Dungeon Crawl Stone Soup version 0.35-a0-1310-g49955dfc25 (webtiles) character file. Game seed: 12232405113514729109 25 finild the Vexing (level 3, 0/27 HPs) Began as a Barachi Hexslinger on Oct 20, 2026. Slain by a ribbon worm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (1134 turns). finild the Vexing (Barachi Hexslinger) Turns: 1134, Time: 00:01:21 Health: 0/27 AC: 2 Str: 9 XL: 3 Next: 2% Magic: 4/4 EV: 12 Int: 13 God: Gold: 37 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) d - a +0 pair of gloves Jewellery c - an amulet of faith Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} d - a scroll of enchant armour {unknown} Skills: * Level 1.9 Fighting * Level 3.0 Ranged Weapons * Level 2.5 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Foxfire Conj/Fire 8% 2x1d4 22% 1 Sigil of Binding Hex 9% N/A 22% 3 Soul Splinter Necr 0% N/A 28% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Construct Spike Launche Frge 0% 2d3 38% 2 Cause Fear Hex 4% N/A 58% 4 Stone Arrow Conj/Erth 0% 3d7 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Passage of Golubria Tloc 0% N/A 95% 4 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10683 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The sling bullet hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm barely misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm completely misses you. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The ribbon worm completely misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You shoot a sling bullet. The sling bullet completely misses the ribbon worm. The ribbon worm bites you. You die... #......# #.#.#.#..#....#.#.# #......# #.#.#.........#.#.# ### .......# #.......รท#.#..#.#.# #.. #......# #........#....#.#.# ##.. #......# #........#.####.#.# #... #.)....# #........#......#.# #... ######## #........########.###.#. ....# #......w..............#. ....# #......@#########.##..#. )...# #.......# #.##..#. ....# #......)# #.##..#. ....# #.......# #.##..#. ....######.......####### #.##..#. ....'....#.#'#####.....# #....... ....####.#.#.#####..>..######..#. ....# #.#.#...................#. ....####.#.#######.....#####...#. You could see a ribbon worm. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 5 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | finild the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 499 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 927 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 1128 | D:1 | HP: 1/27 [ribbon worm (1)] 1134 | D:1 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic D:2: layout_basic, eino_tiny_chamber Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.9 Dodging | | 2.5 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Sling || 72 Armour: Robe || 17 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1315 | 1258 | 57 | 230 | 879 | 2 | 657.5 | Dungeon | 1315 | 1258 | 57 | 230 | 879 | 2 | 657.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1312 daAuts D:2: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+