Dungeon Crawl Stone Soup version 0.34-a0-722-ga0c3d34337 (webtiles) character file. Game seed: 16802870954368322633 18 fbwer the Vexing (level 2, 7/19 HPs) Began as a Poltergeist Hexslinger on Aug 31, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:53 (279 turns). fbwer the Vexing (Poltergeist Hexslinger) Turns: 279, Time: 00:00:53 Health: 7/19 AC: 2 Str: 4 XL: 2 Next: 66% Magic: 3/4 EV: 11 Int: 15 God: Gold: 9 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) c - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison Skills: * Level 1.6 Fighting + Level 0.2 Short Blades - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 1.3 Spellcasting + Level 4.7 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% 2d2 5% 2 Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5712 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History No target in view! No target in view! A dart slug comes into view. Things that are here: a +0 whip; a kobold corpse The dart slug launches a dart at you. The slug dart hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A dart slug is nearby! You hit the dart slug but do no damage. The dart slug bites you. You hit the dart slug. The dart slug is moderately wounded. You hit the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * You hit the dart slug. You kill the dart slug! You see here a dart slug corpse. Things that are here: a +0 whip; a kobold corpse Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..##..##......... #..#.###......>.. ###....##...†...... #...........####### #†....##.)###### ##.#............# #..##...........# #.#.............# ##@..##..#.......## #..####............ #..####.##.......## #.......##.......# ####..#######.......# ###.....# #.......# #....###.############..## ............).##.......>.. .....####.###............# There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) 4 endoplasms (D:1) 2 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) 2 kobolds (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fbwer the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 3 | D:1 | Found a faded altar of an unknown god. 5 | D:1 | Reached skill level 1 in Fighting 18 | D:1 | Reached skill level 1 in Fire Magic 24 | D:1 | Reached XP level 2. HP: 14/18 MP: 3/3 279 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_rooms, serial_shops, nicolae_shop_crystal, ebering_ecumenical_altar_mist, minmay_pentomino_o4 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Fire Magic | 1 | 1.0 Short Blades | | 0.2 Ranged Weapons | | 1.5 Dodging | | 2.1 Spellcasting | | 1.3 Hexes | | 4.7 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Dagger || 23 Fire: Sling || 25 Armour: None || 20 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 287 | 287 | 0 | 0 | 194 | 1 | 287.0 | Dungeon | 287 | 287 | 0 | 0 | 194 | 1 | 287.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 287 daAuts