ferrum Level 1 of the Dungeon (1, 7, D:1) 5 stones (2, 24, D:1) a rat corpse (skeletalised by now) (3, 28, D:1) a frilled lizard corpse (skeletalised by now) (5, 8, D:1) a hobgoblin corpse (skeletalised by now) (7, 28, D:1) a quokka corpse (skeletalised by now) (10, 17, D:1) a quokka skeleton (12, 4, D:1) a rat skeleton (13, 38, D:1) a +0 robe (19, 14, D:1) a bat skeleton (31, 7, D:1) a +0 club (31, 41, D:1) a +0 dagger (33, 9, D:1) a hobgoblin skeleton (33, 32, D:1) a ball python corpse (skeletalised by now) (33, 44, D:1) a +0 whip (38, 7, D:1) a rat corpse (skeletalised by now) (42, 15, D:1) a +0 short sword (48, 3, D:1) a +0 short sword (50, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, 1, D:2) a hobgoblin corpse (skeletalised by now) (4, 46, D:2) a +0 dagger a kobold corpse (skeletalised by now) (9, -4, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (13, -5, D:2) a +0 dagger (14, 35, D:2) 5 stones (20, 19, D:2) an inkwell talisman (36, 38, D:2) 3 stones (37, 18, D:2) a Young Poisoner's Handbook (39, 39, D:2) a jackal skeleton (40, 14, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (50, 1, D:2) 6 stones (52, -4, D:2) a hobgoblin corpse (skeletalised by now) (52, 41, D:2) a jackal skeleton (53, 28, D:2) a quokka skeleton an adder skeleton Level 3 of the Dungeon (6, -21, D:3) a +0 leather armour (9, -30, D:3) a staff of cold (10, -18, D:3) a +0 short sword 2 boomerangs a +0 leather armour (12, -21, D:3) a +2 flail of protection an orc skeleton (13, -21, D:3) a +0 short sword an orc skeleton (14, -19, D:3) a +0 leather armour a +1 whip of electrocution an orc skeleton (14, -17, D:3) a +0 dagger (17, -5, D:3) a +0 ring mail (22, -20, D:3) a +0 mace (24, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (24, 4, D:3) a +0 club (24, 5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (24, 6, D:3) a +0 club a goblin corpse (skeletalised by now) (25, 2, D:3) a +4 mace of protection a +0 animal skin a +0 helmet (25, 3, D:3) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (25, 6, D:3) a +0 dagger (26, 1, D:3) a +0 club (26, 3, D:3) a +0 club a +0 dagger (26, 4, D:3) a hobgoblin corpse (skeletalised by now) (27, -15, D:3) a +0 leather armour of poison resistance (27, -9, D:3) 5 stones (27, 0, D:3) a +0 club (30, -18, D:3) 9 stones (31, -15, D:3) a ball python skeleton (34, -31, D:3) an adder corpse (skeletalised by now) (39, -10, D:3) a +0 morningstar an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +3 rapier (0, 12, D:4) a +0 dagger a goblin skeleton (1, 15, D:4) a +0 whip a gnoll skeleton (1, 20, D:4) a +0 dagger (2, 30, D:4) a +0 flail an orc skeleton (3, 13, D:4) a hound skeleton (3, 15, D:4) a +0 whip (4, 34, D:4) a +0 short sword an orc skeleton (5, 17, D:4) a +0 spear (5, 26, D:4) a +0 leather armour (8, 2, D:4) a +0 dagger 6 poisoned darts a kobold corpse (skeletalised by now) (8, 15, D:4) a +0 mace of protection (13, 10, D:4) a +0 flail (13, 25, D:4) 2 boomerangs a +0 leather armour a +0 mace (14, 23, D:4) a +0 leather armour a +0 trident (14, 24, D:4) a +0 club (14, 25, D:4) a +0 leather armour 3 boomerangs a +0 hand axe an orc skeleton (14, 32, D:4) a +0 whip (16, 5, D:4) a +0 whip (16, 32, D:4) a +0 robe (17, 34, D:4) a +0 club a +0 scale mail a black bear skeleton (18, 17, D:4) a +0 club (19, 36, D:4) a spider talisman (22, 12, D:4) a black bear skeleton (26, 37, D:4) a +0 dagger (27, 20, D:4) 6 stones (29, -3, D:4) a ball python corpse (skeletalised by now) (30, -1, D:4) a +0 shortbow (36, 5, D:4) a +0 robe (41, 11, D:4) a +0 dagger (42, 20, D:4) a +0 leather armour Level 5 of the Dungeon (4, 1, D:5) a +0 sling (4, 13, D:5) 2 stones (9, 31, D:5) 2 potions of moonshine (19, 21, D:5) 2 stones (22, 20, D:5) an adder corpse (skeletalised by now) (25, -13, D:5) a +0 orcbow (25, 16, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (29, -1, D:5) a +0 short sword a +0 leather armour (31, -1, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, -11, D:5) a +0 club (37, 16, D:5) a stone (38, -6, D:5) a +0 war axe (50, 1, D:5) a +2 heavy war axe (52, -2, D:5) a +0 cloak (56, 22, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 8 stones (25, 0, D:6) a spriggan skeleton (36, -4, D:6) an adder corpse (skeletalised by now) (56, 15, D:6) a +0 ring mail Level 7 of the Dungeon (57, -3, D:7) a +0 flail a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar (11, -2, D:8) a wyvern corpse (skeletalised by now) (19, 40, D:8) a +0 robe a +0 dagger a +0 mace a +0 leather armour a +0 whip an orc skeleton an orc skeleton (20, 40, D:8) a +0 leather armour a +2 short sword of protection an orc skeleton (25, 15, D:8) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (39, 35, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +0 trident (3, -18, D:9) a +0 great mace (3, -16, D:9) a +0 leather armour (4, 17, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (41, -2, D:9) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (43, -9, D:9) a yak skeleton a yak skeleton (55, 6, D:9) a +0 dagger (57, -20, D:9) a wyvern corpse (skeletalised by now) (58, 7, D:9) a +0 whip a +0 robe (58, 8, D:9) a +0 trident 3 boomerangs a +0 plate armour an orc corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a box of beasts (8, 52, D:10) 3 stones (13, 45, D:10) a +0 dagger a stone (14, 45, D:10) a +0 whip a stone (14, 48, D:10) a +0 short sword a +0 short sword 4 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (15, 46, D:10) a +0 short sword 6 poisoned darts (33, 25, D:10) a yak corpse (skeletalised by now) (34, 26, D:10) a yak corpse (skeletalised by now) (53, 49, D:10) a +0 rapier a +0 robe (54, 46, D:10) a +0 robe (54, 47, D:10) a +0 dagger a +0 leather armour a +1 hat a +1 hat a +0 robe (54, 50, D:10) a swamp drake corpse (skeletalised by now) (54, 53, D:10) a book of Minor Magic (65, 49, D:10) a +0 shortbow a centaur skeleton Level 11 of the Dungeon (15, 17, D:11) a komodo dragon corpse (skeletalised by now) (36, -9, D:11) a +0 giant club a +0 giant club (45, 17, D:11) an ugly thing corpse (skeletalised by now) (50, -14, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (50, 7, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (53, -11, D:11) a +0 hand axe of draining a +0 falchion a +0 leather armour (53, 7, D:11) a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 12 of the Dungeon [Shop] Zoduluxt's Assorted Antiques a +1 scale mail of willpower (384 gold) a +0 robe (21 gold) [Shop] Ighege's Antique Weapon Boutique a +0 sling (42 gold) a +0 dagger (56 gold) a +0 double sword (756 gold) a +0 mace (84 gold) a +3 spear (560 gold) a +0 broad axe (252 gold) the +11 mace "Edoelot" {freeze, Int+4 Dex+4} (2357 gold) Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). [Shop] Ebonoilu's Assorted Antiques a phantom mirror (1440 gold) a +0 mace (108 gold) a potion of attraction (108 gold) a scroll of immolation (144 gold) a +0 chain mail (216 gold) a +0 pair of gloves of infusion (414 gold) the +3 ring mail of the Trees {rElec rPois rF- Str-4} (784 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str-4: It affects your strength (-4). [Shop] Noosuu's Assorted Antiques a wand of light (7) (852 gold) a condenser vane (inert) (1160 gold) a lightning rod (4/4) (1160 gold) a scroll of identify (58 gold) a scroll of vulnerability (116 gold) a wand of paralysis (6) (417 gold) (4, 2, D:12) an amulet of faith (9, -1, D:12) 5 large rocks (13, 13, D:12) a +0 shortbow (32, 8, D:12) a +0 war axe a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (34, -21, D:12) an acid dragon corpse (skeletalised by now) Level 13 of the Dungeon (37, 17, D:13) a +0 orcbow (40, 7, D:13) a +2 short sword of protection (42, 6, D:13) a +1 hand axe of electrocution a +0 robe (44, 8, D:13) a +0 ring mail (48, 35, D:13) a +0 short sword a +0 robe Level 14 of the Dungeon [Shop] Ciunligo's Weapon Emporium a +0 falchion (48 gold) a +4 antimagic trident (520 gold) the +6 quarterstaff "Duger" {drain, Will+++ rCorr Int-2 Stlth-} (1184 gold) Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Stlth-: It makes you less stealthy. a +1 dagger of draining (169 gold) a +0 club (8 gold) 5 stones (8 gold) a +0 glaive (160 gold) a +7 whip of draining (664 gold) (0, 1, D:14) a hydra corpse (skeletalised by now) (1, -24, D:14) a human corpse (skeletalised by now) (9, 3, D:14) the +4 hand axe of Mouliwoq {speed, rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). (21, -23, D:14) a +0 dire flail Level 15 of the Dungeon [Shop] Puudu's Jewellery Shoppe a ring of positive energy (unknown) (300 gold) a ring of protection from cold (unknown) (375 gold) an amulet of reflection (unknown) (450 gold) the ring of the Hare {EV+10} (1920 gold) [ring of evasion] EV+10: It affects your evasion (+10). the spider talisman of the Valley {Rampage Will+ Dex-4} (600 gold) [spider talisman] Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). a +6 ring of intelligence (unknown) (540 gold) a ring of wizardry (450 gold) the amulet "Uxtewaum" {Spirit ^Fragile rElec rF+ rN+} (744 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. the ring of Shadows {Umbra +Inv Stlth+} (600 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a ring of see invisible (unknown) (225 gold) (6, 14, D:15) a +0 ring mail (28, -15, D:15) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (38, 5, D:15) a book of Debilitation (42, 4, D:15) a +0 buckler the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Kasmafur's Antique Armour Shop a +0 cloak (90 gold) a +0 leather armour (40 gold) a +2 ring mail of fire resistance (420 gold) a +0 scale mail (80 gold) the +1 scale mail of True Grit {rPois} (404 gold) rPois: It protects you from poison. a +1 robe of willpower (258 gold) a +0 robe (18 gold) a +0 chain mail (120 gold) a +1 leather armour of willpower (280 gold) (21, 4, Orc:1) a +0 whip (22, 6, Orc:1) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (23, 5, Orc:1) a +0 battleaxe a +0 chain mail a +0 club an orc corpse (skeletalised by now) (24, 6, Orc:1) a +0 short sword a +0 leather armour (30, 33, Orc:1) a kobold corpse (skeletalised by now) (39, 19, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Usennybbe's Antique Weapon Boutique a +0 sling (46 gold) a +0 battleaxe (310 gold) a +2 vampiric dagger (558 gold) a +0 long sword (108 gold) a +4 shortbow of freezing (849 gold) a +0 dagger (62 gold) the +10 broad axe "Fish" {protect, Int+6} (2492 gold) Int+6: It affects your intelligence (+6). a +0 scimitar (186 gold) a +0 shortbow of freezing (229 gold) [Shop] Cedisy's Jewellery Shop a ring of willpower (unknown) (375 gold) a ring of see invisible (unknown) (225 gold) a ring of protection from fire (unknown) (375 gold) the medusa talisman "Bamafamy" {Str+5} (1312 gold) [medusa talisman] Str+5: It affects your strength (+5). a ring of positive energy (unknown) (300 gold) a spider talisman (375 gold) a ring of fire (unknown) (375 gold) an amulet of magic regeneration (unknown) (450 gold) a +4 ring of protection (540 gold) [Shop] Odocycy's Assorted Antiques a lightning rod (4/4) (1200 gold) a +0 club (15 gold) a +1 robe of positive energy (297 gold) a potion of lignification (90 gold) a scroll of blinking (285 gold) a scroll of blinking (285 gold) a lightning rod (4/4) (1200 gold) [Shop] Tenarat's Antique Weapon Emporium a +0 spear (75 gold) a +0 dagger of draining (140 gold) a +2 morningstar of holy wrath (570 gold) the +5 scythe "Finisher" {speed, execute} (1100 gold) a +0 halberd (100 gold) a +0 glaive (250 gold) [Shop] Doux's Antique Armour Emporium a +0 robe (33 gold) a +0 ring mail (148 gold) a +0 robe (33 gold) a +0 scale mail (148 gold) a +0 chain mail (222 gold) a +0 robe (33 gold) a +0 robe (33 gold) a +0 scale mail (148 gold) the +0 scale mail of Emagos {rPois Dex+4} (873 gold) rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). a +0 ring mail (148 gold) [Shop] Berav's Antique Weapon Shoppe a +0 falchion (75 gold) a +0 shortbow (75 gold) a +0 sling (37 gold) a +4 rapier of holy wrath (797 gold) a +0 dagger (50 gold) (0, 0, Orc:2) a +0 chain mail a +0 halberd (0, 1, Orc:2) a +0 leather armour a +0 hand axe (1, 0, Orc:2) a +0 plate armour a +2 flail of holy wrath (5, -11, Orc:2) a +1 flail of protection a +0 plate armour (13, 41, Orc:2) a +0 short sword (13, 43, Orc:2) a +0 plate armour a +1 long sword of holy wrath a +0 orcbow an orc corpse (skeletalised by now) (38, 2, Orc:2) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (38, 4, Orc:2) a warg corpse (skeletalised by now) (50, 24, Orc:2) a +0 orcbow (50, 25, Orc:2) a +0 giant club (51, -8, Orc:2) a +0 hand axe a +0 whip an orc skeleton an orc skeleton (51, 24, Orc:2) a +0 orcbow (51, 25, Orc:2) a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) (52, -8, Orc:2) a +0 robe a +0 dagger (53, -11, Orc:2) a +0 chain mail a boomerang a +0 war axe an orc skeleton (53, -10, Orc:2) a boomerang a +0 hand axe (53, -8, Orc:2) a +0 chain mail a +0 flail a +0 short sword an orc skeleton (53, -7, Orc:2) a +0 hand axe (54, -12, Orc:2) a +0 leather armour a +0 club an orc skeleton Level 1 of the Elven Halls (0, 0, Elf:1) a scroll of teleportation (1, 4, Elf:1) 23 gold pieces Level 1 of the Lair of Beasts (0, 34, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (0, 35, Lair:1) a yak corpse (skeletalised by now) (8, 26, Lair:1) a +0 spear (12, 21, Lair:1) a cane toad corpse (skeletalised by now) (12, 23, Lair:1) a yak corpse (skeletalised by now) (43, 5, Lair:1) a +0 dagger (48, 7, Lair:1) a cane toad skeleton (50, 12, Lair:1) a yak skeleton a black bear skeleton (51, 11, Lair:1) a yak skeleton (53, -6, Lair:1) a +0 longbow (65, 6, Lair:1) a cane toad corpse (skeletalised by now) Level 2 of the Lair of Beasts (42, 10, Lair:2) a potion of moonshine (43, 18, Lair:2) a bullfrog corpse (skeletalised by now) (44, 21, Lair:2) a yak corpse (skeletalised by now) (47, 27, Lair:2) a water moccasin corpse (skeletalised by now) Level 3 of the Lair of Beasts (15, 3, Lair:3) the quill talisman of Catel {-Tele Harm rPois Dex+6} [quill talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). (41, -31, Lair:3) a bullfrog corpse (skeletalised by now) Level 4 of the Lair of Beasts (2, -5, Lair:4) a book of Debilitation (8, 11, Lair:4) a yak corpse (skeletalised by now) (23, 40, Lair:4) a black mamba corpse (skeletalised by now) (45, 48, Lair:4) a bullfrog corpse (skeletalised by now) Level 5 of the Lair of Beasts (16, 37, Lair:5) the +0 robe "Biukakh" {rElec rF- rN++ MP+6} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. MP+6: It affects your magic capacity (+6). (25, 26, Lair:5) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. Level 1 of the Spider Nest (0, 0, Spider:1) a culicivora corpse (0, 2, Spider:1) a tarantella corpse (1, 0, Spider:1) a tarantella corpse (3, 4, Spider:1) a scarf of shadows (7, 4, Spider:1) a redback corpse (7, 5, Spider:1) a +3 morningstar of venom a +0 chain mail a +0 tower shield the human corpse of Louise (13, 8, Spider:1) a moth of wrath corpse (33, -3, Spider:1) a jumping spider corpse (34, -4, Spider:1) a wolf spider corpse