fangfangjiong Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, -27, D:1) a frilled lizard skeleton (6, -33, D:1) a jackal skeleton (6, -24, D:1) a bat skeleton (6, -5, D:1) a +0 robe (7, -39, D:1) a +0 club (7, -32, D:1) a jackal skeleton (13, -33, D:1) a +0 long sword (14, -9, D:1) a rat corpse (skeletalised by now) (15, -6, D:1) a +0 whip 2 stones (16, -12, D:1) 4 stones (17, -20, D:1) a hobgoblin skeleton (18, -38, D:1) a +0 club (20, -38, D:1) a frilled lizard skeleton (26, -21, D:1) 5 stones (29, 0, D:1) a bat skeleton (33, -43, D:1) a +0 mace (33, -38, D:1) a jackal skeleton (33, -37, D:1) a jackal skeleton (40, 2, D:1) a +0 buckler (44, -28, D:1) a rat corpse (skeletalised by now) (46, -15, D:1) a +0 ring mail (47, -38, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, -25, D:1) a hobgoblin corpse (skeletalised by now) (53, 0, D:1) a +2 dagger of holy wrath a goblin skeleton (54, -20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vivacub's Antique Armour Boutique a +0 robe (22 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 chain mail (150 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) the +3 leather armour "Yreaga" {Rampage rPois Str+2} (810 gold) Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Str+2: It affects your strength (+2). a +0 buckler (112 gold) a +0 leather armour (50 gold) a +1 robe of fire resistance (322 gold) (0, 0, D:2) a staff of cold (1, -11, D:2) an adder corpse (skeletalised by now) (1, 1, D:2) a +0 sling (4, 2, D:2) a +0 robe (5, 2, D:2) 7 stones (10, -9, D:2) a +0 hand axe (10, -2, D:2) a +0 dagger (11, -16, D:2) a +0 chain mail a +0 scale mail a +0 flail of draining the human corpse of Terence (skeletalised by now) (15, 2, D:2) a +0 hand axe (15, 4, D:2) a +0 leather armour (18, 16, D:2) 8 stones (19, -21, D:2) a +0 dagger (28, -2, D:2) a +0 club a +0 sling a goblin skeleton (29, -3, D:2) a +0 dagger a goblin skeleton (35, 3, D:2) a ball python corpse (skeletalised by now) (38, -11, D:2) a rat skeleton (44, -5, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Zumef's General Store a +0 whip (35 gold) the Directory of the Volcano and Invitation (644 gold) Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Summon Hydra Summoning 7 c - Lehudib's Crystal Spear Conjuration/Earth 8 a scroll of immolation (56 gold) a +0 hand axe (42 gold) a +0 leather armour of willpower (126 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) the +6 trident of the Aged Xalams {flame, Int+3} (694 gold) Int+3: It affects your intelligence (+3). (3, 21, D:3) a quokka skeleton (4, 34, D:3) 6 stones (9, 30, D:3) a +0 club 3 poisoned darts a kobold skeleton (13, 24, D:3) 2 boomerangs (16, 41, D:3) a +0 club (17, 8, D:3) a +0 dagger a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 8, D:3) a +0 dagger a +0 falchion a +0 leather armour (26, 33, D:3) a +0 whip 3 boomerangs (26, 34, D:3) a +0 dagger a +0 robe a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, 37, D:3) a +0 club a +0 leather armour (28, 13, D:3) a gold piece (28, 17, D:3) a +0 club a +0 leather armour (32, 25, D:3) a +0 dagger (35, 25, D:3) a hobgoblin skeleton (35, 26, D:3) a bat skeleton (36, 24, D:3) a +0 short sword (36, 25, D:3) a +0 dagger (40, 35, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 4 stones (1, 4, D:4) a +0 leather armour (7, 47, D:4) a hound skeleton (9, 31, D:4) 5 stones (10, -3, D:4) a +0 leather armour a +0 falchion an orc skeleton (15, 46, D:4) a +0 scale mail (21, 39, D:4) a +0 sling (29, 4, D:4) a +0 flail (34, 28, D:4) a +0 flail a jackal skeleton (34, 29, D:4) a jackal skeleton (38, 15, D:4) a stone (38, 19, D:4) a +0 club (41, 2, D:4) a +0 trident an orc skeleton (42, 1, D:4) a +0 falchion a +0 flail a hobgoblin skeleton an orc skeleton an orc skeleton (43, 46, D:4) a +0 war axe an orc skeleton (43, 47, D:4) a +0 chain mail a +0 hand axe (45, 47, D:4) a +0 leather armour a +0 dagger (48, 50, D:4) a +0 trident (49, 49, D:4) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 robe a +0 dagger an orc skeleton an orc skeleton (49, 50, D:4) a +0 whip an orc skeleton (54, 8, D:4) a hobgoblin corpse (skeletalised by now) (54, 26, D:4) a hobgoblin corpse (skeletalised by now) (56, 25, D:4) a hobgoblin corpse (skeletalised by now) (56, 44, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) 2 stones (0, 4, D:5) a +0 ring mail (1, 22, D:5) 8 stones (6, 42, D:5) a +0 war axe (7, -2, D:5) a +0 dagger (7, 3, D:5) a +5 vampiric battleaxe the +2 war axe of Eternal Harmony {vamp, ^Fragile Dex+5} ^Fragile: It will be destroyed if unequipped. Dex+5: It affects your dexterity (+5). (22, 1, D:5) a +0 robe (27, 32, D:5) 6 stones (31, 34, D:5) a +0 leather armour a +0 short sword (33, 35, D:5) a +2 robe of fire resistance a +0 dagger of speed (38, 13, D:5) a +0 whip (40, 7, D:5) a +2 morningstar of holy wrath (40, 28, D:5) a +0 orcbow Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (0, 25, D:6) a +0 robe (3, -1, D:6) a +0 long sword (5, -7, D:6) 2 stones (5, 6, D:6) a +0 hand axe a +0 war axe (6, 6, D:6) a +0 short sword a +0 leather armour (13, 16, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (5, 22, D:7) a +0 giant club (15, 15, D:7) a +0 short sword a +0 leather armour (15, 16, D:7) a +0 trident (16, 14, D:7) a +0 short sword (16, 15, D:7) a +0 mace (17, -19, D:7) a +0 war axe a +0 robe a +0 scimitar a +2 robe of willpower (19, -22, D:7) a +0 spear a +0 robe (34, 1, D:7) a +0 giant club (34, 10, D:7) a +0 mace (36, 9, D:7) a +0 dagger (41, 7, D:7) a +0 ring mail Level 8 of the Dungeon (9, -32, D:8) a +0 club 2 boomerangs a +0 war axe a +0 leather armour (9, -31, D:8) a +0 whip 2 boomerangs a +0 ring mail (10, -32, D:8) a +0 hand axe a +0 falchion (26, -15, D:8) a +1 chain mail of fire resistance a +0 buckler a +0 hand axe (26, -14, D:8) a +0 hand axe a +0 ring mail (28, -9, D:8) a +0 mace (29, -17, D:8) a +0 dagger (31, 4, D:8) a +3 short sword a +0 robe a +0 dagger a +0 scale mail (32, 4, D:8) a +2 battleaxe a +0 robe a +0 short sword a +0 robe a +4 flail a +0 robe a +2 short sword a +0 robe (36, -27, D:8) a +0 robe (38, 9, D:8) 6 poisoned darts (55, -21, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (56, -38, D:8) a +0 shortbow Level 9 of the Dungeon (14, 14, D:9) 3 scrolls of noise (20, 22, D:9) 7 stones (21, -6, D:9) 3 stones (22, -7, D:9) 5 atropa-tipped darts (24, -9, D:9) a +0 great sword (32, -9, D:9) a +0 dagger a +0 ring mail a +0 short sword a boomerang (32, -8, D:9) a +0 dagger a +0 robe a +0 shortbow (32, 0, D:9) a +1 heavy hand axe (35, 4, D:9) a +0 shortbow (41, 3, D:9) 5 stones (42, -1, D:9) a +0 dagger (45, 4, D:9) the +0 leather armour of Baomoamo {+Blink Will+} +Blink: It lets you blink. Will+: It increases your willpower. Level 10 of the Dungeon [Shop] Qumneffi's Armour Shop quicksilver dragon scales (950 gold) the crystal ball of Wucad Mu {*channel} (1900 gold) *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. a +0 ring mail of willpower (209 gold) the +5 plate armour "Ifilughia" {rPois rF+ Str-5} (963 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str-5: It affects your strength (-5). a +0 buckler of cold resistance (218 gold) (3, 0, D:10) a scarab talisman (4, 3, D:10) a +0 broad axe (8, 1, D:10) 2 stones (9, 3, D:10) 2 poisoned darts (10, -22, D:10) a staff of earth (unseen) (15, 1, D:10) 7 stones (17, 4, D:10) 8 stones (25, -1, D:10) a +6 ring of intelligence a +2 ring mail of poison resistance a +0 cloak (39, 2, D:10) 4 darts of disjunction (42, 0, D:10) Great Wizards, Vol. II (50, -2, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Voat's Armour Emporium a +3 chain mail of fire resistance (728 gold) the +2 plate armour of the Desert {rElec MP+7 Str-2 Dex-2} (1255 gold) rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). Str-2: It affects your strength (-2). Dex-2: It affects your dexterity (-2). a +3 ring mail of cold resistance (676 gold) a +2 leather armour of fire resistance (494 gold) +1 golden dragon scales (2262 gold) the +0 scale mail of Experimentation {Int+4 Dex+3} (668 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). a +2 leather armour of cold resistance (494 gold) a +2 leather armour of cold resistance (494 gold) (3, -4, D:11) a +0 ring mail (3, -2, D:11) a +0 whip (25, 5, D:11) a +0 ring mail (28, 27, D:11) an amulet of faith (30, 7, D:11) 4 stones (33, -6, D:11) 4 large rocks (43, 20, D:11) 4 large rocks (55, -12, D:11) a +0 broad axe (62, -2, D:11) a scarab talisman Level 12 of the Dungeon [Shop] Dyguon's Assorted Antiques a scroll of identify (38 gold) a +0 falchion of protection (106 gold) a dragon-coil talisman (1140 gold) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (1140 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a box of beasts (760 gold) a scroll of identify (38 gold) 2 potions of curing (114 gold) (3, -3, D:12) a +0 mace a +0 dagger a +0 robe (5, -3, D:12) a +0 dagger a +0 robe (5, 4, D:12) a stone (16, -6, D:12) a stone (17, 9, D:12) a +0 dire flail a +0 giant spiked club (27, -28, D:12) a scroll of noise (35, -23, D:12) a +1 halberd a +0 chain mail (41, -3, D:12) a stone (43, 0, D:12) a +0 hand axe (46, 0, D:12) a +2 morningstar of protection (51, -27, D:12) a +0 sling (52, 10, D:12) a +0 battleaxe (56, -11, D:12) a +0 orcbow Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (1, 22, D:13) a +0 dagger (4, -11, D:13) 8 stones (10, -2, D:13) a +0 ring mail (15, -2, D:13) 6 stones (18, -1, D:13) a +0 buckler (23, 15, D:13) a +0 robe (26, 27, D:13) a +0 sling (28, 29, D:13) a +0 trident (39, 33, D:13) a +0 robe a +0 hand axe (40, 33, D:13) a +0 robe a +0 war axe (40, 34, D:13) a +0 leather armour a +0 hand axe (42, 36, D:13) a +0 dagger of venom (53, 0, D:13) a +0 kite shield (56, 31, D:13) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (56, 32, D:13) a +0 giant spiked club a +0 giant club (57, 32, D:13) a +0 whip a +0 robe (58, 31, D:13) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club Level 14 of the Dungeon [Shop] Ufiole's Armour Emporium a +3 plate armour (490 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 cloak (63 gold) the +2 chain mail "Qeiskaiq" {rCorr Dex+4} (518 gold) rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). a +0 chain mail (84 gold) the -2 helmet "Biojeut" {rN+ Str-3 Dex+7 SInv} (256 gold) rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. [Shop] Giqerias's Antique Weapon Emporium a +0 glaive (320 gold) a +0 whip of pain (262 gold) a +2 war axe of flaming (585 gold) a +0 rapier (176 gold) a +0 spear (96 gold) a +0 trident (112 gold) a +0 shortbow (96 gold) a +0 sling (48 gold) [Shop] Laschahi's Magic Scroll Emporium a scroll of identify (30 gold) a scroll of immolation (60 gold) a scroll of identify (30 gold) a scroll of silence (142 gold) a scroll of identify (30 gold) a scroll of silence (142 gold) (1, -16, D:14) a +0 dagger a +0 robe (1, -1, D:14) a +0 plate armour a +0 long sword (1, 0, D:14) a +0 chain mail a +3 great sword (3, -7, D:14) a +0 morningstar (5, -1, D:14) a +0 dagger (6, 1, D:14) a +0 plate armour a +0 battleaxe a +0 ring mail a +0 short sword a +0 orcbow (7, -1, D:14) a +0 robe a +0 dagger (7, 0, D:14) a +0 robe a +0 flail a +0 plate armour a +0 glaive a +0 plate armour a +0 dire flail of protection (8, -23, D:14) a +0 war axe (8, 0, D:14) a +0 ring mail a +0 dagger a +0 orcbow (9, -6, D:14) a +0 arbalest (9, 0, D:14) a +0 ring mail a +0 dagger a +0 arbalest (9, 1, D:14) a +0 scale mail a +0 short sword a +0 orcbow (9, 5, D:14) a +0 arbalest (12, -29, D:14) 5 boomerangs (15, -11, D:14) 3 poisoned darts (18, -40, D:14) 6 large rocks (29, -34, D:14) 5 stones (39, -23, D:14) 3 silver javelins (40, -21, D:14) a +0 robe (42, -39, D:14) a +0 war axe (47, 3, D:14) a human skeleton (49, -39, D:14) a +0 ring mail a +2 great sword a +0 arbalest (49, -38, D:14) a +0 ring mail a +1 dire flail of protection (49, -4, D:14) an elf skeleton (49, -3, D:14) a +0 giant spiked club a dwarf skeleton (54, -19, D:14) a +0 long sword a +0 robe (55, -23, D:14) a +0 ring mail (59, -18, D:14) a +2 long sword of holy wrath a +0 ring mail (60, -11, D:14) 5 stones (60, 5, D:14) a +0 long sword a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) 2 potions of moonshine (6, -4, D:15) a +0 leather armour a +0 short sword (7, -4, D:15) a +0 robe a +0 short sword (17, 1, D:15) a +0 battleaxe (17, 2, D:15) a +3 arbalest of flaming a +0 robe a +0 dagger a +0 dire flail a +0 scimitar (17, 3, D:15) a +0 battleaxe (17, 4, D:15) a +0 arbalest (18, 4, D:15) a +0 halberd (20, -1, D:15) a +0 short sword (23, 23, D:15) a +3 dire flail a +0 leather armour (28, -6, D:15) a +0 mace (40, 25, D:15) the medusa talisman "Xuot" {rF+ Stlth+} [medusa talisman] rF+: It protects you from fire. Stlth+: It makes you more stealthy. (41, 28, D:15) a +0 arbalest a +3 arbalest of flaming (41, 29, D:15) a +0 arbalest (42, 29, D:15) a +0 arbalest (43, 29, D:15) a +0 arbalest (45, 4, D:15) a +0 giant spiked club a +0 giant spiked club (45, 5, D:15) a +0 shortbow (46, 4, D:15) a +0 giant club a +0 giant club (47, 2, D:15) a +2 heavy arbalest (47, 3, D:15) a +0 giant club a +0 giant club a +1 flail of protection a +0 robe (47, 4, D:15) a +0 giant club a +0 giant spiked club (48, 2, D:15) a +0 arbalest a +4 arbalest of draining a +0 arbalest (59, 33, D:15) the +1 ring mail of Going Fast {rPois Int+3 Dex-4} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). (62, 18, D:15) 5 poisoned darts the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Yschij Risint's Book Boutique a book of Burglary (352 gold) a book of the Senses (640 gold) a book of Blood (512 gold) the Elucidation of Geometries and Calling (448 gold) Spells Type Level a - Teleport Other Translocation 3 b - Martyr's Knell Necromancy/Summoning 4 c - Passage of Golubria Translocation 4 a Fen Folio (672 gold) a book of Conjurations (320 gold) a book of Armaments (576 gold) (2, 3, Orc:1) a +0 giant club (17, 2, Orc:1) a +0 dire flail a +2 heavy orcbow a +0 chain mail (18, 1, Orc:1) a +0 dagger (19, 2, Orc:1) a +0 dagger a +0 robe (21, 0, Orc:1) a +0 hand axe (24, -3, Orc:1) a +0 flail a +0 ring mail (24, -2, Orc:1) a +0 dagger (27, -4, Orc:1) a +0 giant club (52, 0, Orc:1) a +0 robe a +0 dagger (52, 1, Orc:1) a +0 chain mail a +0 orcbow a +0 short sword (55, -1, Orc:1) a +0 giant spiked club (59, 17, Orc:1) a +0 arbalest Level 2 of the Orcish Mines [Shop] Socwyol's Weapon Shoppe a +0 long sword (70 gold) 3 stones (6 gold) a +0 halberd (80 gold) a +1 heavy spear (248 gold) the +6 orcbow "Hifiro" {chaos, rElec} (1024 gold) rElec: It insulates you from electricity. a +2 rapier of venom (372 gold) a +0 giant spiked club (52 gold) a +0 mace (60 gold) a +4 halberd of freezing (584 gold) a +0 heavy falchion (148 gold) [Shop] Zuuha's Magic Scroll Shoppe a scroll of blinking (204 gold) a scroll of poison (86 gold) a scroll of revelation (160 gold) a scroll of torment (204 gold) a scroll of immolation (86 gold) a scroll of identify (43 gold) a scroll of noise (21 gold) [Shop] Okaroidd's Distillery a potion of curing (49 gold) a potion of curing (49 gold) a potion of mutation (132 gold) a potion of curing (49 gold) a potion of lignification (49 gold) a potion of cancellation (132 gold) a potion of curing (49 gold) [Shop] Qujikk's Armour Emporium a +0 robe (15 gold) a +0 pair of boots (76 gold) a +2 ring mail of cold resistance (357 gold) a +6 chain mail of ponderousness (221 gold) a +0 ring mail (68 gold) a +0 plate armour (306 gold) a +0 pair of gloves (76 gold) a +2 ring mail of willpower (357 gold) the +0 robe "Sotinwor" {rPois rF+ Str+6} (538 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str+6: It affects your strength (+6). (8, 15, Orc:2) a +0 dagger a +0 robe (8, 16, Orc:2) a +0 short sword (9, 8, Orc:2) a +0 whip (9, 19, Orc:2) a +0 dagger a +0 robe a +0 dagger a +2 robe of positive energy (10, 8, Orc:2) a +0 plate armour a +0 dire flail a +0 robe a +0 dagger (10, 9, Orc:2) a +0 leather armour a +0 dagger a +0 hand axe (10, 10, Orc:2) a +0 robe a +0 dagger (10, 19, Orc:2) a +1 whip of venom (10, 21, Orc:2) a +0 dagger a +0 robe (11, 7, Orc:2) a +0 robe a +0 war axe (11, 8, Orc:2) a +0 chain mail 3 boomerangs a +0 dire flail (11, 9, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 whip (11, 12, Orc:2) a +0 whip (12, 5, Orc:2) a +0 robe a +0 dagger (12, 6, Orc:2) a +0 robe a +0 dagger (12, 10, Orc:2) a +0 whip (13, 5, Orc:2) a +0 robe a +0 dagger (13, 6, Orc:2) a +0 robe a +0 dagger (13, 14, Orc:2) a +0 dagger a +0 robe (14, 6, Orc:2) a +0 mace (14, 14, Orc:2) a +0 club (15, 15, Orc:2) a +0 dagger a +0 robe (16, 7, Orc:2) a +0 dagger a +0 robe (17, 9, Orc:2) a +0 halberd a +0 chain mail (17, 32, Orc:2) a +0 robe a +0 dagger (18, 27, Orc:2) a +0 dagger a +0 robe (19, 11, Orc:2) a +0 short sword (21, 25, Orc:2) a +0 hand axe (21, 32, Orc:2) a +0 giant club a +0 robe a +0 dagger (22, 9, Orc:2) a +0 war axe (22, 19, Orc:2) a +0 giant club (22, 25, Orc:2) a +0 leather armour a +0 war axe (22, 26, Orc:2) a +0 plate armour a +1 dire flail of protection (22, 32, Orc:2) a +0 plate armour a +0 short sword (23, 25, Orc:2) a +0 robe a +0 dagger (24, 26, Orc:2) a +0 club (25, 7, Orc:2) a +2 antimagic dagger a +0 robe (25, 28, Orc:2) a +0 robe a +0 dagger (26, 31, Orc:2) a +0 robe a +1 dagger of speed (26, 32, Orc:2) a +0 ring mail a +0 long sword a +0 robe a +0 dagger (26, 33, Orc:2) a +0 flail (27, 31, Orc:2) a +0 mace (27, 33, Orc:2) a +0 plate armour a +0 long sword (28, 30, Orc:2) a +0 chain mail a +0 war axe (34, 35, Orc:2) a +0 robe a +0 dagger (47, -3, Orc:2) a +0 trident a +0 leather armour (47, -2, Orc:2) a +0 mace a +0 plate armour (48, -2, Orc:2) a +0 flail a +0 ring mail (48, -1, Orc:2) a +0 whip (50, 18, Orc:2) a +0 dagger of electrocution a +0 robe (51, 17, Orc:2) a +0 hand axe (52, 19, Orc:2) a +0 dagger a +0 robe (58, 18, Orc:2) a +0 ring mail a +0 flail a +0 leather armour a +0 short sword (58, 19, Orc:2) a +0 leather armour a +0 hand axe a +0 scale mail a +0 hand axe (59, 17, Orc:2) a +0 plate armour a +0 long sword Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword a +0 leather armour (0, 1, Elf:1) a +0 long sword a +0 robe (1, 1, Elf:1) a +0 longbow a +0 leather armour (2, -2, Elf:1) a +0 long sword a +0 shortbow a +0 robe (2, 1, Elf:1) a +0 short sword a +0 robe (4, -4, Elf:1) a +2 long sword of protection a +0 scale mail (4, 20, Elf:1) 4 boomerangs (5, 10, Elf:1) a +2 morningstar of draining (6, -6, Elf:1) a +0 rapier a +0 robe a ring of magical power a +0 long sword a +0 robe (7, -7, Elf:1) a +0 short sword a +0 robe a +0 buckler a +0 rapier a +0 robe (7, 15, Elf:1) a +1 spectral demon trident a +0 ring mail a +0 kite shield (8, -19, Elf:1) a +0 helmet (8, -14, Elf:1) 8 stones (8, -8, Elf:1) a +0 dagger a +0 robe (9, -19, Elf:1) a +0 battleaxe (10, -10, Elf:1) a +0 dagger a +0 leather armour (20, -1, Elf:1) a +0 scale mail (22, 11, Elf:1) a +0 short sword a +0 leather armour (23, -16, Elf:1) a +2 long sword of protection a +0 robe (23, 11, Elf:1) a +0 long sword a +0 leather armour (24, -17, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (24, 21, Elf:1) a +0 ring mail a +0 long sword (24, 22, Elf:1) a +0 robe a +0 rapier (24, 27, Elf:1) a +0 robe a +0 rapier (25, 10, Elf:1) a +1 short sword of venom a +0 robe (25, 31, Elf:1) a +0 leather armour a +0 long sword a +0 robe a +0 rapier (26, -16, Elf:1) a +0 long sword a +0 ring mail (26, -14, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (26, 9, Elf:1) a +0 rapier of draining a +0 robe (27, -16, Elf:1) a +0 dagger a +0 robe a +0 long sword a +0 scale mail a +0 rapier a +0 robe (27, -15, Elf:1) a +0 long sword a +0 ring mail (28, -16, Elf:1) a +0 dagger a +0 robe (29, -9, Elf:1) 3 flux baubles (31, 9, Elf:1) a +0 short sword a +0 robe (38, -15, Elf:1) 6 poisoned darts Level 2 of the Elven Halls (0, 0, Elf:2) 3 stones (2, 18, Elf:2) a +0 long sword a +0 ring mail (4, -3, Elf:2) 9 stones (4, 18, Elf:2) a +0 long sword a +0 ring mail (4, 19, Elf:2) a +0 short sword a +0 robe a +0 buckler a +0 scimitar a +0 robe (4, 20, Elf:2) a +0 dagger a +0 ring mail (6, -8, Elf:2) a +0 rapier a +0 robe (7, -10, Elf:2) a +0 shortbow a +0 ring mail a +0 scimitar a +0 robe a +0 buckler a +0 short sword a +0 leather armour a +0 scimitar a +0 scale mail (7, -9, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour a +0 short sword a +0 robe (7, -8, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (8, -11, Elf:2) a +2 dagger of freezing a +0 leather armour (8, -10, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (8, -8, Elf:2) a +0 short sword a +0 robe a +0 short sword a +0 leather armour (9, -11, Elf:2) a +0 rapier a +0 robe a +0 long sword a +0 leather armour (9, -10, Elf:2) a +0 short sword a +0 scale mail (13, -8, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (16, -17, Elf:2) a +0 dagger a +0 robe (16, -7, Elf:2) 5 stones (18, 29, Elf:2) a +0 short sword a +0 robe (20, 26, Elf:2) a +0 short sword a +0 leather armour (27, -20, Elf:2) a +0 long sword of protection a +0 ring mail (27, -19, Elf:2) a +0 long sword a +0 leather armour (29, -21, Elf:2) a +0 rapier a +0 robe (29, 13, Elf:2) a +0 long sword a +0 robe (30, -22, Elf:2) a +0 dagger a +0 robe (32, 13, Elf:2) a +0 long sword a +0 robe a +0 buckler (33, -22, Elf:2) the +1 robe of Spaghetti {Str+3 Int+3 Dex+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (33, 30, Elf:2) a +0 short sword a +0 ring mail (35, 21, Elf:2) a +0 long sword a +0 robe (38, 4, Elf:2) a +0 long sword a +0 robe (39, 2, Elf:2) a +0 rapier a +0 robe a +0 scimitar a +0 leather armour of cold resistance (39, 4, Elf:2) a +0 short sword a +0 ring mail (40, 0, Elf:2) a +0 ring mail a +0 scimitar a +0 longbow (40, 3, Elf:2) a +0 robe a +0 short sword (41, -14, Elf:2) a +0 long sword a +0 robe (41, 2, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (41, 23, Elf:2) a +0 scimitar a +0 robe (42, -14, Elf:2) a +2 rapier of draining a +0 scale mail (43, -13, Elf:2) a +0 long sword a +0 leather armour (43, 1, Elf:2) a +0 ring mail (43, 6, Elf:2) a +0 pair of boots (43, 26, Elf:2) a +0 broad axe a +0 crystal plate armour a +0 kite shield (45, -14, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (45, -13, Elf:2) a +0 long sword a +0 robe (45, -3, Elf:2) a +2 long sword of distortion a +0 ring mail (46, 6, Elf:2) a +0 spear (52, -5, Elf:2) a scarab talisman (54, -14, Elf:2) a +0 pair of gloves (57, -16, Elf:2) a +0 leather armour (62, -11, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (63, -11, Elf:2) a +0 short sword a +0 robe Level 3 of the Elven Halls (0, 0, Elf:3) a +0 battleaxe (1, -29, Elf:3) the +5 battleaxe "Ralobo" {freeze, *Rage rF++ rN+ Will+ Dex+4} *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (3, -30, Elf:3) 3 stones (5, 11, Elf:3) a +0 ring mail a +0 rapier (7, -26, Elf:3) a +0 longbow (12, -21, Elf:3) a +0 robe a +1 dagger of venom (12, -9, Elf:3) a +0 robe a +0 short sword a +0 longbow (12, -7, Elf:3) a +0 robe a +2 vampiric short sword (13, -17, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (13, -10, Elf:3) a +0 buckler a +0 robe a +0 long sword (13, -9, Elf:3) a +0 robe a +0 rapier (13, -6, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (35, -2, Elf:3) a +0 short sword a +0 robe (35, -1, Elf:3) a +0 short sword a +0 robe (36, 0, Elf:3) a +6 whip of pain a +0 robe an orb of energy (38, 8, Elf:3) a +0 short sword a +0 robe (39, 8, Elf:3) a +0 rapier a +0 robe (41, -32, Elf:3) a staff of cold (41, -31, Elf:3) a staff of conjuration (41, -30, Elf:3) a +0 rapier (41, -1, Elf:3) a scroll of poison (41, 1, Elf:3) a throwing net the +0 cloak of Melenn {+Inv rElec rN+} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +1 morningstar of draining a +0 shortbow 5 curare-tipped darts a +0 leather armour (41, 6, Elf:3) the staff of Greed {*Corrode rN++ Int-3 Forge Earth} [staff of earth] *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). Forge: It increases the power of your Forgecraft spells. Earth: It increases the power of your Earth spells. a +0 robe (41, 15, Elf:3) a +1 ring mail of fire resistance (42, -31, Elf:3) a +0 long sword (42, -30, Elf:3) a scroll of immolation (42, 1, Elf:3) a +1 scimitar of holy wrath a +0 ring mail a +0 buckler (43, -32, Elf:3) a +0 long sword (43, -31, Elf:3) the staff of the Fifty Xenops {rCorr SInv Earth} [staff of earth] rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. (43, 1, Elf:3) a +3 mace of venom a +0 leather armour (43, 5, Elf:3) a +6 rapier a +0 robe a +0 buckler a +0 dagger a +0 ring mail (43, 7, Elf:3) a +0 long sword a +0 scale mail a +0 broad axe of flaming a +0 scale mail a +0 buckler (44, -31, Elf:3) a +0 short sword (44, -30, Elf:3) a scarab talisman (44, 1, Elf:3) a staff of conjuration a +0 scale mail (44, 17, Elf:3) a +6 ring of strength the +12 halberd of the Woodlouse {antimagic, rPois rCorr Dex-2 Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. a +0 robe (45, -32, Elf:3) a staff of cold (45, -31, Elf:3) a +3 scale mail of cold resistance (45, -9, Elf:3) a +0 long sword a +0 robe (45, 21, Elf:3) a +0 short sword a +0 leather armour (46, -31, Elf:3) 2 atropa-tipped darts (46, -14, Elf:3) a +0 long sword a +0 ring mail (46, -11, Elf:3) a +4 heavy hand axe a +0 leather armour (46, -8, Elf:3) a +0 short sword a +0 ring mail (46, -7, Elf:3) a +0 short sword a +0 leather armour a +0 short sword (46, -6, Elf:3) a +1 dagger of venom a +0 robe (46, -5, Elf:3) a +0 long sword a +0 robe (46, 21, Elf:3) a +0 longbow a +0 leather armour (47, -31, Elf:3) a +0 short sword (47, -30, Elf:3) a +0 chain mail (47, -17, Elf:3) a +0 rapier a +0 robe (47, -10, Elf:3) a +0 long sword a +0 robe a +0 dagger a +0 robe (47, 21, Elf:3) a +0 dagger a +0 robe (48, 0, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (48, 1, Elf:3) a +0 ring mail a +0 long sword (48, 21, Elf:3) a +0 dagger a +0 leather armour (49, -32, Elf:3) a staff of conjuration (49, -31, Elf:3) a +0 short sword (49, 1, Elf:3) a +0 leather armour a +0 short sword (50, -32, Elf:3) a +0 short sword (50, -31, Elf:3) a scroll of immolation (50, 1, Elf:3) a +0 robe a +4 heavy war axe (51, -30, Elf:3) a +0 short sword (51, -29, Elf:3) a +0 plate armour (52, -31, Elf:3) a scroll of identify (52, -30, Elf:3) a +2 ring mail of positive energy (53, -32, Elf:3) a scroll of poison (53, -29, Elf:3) a +0 dagger (54, -31, Elf:3) a +0 scale mail (54, -27, Elf:3) a +0 ring mail (55, -30, Elf:3) a +0 club (55, -26, Elf:3) a +2 rapier of freezing a +0 robe an amulet of guardian spirit (55, -25, Elf:3) a +0 cloak (56, -28, Elf:3) a +0 dagger (57, -28, Elf:3) a +0 short sword (57, -26, Elf:3) a scroll of identify (57, -24, Elf:3) a +0 plate armour a +0 ring mail (57, -23, Elf:3) a +0 long sword (60, 21, Elf:3) a +0 longbow a +0 leather armour (61, 25, Elf:3) a +0 long sword a +0 leather armour a +6 ring of dexterity Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of gloves (8, 9, Lair:1) a +0 flail (9, 8, Lair:1) 5 boomerangs (11, 0, Lair:1) a +0 quarterstaff (16, 28, Lair:1) +0 storm dragon scales (21, 23, Lair:1) a +0 arbalest (22, 29, Lair:1) 3 stones (30, 39, Lair:1) a +0 club a +0 sling (34, 12, Lair:1) 5 javelins (44, 34, Lair:1) a +0 robe (48, 34, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts [Shop] Yfoq Ymu's Jewellery Boutique a +4 ring of protection (unknown) (828 gold) a +6 ring of dexterity (828 gold) an amulet of magic regeneration (unknown) (690 gold) an amulet of faith (920 gold) the lupine talisman "Ilimid" {rF+ rC+ Str-3} (2139 gold) [lupine talisman] rF+: It protects you from fire. rC+: It protects you from cold. Str-3: It affects your strength (-3). a ring of protection from fire (unknown) (575 gold) a ring of flight (402 gold) the blade talisman of Afuram {MP+7 Dex+2 Slay+2} (3378 gold) [blade talisman] MP+7: It affects your magic capacity (+7). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of positive energy (460 gold) (0, 0, Lair:2) a +0 plate armour (4, -24, Lair:2) a +0 robe (16, -17, Lair:2) a +0 cloak (48, -9, Lair:2) 5 stones (54, -27, Lair:2) 3 stones (62, -22, Lair:2) a +0 barding Level 3 of the Lair of Beasts [Shop] Pyploul's Armour Shop a +4 plate armour of cold resistance (1035 gold) a +3 leather armour of fire resistance (552 gold) a +9 plate armour of ponderousness (920 gold) a +2 leather armour of positive energy (368 gold) a +4 chain mail of poison resistance (690 gold) a +1 robe of willpower (296 gold) the +6 chain mail "Telicsac" {rF++ Dex+6 Slay-6} (1101 gold) rF++: It greatly protects you from fire. Dex+6: It affects your dexterity (+6). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). a +3 scale mail of fire resistance (598 gold) a +1 scale mail of willpower (368 gold) an orb of light (276 gold) (12, 40, Lair:3) a +0 chain mail (25, 1, Lair:3) a +0 leather armour (26, -1, Lair:3) a +0 robe (36, -5, Lair:3) a +0 leather armour (40, 50, Lair:3) a ring of magical power a +6 ring of dexterity a +0 hand axe of flaming (61, 26, Lair:3) 2 stones Level 4 of the Lair of Beasts (5, 1, Lair:4) 2 boomerangs (21, 14, Lair:4) a +4 sling of draining (32, 31, Lair:4) 4 stones (50, 27, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 stones a +0 long sword (0, 1, Lair:5) a +0 rapier a +0 robe (1, -1, Lair:5) a +0 rapier a +0 robe (1, 0, Lair:5) a +0 short sword a +0 robe of willpower a +0 buckler (1, 1, Lair:5) a +4 rapier a +0 robe a +0 buckler a +0 rapier a +0 robe (1, 13, Lair:5) a +0 short sword a +0 robe (2, 0, Lair:5) a +0 dagger a +0 robe (2, 14, Lair:5) a +0 spear a +0 rapier a +1 robe of positive energy a +0 buckler a +2 rapier of protection a +0 robe (6, -8, Lair:5) a +0 rapier a +0 robe (14, -8, Lair:5) a +0 rapier a +0 robe (18, -6, Lair:5) a +2 glaive of protection 5 javelins a +0 ring mail (22, -4, Lair:5) a +0 spear a curare-tipped dart (27, 6, Lair:5) 6 boomerangs (36, 7, Lair:5) a +0 falchion (46, 49, Lair:5) the +2 long sword of Dried Tears {flame, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (65, 34, Lair:5) a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear a +0 buckler (3, -3, Swamp:1) a +0 chain mail (6, 26, Swamp:1) a +0 falchion (9, 23, Swamp:1) a +0 ring mail (23, 12, Swamp:1) a +0 robe (23, 13, Swamp:1) a +0 flail (26, 29, Swamp:1) a +0 club Level 2 of the Swamp (0, 0, Swamp:2) 4 poisoned darts (2, 1, Swamp:2) a +0 ring mail (5, -29, Swamp:2) a +0 spear a +0 buckler (6, -31, Swamp:2) a +0 spear (7, -20, Swamp:2) a +0 rapier (17, -30, Swamp:2) a +0 robe a +1 spectral quarterstaff (20, -11, Swamp:2) a +0 scimitar (30, -5, Swamp:2) a +0 plate armour (31, -2, Swamp:2) a +0 quarterstaff a +0 robe (36, 5, Swamp:2) a +0 quarterstaff (39, 8, Swamp:2) a +0 falchion (42, 4, Swamp:2) a book of Lightning Level 3 of the Swamp (1, -14, Swamp:3) 2 poisoned darts (3, -11, Swamp:3) a potion of moonshine (5, 5, Swamp:3) a +0 short sword a +1 robe of willpower (5, 6, Swamp:3) a +0 short sword a +0 robe (6, 5, Swamp:3) a +0 quarterstaff a +0 robe (8, -5, Swamp:3) 5 stones (9, -24, Swamp:3) 4 stones (9, 5, Swamp:3) a +0 short sword a +0 robe a +0 buckler (10, -46, Swamp:3) 2 scrolls of vulnerability 2 scrolls of immolation a ring of resist corrosion (10, -31, Swamp:3) 6 stones (12, -24, Swamp:3) a +0 robe (17, -36, Swamp:3) a +0 spear of venom a +0 buckler (28, -4, Swamp:3) a +0 helmet (30, -15, Swamp:3) a +0 quarterstaff a +0 robe (34, -2, Swamp:3) a +0 spear Level 4 of the Swamp (0, 0, Swamp:4) a +1 spear of flaming a +0 robe of fire resistance a +0 buckler a ring of poison resistance (1, 0, Swamp:4) a potion of moonshine (4, -30, Swamp:4) a +0 flail (6, 0, Swamp:4) a +0 club (8, -20, Swamp:4) a +0 quarterstaff a +0 robe (8, 2, Swamp:4) a +2 spear of flaming a +2 robe of fire resistance a +0 buckler (10, 2, Swamp:4) a +0 spear of flaming a +2 robe of fire resistance a +2 buckler a ring of poison resistance (10, 4, Swamp:4) a +0 rapier (11, -5, Swamp:4) a +0 battleaxe (15, -20, Swamp:4) an orb of mayhem (18, -7, Swamp:4) 3 stones (29, -29, Swamp:4) a +0 whip (35, -5, Swamp:4) 3 poisoned darts (41, -7, Swamp:4) a +0 heavy spear (41, -6, Swamp:4) a +0 spear a +0 buckler (51, -34, Swamp:4) 4 datura-tipped darts Level 1 of the Spider Nest [Shop] Fuent's Jewellery Shoppe a ring of flight (315 gold) the ring "Fudui" {^Drain rC+ Dex+8} (777 gold) [ring of protection from cold] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Dex+8: It affects your dexterity (+8). the amulet "Baziugh" {RegenMP+ Str+2} (741 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). the dragon-coil talisman "Jyipneid" {Harm Will+ Int-3 Stlth+} (2250 gold) [dragon-coil talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. an amulet of faith (720 gold) the ring of Ceihugets {rF+ Wiz Str+3} (905 gold) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). the ring of Hagem {rF- rC+ Will+ Int+8} (950 gold) [ring of intelligence] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Int+8: It affects your intelligence (+8). (14, 25, Spider:1) a +0 sling (24, 32, Spider:1) a +0 robe (27, 55, Spider:1) 4 silver javelins (29, 0, Spider:1) an orb of light (38, 32, Spider:1) the +5 tower shield of the Vacuum {rElec rF- rN+++ Will-} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. a +2 plate armour of poison resistance a +1 demon trident of flaming (38, 33, Spider:1) a +0 pair of gloves (44, 40, Spider:1) a +0 chain mail Level 2 of the Spider Nest (18, 12, Spider:2) 6 stones (18, 18, Spider:2) a +0 robe (23, 3, Spider:2) a +0 battleaxe (33, -14, Spider:2) a +2 chain mail of fire resistance (39, -21, Spider:2) a +0 hand axe a +0 robe a +0 war axe a +0 leather armour (40, -21, Spider:2) a +0 hand axe a +0 leather armour (43, -8, Spider:2) a +0 chain mail Level 3 of the Spider Nest (9, 12, Spider:3) a ring of fire a scroll of immolation (14, 15, Spider:3) a +0 leather armour a +0 hand axe (15, 14, Spider:3) a +0 leather armour a +0 hand axe a +0 robe a +0 hand axe (22, -2, Spider:3) a +0 robe (33, 25, Spider:3) 25 gold pieces (33, 26, Spider:3) a Gell's gravitambourine (2/2) (34, 25, Spider:3) the ring of Tyoruskyd {rF+ rCorr Str-2 Int+3 SInv} [ring of protection from fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (unseen) (34, 26, Spider:3) a +0 pair of boots of stealth (unseen) (34, 32, Spider:3) 3 boomerangs (35, 25, Spider:3) 20 gold pieces (35, 26, Spider:3) the ring "Erphout" {^Drain Dex+6 Slay+4} [ring of slaying] ^Drain: It drains your maximum health when unequipped. Dex+6: It affects your dexterity (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (36, 25, Spider:3) a +2 pair of gloves of stealth (unseen) (36, 26, Spider:3) a staff of conjuration (unseen) (37, 25, Spider:3) 19 gold pieces (37, 26, Spider:3) a wand of roots (7) (41, -1, Spider:3) 4 stones (64, 0, Spider:3) a +3 war axe Level 4 of the Spider Nest (0, 0, Spider:4) a scarf of resistance (1, -3, Spider:4) an orb of guile (15, 2, Spider:4) a +0 flail (20, 10, Spider:4) a +0 great mace (23, -16, Spider:4) a +0 great mace (37, -27, Spider:4) a +0 trident (55, -9, Spider:4) a +0 scale mail (56, -12, Spider:4) a +0 demon whip (60, 1, Spider:4) 8 stones Level 1 of the Vaults [Shop] Iluosed's Book Shoppe a Necronomicon (1026 gold) the Dissertation on the Mighty Maleficium (456 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Dimensional Bullseye Hexes/Translocation 4 a book of Death (836 gold) a book of Lightning (684 gold) a book of Storms (494 gold) a book of Sloth (608 gold) a book of Lightning (684 gold) a book of Duality (874 gold) a Grand Grimoire (646 gold) a book of Conjurations (380 gold) (0, 0, Vaults:1) a +0 flail a +0 leather armour the +10 scimitar "Ynlahuf" {reap, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (0, 1, Vaults:1) a +0 battleaxe a +2 scale mail of fire resistance (1, -17, Vaults:1) a +0 morningstar a +0 scale mail a +0 arbalest (1, -16, Vaults:1) a +1 dagger of draining a +0 robe (1, -15, Vaults:1) 3 gold pieces a +0 flail a +0 scale mail (2, -17, Vaults:1) a +0 ring mail (2, 0, Vaults:1) the hive talisman of the End {Int+5} [hive talisman] Int+5: It affects your intelligence (+5). (2, 1, Vaults:1) a +5 great mace of flaming a +0 chain mail (3, -17, Vaults:1) a +0 arbalest of freezing (3, -16, Vaults:1) a +0 great sword a +0 chain mail a +0 mace a +1 ring mail of cold resistance (9, 2, Vaults:1) a +0 flail a +0 scale mail (13, 2, Vaults:1) a +1 dire flail of holy wrath a +0 dire flail (13, 3, Vaults:1) a +0 orcbow (14, 1, Vaults:1) a +0 flail (14, 3, Vaults:1) a +0 shortbow a +1 orcbow of freezing (16, -24, Vaults:1) a +0 hand cannon (17, -43, Vaults:1) a +5 ring of evasion (17, -25, Vaults:1) a +0 plate armour a +1 long sword (18, -42, Vaults:1) a +0 arbalest (19, -48, Vaults:1) 4 curare-tipped darts (20, -44, Vaults:1) a +0 arbalest (21, -13, Vaults:1) a +0 battleaxe a +0 chain mail (21, -12, Vaults:1) a +0 arbalest (21, -11, Vaults:1) a +0 arbalest (22, -14, Vaults:1) a +3 antimagic arbalest (22, 6, Vaults:1) a +0 arbalest (23, -12, Vaults:1) a +0 arbalest (26, -23, Vaults:1) a +0 ring mail a +0 great mace (31, -26, Vaults:1) a +0 scale mail a +0 war axe a +0 arbalest (38, -56, Vaults:1) a +0 falchion (38, -15, Vaults:1) a +0 dire flail a +0 animal skin (38, -14, Vaults:1) a +0 animal skin a +0 whip a +0 animal skin a +0 dire flail (39, -28, Vaults:1) a +0 arbalest (39, -27, Vaults:1) a +3 arbalest (40, -28, Vaults:1) a +0 chain mail a +0 halberd (41, -29, Vaults:1) a +0 arbalest (46, -3, Vaults:1) a ring of magical power (50, 4, Vaults:1) a scroll of identify (52, -37, Vaults:1) a +0 arbalest (52, -35, Vaults:1) a +0 arbalest (53, -38, Vaults:1) a +0 arbalest a +0 arbalest a +1 orcbow of freezing (53, -37, Vaults:1) a +0 arbalest a +0 arbalest a +0 orcbow a +0 shortbow (53, -36, Vaults:1) a +0 orcbow a +0 orcbow (64, -53, Vaults:1) a +0 cloak (66, -5, Vaults:1) a +2 heavy dire flail a +0 animal skin Level 2 of the Vaults (0, 11, Vaults:2) a ring of wizardry (1, 13, Vaults:2) 27 gold pieces a +0 great mace 3 stones a +0 leather armour (1, 14, Vaults:2) 31 gold pieces (still there?) a +5 dire flail of venom (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) a +0 arbalest (still there?) a +0 shortbow (still there?) (1, 16, Vaults:2) 22 gold pieces (2, 13, Vaults:2) 31 gold pieces a +0 scale mail a +0 shortbow (2, 15, Vaults:2) 31 gold pieces (7, 16, Vaults:2) 14 gold pieces (7, 17, Vaults:2) 15 gold pieces a +0 flail a +0 ring mail (10, 16, Vaults:2) 15 gold pieces a +0 shortbow (10, 17, Vaults:2) 15 gold pieces a +0 shortbow (11, 15, Vaults:2) 15 gold pieces a +0 shortbow (11, 28, Vaults:2) the Spellbook of Leucotic Anthracomancy Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Volatile Blastmotes Fire/Translocation 3 c - Fireball Conjuration/Fire 5 (unseen) (12, 17, Vaults:2) a +0 shortbow (12, 18, Vaults:2) a +0 shortbow 7 stones (13, 14, Vaults:2) a book of Fire (13, 15, Vaults:2) 20 gold pieces (13, 17, Vaults:2) 15 gold pieces a +0 shortbow (13, 18, Vaults:2) 7 gold pieces a +0 war axe a +0 ring mail (15, 25, Vaults:2) 38 gold pieces (47, 25, Vaults:2) 6 gold pieces a +0 great mace a +0 ring mail (61, 0, Vaults:2) 19 gold pieces (still there?) the serpent talisman of Meatballs {rF- Str+4 Int+3} (still there?) [serpent talisman] rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (61, 1, Vaults:2) 9 gold pieces (61, 5, Vaults:2) a condenser vane (62, -1, Vaults:2) 20 gold pieces a +0 arbalest (62, 0, Vaults:2) 10 gold pieces a +1 arbalest of draining (63, -2, Vaults:2) 19 gold pieces a +0 arbalest (67, -5, Vaults:2) a +2 robe of cold resistance (unseen)