Dungeon Crawl Stone Soup version 0.35-a0-1310-g49955dfc25 (webtiles) character file. Game seed: 2335403059182577609 19 finild the Vexing (level 2, 0/21 HPs) Began as a Barachi Hexslinger on Oct 20, 2026. Shot with a sling bullet by a hobgoblin (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (426 turns). finild the Vexing (Barachi Hexslinger) Turns: 426, Time: 00:01:07 Health: 0/21 AC: 2 Str: 9 XL: 2 Next: 70% Magic: 3/3 EV: 11 Int: 13 God: Gold: 6 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) d - a +0 cloak Jewellery c - a ring of protection from cold Scrolls p - a scroll of poison Potions d - 2 potions of heal wounds {unknown} Skills: * Level 1.6 Fighting * Level 2.8 Ranged Weapons * Level 2.5 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Ice Thorns Ice/Erth 0% 1d4 28% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Teleport Other Tloc 0% N/A 63% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5491 Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History There is a stone staircase leading down here. You encounter a hobgoblin. It is wielding a +0 sling. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin shouts! The hobgoblin shoots a sling bullet. The sling bullet hits you! The hobgoblin shoots a sling bullet. The sling bullet closely misses you. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin shoots a sling bullet. The sling bullet hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Hop to where? Press: ? - help, Dir - move target Boing! You start resting. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! You are too injured to fight recklessly! Your legs are too worn out to hop. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 sling (57% to hit) You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 sling (57% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shoots a sling bullet. The sling bullet closely misses you. The hobgoblin shoots a sling bullet. The sling bullet hits you! You die... .......# #.....#.######..#...#### .......# #.....#.# #....#....... .......# #.....#.####.##.#....... ....)..# #####.#.g............... .......#######.#....####......... ...............#.#### #......... ..†....#########.# #......... .......###### ##.# ########## .#####......###.@# ....##...........# ....##.........).# ....##....>......# ....##...........# ....##...........# ....######.#.....# ....# #.#....... ....# #.#.####### You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | finild the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 98 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 198 | D:1 | Found Hehadi Affeng's Distillery. 426 | D:1 | Shot with a sling bullet by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, serial_shops, nicolae_lakefront_shop, chequers_serial_rivers_marsh, kennysheep_small_spiral Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Fire: Sling || 58 Ability: Hop || 1 Armour: Robe || 26 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 506 | 506 | 0 | 5 | 393 | 1 | 506.0 | Dungeon | 506 | 506 | 0 | 5 | 393 | 1 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 506 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+