fgdvx Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 31, D:1) a +0 trident (12, 7, D:1) a +0 dagger a stone (16, 37, D:1) a +0 dagger a goblin skeleton (22, 10, D:1) a +0 mace (23, 7, D:1) a bat skeleton (25, 37, D:1) a jackal skeleton (25, 38, D:1) a jackal skeleton (29, 26, D:1) a hobgoblin skeleton (30, 42, D:1) a bat skeleton (49, 45, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Fati's Assorted Antiques a scroll of immolation (96 gold) a scroll of teleportation (72 gold) a potion of mutation (192 gold) a +0 hand axe (72 gold) a +0 cloak of stealth (276 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 buckler (108 gold) [Shop] Toomaici's Jewellery Emporium a +4 ring of protection (unknown) (468 gold) a ring of protection from cold (unknown) (325 gold) an amulet of chemistry (unknown) (390 gold) a ring of flight (unknown) (227 gold) an amulet of dissipation (unknown) (390 gold) a ring of willpower (unknown) (325 gold) the ring of the Blushing Coward {Fly rF+ Slay+4} (677 gold) [ring of slaying] Fly: It grants you flight. rF+: It protects you from fire. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). [Shop] Sogih's Armour Emporium a +0 chain mail (66 gold) a +0 scale mail (44 gold) a +2 scale mail of resonance (214 gold) a +0 leather armour (22 gold) a +0 chain mail (66 gold) the +0 pair of boots of Leacuris {rPois rF+ rN++ Stlth-} (349 gold) rPois: It protects you from poison. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. It can be maximally enchanted to +2. a +0 robe (9 gold) a +0 leather armour (22 gold) [Shop] Biegokk's Weapon Emporium a +1 scimitar of electrocution (286 gold) a +0 trident (45 gold) a +1 rapier of venom (176 gold) a +2 vampiric broad axe (507 gold) a +0 sling (19 gold) 6 silver javelins (702 gold) a +0 quarterstaff (65 gold) 5 darts of disjunction (58 gold) a +0 quarterstaff (65 gold) the +5 longbow of Sucic {drain, rC+ Str+4 Int+3} (955 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. (6, -38, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (13, -31, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (13, 1, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (14, 20, D:2) a +0 mace a hobgoblin skeleton (38, -2, D:2) a +0 club a kobold corpse (skeletalised by now) (39, -4, D:2) a quokka corpse (skeletalised by now) (39, -1, D:2) a +0 dagger a +0 club a +0 sling a goblin corpse (skeletalised by now) (40, -4, D:2) a bat corpse (skeletalised by now) (44, 5, D:2) a +0 dagger (45, 16, D:2) a gold piece (49, -5, D:2) a +0 robe (50, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (50, 17, D:2) a ball python corpse (skeletalised by now) (51, 17, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (14, 4, D:3) a +0 hand axe (14, 52, D:3) a +0 scale mail (24, 53, D:3) a +0 club (26, 22, D:3) a +0 ring mail (30, 2, D:3) a rat skeleton (31, 48, D:3) a +0 spear (32, 41, D:3) an adder corpse (skeletalised by now) (35, 4, D:3) a +0 mace (37, 13, D:3) a +0 short sword a kobold skeleton (39, 5, D:3) a +0 mace an orc skeleton (40, 46, D:3) a +0 ring mail (45, 33, D:3) a +0 dagger of venom an orc skeleton (45, 34, D:3) an adder skeleton (46, 33, D:3) a +0 whip a +0 club a +0 dagger an orc skeleton an orc skeleton (46, 34, D:3) a +0 dagger (55, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 15 gold pieces (3, -3, D:4) a +0 short sword an orc corpse (4, -1, D:4) a +0 dagger a +0 sling (5, -3, D:4) a +0 club an orc corpse (5, 4, D:4) a +0 war axe (13, 2, D:4) 9 gold pieces (13, 3, D:4) a +0 leather armour