Dungeon Sprint DCSS version 0.33.1 (webtiles) character file. Game seed: 5339466836991607169 5 exit0 the Gusty (level 1, -12/10 HPs) Began as a Deep Elf Air Elementalist on Oct 17, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (22 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:08 (46 turns). exit0 the Gusty (Deep Elf Air Elementalist) Turns: 46, Time: 00:00:09 Health: -12/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 6/7 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.8 Dodging + Level 2.8 Stealth + Level 3.5 Spellcasting + Level 1.2 Conjurations + Level 4.3 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 28% 3-5/arc 7% 2 Swiftness Air 20% N/A 7% 3 Airstrike Air 10% 2d(2-18) 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the endoplasm! The quokka barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 56% to hit) The zap hits the quokka. You kill the quokka! Your magical contamination has completely faded away. There is an open door to the Dungeon here. You see here a quokka corpse. You start resting. HP restored. Things that are here: a +0 dagger; a goblin corpse You see here a hobgoblin corpse. Okay, then. You start resting. Magic restored. As you open the door, it creaks loudly! An adder, a ribbon worm, a shadow imp, a centaur and an ogre come into view. The shadow imp shouts, "Escape, thou spindly hedge-born barnacle!" The centaur shouts! The ogre shouts! The adder hisses angrily. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (86% to hit) The zap hits the ogre. The ogre is moderately wounded. The zap hits the centaur. The centaur is lightly wounded. The zap misses the shadow imp. The zap hits the ribbon worm. The ribbon worm is moderately wounded. The zap hits the adder. The adder is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +Sw.5cO@.†).†...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a centaur, a ribbon worm, an adder and a shadow imp. Vanquished Creatures An endoplasm (D) A hobgoblin (D) A quokka (D) A ball python (D) A goblin (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | exit0 the Deep Elf Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D | Reached skill level 4 in Air Magic 45 | D | Noticed a centaur 45 | D | Noticed an ogre 46 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Air Magic | 4 | 4.3 Dodging | | 2.8 Stealth | | 2.8 Spellcasting | | 3.5 Conjurations | | 1.2 Action || total ---------------------------++------- Cast: Shock || 7 Armour: Robe || 4 Dodge: Dodged || 4