falca Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -21, D:1) a +0 ring mail (10, -1, D:1) a +0 club (20, -30, D:1) a frilled lizard skeleton (22, -33, D:1) a +0 pair of gloves (24, -32, D:1) a +0 chain mail (25, -14, D:1) a +0 dagger (33, 16, D:1) a +0 ring mail (41, -4, D:1) a bat skeleton (43, 6, D:1) a quokka corpse (skeletalised by now) (46, -36, D:1) a frilled lizard corpse (skeletalised by now) (46, -5, D:1) a bat corpse (skeletalised by now) (47, -4, D:1) a frilled lizard corpse (skeletalised by now) (48, -34, D:1) a staff of cold Level 2 of the Dungeon [Shop] Diuhaol's Antique Weapon Boutique a +0 club (13 gold) a +2 orcbow of flaming (499 gold) a +2 mace of venom (405 gold) a +0 war axe (91 gold) a +0 club (13 gold) a +4 mace of protection (665 gold) a +0 whip (65 gold) a +0 falchion (78 gold) (0, 0, D:2) a +0 dagger (2, 9, D:2) a +0 sling (5, -5, D:2) a +0 falchion of distortion (6, -17, D:2) a bat skeleton (6, -2, D:2) a +0 leather armour (15, 20, D:2) a +0 dagger (16, 15, D:2) the +0 whip "Muarr" {protect, ^Fragile rC+ Dex+2} ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a quokka skeleton (17, 13, D:2) a spore talisman (24, -13, D:2) a hobgoblin skeleton (25, 24, D:2) a +0 whip (33, -23, D:2) a hobgoblin corpse (skeletalised by now) (38, -22, D:2) a +0 short sword (38, -10, D:2) a bat skeleton (40, 14, D:2) a +0 whip (44, 7, D:2) a staff of cold (52, -19, D:2) a +0 club (56, -13, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (9, 24, D:3) a +0 whip (10, 25, D:3) a +0 short sword a kobold corpse (skeletalised by now) (12, 12, D:3) a rat corpse (skeletalised by now) (15, 33, D:3) the felid corpse of Natasha (skeletalised by now) (19, 42, D:3) a +0 club a goblin skeleton (24, 16, D:3) a +0 flail (27, 39, D:3) a wand of flame (18) (27, 44, D:3) a +0 leather armour (28, 14, D:3) a hound corpse (skeletalised by now) (28, 15, D:3) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (29, 38, D:3) a scroll of immolation a parchment of Kinetic Grapnel (37, 38, D:3) a +0 barding of cold resistance (37, 40, D:3) an eel talisman (39, 18, D:3) a hobgoblin corpse (skeletalised by now) (52, 24, D:3) the felid corpse of Natasha (skeletalised by now) (52, 45, D:3) a +0 flail a +0 chain mail a +0 trident a +0 ring mail an orc skeleton (52, 47, D:3) a +0 hand axe a +0 leather armour an orc skeleton (53, 46, D:3) a +0 club an orc skeleton (54, 27, D:3) an adder corpse (skeletalised by now) (54, 48, D:3) a +0 mace (57, 35, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (2, 3, D:4) an eel talisman (7, 30, D:4) a +0 whip (14, 37, D:4) a +0 dagger (19, 16, D:4) a hobgoblin skeleton (22, 13, D:4) a +0 club a +0 dagger a +0 club a +0 sling a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 helmet a +0 animal skin a +0 club a goblin skeleton a goblin skeleton a goblin skeleton a hobgoblin skeleton (23, 12, D:4) a +0 dagger (23, 37, D:4) the +4 ring mail "Tughu" {rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (24, 11, D:4) a +0 club (30, 29, D:4) a +2 dagger of venom a +0 robe a +0 flail (30, 30, D:4) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 31, D:4) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (37, 41, D:4) an adder skeleton (40, 41, D:4) a +0 short sword (49, 8, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon (17, 21, D:5) a +0 sling (22, 10, D:5) a +0 whip a boomerang an orc skeleton (29, 15, D:5) a +2 dire flail of pain a +8 chain mail of ponderousness the human skeleton of Edmund (39, 23, D:5) a +0 robe (40, 24, D:5) a +2 helmet (41, 31, D:5) a +0 club a +0 leather armour a +0 whip an orc skeleton an orc skeleton (42, 31, D:5) a +1 dagger of draining a +0 chain mail a +0 whip (45, 10, D:5) an adder corpse (skeletalised by now) (64, 16, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (1, 0, D:6) a +0 hand axe a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (6, 3, D:6) a +0 robe (14, -3, D:6) a +0 ring mail (19, 3, D:6) a +1 dagger of venom a +0 robe (19, 4, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (19, 5, D:6) a +0 dagger (20, 5, D:6) a +0 dagger a +0 robe (23, -10, D:6) a +0 scale mail a +0 club a +0 chain mail a +0 war axe (23, -9, D:6) a +0 hand axe an orc skeleton (27, -5, D:6) a +0 flail (30, -11, D:6) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (36, -18, D:6) a +0 short sword (37, -16, D:6) a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, -15, D:6) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (37, 9, D:6) 2 datura-tipped darts (42, -19, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (47, -16, D:6) a +0 quarterstaff Level 7 of the Dungeon (6, -13, D:7) a hound skeleton (14, 9, D:7) a +0 rapier (15, -13, D:7) a +0 dagger a +0 club a +0 whip 4 stones a +0 dagger a +0 club a kobold skeleton a kobold skeleton (17, -13, D:7) a +0 short sword 4 stones a kobold skeleton (17, -2, D:7) a +0 short sword (19, -15, D:7) a +0 short sword 4 stones (23, 4, D:7) a bullfrog skeleton (35, -21, D:7) a staff of earth (47, 11, D:7) a +0 club (48, 20, D:7) a +0 dagger a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (48, 21, D:7) a +0 short sword a +0 short sword 5 stones (49, 3, D:7) a +0 robe (54, 5, D:7) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (54, 6, D:7) a +0 flail a +0 chain mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (55, 6, D:7) a +0 hand axe Level 8 of the Dungeon the Ecumenical Temple the Necropolis (0, 0, Necropolis) +0 fire dragon scales (1, 0, Necropolis) 10 gold pieces (1, 1, Necropolis) a ring of protection from fire (2, -1, Necropolis) 18 gold pieces (2, 0, Necropolis) 23 gold pieces (3, -1, Necropolis) 18 gold pieces (3, 0, Necropolis) 18 gold pieces (4, 0, Necropolis) the +7 great sword of Confusion {flame, rC- Dex+4} rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (10, 24, Necropolis) a wand of charming (7) (11, 24, Necropolis) the orb "Mootiomp" {Glass, Harm} Harm: It increases damage dealt and taken. (unseen) (12, 23, Necropolis) the +6 hand axe "Owkiohea" {chaos, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (12, 25, Necropolis) the +1 dagger "Spiderbane" {chaos, ^Contam *Rage rElec SInv} ^Contam: It causes magical contamination when unequipped. *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (14, 23, Necropolis) a potion of mutation (14, 25, Necropolis) the +6 mace of Vapt {chaos, Will++ rCorr} Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (36, -3, Necropolis) 11 gold pieces (36, -2, Necropolis) the +2 dire flail of Cuj Rigy {speed, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (36, -1, Necropolis) 21 gold pieces (36, 0, Necropolis) 16 gold pieces (36, 1, Necropolis) 25 gold pieces (36, 2, Necropolis) 14 gold pieces