finild Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 5, D:1) a +0 club (13, 6, D:1) a +0 scale mail (14, 12, D:1) a +0 leather armour (18, -7, D:1) a bat corpse (skeletalised by now) (19, 9, D:1) 3 datura-tipped darts (31, 6, D:1) a +0 dagger a stone a rat skeleton a kobold skeleton (32, 4, D:1) a rat skeleton (41, 19, D:1) a +0 dagger (43, 17, D:1) a +0 spear (45, -10, D:1) a jackal skeleton (45, -9, D:1) a jackal skeleton (45, 22, D:1) a bat skeleton (45, 41, D:1) a rat corpse (skeletalised by now) (46, 19, D:1) a +0 dagger a goblin skeleton (46, 20, D:1) a +0 whip (47, 20, D:1) a +0 dagger (53, 39, D:1) a ball python corpse (skeletalised by now) (57, -7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones a +0 whip a kobold corpse (skeletalised by now) (0, 2, D:2) a frilled lizard corpse (skeletalised by now) (18, 33, D:2) a rat corpse (skeletalised by now) (19, 5, D:2) a bat skeleton (19, 11, D:2) a bat skeleton (22, 7, D:2) a ball python skeleton (26, 11, D:2) a rat skeleton (29, -3, D:2) a +0 club (30, 32, D:2) a +0 club a goblin corpse (skeletalised by now) (36, 24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) the +12 whip of Hatred {spect, Bane rC++ Will+ SInv} Bane: It inflicts you with a random bane when you equip it. rC++: It greatly protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (1, 0, D:3) 2 gold pieces (11, -16, D:3) a +0 buckler (23, -9, D:3) a +0 trident (29, -3, D:3) a +0 dagger (34, 23, D:3) an orb of guile (unseen) (40, 12, D:3) a +0 ring mail (40, 23, D:3) a +0 dagger 4 stones (40, 25, D:3) a +0 dagger a goblin corpse (41, 24, D:3) a +1 helmet of ice (still there?) a +0 dagger (still there?) a +2 dagger of holy wrath (still there?) a +0 animal skin (still there?) the hobgoblin corpse of Robin (still there?) (47, 5, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (50, -14, D:3) a +0 quarterstaff