heavy flail (10, -17, D:4) the +5 dagger of Bright Absolution {heavy, Will+} Will+: It increases your willpower. It cannot be enchanted further. (10, 1, D:4) a +0 short sword a kobold skeleton (15, 0, D:4) a gnoll skeleton (16, 0, D:4) a +0 flail a gnoll skeleton (22, 0, D:4) the quill talisman of Feulapig {+Inv Str+4 SInv Stlth+} [quill talisman] +Inv: It lets you turn invisible. Str+4: It affects your strength (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (29, 6, D:4) a +0 dagger (30, 6, D:4) an adder skeleton (32, -26, D:4) a +0 dagger (33, -4, D:4) a +0 flail an orc corpse (skeletalised by now) (34, -26, D:4) a +0 ring mail (42, 12, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, 9, D:4) a +0 ring mail (51, 7, D:4) a +0 robe (51, 13, D:4) a +0 club (53, -4, D:4) a quill talisman (62, -15, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Nuet's Jewellery Shoppe an amulet of dissipation (unknown) (360 gold) an amulet of the acrobat (unknown) (360 gold) a ring of poison resistance (unknown) (240 gold) an amulet of regeneration (unknown) (360 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of protection from fire (300 gold) a ring of protection from fire (300 gold) (4, 13, D:5) a frilled lizard corpse (skeletalised by now) (5, 12, D:5) a frilled lizard corpse (skeletalised by now) (8, 1, D:5) a +0 flail (9, 36, D:5) a scroll of enchant weapon (9, 37, D:5) a +0 plate armour (9, 39, D:5) a +0 trident (10, 32, D:5) a +0 chain mail (10, 36, D:5) a potion of heal wounds (11, 30, D:5) a +0 leather armour (11, 31, D:5) a wand of roots (12) (13, 9, D:5) a +0 hand axe a +0 chain mail (14, 9, D:5) a +0 dagger a +0 robe a +0 club a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, -2, D:5) a water moccasin corpse (skeletalised by now) (16, 37, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 29, D:5) a +0 club a +0 leather armour (22, 12, D:5) an adder skeleton (22, 32, D:5) a +0 shortbow a centaur skeleton (23, 2, D:5) a staff of fire (33, 16, D:5) a hound corpse (skeletalised by now) (33, 38, D:5) a +0 orcbow (34, 9, D:5) a parchment of Slow (38, 2, D:5) a +0 giant spiked club (40, 8, D:5) a +0 falchion (41, 10, D:5) a +1 scimitar of flaming (43, 8, D:5) a bullfrog corpse (46, -4, D:5) an iguana corpse (skeletalised by now) (56, 39, D:5) a +0 ring mail (57, -3, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (7, -1, D:6) 11 gold pieces (23, -11, D:6) a +0 leather armour the Ecumenical Temple the Necropolis (0, 0, Necropolis) 13 gold pieces (0, 1, Necropolis) a potion of mutation (1, -5, Necropolis) 17 gold pieces (1, 0, Necropolis) the +6 sling of Joyful Slaughter {chaos, rF+ Will+ Str+7 Int-5} rF+: It protects you from fire. Will+: It increases your willpower. Str+7: It affects your strength (+7). Int-5: It affects your intelligence (-5). It cannot be enchanted further. (unseen) (1, 1, Necropolis) 14 gold pieces (6, 0, Necropolis) 8 gold pieces (7, -11, Necropolis) 4 gold pieces (12, -12, Necropolis) 17 gold pieces (12, -11, Necropolis) the +7 sling of the Nexus {chaos, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (12, -6, Necropolis) 12 gold pieces (13, -12, Necropolis) the +6 mace "Qirhus" {chaos, ^Fragile rC+ Will+ Int+2} ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (13, -11, Necropolis) 15 gold pieces (23, -1, Necropolis) a potion of berserk rage (23, 7, Necropolis) a potion of berserk rage (24, 2, Necropolis) 13 gold pieces (24, 3, Necropolis) a parchment of Hoarfrost Cannonade (24, 4, Necropolis) a potion of ambrosia (25, 2, Necropolis) a lupine talisman (25, 3, Necropolis) a +2 pair of gloves of hurling (unseen) (48, -7, Necropolis) a potion of haste (48, -6, Necropolis) 14 gold pieces (49, -8, Necropolis) 21 gold pieces (49, -7, Necropolis) 13 gold pieces (49, -6, Necropolis) a wellspring talisman (49, -5, Necropolis) the +7 great sword of Balance {flame, rF+ rC- rCorr Dex+2} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (49, -4, Necropolis) 14 gold pieces (50, -5, Necropolis) a ring of protection from fire