Dungeon Crawl Stone Soup version 0.35-a0-1310-g49955dfc25 (webtiles) character file. Game seed: 3944538554583595428 23 finild the Vexing (level 2, -2/22 HPs) Began as a Barachi Hexslinger on Oct 20, 2026. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:01:14 (526 turns). finild the Vexing (Barachi Hexslinger) Turns: 526, Time: 00:01:15 Health: -2/22 AC: 2 Str: 9 XL: 2 Next: 91% Magic: 3/3 EV: 11 Int: 13 God: Gold: 47 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-2 -> -19), unable to hop, slow A: amphibious, frog-like legs 1, +LOS, lucky 1, spark swarm 1 a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of enchant weapon {unknown} e - a scroll of teleportation {unknown} Potions d - a potion of heal wounds {unknown} Skills: * Level 1.8 Fighting * Level 2.9 Ranged Weapons * Level 2.5 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Blink Tloc 0% N/A 38% 2 Lesser Beckoning Tloc 0% N/A 38% 2 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5370 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. You discover slightly more artefacts. Foes burned or shocked in your presence may be outlined in light. Message History You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal barely misses you. x2 You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal barely misses you. x2 You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! The jackal closely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! You shoot a sling bullet. The sling bullet misses the kobold. The kobold hits you with a +2 dagger of venom. You shoot a sling bullet. The sling bullet completely misses the kobold. The kobold hits you with a +2 dagger of venom. You are poisoned. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. You feel very sick. The kobold hits you with a +2 dagger of venom. You are more poisoned. The kobold hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Dir - move target Boing! * * * LOW HITPOINT WARNING * * * You feel very sick. Okay, then. It was a potion of mutation. You feel extremely strange. A subtle swarm of sparks and cinders bursts forth and dances around you. You feel fortune smile upon you. You die... #.........##.....#####..... #.........##.....# #..... #########÷.......# #..... ##>......# ###### ###.#.....# #........## #......### #......# #..@...# #......# ###.#### #.# #K# .......††# ####.....# .!......# ######.#.# You could see a kobold. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 6 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | finild the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 151 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 526 | D:1 | Gained mutation: Foes burned or shocked in your presence | may be outlined in light. [potion of mutation] 526 | D:1 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 526 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, minmay_strange_pillars Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Fire: Sling || 55 Ability: Hop || 1 Drink: Mutation || 1 Armour: Robe || 18 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 629 | 629 | 0 | 0 | 521 | 1 | 629.0 | Dungeon | 629 | 629 | 0 | 0 | 521 | 1 | 629.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 629 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+