Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 291798105760303035, deterministic pregen: 1 Command line: /usr/games/crawl-git-26465baa12 -name ferrum -rc /dgldir/rcfiles/crawl-git/ferrum.rc -macro /dgldir/rcfiles/crawl-git/ferrum.macro -morgue /dgldir/morgue/ferrum/ -webtiles-socket /crawl-master/webserver/sockets/ferrum:2025-04-27.09:15:27.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-26465baa12(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5d3b6237b45e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-26465baa12(_Z13do_crash_dumpv+0x43a) [0x5d3b623894da]: do_crash_dump() /usr/games/crawl-git-26465baa12(_Z20crash_signal_handleri+0x1fa) [0x5d3b6237b93a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7157f24bf330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7157f24b56a2]: /usr/games/crawl-git-26465baa12(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5d3b625900b5]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-26465baa12(_Z19fire_item_no_quiverP4dist+0x237) [0x5d3b62a16ac7]: fire_item_no_quiver(dist*) /usr/games/crawl-git-26465baa12(+0xc68566) [0x5d3b62b18566]: /usr/games/crawl-git-26465baa12(+0xc690f5) [0x5d3b62b190f5]: /usr/games/crawl-git-26465baa12(main+0x1f7) [0x5d3b622b0f07]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7157f24a41ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7157f24a428b]: /usr/games/crawl-git-26465baa12(_start+0x25) [0x5d3b622b1935]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007157f258a7a7 in __GI___wait4 (pid=280361, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007157f258a7a7 in __GI___wait4 (pid=280361, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005d3b6237bb0c in call_gdb (file=0x7157f267e4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 227014\000\000\000\000\000\000" #2 0x00005d3b623894f8 in do_crash_dump () at dbg-asrt.cc:673 t = 1745745939 dir = "/dgldir/morgue/ferrum/" name = "/dgldir/morgue/ferrum/crash-ferrum-20250427-092539.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7157f267e4e0 <_IO_2_1_stderr_> #3 0x00005d3b6237b93a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007157f24b56a2 in isspace (c=-1009) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-26465baa12/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-26465baa12/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-26465baa12/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = , level layout type = corridors, absdepth0 = 5 Level vaults: layout_loops_corners grunt_dithmenos_smoke_and_mirrors kiku_gazebo_pond_becter serial_undead serial_undead_e serial_undead_e serial_undead_d serial_undead_e serial_shops shop nrook_campfire uniq_prince_ribbit1 uniq_grinder Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The vampire bat draws vitality from your injuries! The hound bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Fire: a) +3 sling {Consuela} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a vampire bat (almost destroyed, 57% to hit) You shoot a sling bullet. The sling bullet hits the vampire bat! You destroy the vampire bat! You shoot a sling bullet. The vampire bat barely misses you. The hound bites you but does no damage. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The hound closely misses you. Your surroundings suddenly seem different. There is a large open door here. You close the large door. You start resting. HP restored. You open the large door. There is a large open door here. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. Found a pair of gloves. Found a staircase to the Ecumenical Temple. A shadow imp comes into view. You shoot a sling bullet. The shadow imp shouts, "Slither hence, thou droning sheep-biting urchin!" The sling bullet hits the shadow imp. The shadow imp is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the shadow imp. The shadow imp barely misses you. You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the shadow imp. The shadow imp completely misses you. You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is severely wounded. You shoot a sling bullet. The sling bullet hits the shadow imp but does no damage. The shadow imp is severely wounded. The shadow imp hits you. You shoot a sling bullet. The sling bullet hits the shadow imp but does no damage. The shadow imp is severely wounded. You shoot a sling bullet. The sling bullet hits the shadow imp but does no damage. The shadow imp is severely wounded. The shadow imp closely misses you. You shoot a sling bullet. The sling bullet hits the shadow imp. You kill the shadow imp! You shoot a sling bullet. No target in view! Found a stone staircase leading down. You see here a +0 pair of gloves. r - a +0 pair of gloves A jelly comes into view. You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found seven altars. Found a staircase back to the Dungeon. Found two transporters. There is a staircase back to the Dungeon here. Found two transporters. Found a stormy altar of Qazlal and a sparkling altar of Nemelex Xobeh. Found three altars. Found a bloodstained altar of Trog. There is a transporter here. You enter the transporter and appear at another place. Found an iron altar of Okawaru and a glowing silver altar of Zin. Found a hazy altar of Hepliaklqana. There is an iron altar of Okawaru here. You kneel at the altar of Okawaru. Okawaru welcomes you! There is a sacrificial altar of Ru here. There is a transporter here. You enter the transporter and appear at another place. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. You shoot a sling bullet. The jelly quivers. The sling bullet hits the jelly. The jelly is lightly wounded. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is heavily wounded. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is severely wounded. The jelly jiggles. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is almost dead. You shoot a sling bullet. The sling bullet hits the jelly. You kill the jelly! Okawaru accepts your kill. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! Okawaru accepts your kill. You shoot a sling bullet. No target in view! A gnoll bouda is nearby! You shoot a sling bullet. The gnoll bouda shouts! The sling bullet hits the gnoll bouda. The gnoll bouda is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is moderately wounded. You hear a shout! You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. You shoot a sling bullet. The sling bullet hits the gnoll bouda! You kill the gnoll bouda! Okawaru accepts your kill. You shoot a sling bullet. No target in view! Your attacks no longer feel as feeble. HP restored. You now have 227 gold pieces (gained 15). Things that are here: a +0 whip; a +0 leather armour; a gnoll corpse You see here a +0 halberd. Found a ring mail. Okay, then. Found a dagger. Found 3 stones. Found a leather armour. A scorpion comes into view. A scorpion is nearby! You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is lightly wounded. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion! The scorpion is almost dead. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is almost dead. You shoot a sling bullet. The sling bullet hits the scorpion! You kill the scorpion! Okawaru accepts your kill. Your Ranged Weapons skill increases to level 8! No target in view! No target in view! You see here a scorpion corpse. You see here 3 stones. You see here a +0 whip. An adder comes into view. You see here 13 gold pieces. You shoot a sling bullet. The adder hisses angrily. The sling bullet hits the adder. The adder is heavily wounded. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! Okawaru accepts your kill. You shoot a sling bullet. You now have 240 gold pieces (gained 13). Found a stone staircase leading down. No target in view! t - a bubbling red potion You now have 254 gold pieces (gained 14). You now have 269 gold pieces (gained 15). l - 2 scrolls of revelation (gained 1) You now have 277 gold pieces (gained 8). u - a scroll of identify You now have 295 gold pieces (gained 18). A scorpion comes into view. A scorpion is nearby! You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. The scorpion completely misses you. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is moderately wounded. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. You shoot a sling bullet. The sling bullet closely misses the scorpion. You shoot a sling bullet. The sling bullet barely misses the scorpion. You feel very sick. The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion! The scorpion is severely wounded. You shoot a sling bullet. The sling bullet barely misses the scorpion. You feel very sick. The scorpion closely misses you. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is severely wounded. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you but does no damage. You shoot a sling bullet. The sling bullet closely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion! You kill the scorpion! Okawaru accepts your kill. You feel sick. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You see here a scorpion corpse. There is a stone staircase leading down here. A scorpion comes into view. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is moderately wounded. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the scorpion. You shoot a sling bullet. The sling bullet completely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. You shoot a sling bullet. The sling bullet completely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion! The scorpion is almost dead. You shoot a sling bullet. The sling bullet hits the scorpion. You kill the scorpion! Okawaru accepts your kill. No target in view! No target in view! A water moccasin comes into view. A water moccasin is nearby! You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is severely wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin barely misses you. The water moccasin bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet misses the water moccasin. The water moccasin barely misses you. The water moccasin bites you. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is almost dead. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin misses you. You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet misses the water moccasin. You feel very sick. The water moccasin bites you. You shoot a sling bullet. The sling bullet completely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you! You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You feel very sick. The water moccasin barely misses you. The water moccasin misses you. You shoot a sling bullet. The sling bullet hits the water moccasin! You kill the water moccasin! Okawaru accepts your kill. You can now gain great but temporary skills. You shoot a sling bullet. You feel sick. Your Fighting skill increases to level 6! No target in view! No target in view! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Done exploring. Your library has no spells. Your library has no spells. Done exploring. There is a stone staircase leading down here. Your library has no spells. Okay, then. You climb downwards. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the wight. The wight is moderately damaged. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is moderately damaged. A wight comes into view. It is wielding a +0 dagger. Fire: a) +3 sling {Consuela} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 spear and wearing a +0 robe (71% to hit) You shoot a sling bullet. The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet hits the wight. The wight is lightly damaged. Fire: a) +3 sling {Consuela} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 spear and wearing a +0 robe (lightly damaged, 71% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is lightly damaged. You shoot a sling bullet. The sling bullet hits the wight! The wight is severely damaged. Fire: a) +3 sling {Consuela} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 spear and wearing a +0 robe (severely damaged, 71% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight is almost destroyed. You shoot a sling bullet. The sling bullet hits the wight. You destroy the wight! Okawaru accepts your kill. Fire: a) +3 sling {Consuela} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 dagger and wearing a +0 robe (71% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. You shoot a sling bullet. The sling bullet hits the wight but does no damage. Fire: a) +3 sling {Consuela} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 war axe and wearing a +0 robe (71% to hit) You shoot a sling bullet. The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet hits the wight! The wight is severely damaged. Fire: a) +3 sling {Consuela} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 war axe and wearing a +0 robe (severely damaged, 71% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is severely damaged. You shoot a sling bullet. The sling bullet hits the wight. The wight is almost destroyed. Fire: a) +3 sling {Consuela} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 war axe and wearing a +0 robe (almost destroyed, 71% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is almost destroyed. You shoot a sling bullet. The sling bullet hits the wight! You destroy the wight! Okawaru accepts your kill. The wight completely misses you. Fire: a) +3 sling {Consuela} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 spear and wearing a +0 robe (moderately damaged, 71% to hit) You shoot a sling bullet. The sling bullet hits the wight! The wight is severely damaged. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is severely damaged. The wight hits you from afar with a +0 spear. You feel drained. Fire: a) +3 sling {Consuela} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 spear and wearing a +0 robe (severely damaged, 71% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is severely damaged. You shoot a sling bullet. The sling bullet hits the wight. The wight is almost destroyed. The wight hits you from afar with a +0 spear. Fire: a) +3 sling {Consuela} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 spear and wearing a +0 robe (almost destroyed, 71% to hit) You shoot a sling bullet. The sling bullet closely misses the wight. You shoot a sling bullet. The sling bullet hits the wight. You destroy the wight! Okawaru accepts your kill. Your life force feels restored. Fire: a) +3 sling {Consuela} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 dagger and wearing a +0 robe (71% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight is lightly damaged. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is lightly damaged. The wight hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the wight. The wight is lightly damaged. You shoot a sling bullet. The sling bullet hits the wight! The wight is severely damaged. The wight barely misses you. You shoot a sling bullet. The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet hits the wight. The wight is almost destroyed. The wight barely misses you. You shoot a sling bullet. The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet hits the wight. You destroy the wight! Okawaru accepts your kill. Your Invocations skill increases to level 1! No target in view! HP restored. Found a scroll of noise. h - 2 potions of heal wounds (gained 1) You now have 309 gold pieces (gained 14). Found 5 stones. Okay, then. Okay, then. Okay, then. An ufetubus comes into view. You shoot a sling bullet. The ufetubus shouts! The sling bullet hits the ufetubus. The ufetubus is heavily wounded. You shoot a sling bullet. The sling bullet hits the ufetubus. You kill the ufetubus! Okawaru accepts your kill. You pick up a book of Burglary and begin reading... You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your library. An ufetubus comes into view. You shoot a sling bullet. The ufetubus shouts! The sling bullet hits the ufetubus. The ufetubus is heavily wounded. You shoot a sling bullet. The sling bullet hits the ufetubus. You kill the ufetubus! Okawaru accepts your kill. Found a stone staircase leading down. v - a scroll of immolation A phantom comes into view. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is lightly damaged. You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom is lightly damaged. You shoot a sling bullet. The sling bullet completely misses the phantom. You shoot a sling bullet. The sling bullet hits the phantom! The phantom is moderately damaged. Okay, then. You shoot a sling bullet. The sling bullet closely misses the phantom. You shoot a sling bullet. The sling bullet closely misses the phantom. You shoot a sling bullet. The sling bullet hits the phantom! The phantom is severely damaged. You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom is severely damaged. You shoot a sling bullet. The sling bullet hits the phantom! The phantom is almost destroyed. You shoot a sling bullet. The sling bullet closely misses the phantom. The phantom misses you. You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom is almost destroyed. You shoot a sling bullet. The sling bullet barely misses the phantom. The phantom closely misses you. You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom is almost destroyed. You shoot a sling bullet. The sling bullet hits the phantom! You destroy the phantom! Okawaru accepts your kill. No target in view! No target in view! A killer bee zombie comes into view. Okay, then. You shoot a sling bullet. The sling bullet hits the killer bee zombie! The killer bee zombie is moderately damaged. You shoot a sling bullet. The sling bullet misses the killer bee zombie. You shoot a sling bullet. The sling bullet hits the killer bee zombie! The killer bee zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the killer bee zombie! The killer bee zombie is almost destroyed. You shoot a sling bullet. The sling bullet completely misses the killer bee zombie. You shoot a sling bullet. The sling bullet barely misses the killer bee zombie. You shoot a sling bullet. The sling bullet completely misses the killer bee zombie. You shoot a sling bullet. The sling bullet closely misses the killer bee zombie. The killer bee zombie completely misses you. The killer bee zombie hits you. You shoot a sling bullet. The sling bullet hits the killer bee zombie! You destroy the killer bee zombie! Okawaru accepts your kill. You shoot a sling bullet. A bullfrog zombie comes into view. The bullfrog zombie moves out of view. You shoot a sling bullet. The sling bullet barely misses the bullfrog zombie. You shoot a sling bullet. The sling bullet hits the bullfrog zombie! The bullfrog zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the bullfrog zombie! The bullfrog zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the bullfrog zombie! The bullfrog zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the bullfrog zombie. The bullfrog zombie is almost destroyed. You shoot a sling bullet. The sling bullet hits the bullfrog zombie. You destroy the bullfrog zombie! Okawaru accepts your kill. No target in view! Found Wiesoal's Armour Emporium. No target in view! There is an entrance to Wiesoal's Armour Emporium here. A bullfrog zombie comes into view. Your line of fire to the bullfrog zombie is blocked by a withered plant. Your line of fire to the bullfrog zombie is blocked by a withered plant. A bullfrog zombie is nearby! You shoot a sling bullet. The sling bullet barely misses the bullfrog zombie. The sling bullet hits the withered plant. The withered plant begins to crumble. The withered plant begins to die. The withered plant is lightly damaged. You shoot a sling bullet. The sling bullet closely misses the bullfrog zombie. The sling bullet completely misses the withered plant. You shoot a sling bullet. The sling bullet hits the bullfrog zombie. The bullfrog zombie is lightly damaged. You shoot a sling bullet. The sling bullet hits the bullfrog zombie. The bullfrog zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the bullfrog zombie but does no damage. The bullfrog zombie is moderately damaged. You shoot a sling bullet. The sling bullet closely misses the bullfrog zombie. A bullfrog zombie comes into view. The bullfrog zombie hits you. You shoot a sling bullet. The sling bullet closely misses the bullfrog zombie. The sling bullet hits the bullfrog zombie. The bullfrog zombie is lightly damaged. You shoot a sling bullet. The sling bullet hits the bullfrog zombie. The bullfrog zombie is moderately damaged. The bullfrog zombie hits you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the bullfrog zombie! The bullfrog zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the bullfrog zombie! You destroy the bullfrog zombie! Okawaru accepts your kill. The withered plant crumbles away. You shoot a sling bullet. The sling bullet hits the bullfrog zombie. The bullfrog zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the bullfrog zombie. The bullfrog zombie is moderately damaged. The bullfrog zombie hits you. You shoot a sling bullet. The sling bullet hits the bullfrog zombie. The bullfrog zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the bullfrog zombie. The bullfrog zombie is heavily damaged. The bullfrog zombie hits you but does no damage. The bullfrog zombie barely misses you. You shoot a sling bullet. The sling bullet hits the bullfrog zombie. The bullfrog zombie is severely damaged. You shoot a sling bullet. The sling bullet closely misses the bullfrog zombie. The bullfrog zombie hits you. You shoot a sling bullet. The sling bullet hits the bullfrog zombie. The bullfrog zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the bullfrog zombie! The bullfrog zombie is almost destroyed. The bullfrog zombie barely misses you. You shoot a sling bullet. The sling bullet hits the bullfrog zombie. You destroy the bullfrog zombie! Okawaru accepts your kill. You shoot a sling bullet. No target in view! Magic restored. You open the door. There is an open door here. Found a shadowy altar of Dithmenos. A white imp and an orc priest come into view. The white imp gestures at you. The puff of frost misses you. You shoot a sling bullet. The sling bullet closely misses the white imp. You shoot a sling bullet. The sling bullet barely misses the white imp. The white imp gestures at you. The puff of frost misses you. You shoot a sling bullet. The sling bullet hits the white imp but does no damage. You shoot a sling bullet. The sling bullet hits the white imp! The white imp is severely wounded. The orc priest shouts! A bullfrog comes into view. The white imp shouts, "Flee, thou defiled toot-wallowing bloater!" The orc priest looks satisfied for a moment. The bullfrog moves out of view. You hear an angry hiss. You shoot a sling bullet. The sling bullet completely misses the white imp. You shoot a sling bullet. The sling bullet hits the white imp but does no damage. The white imp is severely wounded. The white imp gestures at you. The puff of frost hits you. You shoot a sling bullet. The sling bullet barely misses the white imp. You shoot a sling bullet. The bullfrog croaks. The sling bullet hits the white imp! You kill the white imp! Okawaru accepts your kill. You hear an angry hiss. You hear a shout! An adder comes into view. The adder moves out of view. You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the bullfrog. You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is heavily wounded. You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is severely wounded. You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is almost dead. You shoot a sling bullet. The sling bullet hits the bullfrog but does no damage. The bullfrog is almost dead. The bullfrog closely misses you. An orc comes into view. It is wielding a +0 short sword. You shoot a sling bullet. The sling bullet barely misses the bullfrog. You shoot a sling bullet. The sling bullet closely misses the bullfrog. The bullfrog hits you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You shoot a sling bullet. The sling bullet hits the bullfrog! You kill the bullfrog! Okawaru accepts your kill. You shoot a sling bullet. The orc priest looks encouraged for a moment. The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet completely misses the adder. You shoot a sling bullet. The sling bullet barely misses the adder. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the adder. The adder barely misses you. The adder completely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! Okawaru accepts your kill. You shoot a sling bullet. You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. You shoot a sling bullet. The sling bullet barely misses the orc priest. You shoot a sling bullet. The sling bullet closely misses the orc priest. You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc priest completely misses you. The orc hits you with a +0 short sword. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc priest! The orc priest is almost dead. An orc comes into view. It is wielding a +0 club. The orc priest misses you. The orc hits you but does no damage. You shoot a sling bullet. The orc shouts! The sling bullet hits the orc priest! You kill the orc priest! Okawaru accepts your kill. You shoot a sling bullet. The orc closely misses you. You shoot a sling bullet. The sling bullet hits the orc. The orc is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! Okawaru accepts your kill. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! Okawaru accepts your kill. No target in view! No target in view! No target in view! Things that are here: a +0 hand axe; a +0 leather armour There is an entrance to Wiesoal's Armour Emporium here. You open the door. There is an open door here. Items here: ) [ †††. Found a stone staircase leading up. You see here a +0 club. Found 4 stones. There is a stone staircase leading up here. Found a stone staircase leading down. Found a stone staircase leading down. Found a shortbow. You now have 322 gold pieces (gained 13). Found a dagger. A water moccasin zombie comes into view. A water moccasin zombie is nearby! You shoot a sling bullet. The sling bullet barely misses the water moccasin zombie. You shoot a sling bullet. The sling bullet closely misses the water moccasin zombie. You shoot a sling bullet. The sling bullet hits the water moccasin zombie. The water moccasin zombie is lightly damaged. You shoot a sling bullet. The sling bullet hits the water moccasin zombie! The water moccasin zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the water moccasin zombie. The water moccasin zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the water moccasin zombie. The water moccasin zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the water moccasin zombie. The water moccasin zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the water moccasin zombie. The water moccasin zombie is heavily damaged. You shoot a sling bullet. The sling bullet completely misses the water moccasin zombie. You shoot a sling bullet. The sling bullet closely misses the water moccasin zombie. You shoot a sling bullet. The sling bullet hits the water moccasin zombie. The water moccasin zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the water moccasin zombie but does no damage. The water moccasin zombie is severely damaged. The water moccasin zombie barely misses you. You shoot a sling bullet. The sling bullet barely misses the water moccasin zombie. You shoot a sling bullet. The sling bullet barely misses the water moccasin zombie. The water moccasin zombie closely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin zombie but does no damage. The water moccasin zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the water moccasin zombie. The water moccasin zombie is severely damaged. The water moccasin zombie barely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin zombie. The water moccasin zombie is severely damaged. You shoot a sling bullet. The sling bullet completely misses the water moccasin zombie. The water moccasin zombie closely misses you. You shoot a sling bullet. The sling bullet completely misses the water moccasin zombie. You shoot a sling bullet. The sling bullet hits the water moccasin zombie! The water moccasin zombie is almost destroyed. The water moccasin zombie bites you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the water moccasin zombie! You destroy the water moccasin zombie! Okawaru accepts your kill. You shoot a sling bullet. No target in view! A sleepcap comes into view. You shoot a sling bullet. The sling bullet hits the sleepcap! The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap! The sleepcap is severely damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is severely damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is severely damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is severely damaged. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is severely damaged. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is severely damaged. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is severely damaged. You shoot a sling bullet. The sling bullet hits the sleepcap! You destroy the sleepcap! Okawaru accepts your kill. You shoot a sling bullet. No target in view! No target in view! An orc warrior and an orc wizard come into view. The orc warrior shouts! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. The orc warrior moves out of view. You see here a +0 dagger. You shoot a sling bullet. The orc wizard shouts! The sling bullet hits the orc wizard. The orc wizard is lightly wounded. You shoot a sling bullet. The sling bullet completely misses the orc wizard. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! Something tries to affect you, but you resist. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! A magic dart appears from out of thin air! The magic dart hits you but does no damage. There is a stone staircase leading down here. Reactivating autopickup. An orc wizard appears from thin air! You shoot a sling bullet. The sling bullet closely misses the orc wizard. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the orc wizard. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc wizard but does no damage. The orc wizard is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc wizard but does no damage. The orc wizard is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the orc wizard. You shoot a sling bullet. The sling bullet hits the orc wizard! The orc wizard is almost dead. The orc wizard casts a spell at you. You resist with almost no effort. You shoot a sling bullet. The sling bullet hits the orc wizard! You kill the orc wizard! Okawaru accepts your kill. You shoot a sling bullet. You open the door. There is an open door here. Deactivating autopickup; reactivate with Ctrl-A. Something tries to affect you, but you resist. There is an open door here. A magic dart appears from out of thin air! The magic dart hits you. Fire: a) +3 sling {Consuela} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You close the door. Something unseen opens the door. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ferrum] Species: Coglin Job: Hunter HP: 69/70; mods: 0/0 MP: 10/10; mod: 0 Stats: 11 9 22 Position: (50, 20), god: Okawaru (7), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 16 | 6 | 1170 | 120/350 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 2 | 34 | 8 | 2556 | 416/535 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 16 | 5 | 1154 | 263/357 Stealth | X | 0 | 0 | 1 | 59 | 0/119 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/70 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/35 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 2 | 34 | 1 | 197 | 127/142 Evocations | X | 0 | 0 | 0 | 0 | 0/29 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #33: 1 Attributes: #12: 322 #23: 5553 #24: -2145927629 #34: 1 #49: 473 Mutations: off-hand wielding: 1 (innate) slow wielding: 1 (innate) warmup strikes: 1 (innate) no jewellery: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #1: +1 leather armour eq slot #1, inv slot #0: +3 sling {Consuela} eq slot #12, inv slot #3: +0 sling {Umi} eq slot #8, inv slot #15: +0 cloak eq slot #5, inv slot #17: +0 pair of gloves }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: o..#. #.# #. ...##. ##+## #. ~... #.# ##...## #. #..####.....## ## #...##.......## ## #.#.#.........####. #...{.........'.... ######.#.#.........####. .......@.##.......####.# #.###...####.....## #.## ##### ##...## ##.# ##+## #.. #.# #.# #.# #.# ##.## #.# ##...######.# #....<......# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< necropolis_difficulty: pre_temple_d >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (28, 52): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 3 type: turn sub_type: countdown delay_min: 5 buildup_turns: 0 listener_only: false delay_max: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (59, 45): {{{{ CLASS: FogMachine pow_min: 25 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn sub_type: countdown delay_min: 30 buildup_turns: 0 listener_only: false delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 2 at (61, 43): {{{{ CLASS: FogMachine pow_min: 25 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn sub_type: countdown delay_min: 30 buildup_turns: 0 listener_only: false delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 3 at (61, 47): {{{{ CLASS: FogMachine pow_min: 25 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn sub_type: countdown delay_min: 30 buildup_turns: 0 listener_only: false delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 4 at (63, 45): {{{{ CLASS: FogMachine pow_min: 25 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn sub_type: countdown delay_min: 30 buildup_turns: 0 listener_only: false delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 5 at (67, 5): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 5 size_max: 5 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 8 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>