Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 15808918242975752967 (custom seed) 39 exit0 the Trooper (level 3, 29/29 HPs) Began as a Demonspawn Fighter on Oct 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:33 (659 turns). exit0 the Trooper (Demonspawn Fighter) Turns: 659, Time: 00:02:33 Health: 29/29 AC: 7 Str: 16 XL: 3 Next: 28% Magic: 3/3 EV: 8 Int: 8 God: Gold: 944 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . e - +5 battleaxe of Shrieking Terror {freeze, rN+} rCold . . . [offhand occupied] rNeg + . . b - +0 scale mail rPois . (no helmet) rElec . f - +0 cloak of the Thief {Quiet SInv Stlth+} rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, thin skeletal structure 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 944 gold pieces. Inventory: Hand Weapons a - a +0 war axe e - the +5 battleaxe of Shrieking Terror (weapon) {freeze, rN+} (You acquired it on level 2 of the Dungeon) rN+: It protects you from negative energy. Missiles k - 5 curare-tipped darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler f - the +0 cloak of the Thief (worn) {Quiet SInv Stlth+} (You acquired it on level 2 of the Dungeon) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Scrolls i - a scroll of identify {unknown} j - a scroll of enchant armour {unknown} Potions d - 3 potions of might g - a potion of enlightenment {unknown} h - a potion of brilliance {unknown} l - 2 potions of heal wounds {unknown} m - a potion of haste {unknown} Skills: - Level 3.3 Fighting + Level 2.4 Axes - Level 3.0 Armour - Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 83% 1 Call Imp Summ 0% N/A 93% 2 Call Canine Familiar Summ 0% N/A 99% 3 Eringya's Surprising Cr Summ 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History m - a ruby potion You now have 937 gold pieces (gained 9). You now have 944 gold pieces (gained 7). You pick up a book of Callings and begin reading... You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and Eringya's Surprising Crocodile to your library. Sorry, you're not good enough to have a special ability. You aren't carrying any items that you can evoke. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The endoplasm quivers. The endoplasm hits you but does no damage. You slice the endoplasm!! You freeze the endoplasm. You kill the endoplasm! No target in view! No target in view! A quokka comes into view. A quokka is nearby! A quokka is nearby! The quokka barely misses you. You slice the quokka!! You freeze the quokka. You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! A frilled lizard comes into view. A frilled lizard is nearby! The frilled lizard hisses angrily. The frilled lizard closely misses you. You hit the frilled lizard. You freeze the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! Found a dagger. Found an escape hatch in the floor. Found a mace. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### ...# .. #)..# .. ...># #. ####.?..# #. #..@....# #. ##.##.#.## #.##..# ... #.#..##...## # #...###.#.######## .#.###..###..#.##.....## ........##.)##.#.......## ###........# #..........# ##.....#####..........# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 endoplasms A giant cockroach (D:1) 2 hobgoblins A quokka (D:1) A ball python (D:2) 3 bats 4 frilled lizards A goblin (D:2) 2 kobolds (D:1) A rat (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | exit0 the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 55 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 55 | D:2 | Reached XP level 2. HP: 16/24 MP: 2/2 72 | D:2 | Identified 3 scrolls of acquirement 72 | D:2 | Acquired the +0 cloak of the Thief {Quiet SInv Stlth+} 72 | D:2 | Found the +0 cloak of the Thief {Quiet SInv Stlth+} 73 | D:2 | Acquired 912 gold pieces 74 | D:2 | Acquired the +5 battleaxe of Shrieking Terror {freeze, rN+} 190 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 190 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 659 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.4 Armour | 3 | 3.0 Shields | 3 | 3.0 Fighting | | 3.3 Action || total ---------------------------++------- Melee: War axe || 30 Battleaxe || 22 Use: Scroll || 3 Stab: Sleeping || 3 Armour: Scale mail || 44 Dodge: Dodged || 28 Block: Buckler || 9