Dungeon Crawl Stone Soup version 0.35-a0-745-ga609f807e6 (webtiles) character file. Game seed: 16637972641676664700 294 fgdvx the Trooper (level 6, 0/52 HPs) Began as a Demonspawn Gladiator on July 22, 2026. Slain by a scorpion (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:11 (3177 turns). fgdvx the Trooper (Demonspawn Gladiator) Turns: 3177, Time: 00:06:11 Health: 0/52 AC: 3 Str: 14 XL: 6 Next: 11% Magic: 12/12 EV: 12 Int: 11 God: Gold: 118 SH: 0 Dex: 24 Spells: 5/5 levels left rFire + . . (50%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) l - scarf {Shadows} rCorr . (100%) (no gloves) SInv + (no boots) Will +.... f - amulet of Anarchy {Faith ^Fragile rN+ MP+6 Int+2 SInv} Stlth ++ g - ring of Ranoca {rF+ Will+ Dex+2} HPRegen 0.28/turn m - +6 ring of dexterity MPRegen 0.13/turn %: faith @: wreathed by umbra A: antennae 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 118 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) h - a +1 rapier of freezing Missiles e - a javelin i - 11 poisoned darts (quivered) Armour b - a +0 leather armour (worn) c - the +1 plate armour of Bofis {Harm rCorr Slay-2 Stlth-} (You found it in a sewer) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Stlth-: It makes you less stealthy. It cannot be enchanted further. k - an orb of mayhem l - a scarf of shadows (worn) Magical Staves j - a staff of necromancy Jewellery f - the amulet of Anarchy (worn) {Faith ^Fragile rN+ MP+6 Int+2 SInv} (You found it on level 2 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. g - the ring of Ranoca (worn) {rF+ Will+ Dex+2} (You found it on level 2 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). m - a +6 ring of dexterity (worn) Talismans n - an inkwell talisman Wands e - a wand of charming (6) Scrolls c - 2 scrolls of amnesia {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of acquirement {unknown} h - a scroll of blinking {unknown} m - a scroll of identify {unknown} q - a scroll of revelation {unknown} u - a scroll of poison {unknown} Potions f - a potion of curing {unknown} j - a potion of attraction {unknown} k - a potion of haste {unknown} l - a potion of ambrosia {unknown} n - 2 potions of cancellation {unknown} o - a potion of enlightenment {unknown} p - a potion of invisibility {unknown} Skills: - Level 6.0 Fighting + Level 3.4 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 41% 1 Jinxbite Hex 0% 2d2 56% 2 Martyr's Knell Necr/Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21098 Sewer (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You kill the gnoll! The scorpion struggles against the net. The net rips apart, and the scorpion comes free! The scorpion barely misses you. Throw: throwing net Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (umbra, 65% to hit) You throw a throwing net. The throwing net hits the scorpion. The scorpion is caught in the net! The scorpion struggles against the net. You hit the scorpion. The scorpion is moderately wounded. The scorpion struggles against the net. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion struggles against the net. x2 You hit the scorpion. The scorpion is heavily wounded. The scorpion struggles against the net. The net rips apart, and the scorpion comes free! Nothing quivered! Throw: 12 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (heavily wounded, umbra, 65% to hit) You throw a dart. The dart hits the scorpion. The scorpion is poisoned. The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. You hit the scorpion. The scorpion is almost dead. The scorpion stings you. You die... .....## #.### #.###.......#.... ####..## #...# #......####.##### #...###...####.###..# #...... #.#.#...............# ##..... ###.#.#.#...###..###.######.#### ##..####.##### #.## #............ #..###[....#####.###########.###. #.##..##.##..##....#########.# #. #†#.####+####.#s@............# #. #................).#############. #.######+######....# #..... #...............#### #.#### ###.####'####.### #.# ##..##.##..## #.# ###.....### #.# #####.### #.# #...#.# #.# You could see a scorpion (poisoned). Vanquished Creatures A crocodile (Sewer) A clockroach (D:3) 2 gnolls 9 adders 4 dart slugs 3 ribbon worms 5 endoplasms 8 hobgoblins 12 jackals 7 quokkas 4 ball pythons (D:1) 6 bats 9 goblins 10 kobolds 5 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fgdvx the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 97 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 97 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 250 | D:1 | Reached skill level 3 in Fighting 562 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 902 | D:2 | Identified the amulet of Anarchy {Faith ^Fragile rN+ MP+6 | Int+2 SInv} 1045 | D:2 | Identified the ring of Ranoca {rF+ Will+ Dex+2} 1061 | D:2 | You fall into a shaft and drop 1 floor! 1095 | D:3 | Reached skill level 4 in Fighting 1286 | D:3 | Found a faded altar of an unknown god. 1296 | D:3 | Found a glowing drain. 1330 | D:3 | Reached XP level 4. HP: 25/38 MP: 4/4 1341 | Sewer | Entered a sewer 1429 | Sewer | Encountered a crocodile 1452 | Sewer | Killed a crocodile 1453 | Sewer | Reached skill level 5 in Fighting 1453 | Sewer | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1453 | Sewer | Reached XP level 5. HP: 3/46 MP: 5/5 1626 | Sewer | Identified the +1 plate armour of Bofis {Harm rCorr Slay-2 | Stlth-} 2010 | D:2 | Reached skill level 6 in Fighting 3006 | D:3 | Reached XP level 6. HP: 52/52 MP: 6/6 3177 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, minivault_23 D:2: layout_loops_ring, hangedman_glass_teeth D:3: layout_basic, gup_sewer_entry_glass, hellmonk_ecumenical_altar_inner_sanctum, st_stairs_2, minmay_misc_feat_room, interstate_on_off, hangedman_decor_clover_reticule D:4: layout_cave_pods, serial_bayou, serial_bayou_lagoon_b, serial_bayou_shore_b, serial_bayou_shore_b, serial_bayou_lagoon_a, nicolae_the_louvre, kennysheep_generic_room_13 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 4 5 6 | 6.0 Long Blades | 3 | 3.4 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 134 | 122 || 256 Melee: Long sword | 134 | 122 || 256 Throw: Throwing net | | 4 || 4 Dart | | 1 || 1 Stab: Sleeping | 7 | 8 || 15 Armour: Leather armour | 78 | 62 || 140 Dodge: Dodged | 122 | 99 || 221 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3259 | 2982 | 277 | 0 | 2254 | 5 | 651.8 | Dungeon | 2901 | 2624 | 277 | 0 | 1991 | 4 | 725.2 | Sewer | 357 | 357 | 0 | 0 | 263 | 1 | 357.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1007 daAuts D:2: 969 daAuts D:1: 914 daAuts Sewer: 357 daAuts D:4: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+