falca Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 4, D:1) a bat corpse (skeletalised by now) (8, -10, D:1) a +0 dagger (10, -2, D:1) a bat skeleton a bat skeleton (12, 26, D:1) a +0 leather armour (16, -9, D:1) a quokka skeleton (19, -7, D:1) a +0 leather armour (25, 22, D:1) a +0 chain mail (31, 42, D:1) a +0 sling (34, -9, D:1) a +0 mace (35, 24, D:1) a ball python skeleton (36, 42, D:1) a +0 scale mail (38, 10, D:1) a quokka skeleton (38, 24, D:1) a +0 short sword (40, -6, D:1) a rat skeleton (51, 34, D:1) a hobgoblin corpse (skeletalised by now) (51, 35, D:1) a +0 dagger a stone (57, 31, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (3, -3, D:2) a +0 whip (10, 10, D:2) a frilled lizard corpse (skeletalised by now) (21, 28, D:2) a +0 whip (26, 29, D:2) a ball python skeleton (52, 36, D:2) a +0 spear Level 3 of the Dungeon [Shop] Qohowkem's Antique Weapon Boutique a +0 long sword (87 gold) a +0 trident (87 gold) a +1 orcbow of flaming (355 gold) a +0 great mace (250 gold) the +3 shortbow of the Genius {holy, rN++ Str+3} (1105 gold) rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 rapier (137 gold) a +0 rapier (137 gold) a +0 spear (75 gold) (0, 0, D:3) a +0 quarterstaff (5, -33, D:3) a +0 club (7, 0, D:3) a frilled lizard corpse (skeletalised by now) (12, -16, D:3) a hobgoblin skeleton (13, -14, D:3) a +0 club (13, 18, D:3) a hobgoblin corpse (skeletalised by now) (19, -18, D:3) a +0 leather armour (24, 12, D:3) a rat corpse (skeletalised by now) (27, -14, D:3) a +0 hand axe an orc skeleton (31, 2, D:3) a +1 short sword of venom (33, -29, D:3) a +0 long sword (33, -6, D:3) a bat skeleton (34, 3, D:3) a +0 chain mail (39, -30, D:3) a rat skeleton (39, -22, D:3) an adder skeleton (43, -26, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (5, -2, D:4) a +0 whip (8, 24, D:4) a +0 dagger (13, 2, D:4) the +0 leather armour of the Cobbler {Harm *Corrode Str+7} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. Str+7: It affects your strength (+7). It cannot be enchanted further. (14, 19, D:4) a +0 short sword a +0 leather armour an orc corpse (14, 20, D:4) a +0 hand axe a +0 leather armour (18, 19, D:4) a +1 dagger of venom (still there?) an orc corpse (still there?) (18, 21, D:4) a +0 falchion an orc corpse (27, 18, D:4) a +0 dagger (28, 27, D:4) a +0 club a +0 sling a goblin corpse (30, 28, D:4) a +0 club a +0 leather armour a kobold corpse (34, 10, D:4) a hobgoblin corpse