exit0 the Dungeon (0, 0, D) a shock serpent corpse (0, 1, D) a +0 hand axe a salamander corpse (1, 0, D) a salamander corpse (2, -25, D) a maw talisman (2, -24, D) the +10 orcbow of the Riding Gods {flame, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (2, -23, D) a staff of death (unseen) (2, -7, D) a +4 ring of protection an amulet of the acrobat a ring of positive energy a ring of protection from fire (2, -6, D) a +2 shortbow of draining (unseen) (2, -5, D) a staff of conjuration (2, -2, D) the staff "Hulk" {rPois Int+2 Conj} (still there?) [staff of conjuration] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. a +0 robe (still there?) a naga corpse (still there?) (2, -1, D) a +0 halberd a naga corpse (2, 0, D) a +0 spear a +0 robe a guardian serpent corpse a naga corpse (2, 1, D) a +1 spear of freezing (still there?) a +2 robe of positive energy (still there?) the ring "Quv Puacs" {rElec Slay+4} (still there?) [ring of slaying] rElec: It insulates you from electricity. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (3, -43, D) a staff of air (unseen) (3, -41, D) a +2 lajatang of speed (unseen) (3, -25, D) the +9 morningstar of Dullness {spect, +Blink rF+++ rC- rN+} +Blink: It lets you blink. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (unseen) (3, -24, D) the +9 whip of Velotag {protect, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (unseen) (3, -23, D) the +5 great sword of Nakkoont {flame, rElec} rElec: It insulates you from electricity. (unseen) (3, -7, D) the staff of Pevelof {rPois rF- Str+4 Summ Alch} [staff of alchemy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Summ: It increases the power of your Summonings spells. Alch: It increases the power of your Alchemy spells. (3, -3, D) a staff of conjuration (still there?) a +0 shortbow of flaming (still there?) a salamander corpse (still there?) (3, -1, D) a +0 hand axe a shock serpent corpse (3, 0, D) the +7 morningstar of the Several Lies {freeze, rPois rC- Dex+7} (still there?) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). a +0 spear (still there?) a +0 robe (still there?) a ring of fire (still there?) a naga corpse (still there?) (4, -55, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (4, -54, D) a +5 lajatang (unseen) (4, -53, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, -43, D) a +1 heavy mace (unseen) (4, -42, D) a +1 heavy sling (4, -41, D) a staff of death (unseen) (4, -25, D) a staff of conjuration (unseen) (4, -24, D) the ring "Hir Itys" {rC+ Will+ MP+9 Dex-4 SInv} [ring of magical power] rC+: It protects you from cold. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. a +6 ring of strength a ring of fire a +6 ring of intelligence a ring of protection from fire the ring of the Coward {rF+ rC- MP+10 Str+3 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+10: It affects your magic capacity (+10). Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. an amulet of magic regeneration (4, -23, D) a +2 spectral quarterstaff (unseen) (4, -21, D) a jorogumo corpse (skeletalised by now) (4, -7, D) a club (4, -5, D) a +1 demon blade of freezing (4, -1, D) a +0 quarterstaff (still there?) a +0 robe (still there?) the ring "Heretek" {Int+6 Slay+3} (still there?) [ring of intelligence] Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 battleaxe (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a naga corpse (still there?) (4, 0, D) a +0 whip a +0 robe the +11 rapier of the Hodge-Podge {pain, Str-2 Int+3 Dex+3} Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). a +0 robe a +0 battleaxe a +0 shortbow a naga corpse (4, 1, D) a +0 long sword a +0 robe a +0 spear a +0 robe (4, 3, D) a +0 shortbow of flaming (still there?) a salamander corpse (still there?) (4, 5, D) an anaconda corpse (5, -55, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (5, -54, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (5, -53, D) a +5 bardiche a +5 partisan a +5 demon trident (5, -52, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -50, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (5, -49, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -43, D) the amulet "Rocarph" {Acrobat +Blink rC+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Blink: It lets you blink. rC+: It protects you from cold. (5, -42, D) +2 ice dragon scales (5, -41, D) the +4 flail of Spontaneous Combustion {venom, Dex+7} Dex+7: It affects your dexterity (+7). (unseen) (5, -24, D) a +1 ring mail of cold resistance (5, -23, D) a +1 plate armour of cold resistance (unseen) (5, -5, D) a staff of cold (5, -1, D) a +0 club (5, 0, D) the staff "Qogaeshus" {rF+ rC+ MP+9 Str+3 Int+4 Fire} [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Fire: It increases the power of your Fire spells. a +0 robe a +0 hand axe a +3 shortbow a +0 robe a +0 flail a +0 robe a naga corpse a naga corpse (5, 1, D) a +0 broad axe (still there?) a +0 robe (still there?) a +0 shortbow of flaming (still there?) the staff "Enamuivo" {rElec rN+ Will+ Str-5 Necro Air} (still there?) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Str-5: It affects your strength (-5). Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. (5, 2, D) a +0 club a naga corpse (6, -43, D) a staff of cold (unseen) (6, -42, D) the +2 ring mail of the Wilderness {-Tele Str+4} -Tele: It prevents most forms of teleportation. Str+4: It affects your strength (+4). (6, -41, D) an amulet of reflection (6, -25, D) a +2 hat (6, -24, D) a staff of death (6, -23, D) the +8 orcbow of Hesiucow {freeze, Str+4} Str+4: It affects your strength (+4). (unseen) (6, -7, D) a spear (6, -1, D) a +0 shortbow a +0 war axe (6, 0, D) a +0 flail a +0 robe a ring of flight the +4 battleaxe of the Hills {holy, rC+} rC+: It protects you from cold. a +0 robe a naga corpse (6, 4, D) a +0 quarterstaff a +0 robe (7, -43, D) a staff of earth (7, -42, D) a book of Power (7, -41, D) a staff of conjuration (unseen) (7, -25, D) a staff of fire (7, -7, D) a staff of death (unseen) (7, 0, D) a +0 dire flail a +0 robe (8, -42, D) a +2 cloak of stealth (8, -41, D) the amulet of the Omega Point {Faith rElec Str+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (8, -25, D) a +1 plate armour of cold resistance (8, -24, D) a +1 spear of flaming (unseen) (8, -23, D) a staff of conjuration (8, -7, D) a ring of protection from fire (8, -5, D) the +1 ice dragon scales "Omaf" {*Silence rF- rC+++ Int+7} *Silence: It may silence you when you take damage. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Int+7: It affects your intelligence (+7). (8, 1, D) a +0 whip a +0 robe a naga corpse (9, -42, D) a +2 dagger of draining (9, -41, D) a +0 hat of see invisible (unseen) (9, -24, D) a +0 glaive of venom (unseen) (9, -5, D) the ring of Aguujuwa {rC+ Str+2 Dex-3 Slay+4} [ring of slaying] rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (10, -43, D) the +0 sling of Saen Wob {heavy, +Blink Will+ Int+3} +Blink: It lets you blink. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (10, -41, D) an amulet of magic regeneration (10, -24, D) the +4 hand axe "Arbiter" {flame, rPois} rPois: It protects you from poison. (10, -23, D) a staff of cold (10, -7, D) a phantom mirror (10, -6, D) a +0 dagger (10, -5, D) the +7 mace of Fyodu {elec, rPois rC- Will+ Dex+4} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (unseen) (11, -57, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (11, -53, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman the blade talisman "Earthly Heaven" {rF- rCorr Str+7 Int-4} [blade talisman] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Int-4: It affects your intelligence (-4). a lupine talisman an inkwell talisman a quill talisman (11, -41, D) a staff of alchemy (11, -25, D) a +2 plate armour of poison resistance (11, -23, D) a staff of earth (11, -7, D) a +3 shortbow of freezing (11, -6, D) a staff of death (unseen) (11, -5, D) the amulet "Zaroq" {Regen+ Dex+3} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). (unseen) (12, -57, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (12, -43, D) a +4 chain mail of fire resistance (unseen) (12, -42, D) a +3 sling of flaming (unseen) (12, -41, D) the +6 long sword of Ruutumn {drain, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (12, -25, D) a staff of fire (12, -24, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (12, -23, D) a +2 orcbow of electrocution (12, -6, D) a halberd (12, -5, D) a +5 ring of evasion (13, -43, D) a +1 scimitar of electrocution (unseen) (13, -42, D) a +3 lajatang of venom (unseen) (13, -41, D) a +0 falchion of protection (unseen) (13, -7, D) a runed flail (unseen) (13, -6, D) a +2 leather armour of poison resistance (unseen) (13, -5, D) a staff of alchemy (unseen) (14, -23, D) the +4 demon blade "Worm" {elec, +Blink rPois Int-4 SInv} +Blink: It lets you blink. rPois: It protects you from poison. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (14, -7, D) +1 ice dragon scales (unseen) (14, -5, D) a book of Scorching (15, -7, D) a staff of earth (unseen) (15, -5, D) a +1 heavy trident (unseen) (19, -9, D) a +1 trident of protection (unseen) (19, -8, D) a +1 cloak of poison resistance (19, -7, D) a staff of earth (unseen) (19, -3, D) 4 large rocks (19, -2, D) +0 shadow dragon scales a shadow dragon corpse (19, -1, D) 5 large rocks (19, 1, D) a ghoul corpse (20, -57, D) a staff of air (unseen) (20, -40, D) the +1 orcbow "Killer Bee's Curse" {freeze, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (20, -9, D) the +1 plate armour of the Skvader {rCorr Dex+6} rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). (20, -8, D) a +2 quarterstaff of holy wrath (unseen) (20, -1, D) a ghoul corpse a ghoul corpse (20, 0, D) a ghoul corpse (21, -57, D) a book of the Earth (21, -56, D) a +2 scimitar of holy wrath (21, -53, D) a blink frog corpse (skeletalised by now) (21, -49, D) a water moccasin corpse (skeletalised by now) (21, -41, D) a +3 plate armour of positive energy (21, -9, D) a staff of conjuration (21, -8, D) a +2 plate armour of cold resistance (21, -7, D) the staff "Ackuytul" {rElec rF+ rC+ Ice} [staff of cold] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. (unseen) (21, 1, D) 3 large rocks a tainted leviathan corpse (22, -41, D) the +8 spear "Conservator" {protect, rElec rPois rC+ Will-} rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Will-: It decreases your willpower. (22, -40, D) a +5 quarterstaff of holy wrath (22, -25, D) a +1 pair of boots of flying (22, -23, D) a staff of cold (unseen) (22, -9, D) a staff of death (22, -8, D) the amulet of the Rabble {Faith Regen+ Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (23, -57, D) the staff "Fowk" {rC+ MP+9 Dex+2 SInv Ice} [staff of cold] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (23, -56, D) a +2 longbow of flaming (unseen) (23, -53, D) a bullfrog corpse (skeletalised by now) (23, -52, D) a bullfrog corpse (skeletalised by now) (23, -51, D) a wolf corpse (skeletalised by now) (23, -49, D) a dream sheep corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (23, -41, D) a book of Air (23, -40, D) a staff of earth (23, -25, D) an orb of light (23, -24, D) a +4 sling of electrocution (23, -23, D) a book of Dangerous Friends (23, -20, D) 2 large rocks (23, -9, D) the +2 tower shield of Agnosticism {rF+} rF+: It protects you from fire. (23, -8, D) a +1 dire flail of holy wrath (unseen) (24, -57, D) a ring of flight (24, -50, D) a cane toad corpse (skeletalised by now) (24, -49, D) a bullfrog corpse (skeletalised by now) (24, -48, D) a hell rat corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (24, -41, D) a granite talisman (24, -24, D) a ring of flight a +6 ring of intelligence (24, -23, D) a +1 scale mail of cold resistance (unseen) (24, -9, D) a book of Scorching (24, -8, D) a +2 chain mail of cold resistance (unseen) (24, 1, D) a doom hound corpse (25, -58, D) the amulet "Lammely" {Spirit Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). the amulet of Munorch {Will+ Regen+ Dex+5} [amulet of regeneration] Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). (25, -57, D) a staff of earth (25, -56, D) a staff of fire (25, -50, D) a water moccasin corpse (skeletalised by now) (25, -49, D) a cane toad corpse (skeletalised by now) (25, -41, D) an amulet of guardian spirit (25, -40, D) the wellspring talisman of Fresh Curiosity {Harm rF- rN++ Str+8} [wellspring talisman] Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Str+8: It affects your strength (+8). (unseen) (25, -39, D) a +0 demon whip of venom (still there?) a +4 long sword of flaming (still there?) a hell hound corpse (skeletalised by now) (still there?) (25, -25, D) a wand of iceblast (7) a wand of mindburst (7) a +3 leather armour of cold resistance (25, -24, D) a +5 falchion of electrocution (unseen) (25, -23, D) a staff of alchemy (unseen) (25, -20, D) 4 large rocks (25, -9, D) a ring of ice (25, -7, D) a +1 falchion of freezing (unseen) (25, 0, D) a ghoul corpse (26, -57, D) a staff of death (26, -39, D) a +1 demon whip of venom a staff of air (26, -37, D) a hell hog corpse (skeletalised by now) (26, -25, D) the +5 whip of Ceeg {flame, rCorr Int+5} rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). (26, -24, D) the +1 scimitar of Uncertain Death {protect, rN+ Int+3 Dex+2} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (unseen) (26, -23, D) a +2 heavy glaive (unseen) (26, -7, D) the +9 whip of an ossuary {heavy, rF+} rF+: It protects you from fire. (26, 0, D) +0 shadow dragon scales a shadow dragon corpse (27, -40, D) a +1 heavy quarterstaff (27, -39, D) a +1 demon whip of venom a +4 scimitar of flaming a +2 great sword of flaming (27, -35, D) a +0 demon whip of flaming (unseen) (27, -25, D) the +10 plate armour "Luhitue" {rPois Str-2 Slay+3} rPois: It protects you from poison. Str-2: It affects your strength (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (27, -24, D) a +0 rapier of draining (27, -19, D) a +0 flail quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (27, -9, D) a +6 ring of dexterity (27, -8, D) a staff of alchemy (27, -7, D) a +2 ring mail of cold resistance (28, -56, D) a +1 ring mail of fire resistance (unseen) (28, -41, D) a +2 orcbow of freezing (28, -38, D) a +2 demon whip of venom (unseen) (28, -37, D) a +1 vampiric demon whip (unseen) (28, -25, D) a +1 dagger of freezing (unseen) (28, -23, D) a +5 bardiche of venom (unseen) (28, -16, D) 3 large rocks a stone giant corpse (skeletalised by now) (28, -9, D) a +1 hand axe of flaming (unseen) (28, -8, D) the spider talisman of Voet {rElec Int+2 Slay+3} [spider talisman] rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (28, -7, D) the +3 short sword of the Purse {elec, Will+ rCorr Int+3} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (29, -56, D) a +1 falchion of electrocution (unseen) (29, -41, D) a +4 ring mail of poison resistance (unseen) (29, -40, D) the +6 long sword "Hellblazer" {flame, rN+ Int+5 Dex-4} rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). (29, -38, D) a hell hog corpse (skeletalised by now) (29, -17, D) an iron dragon corpse (skeletalised by now) (29, -16, D) 5 large rocks (29, -9, D) a staff of alchemy (unseen) (29, -8, D) the +7 orcbow "Yffasi" {chaos, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. (29, -7, D) a +3 plate armour of poison resistance (unseen) (30, -57, D) a +0 helmet of see invisible (unseen) (30, -56, D) a +1 mace of protection (unseen) (30, -41, D) a staff of earth (unseen) (30, -25, D) a +0 antimagic sling (unseen) (30, -16, D) an iron dragon corpse (skeletalised by now) (30, -7, D) the +2 pair of gloves of Doomed Music {rF++ rC- rCorr MP+7} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). (unseen) (31, -16, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (31, -9, D) a staff of conjuration (31, -8, D) the staff "Jebor" {rElec Str+3 Air} [staff of air] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. (31, -7, D) the +6 dire flail of the Past {flame, ^Contam rF- MP+11 Str+7} ^Contam: It causes magical contamination when unequipped. rF-: It makes you vulnerable to fire. MP+11: It affects your magic capacity (+11). Str+7: It affects your strength (+7). (unseen) (32, -9, D) a staff of alchemy (32, -7, D) a +1 giant club (33, -9, D) a ring of fire (33, -8, D) a +2 leather armour of fire resistance (33, -7, D) a staff of death (unseen) (34, -9, D) a +5 flail of protection (34, -8, D) a +1 pair of gloves of hurling (35, -29, D) a +0 trident of venom (unseen) (35, -8, D) an orb of wrath (36, -57, D) a staff of earth (unseen) (36, -43, D) a staff of alchemy (unseen) (36, -42, D) a +0 rapier of distortion (unseen) (36, -29, D) a ring of flight (36, -28, D) a staff of air (unseen) (37, -57, D) a +4 scale mail of poison resistance (unseen) (37, -43, D) a staff of earth (unseen) (37, -42, D) an amulet of regeneration (37, -28, D) 6 large rocks an amulet of the acrobat a cyclops corpse (skeletalised by now) (37, -27, D) a +0 troll leather armour a troll corpse (skeletalised by now) (38, -57, D) a staff of air (38, -56, D) a staff of death (38, -43, D) a +2 ring mail of cold resistance (38, -42, D) a staff of fire (38, -29, D) 2 large rocks (38, -28, D) a +0 giant club a +0 giant club a +0 long sword of electrocution a two-headed ogre corpse (skeletalised by now) (38, -27, D) 3 large rocks (39, -57, D) a staff of air (39, -56, D) a staff of fire (39, -42, D) a +3 quarterstaff (unseen) (39, -27, D) 6 large rocks (40, -57, D) a ring of ice a +6 ring of strength a ring of willpower a +6 ring of dexterity (40, -56, D) a ring of poison resistance (40, -43, D) a +1 quarterstaff of draining (unseen) (40, -42, D) the +1 spear of the Disbelieving Fox {pain, Dex+3} Dex+3: It affects your dexterity (+3). (40, -29, D) the +1 trident "Syohib" {flame, ^Drain rF+ rC+++ rCorr} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. (unseen) (40, -28, D) a +2 battleaxe of venom a troll corpse (skeletalised by now) (40, -27, D) 5 large rocks a cyclops corpse (skeletalised by now) (41, -57, D) a +3 triple sword of electrocution (unseen) (41, -56, D) a +0 flail of protection (41, -42, D) a staff of conjuration (unseen) (41, -28, D) the +6 scimitar of the Sky {venom, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (41, -27, D) 4 large rocks a cyclops corpse (skeletalised by now) (42, -57, D) a +2 rapier of protection (unseen) (42, -42, D) a +1 kite shield of reflection (unseen) (42, -28, D) 5 large rocks a serpent talisman a stone giant corpse (skeletalised by now) (43, -57, D) a +1 leather armour of cold resistance (unseen) (43, -56, D) a staff of death (unseen) (43, -43, D) a +1 flail of protection (43, -42, D) a +3 quarterstaff of speed (43, -29, D) a +6 ring of dexterity a ring of poison resistance a ring of protection from fire an amulet of reflection a ring of wizardry a ring of positive energy the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. a troll corpse (skeletalised by now) (43, -28, D) a +0 troll leather armour (still there?) a staff of alchemy (still there?) a troll corpse (skeletalised by now) (still there?) (43, -27, D) 4 large rocks (44, -42, D) a +2 robe (unseen) (44, -29, D) a staff of cold (unseen) (44, -28, D) a +0 giant club (still there?) a +2 flail of protection (still there?) (45, -29, D) a +3 dagger of draining (unseen) (50, -57, D) a +2 pair of boots of flying a +6 ring of dexterity (50, -45, D) a staff of alchemy (unseen) (50, -33, D) a +2 chain mail of willpower (unseen) (50, -21, D) a +4 spear of distortion (unseen) (50, -20, D) a +1 sling of freezing (unseen) (50, -17, D) a +2 spear (still there?) a +0 robe (still there?) (51, -57, D) the staff of Eraluiss {rPois rF+ Dex+2 Fire} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. (51, -56, D) a +2 sling of flaming (51, -33, D) a +3 morningstar of freezing (unseen) (51, -32, D) a staff of conjuration (unseen) (51, -20, D) the +0 steam dragon scales of Oily Amelioration {Fly rC+++ Str-4} Fly: It grants you flight. rC+++: It renders you almost immune to cold. Str-4: It affects your strength (-4). (51, -17, D) a +0 trident a +0 robe (51, -16, D) a +0 great sword a +0 chain mail (51, -15, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (52, -57, D) the +1 scale mail of Cuarch {rF+ Int+4 Stlth+} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (52, -56, D) a ring of fire (52, -45, D) the +0 golden dragon scales "Raammuv" {rPois rF+ rC+ rN+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. (52, -43, D) a +0 orcbow (52, -33, D) a +4 heavy arbalest (52, -32, D) a staff of conjuration (52, -21, D) a +9 giant club (52, -20, D) a staff of cold (52, -17, D) a +0 dagger a +0 robe (52, -16, D) a +0 battleaxe a +0 dire flail a +0 robe (53, -56, D) a +2 hand axe of draining (unseen) (53, -45, D) a book of Fire (53, -42, D) a +0 glaive (still there?) a +0 plate armour of cold resistance (still there?) a +0 giant club (still there?) an orc corpse (skeletalised by now) (still there?) (53, -33, D) a +2 ring mail of willpower (still there?) a ghoul corpse (skeletalised by now) (still there?) (53, -16, D) a +3 flail a +0 robe (54, -45, D) a +2 robe of positive energy (unseen) (54, -44, D) a +0 dire flail a +0 chain mail a +0 dagger a +0 robe a +0 short sword a +0 plate armour a +5 heavy shortbow an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (54, -43, D) a +0 short sword a +0 plate armour a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (54, -33, D) a +2 buckler of cold resistance (54, -32, D) the +2 great mace of the Middle {antimagic, *Noise rCorr Dex+6} *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). (54, -20, D) a +6 heavy battleaxe (unseen) (55, -57, D) a +1 heavy hand axe (unseen) (55, -45, D) a +3 heavy flail (unseen) (55, -44, D) a +2 heavy trident (55, -43, D) a +5 great mace of protection (still there?) a +8 plate armour of ponderousness (still there?) a +0 mace (still there?) a +0 chain mail (still there?) a +0 long sword (still there?) a +0 plate armour (still there?) (55, -42, D) a +0 hand axe a +0 chain mail (55, -41, D) a +1 battleaxe (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (55, -33, D) a +6 sling of flaming (56, -56, D) the staff of Roll {rF- rC- rN+ Summ Necro Tloc} [staff of death] rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. (56, -45, D) a +3 glaive of distortion (unseen) (56, -44, D) a +2 vampiric halberd (unseen) (61, -21, D) a +1 vampiric spear (61, -20, D) a +0 battleaxe of electrocution (unseen) (62, -57, D) the staff of the Tent {rF+ Int+2 Conj} [staff of conjuration] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. (62, -49, D) a +2 triple sword of electrocution (62, -31, D) a +6 heavy dire flail (unseen) (62, -21, D) the +6 chain mail "Damnable Contraption" {Harm Str+2} Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). (62, -20, D) a staff of earth (unseen) (62, -17, D) a steam dragon skeleton (63, -57, D) a staff of conjuration (63, -56, D) the +1 orcbow of the Hierophant {holy, Will+} Will+: It increases your willpower. (63, -54, D) a water moccasin corpse (skeletalised by now) (63, -49, D) a +3 demon trident of flaming (63, -46, D) a water moccasin corpse (skeletalised by now) (63, -40, D) a +1 hand axe of venom (63, -30, D) the +1 orcbow of a Million Brambles {drain, Will+ Int+5} Will+: It increases your willpower. Int+5: It affects your intelligence (+5). (unseen) (63, -21, D) a +0 vampiric great sword (63, -15, D) a rime drake skeleton (63, -14, D) +0 ice dragon scales an ice dragon skeleton (64, -57, D) a +2 scale mail of fire resistance (unseen) (64, -54, D) an adder corpse (skeletalised by now) (64, -49, D) the +1 spear "Grim Tooth" {holy, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (64, -46, D) a +0 dire flail an adder corpse (skeletalised by now) (64, -31, D) a +2 rapier of flaming (64, -30, D) a staff of earth (64, -14, D) a swamp drake skeleton (65, -40, D) the +1 robe "Fusa Boucah" {rElec rC- Dex+4} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). (65, -30, D) a +2 heavy battleaxe (unseen) (66, -31, D) a staff of earth (unseen) (68, -57, D) a +1 ring mail of cold resistance (unseen) (69, -57, D) a +4 orcbow of flaming (70, -57, D) a +1 morningstar of holy wrath (unseen) (70, -54, D) a hell hound corpse (skeletalised by now) (71, -18, D) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (71, -17, D) a +0 dagger a +0 robe (72, -49, D) a +1 chain mail of poison resistance (72, -30, D) a +1 sling of freezing (unseen) (72, -20, D) a +4 rapier of electrocution (72, -19, D) a +0 dagger a +0 robe (72, -17, D) a +0 mace a +0 chain mail (73, -41, D) a +0 pair of boots of flying (73, -40, D) a staff of air (unseen) (73, -31, D) a staff of cold (unseen) (73, -21, D) the +9 trident of Terra Cotta {flame, +Blink rCorr Str-2 Stlth+} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. (73, -19, D) a +0 whip a boomerang an orc corpse (skeletalised by now) (73, -18, D) a +0 mace an orc corpse (skeletalised by now) (73, -17, D) a +0 dagger of venom a +0 robe an orc corpse (skeletalised by now) (74, -41, D) a staff of fire (unseen) (74, -31, D) a staff of alchemy (unseen) (74, -30, D) a +3 halberd of flaming (unseen) (74, -27, D) a +0 flail (74, -21, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity +5 golden dragon scales a +0 buckler a +0 scale mail a +0 long sword (74, -20, D) a staff of fire (unseen) (74, -18, D) a +0 flail (74, -17, D) a +0 whip (76, -26, D) a +0 mace