Dungeon Crawl Stone Soup version 0.33-a0-252-gb65ea80194 (webtiles) character file. Game seed: 18294689424014527406 71 fezz the Trooper (level 4, -1/24 HPs) Began as a Vine Stalker Fighter on Oct 18, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:01:11 (1387 turns). fezz the Trooper (Vine Stalker Fighter) Turns: 1387, Time: 00:01:12 Health: -1/24 AC: 9 Str: 18 XL: 4 Next: 24% Magic: 3/5 EV: 8 Int: 8 God: Gold: 61 SH: 4 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 long sword rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . h - +2 hat rElec . e - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: mighty, lethally poisoned (-1 -> -21) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +1 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a +0 cloak (worn) h - a +2 hat (worn) Magical Staves i - a staff of alchemy Jewellery m - a ring of protection from cold Scrolls k - 2 scrolls of teleportation {unknown} Potions f - a potion of invisibility g - a potion of lignification l - a potion of berserk rage Skills: + Level 3.4 Fighting * Level 3.3 Long Blades - Level 2.4 Armour - Level 2.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 95% 2 Flame Wave Conj/Fire 0% 2d4 100% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You climb downwards. The water moccasin closely misses you. The water moccasin barely misses you. There is a stone staircase leading up here. You barely miss the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you but does no damage. You miss the water moccasin. Your bite misses the water moccasin. You feel very sick. The water moccasin barely misses you. The water moccasin completely misses you. You miss the water moccasin. Your bite misses the water moccasin. You feel very sick. The water moccasin bites you! The water moccasin bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. You feel very mighty all of a sudden. You feel sick. You block the water moccasin's attack. You slash the water moccasin! You bite the water moccasin! You drain its power. You feel invigorated. The water moccasin is almost dead. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You slash the water moccasin! You kill the water moccasin! You die... ## .. #. #. #. #. ######. #.#....... #†@...># #...........# #.#........... ###.......## ##.....## ##...## #.## .. There were no monsters in sight! Vanquished Creatures A water moccasin (D:3) An adder (D:2) 5 dart slugs 7 endoplasms 2 giant cockroaches 3 goblins (D:1) 4 hobgoblins 6 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) 3 bats 3 frilled lizards 2 kobolds (D:2) 7 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fezz the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 27 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/3 213 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/4 350 | D:1 | Found a faded altar of an unknown god. 629 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/5 1175 | D:3 | Noticed a water moccasin 1387 | D:3 | Killed a water moccasin 1387 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, chequers_ecumenical_altar_simple_redux D:2: layout_loops_cross, minmay_misc_feat_plants D:3: layout_loops_ring, nzn_wu_jian_council_hall, amcnicky_mini_pool_small, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 2 3 | 3.3 Fighting | 3 | 3.4 Armour | | 2.4 Shields | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 94 | 28 || 122 Bite | 15 | 4 || 19 Use: Scroll | 2 | 3 || 5 Potion | | 1 || 1 Armour: Scale mail | 82 | 20 || 102 Dodge: Dodged | 49 | 12 || 61 Block: Buckler | 23 | 6 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1423 | 1402 | 21 | 200 | 887 | 3 | 474.3 | Dungeon | 1423 | 1402 | 21 | 200 | 887 | 3 | 474.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 896 daAuts D:1: 515 daAuts D:3: 11 daAuts