fangfangjiong Level 1 of the Dungeon (0, 0, D:1) a +0 mace (11, 20, D:1) a +0 robe (13, 2, D:1) a rat corpse (skeletalised by now) (14, 18, D:1) a +0 club a goblin skeleton (15, -8, D:1) a +0 club a kobold skeleton (15, 19, D:1) a bat skeleton (15, 33, D:1) a +0 club (16, 29, D:1) 3 stones (21, -7, D:1) a frilled lizard skeleton (31, 31, D:1) 2 flux baubles (41, -3, D:1) a +0 dagger (42, 31, D:1) a +0 whip a stone a kobold skeleton (45, 10, D:1) a stone (56, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 20, D:1) a +0 spear (57, 15, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (5, -18, D:2) an adder skeleton (10, -32, D:2) a quokka skeleton (14, -23, D:2) a +0 robe (17, -21, D:2) a +0 scale mail (18, -21, D:2) an adder skeleton (22, -7, D:2) a +0 spear (26, 2, D:2) a +0 scale mail (34, -7, D:2) a quokka skeleton (34, 5, D:2) a ball python skeleton (48, -45, D:2) the quill talisman of Impermeability {Int+3 Stlth+} [quill talisman] Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (50, 0, D:2) a +0 short sword (51, -20, D:2) a +0 mace (52, 2, D:2) a bat skeleton (58, -31, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of venom 4 poisoned darts (15, 0, D:3) a +0 hand axe (16, -5, D:3) a +0 robe (17, -17, D:3) a +0 club a goblin skeleton (18, -14, D:3) 3 atropa-tipped darts (21, 13, D:3) a +0 short sword (22, -21, D:3) 2 stones (25, -5, D:3) a +0 dagger of venom (28, 2, D:3) a +0 pair of gloves (39, -22, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, 8, D:4) a +0 mace an orc skeleton (5, 40, D:4) a +0 dagger (7, 29, D:4) an iguana skeleton (8, 15, D:4) a +0 short sword of draining (10, 33, D:4) a quokka skeleton (17, 32, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, 30, D:4) a +0 ring mail (36, 3, D:4) a +0 whip a kobold skeleton (43, 35, D:4) a +0 sling (45, 31, D:4) a +2 short sword of draining 2 stones a kobold corpse (skeletalised by now) (48, 5, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 sling (9, 4, D:5) 9 gold pieces a +0 trident (11, 4, D:5) 9 gold pieces (13, -9, D:5) a +0 hand axe an orc corpse (skeletalised by now) (13, -8, D:5) a +0 club (14, -8, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, -13, D:5) a +0 dagger a +0 robe (17, -12, D:5) a +0 club an orc corpse (skeletalised by now) (18, -20, D:5) a +0 robe (19, -6, D:5) 5 gold pieces the Necropolis (0, 0, Necropolis) the +7 long sword "Grum" {protect, rPois rC- rN++ rCorr} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (1, 0, Necropolis) 13 gold pieces (2, 0, Necropolis) 5 gold pieces (3, 0, Necropolis) 17 gold pieces (3, 1, Necropolis) a +0 hand axe (4, 0, Necropolis) 8 gold pieces (4, 20, Necropolis) a +0 giant club (5, 0, Necropolis) 12 gold pieces (41, 12, Necropolis) a +2 whip of draining (still there?) 6 curare-tipped darts (still there?) a kobold corpse (still there?) (42, 12, Necropolis) a +0 short sword a wand of flame (15) a kobold corpse (48, 10, Necropolis) 7 gold pieces (48, 11, Necropolis) 8 stones (48, 12, Necropolis) a scroll of silence