Dungeon Sprint DCSS version 0.33.1 (webtiles) character file. Game seed: 12353140713347409372 52 exit0 the Magician (level 4, 0/46 HPs) Began as a Djinni Alchemist on Oct 18, 2025. Slain by an ice beast (15 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:39 (80 turns). exit0 the Magician (Djinni Alchemist) Turns: 80, Time: 00:00:39 Health: 0/46 AC: 2 Str: 7 XL: 4 Next: 8% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . g - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.27/turn %: no teleportation, infuse magic (-1 HP) @: berserking (expiring), flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.1 Spellcasting + Level 6.1 Conjurations + Level 6.1 Hexes + Level 6.1 Summonings + Level 6.1 Necromancy + Level 6.1 Translocations + Level 6.1 Forgecraft + Level 6.1 Fire Magic + Level 6.1 Ice Magic + Level 6.1 Air Magic + Level 6.1 Earth Magic + Level 6.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d4 1% 1 b - Mercury Arrow Conj/Alch 58% 2d9 1% 2 c - Mephitic Cloud Conj/Alch/Air 29% N/A 2% 3 d - Olgreb's Toxic Radia Alch 29% N/A 9% 4 e - Sticky Flame Fire/Alch 29% 2d7 9% 4 f - Shock Conj/Air 100% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. You completely miss the howler monkey. The howler monkey is severely wounded. The howler monkey closely misses you. The hound stops to sniff the ground. You hit the howler monkey. The howler monkey is almost dead. The howler monkey closely misses you. You hit the howler monkey. You kill the howler monkey! Your Spellcasting skill gained 2 levels and is now at level 6! Your Conjurations skill gained 2 levels and is now at level 6! Your Hexes skill gained 2 levels and is now at level 6! Your Summonings skill gained 2 levels and is now at level 6! Your Necromancy skill gained 2 levels and is now at level 6! Your Translocations skill gained 2 levels and is now at level 6! Your Forgecraft skill gained 2 levels and is now at level 6! Your Fire Magic skill gained 2 levels and is now at level 6! Your Ice Magic skill gained 2 levels and is now at level 6! Your Air Magic skill gained 2 levels and is now at level 6! Your Earth Magic skill gained 2 levels and is now at level 6! Your Alchemy skill gained 2 levels and is now at level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Shock wells up from within. Spell assigned to 'f'. You have reached level 4! You feel clever. You barely miss the ice beast. You closely miss the ice beast. The ice beast hits you. The ice beast freezes you! The cold chills you terribly! You barely miss the ice beast. The ice beast closely misses you. You barely miss the ice beast. You hit the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! The cold chills you terribly! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...††††..@Yh5..+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast, a hound and an ufetubus. Vanquished Creatures A howler monkey (D) A shadow imp (D) 2 dart slugs (D) A quokka (D) A goblin (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | exit0 the Djinni Alchemist began the quest for the Orb. 0 | D | exit0 set off with the following spells memorised: | Poisonous Vapours, Mercury Arrow, Mephitic Cloud, Olgreb's | Toxic Radiance, Sticky Flame. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 13 | D | Reached XP level 2. HP: 9/21 MP: 0/0 64 | D | Noticed a howler monkey 64 | D | Noticed an ice beast 75 | D | Killed a howler monkey 76 | D | Reached XP level 3. HP: 22/25 MP: 0/0 76 | D | Learned a level 1 spell: Shock 76 | D | Reached XP level 4. HP: 28/31 MP: 0/0 80 | D | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 6 | 6.1 Conjurations | 4 6 | 6.1 Hexes | 4 6 | 6.1 Summonings | 4 6 | 6.1 Necromancy | 4 6 | 6.1 Translocations | 4 6 | 6.1 Forgecraft | 4 6 | 6.1 Fire Magic | 4 6 | 6.1 Ice Magic | 4 6 | 6.1 Air Magic | 4 6 | 6.1 Earth Magic | 4 6 | 6.1 Alchemy | 4 6 | 6.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 7 | 5 || 12 Cast: Poisonous Vapours | 7 | || 7 Use: Potion | 1 | || 1 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 5 | 1 || 6