Dungeon Crawl Stone Soup version 0.35-a0-1312-g5e89c473da (webtiles) character file. Game seed: 6997331480941472650 2 finild the Vexing (level 1, -1/15 HPs) Began as a Barachi Hexslinger on Oct 20, 2026. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (66 turns). finild the Vexing (Barachi Hexslinger) Turns: 66, Time: 00:00:28 Health: -1/15 AC: 2 Str: 9 XL: 1 Next: 27% Magic: 2/2 EV: 11 Int: 13 God: Gold: 4 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: * Level 1.2 Fighting * Level 2.2 Ranged Weapons + Level 2.1 Dodging + Level 1.1 Spellcasting + Level 3.2 Hexes + Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Apportation Tloc 0% N/A 28% 1 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5919 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Dir - move target Boing! Your legs are too worn out to hop. Unknown command. Your legs are too worn out to hop. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 85% to hit) You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 85% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. The sling bullet hits the endoplasm. You kill the endoplasm! The quokka barely misses you. The kobold hits you but does no damage. The quokka misses you. The kobold hits you with a +0 dagger. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (46% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (50% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. The quokka misses you. The kobold hits you but does no damage. The quokka bites you. You die... #............... #............... ...###............... ....#......... ..... #...#...)....#...... #...#........#...... #...# #.....# #...#######rK...# #..........@....# #.............### #.............#### #...#####.......... #....##............. #....##............. ♣♣♣♣##....##............. ♣.♣...#...####........... ......#...# #........).. You could see a quokka and a kobold. Vanquished Creatures An endoplasm (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | finild the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 66 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, ebering_ecumenical_altar_petrified, minmay_hexomino_u4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Fire: Sling || 10 Ability: Hop || 1 Armour: Robe || 12 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 61 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 61 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+