Dungeon Crawl Stone Soup version 0.35-a0-1310-g49955dfc25 (webtiles) character file. Game seed: 5929100219197432715 84 finild the Shooter (level 4, 33/33 HPs) *EXPLORE* Began as a Barachi Hexslinger on Oct 20, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:03:23 (1750 turns). finild the Shooter (Barachi Hexslinger) Turns: 1750, Time: 00:03:24 Health: 33/33 AC: 2 Str: 9 XL: 4 Next: 44% Magic: 5/5 EV: 12 Int: 13 God: Gold: 274 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 274 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Armour b - a +0 robe (worn) d - a +0 helmet Jewellery c - a ring of protection from cold (worn) e - a ring of poison resistance Wands e - a wand of paralysis (11) Scrolls p - 6 scrolls of poison c - a scroll of fear {unknown} e - a scroll of immolation {unknown} k - a scroll of amnesia {unknown} m - a scroll of identify {unknown} o - a scroll of vulnerability {unknown} h - a scroll of teleportation {unknown} q - a scroll of fog {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of attraction {unknown} j - a potion of curing {unknown} l - a potion of brilliance {unknown} n - a potion of moonshine {unknown} Skills: + Level 1.8 Fighting * Level 4.1 Ranged Weapons * Level 2.7 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Kinetic Grapnel Frge 0% 1d4 28% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Static Discharge Conj/Air 0% 3-3/arc 38% 2 Cause Fear Hex 4% N/A 58% 4 Mephitic Cloud Conj/Alch/Air 0% N/A 63% 3 Summon Ice Beast Ice/Summ 0% N/A 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Passage of Golubria Tloc 0% N/A 95% 4 Rending Blade Conj/Frge 0% 2d6 95% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15909 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The dart slug is almost dead. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! No target in view! No target in view! You encounter an adder. Found 12 gold pieces. An adder is nearby! You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is moderately wounded. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is severely wounded. The adder misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder closely misses you. The adder misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! No target in view! No target in view! You now have 257 gold pieces (gained 11). You now have 269 gold pieces (gained 12). Things that are here: a +0 club; an orc skeleton Things that are here: a +0 dagger; a +0 sling; a goblin skeleton You now have 274 gold pieces (gained 5). You see here a rat skeleton. Done exploring. Done exploring. No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ### #.# #.# ##.######### #.# .........).# #.# ##.#######.# #.# ##.#######.#####.################ ................@.÷.............. .................##.#............ ##.##..##..#...#.##.#.###.####### ##.##..##..#........#.# #.# # ...##..#...#...#..#.#.###.####### #..............^................. .............................÷... ...............>..............### ...............................## There were no monsters in sight! Vanquished Creatures 3 adders 2 dart slugs 3 endoplasms 7 hobgoblins 8 orcs (D:3) 3 quokkas 7 ball pythons 3 bats 2 frilled lizards 6 goblins 6 kobolds 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | finild the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 211 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 720 | D:2 | Reached skill level 3 in Ranged Weapons 807 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1078 | D:3 | Found a faded altar of an unknown god. 1329 | D:3 | Entered explore mode. 1331 | D:3 | Slain by an orc | ... wielding a +0 club | (3 damage) 1331 | D:3 | You cheat death using unusual wizardly powers. 1333 | D:3 | Reached XP level 4. HP: 29/33 MP: 5/5 1448 | D:3 | Reached skill level 4 in Ranged Weapons 1750 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring, dreamdust_wishing_well D:2: layout_rooms, minmay_misc_feat_rugged D:3: layout_basic, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 4 | 4.1 Fighting | | 1.8 Dodging | | 2.7 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 111 | 34 || 145 Ability: Hop | 1 | || 1 Read: Enchant weapon | 1 | || 1 Armour: Robe | 15 | 1 || 16 Dodge: Dodged | 34 | 6 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2090 | 1985 | 105 | 0 | 1685 | 3 | 696.7 | Dungeon | 2090 | 1985 | 105 | 0 | 1685 | 3 | 696.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 863 daAuts D:1: 692 daAuts D:2: 534 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+