Dungeon Sprint DCSS version 0.33.1 (webtiles) character file. Game seed: 5975816316029956841 4 exit0 the Magician (level 1, -1/22 HPs) Began as a Djinni Alchemist on Oct 18, 2025. Slain by a shadow imp (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:25 (34 turns). exit0 the Magician (Djinni Alchemist) Turns: 34, Time: 00:00:26 Health: -1/22 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . g - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-2 HP) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 60% 1d2 3% 1 b - Mercury Arrow Conj/Alch 30% 2d7 5% 2 c - Mephitic Cloud Conj/Alch/Air 15% N/A 11% 3 d - Olgreb's Toxic Radia Alch 15% N/A 34% 4 e - Sticky Flame Fire/Alch 15% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History g - a +0 dagger (weapon) You start resting. HP restored. You reach down and open the door. An orc, 2 adders, an iguana and a shadow imp come into view. The adder hisses angrily. The orc shouts! The iguana hisses angrily. The shadow imp shouts! Casting: Poisonous Vapours (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 3% risk of failure) Press: ? - help, Dir - move target Aim: an iguana Poisonous fumes billow around the iguana! The iguana is poisoned. The shadow imp shouts, "Crawl home, thou spongy wibble-sucking pissant!" The shadow imp misses you. Casting: Poisonous Vapours (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 3% risk of failure) Press: ? - help, Dir - move target Aim: an adder Poisonous fumes billow around the adder! The adder is poisoned. The shadow imp hits you. Casting: Poisonous Vapours (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 3% risk of failure) Press: ? - help, Dir - move target Aim: an iguana (moderately wounded, poisoned) Poisonous fumes billow around the iguana! The iguana looks even sicker. The shadow imp hits you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The shadow imp barely misses you. You barely miss the shadow imp. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You closely miss the shadow imp. You barely miss the shadow imp. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You closely miss the shadow imp. The shadow imp hits you. You die... ▓+▓ ▓.▓ ▓S▓ ▓o▓ ▓S▓ ▓l▓ ▓5▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ You could see an iguana (very poisoned), 2 adders, a shadow imp and an orc. Vanquished Creatures A giant cockroach (D) 3 ball pythons (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | exit0 the Djinni Alchemist began the quest for the Orb. 0 | D | exit0 set off with the following spells memorised: | Poisonous Vapours, Mercury Arrow, Mephitic Cloud, Olgreb's | Toxic Radiance, Sticky Flame. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 26 | D | Noticed an iguana 34 | D | Slain by a shadow imp Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | | ---------------+-+----- Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Poisonous Vapours || 8 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 2