fangfangjiong Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 1, D:1) a ball python corpse (skeletalised by now) (7, 4, D:1) a bat skeleton (9, 7, D:1) a frilled lizard skeleton (12, 23, D:1) a +0 dagger of speed a +0 club a frilled lizard skeleton a jackal skeleton (13, 0, D:1) a scarf of repulsion (14, 19, D:1) 5 stones (15, 20, D:1) a +0 short sword (24, 2, D:1) a quokka corpse (skeletalised by now) (34, 11, D:1) a hobgoblin skeleton (35, -3, D:1) 7 stones (35, 11, D:1) a +0 dagger a goblin skeleton (35, 33, D:1) a bat skeleton (41, 23, D:1) a +0 whip 5 stones (43, -2, D:1) a ball python skeleton (44, 32, D:1) a bat skeleton (47, -9, D:1) a rat skeleton (50, -6, D:1) a rat skeleton (52, 8, D:1) 8 stones (56, 26, D:1) a +0 leather armour (61, 9, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 5 stones (4, 5, D:2) a +0 mace (7, -13, D:2) a rat skeleton (12, 3, D:2) a +0 dagger a goblin skeleton (22, 4, D:2) a +0 club (28, 0, D:2) a +0 club (29, -8, D:2) 6 stones (35, 9, D:2) a +0 dagger (48, 2, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a stone (9, 13, D:3) 3 stones (11, -34, D:3) a rat skeleton (20, -8, D:3) a +0 hammer (21, 2, D:3) a +0 vampiric dagger (23, -7, D:3) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (26, -25, D:3) a +0 hand axe (35, -2, D:3) a +3 dagger (37, -15, D:3) a frilled lizard skeleton (38, -12, D:3) a +0 ring mail (42, -19, D:3) a +0 leather armour (45, 2, D:3) a rat skeleton (46, -4, D:3) 8 stones (49, 9, D:3) a +0 dagger (52, -37, D:3) a hobgoblin skeleton (52, 9, D:3) an adder corpse (skeletalised by now) (62, -24, D:3) a +0 whip a +0 animal skin (63, -28, D:3) a +0 club a goblin corpse (skeletalised by now) (63, -26, D:3) a +0 dagger a goblin corpse (skeletalised by now) (63, -25, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) (63, -23, D:3) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (64, -25, D:3) a +0 dagger (64, -24, D:3) a +0 club (64, -15, D:3) a +0 dagger (64, -4, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +1 ring mail of fire resistance (0, 1, D:4) a +0 mace (1, 1, D:4) a +0 dagger a +0 robe (16, -19, D:4) a +0 dagger (26, -28, D:4) a +0 dagger (40, -14, D:4) a +0 dagger an orc skeleton (40, -13, D:4) a +0 leather armour a +0 dagger an orc skeleton (42, -13, D:4) a +0 leather armour a +0 club an orc skeleton (42, -3, D:4) a ball python skeleton (43, -13, D:4) a +0 leather armour a +0 short sword an orc skeleton (43, -9, D:4) a hobgoblin skeleton (49, 8, D:4) a +0 robe (50, 17, D:4) 4 stones (56, -22, D:4) 6 stones (56, 4, D:4) 6 stones (57, 8, D:4) a +0 whip Level 5 of the Dungeon [Shop] Qoveamirgh's Elemental Accessories a +3 quarterstaff of flaming (338 gold) a ring of flight (245 gold) a staff of cold (unknown) (350 gold) Refiprio's Volume of Grit (560 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Shatter Earth 9 (0, 0, D:5) a +0 ring mail a +0 whip (0, 21, D:5) a stone (0, 22, D:5) a +0 whip (0, 24, D:5) a +0 dagger (1, 23, D:5) a +0 robe a +0 dagger (2, 6, D:5) a +0 robe a +0 dagger (4, 5, D:5) a +0 robe a +2 dagger of flaming (4, 6, D:5) a +0 robe a +2 dagger of venom a +2 short sword of draining (4, 28, D:5) a +0 flail (5, 20, D:5) a +0 whip (6, 7, D:5) a +4 flail (11, -6, D:5) 5 stones (12, -4, D:5) 5 datura-tipped darts (18, -16, D:5) a +0 orcbow (22, -14, D:5) a +0 robe (22, 13, D:5) a +0 leather armour (23, -14, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (10, -49, D:6) a +0 long sword (16, -51, D:6) a +0 sling (24, -34, D:6) a +0 spear (26, -43, D:6) a +0 ring mail (34, -38, D:6) a +0 short sword of venom (34, -37, D:6) a +0 club a +0 ring mail (34, -17, D:6) a +0 quarterstaff (35, -37, D:6) a +0 dagger a +0 robe (36, -36, D:6) a +0 war axe a +0 chain mail (47, -20, D:6) a +0 falchion (48, -48, D:6) a +0 long sword (55, -40, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 19, D:7) a +0 hand axe (5, 12, D:7) a +0 short sword (16, 50, D:7) 4 poisoned darts (17, 36, D:7) a +0 sling (19, 3, D:7) a +0 trident (25, 2, D:7) 2 poisoned darts (27, 42, D:7) a +0 sling Level 8 of the Dungeon [Shop] Zaukymot's Antique Armour Shoppe the +3 scale mail of the Leaf {Harm Dex+2 Slay-5} (608 gold) Harm: It increases damage dealt and taken. Dex+2: It affects your dexterity (+2). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). an orb of light (512 gold) the +1 plate armour of the Stone Wall {-Tele rF+ rC+ Dex+2} (1478 gold) -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). a +1 ring mail of fire resistance (512 gold) a scarf of repulsion (384 gold) a +0 robe of willpower (246 gold) (0, 0, D:8) a +0 rapier (0, 22, D:8) a +0 trident (9, -4, D:8) a +0 falchion (9, 8, D:8) 6 stones (9, 18, D:8) 5 stones (23, 2, D:8) a +0 flail (23, 6, D:8) a +0 dagger 7 poisoned darts (24, 17, D:8) a +0 short sword 9 stones a +0 whip 5 poisoned darts a +0 whip (26, 14, D:8) 2 stones a +3 whip (26, 15, D:8) a +0 short sword (27, 15, D:8) a +0 short sword (29, 15, D:8) 5 stones a +0 dagger (30, 19, D:8) the +0 leather armour of Temperance {Dex+4} Dex+4: It affects your dexterity (+4). the +1 leather armour of Doasaj {rN+} rN+: It protects you from negative energy. (33, -4, D:8) 4 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 leather armour a +1 flail of protection (0, 1, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (0, 24, D:9) a +0 whip of electrocution a +0 robe (19, 9, D:9) a +0 hand axe (23, -4, D:9) a +0 whip 4 stones (24, -4, D:9) a +0 short sword 2 poisoned darts (25, -3, D:9) a +0 whip 4 stones (29, -3, D:9) a +0 short sword (30, -1, D:9) a +0 robe (44, -22, D:9) a +0 great sword a +0 robe a +0 falchion a +0 robe a +4 spear a +0 ring mail a +2 long sword a +0 robe a +0 halberd a +0 robe (50, -9, D:9) a +0 robe (58, -26, D:9) 3 curare-tipped darts Level 10 of the Dungeon (0, 0, D:10) a +0 club 4 stones (1, -3, D:10) a +1 whip of flaming 2 stones (1, 0, D:10) a +0 dagger 3 stones (2, -3, D:10) a +0 short sword 8 poisoned darts (3, -4, D:10) a +0 dagger 4 stones (6, -15, D:10) a +0 dire flail a +0 giant club (11, 29, D:10) a +0 club 2 stones (12, -14, D:10) a +3 dagger of distortion a +0 robe (12, 29, D:10) a +0 dagger of venom 7 poisoned darts a +0 whip (15, 32, D:10) a +0 short sword 4 poisoned darts a +0 short sword 5 stones (15, 33, D:10) a +0 whip 3 stones (16, 31, D:10) a +0 dagger (31, 14, D:10) a +0 chain mail (32, 14, D:10) 2 stones (38, 10, D:10) a +0 short sword (54, 27, D:10) 6 stones (56, -3, D:10) a +0 robe (60, 3, D:10) an amulet of guardian spirit an amulet of the acrobat Level 11 of the Dungeon [Shop] Zazial's Armour Emporium a +2 ring mail of cold resistance (273 gold) the +0 plate armour "Unec" {Dex+5} (526 gold) Dex+5: It affects your dexterity (+5). a +1 scale mail of cold resistance (208 gold) the +0 ring mail "Ymoqodij" {rElec rF+ Dex+4} (434 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). a +2 kite shield of protection (279 gold) [Shop] Paot's Book Shop an Everburning Encyclopedia (646 gold) the Tome of Engineered Striking (816 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Forge Monarch Bomb Fire/Forgecraft 6 c - Forge Phalanx Beetle Forgecraft 6 d - Spellspark Servitor Conjuration/Forgecraft 7 Sif Muna's Directory of Bodies and Jinxing (646 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Vampiric Draining Necromancy 3 c - Cause Fear Hexes 4 d - Summon Mana Viper Hexes/Summoning 5 a manual of Short Blades (1360 gold) Punluy's Grimoire of Diablerie (476 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Dispel Undead Necromancy 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 the Exposition on the Incendiary Squall (442 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Flame Wave Conjuration/Fire 4 c - Vhi's Electric Charge Translocation/Air 4 Saepn's Grimoire of Captivating Despair (476 gold) Spells Type Level a - Slow Hexes 1 b - Dazzling Flash Hexes/Fire 3 c - Confusing Touch Hexes 3 d - Vampiric Draining Necromancy 3 (0, 0, D:11) a +0 ring mail (9, 21, D:11) a +0 ring mail a +0 hand axe (10, 19, D:11) a +0 dagger (10, 20, D:11) a +0 scale mail a +0 short sword (11, 20, D:11) a +0 leather armour a +0 mace (11, 21, D:11) a +0 hand axe a +0 chain mail a +0 halberd (11, 23, D:11) a +0 dagger (12, 20, D:11) a +0 leather armour a +0 flail (14, -2, D:11) a +0 robe a +5 dagger of holy wrath (28, -8, D:11) a +0 leather armour (34, 1, D:11) a +0 dagger (40, 10, D:11) 3 large rocks (51, -3, D:11) 5 large rocks (53, 13, D:11) 4 large rocks (57, 10, D:11) a +0 dire flail Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant club (1, -3, D:12) 3 large rocks (4, 8, D:12) 3 poisoned darts (4, 10, D:12) 3 large rocks (5, 6, D:12) 6 large rocks (9, 8, D:12) a +0 pair of boots (14, 5, D:12) a +0 trident (14, 32, D:12) a +0 robe of willpower (25, 25, D:12) a +0 quarterstaff (26, 5, D:12) the orb of the Endless Expanse {mayhem, Str+3 Slay-6 Stlth+ Ice} Str+3: It affects your strength (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (29, -4, D:12) a +0 leather armour (29, 5, D:12) a +0 heavy quarterstaff a +2 robe of willpower (30, -9, D:12) a +0 giant club a +0 dire flail Level 13 of the Dungeon (0, 0, D:13) 2 potions of moonshine (0, 17, D:13) a +0 orcbow (3, -7, D:13) 7 stones (18, 2, D:13) a +0 whip (23, -8, D:13) a +0 orcbow (26, -9, D:13) a +0 dagger a +0 robe (27, -9, D:13) a +0 whip 7 poisoned darts (29, -15, D:13) a +0 orcbow (29, -10, D:13) a +0 orcbow (29, 16, D:13) a +0 chain mail (30, -18, D:13) a +0 shortbow (30, -17, D:13) a +0 shortbow (31, -16, D:13) a +0 orcbow (31, -14, D:13) a +0 short sword 2 stones (31, -13, D:13) a +0 short sword a stone a +0 club (31, -12, D:13) a +0 whip 3 stones a +0 short sword 3 poisoned darts a +0 orcbow (31, -11, D:13) a +0 dagger a +0 dagger 10 poisoned darts Level 14 of the Dungeon (0, 0, D:14) 3 stones (5, -41, D:14) an amulet of regeneration (5, -17, D:14) 4 poisoned darts (5, -6, D:14) a +0 rapier (8, -29, D:14) a +2 long sword of draining (30, -22, D:14) a +0 orcbow (31, -27, D:14) 5 large rocks (32, -24, D:14) a +0 shortbow (33, -21, D:14) 2 stones (36, -37, D:14) a +0 hand axe (37, -39, D:14) a +0 hand axe 7 stones (38, -38, D:14) a +0 glaive a +0 chain mail (41, -3, D:14) a +0 orcbow of flaming (42, -3, D:14) a +0 orcbow (42, -1, D:14) a +0 shortbow (43, -2, D:14) a +0 orcbow (43, 0, D:14) a +0 shortbow (44, 0, D:14) a +0 shortbow (45, -42, D:14) a +0 dire flail a +0 giant club 3 large rocks (45, -38, D:14) a +0 whip a +0 robe (46, -43, D:14) a +0 giant spiked club a +0 giant club (49, -36, D:14) a +0 plate armour Level 15 of the Dungeon (0, 0, D:15) a +0 dire flail (14, -8, D:15) a potion of moonshine (16, -27, D:15) a +1 short sword of venom a +0 leather armour (17, 1, D:15) a +0 flail (19, 18, D:15) a +0 mace (24, -3, D:15) 6 large rocks (28, -34, D:15) a +2 spear of freezing (37, -9, D:15) 6 javelins (38, 2, D:15) a +1 scimitar of draining the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip (1, 0, Orc:1) a +1 hand axe of venom (1, 1, Orc:1) a +0 hand axe a +0 leather armour (8, 1, Orc:1) a +0 great sword a +0 plate armour (9, 1, Orc:1) a +0 trident a +3 leather armour (10, 1, Orc:1) a +0 halberd a +0 chain mail (10, 3, Orc:1) a +0 flail (11, -3, Orc:1) a +0 dagger (11, 0, Orc:1) a +0 dagger a +0 robe a +0 dire flail a +0 orcbow a +0 chain mail a +0 dagger a +0 robe (11, 1, Orc:1) a +0 dagger of electrocution a +0 halberd a +0 plate armour a +0 whip (12, -2, Orc:1) a +0 war axe a +0 ring mail (12, 0, Orc:1) a +2 trident of distortion a +0 chain mail (12, 2, Orc:1) a +1 vampiric dagger a +0 club (12, 3, Orc:1) a +0 short sword (12, 9, Orc:1) a +0 hand axe a +0 plate armour (12, 11, Orc:1) a +0 dagger a +0 robe (12, 18, Orc:1) a +0 arbalest (12, 20, Orc:1) a +0 arbalest (13, -1, Orc:1) a +0 hand axe (13, 0, Orc:1) a +0 flail a +0 dagger a +0 robe (13, 1, Orc:1) a +0 short sword (13, 8, Orc:1) a +0 flail a +0 leather armour (13, 10, Orc:1) a +0 hand axe a +0 scale mail (13, 12, Orc:1) a +0 dire flail a +0 giant spiked club a +0 dagger a +0 robe (13, 15, Orc:1) a +0 flail (15, 12, Orc:1) a +0 halberd a +0 plate armour (16, 0, Orc:1) a +6 ring of intelligence the +1 leather armour "Viusar" {MP+9 Str+3} MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). (16, 10, Orc:1) a +0 club a +0 scale mail (16, 12, Orc:1) a +0 dagger (16, 13, Orc:1) a +2 long sword of holy wrath a +0 plate armour (16, 16, Orc:1) a +0 giant spiked club (17, 10, Orc:1) a +0 hand axe (17, 13, Orc:1) a +0 dagger a +0 robe (18, 12, Orc:1) a +0 giant club a +0 giant club a +0 trident a +0 ring mail (18, 13, Orc:1) a +0 dagger a +0 leather armour (19, 2, Orc:1) 4 stones (50, -5, Orc:1) a +0 long sword a +0 chain mail (51, -7, Orc:1) a +0 dagger a +0 robe (51, 7, Orc:1) a +0 giant club (51, 39, Orc:1) a +0 ring mail a +0 whip a +0 plate armour a +0 trident of venom (53, -9, Orc:1) a +0 falchion (53, -8, Orc:1) a +0 dagger a +0 robe (55, 37, Orc:1) a +0 robe a +0 dagger (56, 33, Orc:1) a +0 ring mail a +0 mace (56, 36, Orc:1) a +0 plate armour a +0 short sword (56, 39, Orc:1) a +0 plate armour a +0 flail (56, 40, Orc:1) a +0 kite shield a +3 chain mail of fire resistance a +3 long sword of holy wrath (57, 35, Orc:1) a +0 ring mail a +0 hand axe (58, 35, Orc:1) a +0 giant club a +1 robe of positive energy a +0 dagger (58, 37, Orc:1) a +0 chain mail a +0 mace a +0 giant club (62, 35, Orc:1) a +0 robe a +0 dagger (63, 36, Orc:1) a +0 leather armour a +0 short sword (64, 36, Orc:1) a +0 leather armour a +0 dagger Level 2 of the Orcish Mines [Shop] Buzenk's Jewellery Boutique a +4 ring of protection (648 gold) a ring of magical power (unknown) (360 gold) a ring of willpower (unknown) (450 gold) a ring of flight (315 gold) the ring of Kusmioc {^Drain rC- rCorr MP+8 AC+4} (950 gold) [ring of protection] ^Drain: It drains your maximum health when unequipped. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). AC+4: It affects your AC (+4). a +6 ring of strength (unknown) (648 gold) a +6 ring of dexterity (unknown) (648 gold) an amulet of reflection (540 gold) a ring of flight (315 gold) the ring of Seamm {rN+++ rCorr MP-6 Str-3 Dex+6} (912 gold) [ring of dexterity] rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. MP-6: It affects your magic capacity (-6). Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). [Shop] Jeuweget's Magic Scroll Shoppe a scroll of identify (30 gold) a scroll of fog (60 gold) a scroll of identify (30 gold) a scroll of fear (60 gold) a scroll of fear (60 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) [Shop] Vobuleul's Jewellery Shop a ring of ice (unknown) (325 gold) a ring of wizardry (unknown) (390 gold) a ring of magical power (unknown) (260 gold) a ring of ice (unknown) (325 gold) a ring of ice (unknown) (325 gold) a ring of see invisible (unknown) (195 gold) a ring of flight (227 gold) a ring of see invisible (unknown) (195 gold) [Shop] Piemm's Magic Scroll Shoppe 3 scrolls of revelation (247 gold) a scroll of fog (44 gold) a scroll of immolation (44 gold) (0, 0, Orc:2) a +0 giant club (11, 1, Orc:2) a +0 giant club (11, 24, Orc:2) a +0 mace a +0 chain mail (14, 3, Orc:2) a +0 giant club (15, 27, Orc:2) a +0 dagger a +0 ring mail (15, 28, Orc:2) a +0 trident a +0 plate armour (18, -9, Orc:2) a +0 dagger a +2 robe of positive energy (18, 0, Orc:2) a +0 giant club a +0 giant spiked club (20, 28, Orc:2) a +0 giant spiked club (21, -12, Orc:2) a +0 giant club (21, 3, Orc:2) a +0 giant club (22, 4, Orc:2) a +0 giant club (22, 17, Orc:2) a +0 giant club a +0 great mace (24, -22, Orc:2) a +0 dagger a +0 robe (24, 5, Orc:2) a +0 giant club a +0 giant club (24, 13, Orc:2) a +0 robe a +0 spear (24, 19, Orc:2) a +0 giant club a +0 giant club (24, 20, Orc:2) a +0 giant club (25, 13, Orc:2) a +0 giant club a +0 giant club (25, 14, Orc:2) a +0 giant spiked club (26, 14, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (26, 16, Orc:2) a +0 dire flail a +0 giant spiked club (26, 19, Orc:2) a +0 giant club (27, 8, Orc:2) a +0 giant club (29, 6, Orc:2) a +0 robe a +0 spear (30, 2, Orc:2) a +0 giant spiked club a +0 giant club (30, 3, Orc:2) a +0 giant club a +0 giant club (30, 4, Orc:2) a +0 giant club a +0 giant club a +0 giant club (31, -4, Orc:2) a throwing net (31, 1, Orc:2) a +0 dire flail a +0 giant spiked club (31, 2, Orc:2) a +0 robe a +0 club a +0 robe a +0 club (31, 3, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (31, 4, Orc:2) a +0 giant spiked club (32, 1, Orc:2) a +0 giant club a +0 giant club a +0 giant club (32, 2, Orc:2) a +0 giant club (33, 0, Orc:2) a +0 giant club (33, 1, Orc:2) a +0 giant club (35, -19, Orc:2) a +0 giant club (37, -31, Orc:2) a +0 short sword (37, -29, Orc:2) a +4 dagger a +2 long sword of protection a +0 chain mail a +0 dagger a +0 robe (37, -27, Orc:2) a +0 dire flail a +0 plate armour (38, -30, Orc:2) a +0 war axe a +0 leather armour Level 1 of the Lair of Beasts [Shop] Qugaqite's Armour Boutique a +2 chain mail of poison resistance (277 gold) a +3 leather armour of fire resistance (360 gold) a +1 pair of boots of stealth (247 gold) a +1 scale mail of cold resistance (240 gold) a +2 robe (190 gold) the +4 chain mail of Filuem {Str+4} (598 gold) Str+4: It affects your strength (+4). a +2 chain mail of poison resistance (277 gold) a +2 ring mail of fire resistance (315 gold) a +8 chain mail of ponderousness (322 gold) the +0 chain mail of Experimentation {Will+} (256 gold) Will+: It increases your willpower. (0, 0, Lair:1) 5 stones (1, 45, Lair:1) a +0 leather armour (12, 35, Lair:1) a +0 morningstar (24, 0, Lair:1) a +0 club (29, 39, Lair:1) 2 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a blade talisman (1, -18, Lair:2) a +0 leather armour (4, -13, Lair:2) a +0 leather armour (10, 5, Lair:2) a +0 short sword (12, -5, Lair:2) 5 stones (21, -11, Lair:2) a +0 spear (57, -3, Lair:2) an amulet of the acrobat a +5 ring of evasion Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 stones (22, 11, Lair:3) 7 stones (38, 29, Lair:3) a +0 short sword (41, -10, Lair:3) a +0 helmet (47, 21, Lair:3) a +0 trident Level 4 of the Lair of Beasts (13, 33, Lair:4) 14 gold pieces (13, 34, Lair:4) a +0 short sword of venom (unseen) (13, 35, Lair:4) 14 gold pieces (15, 39, Lair:4) a +0 scimitar (19, 4, Lair:4) a stone (21, 7, Lair:4) a stone (22, -6, Lair:4) a +0 ring mail (24, 1, Lair:4) a stone (24, 6, Lair:4) a stone (34, 21, Lair:4) a +0 club (36, -1, Lair:4) 5 stones (60, -8, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (4, -3, Lair:5) 7 stones (19, 2, Lair:5) a +0 hand axe (20, 3, Lair:5) a +0 glaive (20, 4, Lair:5) a staff of earth (20, 7, Lair:5) an amulet of reflection (22, 3, Lair:5) a +0 hand axe of venom a +0 robe (24, 0, Lair:5) a +0 hand axe a +0 robe (27, -16, Lair:5) a +4 dagger (30, -13, Lair:5) the +7 spear of Pieraefe {antimagic, +Blink rF+ Dex+3 SInv} +Blink: It lets you blink. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 leather armour (34, 15, Lair:5) a +0 mace (36, 11, Lair:5) a +0 falchion (44, 20, Lair:5) 7 stones (50, 11, Lair:5) a +3 leather armour of fire resistance (52, -3, Lair:5) a black bear skeleton (52, -1, Lair:5) a black bear skeleton (52, 1, Lair:5) a black bear skeleton (53, -24, Lair:5) 6 stones (53, -2, Lair:5) a black bear skeleton (54, -3, Lair:5) a black bear skeleton (57, -1, Lair:5) a black bear skeleton (58, -3, Lair:5) a black bear skeleton (58, 7, Lair:5) a +0 mace Level 1 of the Shoals [Shop] Vouvabee's Jewellery Shop an amulet of regeneration (480 gold) a +6 ring of intelligence (576 gold) a ring of ice (unknown) (400 gold) a ring of flight (280 gold) the ring of the Villain {*Slow rCorr Int+6 SInv} (611 gold) [ring of resist corrosion] *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. a ring of magical power (unknown) (320 gold) a ring of resist corrosion (unknown) (320 gold) a ring of see invisible (unknown) (240 gold) a ring of willpower (unknown) (400 gold) the amulet of the Duke {Spirit rN+ Str+4 Int+5 Slay-6} (558 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). a +5 ring of evasion (576 gold) (0, 0, Shoals:1) a +0 buckler of reflection a +4 ring of slaying a +4 broad axe of freezing a +3 chain mail of cold resistance (7, 13, Shoals:1) 9 stones (12, 17, Shoals:1) a +0 orcbow (14, 32, Shoals:1) a scarf of repulsion (15, -1, Shoals:1) 5 stones (20, 6, Shoals:1) a book of the Spheres (21, 6, Shoals:1) a +0 flail (23, 31, Shoals:1) a +0 orcbow (27, -1, Shoals:1) a +1 trident of protection a +1 robe of willpower (29, 42, Shoals:1) a +0 trident (30, 0, Shoals:1) a +0 trident (38, 7, Shoals:1) a +0 ring mail (41, 7, Shoals:1) a +0 hand axe (42, -5, Shoals:1) 26 gold pieces a +0 trident a boomerang