Dungeon Crawl Stone Soup version 0.35-a0-752-g9a013e2f2f (webtiles) character file. Game seed: 16320015686235346560 6 eunhae the Tinkerer (level 1, 13/13 HPs) Began as a Coglin Forgewright on July 25, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:05 (203 turns). eunhae the Tinkerer (Coglin Forgewright) Turns: 203, Time: 00:01:06 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 90% Magic: 3/3 EV: 11 Int: 14 God: Gold: 40 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer {Prasit} rCold . . . (100%) c - +0 dagger {Fikile} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Prasit} c - a +0 dagger (offhand) {Fikile} Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 1.8 Spellcasting + Level 5.2 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Shock Conj/Air 4% 1d3 24% 1 Launch Clockwork Bee Frge 15% N/A 9% 3 Passwall Erth 1% N/A 58% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Fire Storm Conj/Fire 0% 6d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You see here a talisman of death. You open the door. There is an open door here. Found a stone staircase leading down. You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is heavily wounded. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, grapneled, 98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is almost dead. The grapnel guides your strike. You hit the endoplasm with your +0 dagger. You kill the endoplasm! Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There is a stone staircase leading down here. You open the door. There is an open door here. You now have 40 gold pieces (gained 8). You pick up a parchment of Passwall and begin reading... You add the spell Passwall to your library. Found a hand axe. You pick up a parchment of Fire Storm and begin reading... You add the spell Fire Storm to your library. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #########... .... #........... .... #.≈≈≈≈≈.≈≈≈ .≈≈≈ #.≈# #≈.≈# )≈# #.≈# #≈.≈# ≈?≈# #.≈###≈.≈###≈.≈### ##.≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈ #..........@....... ##..≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈ ####...≈###≈.≈###≈.≈### #....#.≈# #≈.≈# ≈.≈# #.####.≈###≈.≈# .≈# ##.# #.≈≈≈≈≈.≈≈≈ .≈≈≈ ...# #........... .... ...# #.≈≈≈≈≈.≈≈≈≈ ≈≈≈≈ ...# ##.≈###≈.≈ There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) A ball python (D:1) An endoplasm (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eunhae the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 30 | D:1 | Reached skill level 5 in Forgecraft 203 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, solitary_fountain, kennysheep_boxes Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.8 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Mace || 10 Dagger || 7 Cast: Kinetic Grapnel || 5 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 205 | 205 | 0 | 0 | 168 | 1 | 205.0 | Dungeon | 205 | 205 | 0 | 0 | 168 | 1 | 205.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 205 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+