Dungeon Crawl Stone Soup version 0.35-a0-201-ga177401964 (webtiles) character file. Game seed: 8129218813054836724 513785 fbynet the Black Belt (level 25, -7/219 (221) HPs) Began as a Gnoll Necromancer on Mar 12, 2026. Was an Elder of Kikubaaqudgha. Killed by divine providence ... invoked by a guardian sphinx (16 damage) ... on level 5 of the Vaults on Mar 16, 2026. The game lasted 05:13:41 (50109 turns). fbynet the Black Belt (Gnoll Necromancer) Turns: 50109, Time: 05:13:41 HP: -7/219 (221) AC: 7 Str: 18 XL: 25 Next: 28% MP: 30/44 EV: 25 Int: 35 God: Kikubaaqudgha [****..] Gold: 1085 SH: 9 Dex: 21 Spells: 3/59 levels left rFire + . . (50%) b - +10 dagger "Vyitay" {venom, Int+4} rCold + + + (20%) g - +0 buckler rNeg + + . (20%) l - +4 skin of Zhor {*Englaciate rC+++ SInv} rPois + (33%) U - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (33%) v - scarf of Inference {+Inv, Regen+} rCorr + (50%) K - +0 pair of gloves {Fire} SInv + h - +1 pair of boots {Fly} Will ++... H - amulet "Beklaoh" {Acrobat rC+ rN+ Str+3} Stlth ++++++++ W - ring of Ovuher {Int+6 Dex+5 Stlth+} HPRegen 1.36/turn M - ring "Ewoeph" {rC+ Wiz Str+4} MPRegen 0.29/turn o - maw talisman of Ovaffol {rPois Int+6 Dex-3} %: acrobat, clarity, resist mutation, wizardry (x1) @: maw-form, death channelling, flying, studying 5 skills, lightly drained A: maw attack, devouring maw, growling stomach, low body AC, fangs 1, treasure sense, distributed training, hooves 1, agile 1, clarity, robust 1, sturdy frame 1 }: 2/15 runes: barnacled, gossamer a: Renounce Religion (0%), Evoke Invisibility (1%), Unearth Wretches (0%) You were on level 5 of the Vaults. You worshipped Kikubaaqudgha. Kikubaaqudgha was greatly pleased with you. You were a creature with a mouth for a stomach. You visited 9 branches of the dungeon, and saw 43 of its levels. You visited 1 bazaar. You also visited: Trove, Ossuary, Gauntlet, Ice Cave and Wizlab. You collected 7860 gold pieces. You spent 6775 gold pieces at shops. Inventory: Hand Weapons a - a +5 partisan of venom b - the +10 dagger "Vyitay" (weapon) {venom, Int+4} (You found it on level 1 of the Lair of Beasts) Int+4: It affects your intelligence (+4). It cannot be enchanted further. Missiles p - 48 boomerangs q - a throwing net x - 13 silver javelins D - 9 javelins O - 10 atropa-tipped darts R - 6 datura-tipped darts Y - 7 curare-tipped darts Z - 40 poisoned darts Armour d - the +2 leather armour of Clean Satisfaction {rF+ rC+ Dex+3} (You found it on level 13 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. g - a +0 buckler (worn) h - a +1 pair of boots of flying (worn) l - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv} (You bought it in a shop on level 3 of the Shoals) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. m - a +1 kite shield of cold resistance v - the scarf of Inference (worn) {+Inv, Regen+} (You acquired it on level 9 of the Dungeon) Regen+: It increases your rate of health regeneration. w - a +3 leather armour of willpower C - a scarf of resistance I - the +0 pearl dragon scales of Twilight {rPois rN+ Will+ Int+3 Dex-2} (You found it in a treasure trove) rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. J - the +0 kite shield "Zapt" {rC+ rN+ Stlth-} (You found it in a treasure trove) rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. K - a +0 pair of gloves of fire (worn) U - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You found it in a wizard's laboratory) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Magical Staves c - the air staff "Duisch" {rElec rPois Dex+2 Conj Air} (You found it on level 4 of the Shoals) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. z - a staff of necromancy A - a staff of fire T - the cold staff "Fiwn" {rPois rC+ Ice} (You found it in an ice cave) [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. Jewellery e - a ring of willpower f - an amulet of dissipation i - a ring of protection from fire k - a +4 ring of protection n - a ring of resist corrosion B - a ring of wizardry E - an amulet of magic regeneration H - the amulet "Beklaoh" (worn) {Acrobat rC+ rN+ Str+3} (You found it in a treasure trove) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). M - the ring "Ewoeph" (worn) {rC+ Wiz Str+4} (You found it on level 4 of the Shoals) [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Str+4: It affects your strength (+4). V - the ring of Intercession {rC+ Str+6 Slay+3} (You took it off a deep elf blademaster on level 3 of the Elven Halls) [ring of strength] rC+: It protects you from cold. Str+6: It affects your strength (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). W - the ring of Ovuher (worn) {Int+6 Dex+5 Stlth+} (You took it off a deep elf pyromancer on level 3 of the Elven Halls) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. Talismans j - a medusa talisman o - the maw talisman of Ovaffol (worn) {rPois Int+6 Dex-3} (You found it on level 3 of the Spider Nest) [maw talisman] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Dex-3: It affects your dexterity (-3). P - the death talisman "Omorgh" {rCorr} (You found it on level 4 of the Vaults) [talisman of death] rCorr: It protects you from acid and corrosion. Wands p - a wand of polymorph (12) f - a wand of mindburst (16) b - a wand of acid (17) c - a wand of iceblast (22) a - a wand of flame (38) d - a wand of digging (15) e - a wand of paralysis (20) Scrolls T - a scroll of torment b - a scroll of blinking p - 15 scrolls of poison V - 4 scrolls of vulnerability S - 3 scrolls of silence {!r} t - 20 scrolls of teleportation {!r} x - 7 scrolls of amnesia i - 2 scrolls of identify I - 6 scrolls of immolation g - 8 scrolls of fog {!r} f - 3 scrolls of fear {!r} a - 2 scrolls of enchant armour r - 4 scrolls of revelation {!r} Potions w - a potion of heal wounds {!q} a - 6 potions of ambrosia {!q} A - 10 potions of attraction e - 7 potions of enlightenment {!q!q} c - 25 potions of curing {!q} b - 4 potions of brilliance {!q} C - 3 potions of cancellation {!q} m - 8 potions of might {!q} r - a potion of resistance {!q} h - a potion of haste {!q} M - 18 potions of mutation i - 2 potions of invisibility {!q} Miscellaneous i - a +0 Gell's gravitambourine (2/2) g - a +1 condenser vane j - a +0 lightning rod (4/4) h - a +2 box of beasts (inert) Skills: + Level 17.1 Fighting + Level 17.1 Short Blades + Level 17.1 Long Blades + Level 17.1 Axes + Level 17.1 Maces & Flails + Level 18.4 Polearms + Level 17.1 Staves + Level 19.0 Ranged Weapons + Level 17.1 Throwing + Level 17.1 Armour + Level 17.6 Dodging + Level 17.5 Stealth + Level 17.1 Shields + Level 20.3 Unarmed Combat + Level 17.7 Spellcasting + Level 14.5 Conjurations + Level 14.5 Hexes + Level 14.5 Summonings + Level 19.2 Necromancy + Level 14.5 Translocations + Level 14.5 Forgecraft + Level 14.5 Fire Magic + Level 14.5 Ice Magic + Level 14.5 Air Magic + Level 14.5 Earth Magic + Level 14.5 Alchemy + Level 18.5 Invocations + Level 17.1 Evocations + Level 17.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Infestation Necr 52% N/A 1% 8 b - Grave Claw Necr 100% 2d14 0% 2 d - Ignition Fire 58% 3d16 9% 8 e - Borgnjor's Vile Clut Necr/Erth 49% N/A 1% 5 f - Fugue of the Fallen Necr 100% N/A 0% 3 g - Death Channel Necr 52% N/A 1% 6 h - Martyr's Knell Necr/Summ 99% N/A 0% 4 i - Haunt Necr/Summ 49% N/A 1% 7 q - Blink Tloc 100% N/A 0% 2 B - Sublimation of Blood Necr 100% N/A 0% 2 R - Death's Door Necr 52% N/A 17% 9 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 0% 1 Kiss of Death Conj/Necr 100% 2d13 0% 1 Magic Dart Conj 100% 1d8 0% 1 Poisonous Vapours Alch/Air 100% 1d4 0% 1 Sandblast Erth 100% 2d20 0% 1 Shock Conj/Air 100% 1d9 0% 1 Slow Hex 100% N/A 0% 1 Soul Splinter Necr 100% N/A 0% 1 Call Imp Summ 100% N/A 0% 2 Construct Spike Launche Frge 100% 2d7 0% 2 Lesser Beckoning Tloc 100% N/A 0% 2 Momentum Strike Conj/Tloc 100% 3d10 0% 2 Scorch Fire 100% 2d9 0% 2 Searing Ray Conj 100% 2d8 0% 2 Call Canine Familiar Summ 93% N/A 0% 3 Confusing Touch Hex 93% N/A 0% 3 Gloom Hex/Necr 100% N/A 0% 3 Hailstorm Conj/Ice 93% 3d15 0% 3 Inner Flame Hex/Fire 100% N/A 0% 3 Maxwell's Portable Pile Tloc 93% (3-9)d8 0% 3 Mephitic Cloud Conj/Alch/Air 93% N/A 0% 3 Swiftness Air 93% N/A 0% 3 Teleport Other Tloc 93% N/A 0% 3 Tukima's Dance Hex 93% N/A 0% 3 Vampiric Draining Necr 100% 2d13 0% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 0% 3 Anguish Hex/Necr 49% N/A 0% 4 Animate Dead Necr 100% N/A 0% 4 Curse of Agony Necr 100% N/A 0% 5 Airstrike Air 46% 2d(7-23) 1% 4 Brom's Barrelling Bould Conj/Erth 93% 2d13 1% 4 Cause Fear Hex 46% N/A 1% 4 Flame Wave Conj/Fire 100% 2d21 1% 4 Forge Lightning Spire Air/Frge 93% 3d12 1% 4 Ignite Poison Fire/Alch 100% N/A 1% 4 Iskenderun's Battlesphe Conj/Frge 93% 2d17 1% 4 Olgreb's Toxic Radiance Alch 93% N/A 1% 4 Petrify Alch/Erth 46% N/A 1% 4 Rending Blade Conj/Frge 93% 2d(13+7*) 1% 4 Summon Seismosaurus Egg Summ/Erth 93% N/A 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Alistair's Intoxication Alch 62% N/A 1% 5 Arcjolt Conj/Air 46% 1d56 1% 5 Detonation Catalyst Fire/Alch 100% 2d4 1% 5 Fireball Conj/Fire 58% 3d22 1% 5 Freezing Cloud Conj/Ice/Air 46% 6-21 1% 5 Irradiate Conj/Alch 46% 3d27 1% 5 Metabolic Englaciation Hex/Ice 46% N/A 1% 5 Nazja's Percussive Temp Frge 46% 4d11 1% 5 Summon Forest Summ/Tloc 46% N/A 1% 5 Yara's Violent Unravell Hex/Alch 46% 3d18 1% 5 Bombard Conj/Erth 46% 9d8 1% 6 Conjure Ball Lightning Conj/Air 46% 3x3d16 1% 6 Eringya's Noxious Bog Alch 46% 4d6 1% 6 Fortress Blast Frge 100% 6d5 1% 6 Gell's Gavotte Tloc 46% 2d(32-47) 1% 6 Permafrost Eruption Ice/Erth 46% 2x4d10 1% 6 Plasma Beam Fire/Air 58% 2x1d73 1% 6 Sculpt Simulacrum Ice/Alch 46% N/A 1% 6 Starburst Conj/Fire 58% 6d15 1% 6 Summon Cactus Giant Summ 46% N/A 1% 6 Enfeeble Hex 46% N/A 1% 7 Malign Gateway Summ/Tloc 46% N/A 1% 7 Ozocubu's Refrigeration Ice 46% 4d17 1% 7 Rimeblight Ice/Necr 49% 2d9 (prima1% 7 Spellspark Servitor Conj/Frge 46% N/A 1% 7 Splinterfrost Shell Ice/Frge 46% 6d16 1% 7 Borgnjor's Revivificati Necr 52% N/A 1% 8 Discord Hex 46% N/A 9% 8 Disjunction Tloc 46% N/A 9% 8 Fulsome Fusillade Conj/Alch 46% (3-5)d16 9% 8 Chain Lightning Conj/Air 46% 3d62 73% 9 Polar Vortex Ice 46% 12d6* 73% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:10 Shoals (4/4) Lair:3 Spider (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:13 Depths (4/4) D:15 Zot (0/5) Depths:4 Ossuary (visited) IceCv (visited) WizLab (visited) Gauntlet (visited) Crypt: Vaults:2-3 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:3 : D:5 * D:14 ( Orc:1 *: Orc:2 :[[*?:( Elf:2 ?: Shoals:3 [ Shoals:4 :* Vaults:1 ([[(:* Vaults:2 (: Vaults:4 [:[? Depths:1 * Depths:2 (: Depths:4 = Portals: Hell: Depths:1 Depths:2 Depths:4 Abyss: Depths:2 Depths:3 Depths:4 Pandemonium: Depths:2 Depths:3 Ziggurat: Depths:4 Annotations: D:2 Terence D:10 3 transporters, exclusion: obsidian statue D:11 exclusion: floor Lair:4 exclusion: door Shoals:1 3 runed translucent doors, exclusion: 3 doors Depths:3 exclusions: floor and portal, Enchantress Depths:4 exclusion: 2 floors Innate Abilities, Weirdness & Mutations You are a creature with a mouth for a stomach. Your maw can bite with vicious strength. You can devour enemies to increase your regeneration. Your maw sometimes becomes mesmerised by tasty morsels. Your maw has eaten a hole through body armour, reducing its AC. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You have large cloven feet. You are agile. (Dex +4, Str/Int -1) You possess an exceptional clarity of mind. You are robust. (+10% HP) Your movements are slightly less encumbered by armour. (ER -2) Message History You feel better. Your death scarab is no longer moving slowly. The stone giant is no longer moving slowly. The two-headed ogre is no longer moving slowly. x2 The ogre is no longer moving slowly. Your death scarab completely misses the guardian sphinx. Your elder weirdbat beast hits the stone giant!! The stone giant dies! Kikubaaqudgha accepts your kill. A death scarab bursts from the stone giant! A glowing mist starts to gather... The ogre mage gestures at you while chanting. The bolt of magma hits your spectral fire giant!! The bolt of magma hits your spectral two-headed ogre!! The bolt of magma hits your spectral vault sentinel! The ironbound preserver mumbles some strange words. The ironbound preserver begins to accept its allies' injuries. The stone giant throws a large rock. The large rock hits you!! * * * LOW HITPOINT WARNING * * * The shadow dragon barely misses you. You block the shadow dragon's attack. The shadow dragon closely misses you. Your spectral fire giant completely misses the ogre mage. The guardian sphinx mumbles some strange words. Your death scarab resists with some effort. Your Shapeshifting skill increases to level 17! You feel better. Your death scarab barely misses the guardian sphinx. The ogre mage hits your spectral fire giant but does no damage. The two-headed ogre closely misses your death scarab. The two-headed ogre barely misses your death scarab. The shadow dragon bites you. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. The shadow dragon claws you! * * * LOW HITPOINT WARNING * * * The shadow dragon claws you but does no damage. Your spectral fire giant hits the ogre mage! The guardian sphinx mutters an ancient curse at you. Something smites you! You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! ∆.)() #....#.# ∆∆ .)O# #....#.# p.OO##.)..#.# #OHB#....#.### #ZBBZ.....).p ############ZZ.)))).##### ....†...†..ZZZ)<<)))..... ....†.....)Z))<)D<))..... .............))