Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 1718338209371004671 122 fire2413 the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Dec 9, 2025. Mangled by a rock fish (9 damage) ... on level 6 of the Dungeon. The game lasted 00:05:06 (1883 turns). fire2413 the Conjurer (Deep Elf Conjurer) Turns: 1883, Time: 00:05:07 Health: -6/24 AC: 2 Str: 4 XL: 4 Next: 78% Magic: 4/10 EV: 11 Int: 25 God: Gold: 79 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons c - the +3 dagger of Intimidation {drain, Int+2 Dex+3} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Armour a - a +0 robe (worn) b - a +0 kite shield Scrolls c - 6 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of invisibility {unknown} j - a potion of curing {unknown} Skills: + Level 0.2 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 80% 2x1d8 2% 1 Kiss of Death Conj/Necr 80% 2d11 2% 1 Apportation Tloc 6% N/A 10% 1 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a rock fish (heavily wounded, 100% to hit) The magic dart hits the rock fish but does no damage. The rock fish is heavily wounded. The rock fish bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (heavily wounded, 88% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish. The rock fish is heavily wounded. (Press . to maintain the ray.) The rock fish barely misses you. You stop channelling your searing ray. The rock fish attacks as it pursues you! The rock fish bites you! The rock fish attacks as it pursues you! The rock fish misses you. The rock fish attacks as it pursues you! The rock fish closely misses you. The rock fish attacks as it pursues you! The rock fish barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (heavily wounded, 100% to hit) The magic dart hits the rock fish but does no damage. The rock fish is heavily wounded. The rock fish closely misses you. The rock fish misses you. Your magical contamination has completely faded away. The rock fish attacks as it pursues you! The rock fish bites you. The rock fish bites you. The rock fish attacks as it pursues you! The rock fish bites you! * * * LOW HITPOINT WARNING * * * The rock fish bites you! You die... #......... #........# #........# #........# #......... #........# #.#....#.. #.#####F#####.# #.......@.....# ############### You could see a rock fish. Vanquished Creatures Jessica (D:2) 3 gnolls An adder (D:3) A dart slug (D:3) A ribbon worm (D:2) An orc (D:2) 11 endoplasms 7 hobgoblins 4 jackals (D:2) 2 quokkas (D:1) 3 ball pythons 6 bats 3 frilled lizards (D:1) 4 goblins 5 kobolds 6 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fire2413 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 144 | D:1 | Learned a level 2 spell: Searing Ray 164 | D:1 | Reached skill level 5 in Conjurations 759 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 819 | D:3 | Reached skill level 6 in Conjurations 1008 | D:2 | Identified the +3 dagger of Intimidation {drain, Int+2 | Dex+3} 1218 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/10 1223 | D:2 | Learned a level 4 spell: Fulminant Prism 1609 | D:2 | Encountered Jessica 1612 | D:2 | Killed Jessica 1857 | D:3 | You fall into a shaft and drop 3 floors! 1883 | D:6 | Mangled by a rock fish Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_rooms, minmay_misc_feat_hallway D:2: serial_bayou_shore_a, layout_loops_ring, minmay_misc_feat_pillars, uniq_jessica D:3: layout_basic, amcnicky_altar_gilded, uniq_crazy_yiuf_cottage, uniq_natasha D:6: layout_basic, serial_demonic, serial_demonic_g, serial_demonic_e, serial_demonic_g, serial_demonic_g, uniq_jeremiah, uniq_blorkula_the_orcula Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.7 Fighting | | 0.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 55 | 34 || 89 Searing Ray | 8 | 3 || 11 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 8 | 7 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1893 | 1841 | 52 | 207 | 1326 | 4 | 473.2 | Dungeon | 1893 | 1841 | 52 | 207 | 1326 | 4 | 473.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 784 daAuts D:1: 722 daAuts D:3: 360 daAuts D:6: 26 daAuts