fire2413 Level 1 of the Dungeon (2, 2, D:1) a +0 dagger (2, 25, D:1) a bat corpse (skeletalised by now) (3, 3, D:1) a +0 whip 2 stones a kobold skeleton (3, 25, D:1) a ball python corpse (skeletalised by now) (4, 3, D:1) a +0 club a goblin skeleton (4, 25, D:1) a +0 dagger (5, 3, D:1) a +0 whip (6, 11, D:1) a bat skeleton (12, 23, D:1) a +0 club (13, 25, D:1) a ball python skeleton (17, 22, D:1) a bat skeleton (37, 33, D:1) a +0 quarterstaff (40, 19, D:1) 6 boomerangs (42, 8, D:1) a +0 leather armour (42, 34, D:1) a +0 dagger Level 2 of the Dungeon (4, 11, D:2) a rat skeleton (8, 17, D:2) 4 large rocks (12, 13, D:2) an adder skeleton (12, 14, D:2) 4 poisoned darts (17, -11, D:2) a hobgoblin corpse (skeletalised by now) (21, 15, D:2) a frilled lizard skeleton (23, -7, D:2) a +0 hand axe (30, -1, D:2) a frilled lizard skeleton (38, -12, D:2) 2 stones a kobold skeleton (39, -11, D:2) a +0 flail a +0 ring mail (40, 7, D:2) a +0 scythe a +0 robe (41, 8, D:2) a +0 club (43, 14, D:2) a bat skeleton (47, 0, D:2) a +2 war axe of distortion (49, -9, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 1, D:3) 2 boomerangs (10, -26, D:3) a +0 trident (11, -29, D:3) a +0 sling (12, -19, D:3) the +3 ring mail "Plog" {rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (12, -16, D:3) a +0 whip (15, -30, D:3) a +0 giant spiked club (15, -29, D:3) a black bear skeleton a rat skeleton (38, 1, D:3) a +0 short sword 2 stones (39, 0, D:3) a quokka corpse (skeletalised by now) (40, -17, D:3) a +0 club a +0 robe (41, -9, D:3) a +0 short sword 3 stones (44, -20, D:3) a human corpse (51, -29, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (5, -4, D:4) a +1 flail of holy wrath a +0 leather armour