exit0 the Dungeon (0, 3, D) a +0 club a gnoll corpse (skeletalised by now) (0, 4, D) a jackal corpse (skeletalised by now) (0, 10, D) an adder corpse (skeletalised by now) (0, 44, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 dire flail of protection a +3 war axe of freezing a +2 rapier of draining (0, 48, D) a +0 plate armour (0, 50, D) a +0 dire flail a +0 plate armour an orc corpse (0, 52, D) a +0 orcbow a centaur corpse (0, 53, D) a basilisk corpse (0, 54, D) a +0 shortbow a +0 dire flail a +0 giant club (0, 56, D) a +0 giant spiked club a +0 dire flail a two-headed ogre corpse