exit0 Level 1 of the Dungeon (8, 9, D:1) a +0 whip a kobold corpse (11, 8, D:1) 7 gold pieces (17, 14, D:1) 9 gold pieces (19, 8, D:1) a potion of haste (20, 0, D:1) 5 curare-tipped darts (20, 7, D:1) 2 potions of heal wounds Level 2 of the Dungeon (0, 0, D:2) a scarab talisman the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. (1, 10, D:2) 8 gold pieces (8, 8, D:2) 5 gold pieces (9, 15, D:2) a hobgoblin corpse