Dungeon Crawl Stone Soup version 0.34-a0-1061-g47010ebcb2 (webtiles) character file. Game seed: 6371361897138939180 1152 firestorm the Magician (level 8, 41/41 HPs) Began as a Deep Elf Conjurer on July 28, 2025. Quit the game on level 4 of the Dungeon on Nov 1, 2025. The game lasted 00:06:54 (4421 turns). firestorm the Magician (Deep Elf Conjurer) Turns: 4421, Time: 00:06:55 Health: 41/41 AC: 2 Str: 4 XL: 8 Next: 16% Magic: 9/21 EV: 11 Int: 26 God: Gold: 274 SH: 0 Dex: 13 Spells: 11/22 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.26/turn b - ring of positive energy MPRegen 0.34/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 274 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of alchemy Jewellery b - a ring of positive energy (worn) d - a ring of wizardry (worn) Wands a - a wand of flame (12) d - a wand of digging (6) Scrolls i - a scroll of identify {!d} t - 2 scrolls of teleportation {!d} b - 2 scrolls of blinking {!d} a - a scroll of enchant armour Potions g - a potion of magic {!q!d} r - a potion of resistance {!q!d} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.5 Spellcasting + Level 7.3 Conjurations - Level 4.0 Translocations - Level 5.0 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 2% 4 d - Searing Ray Conj 94% 2d7 1% 2 w - Fulminant Prism Conj/Alch 20% 3d12 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 36% N/A 2% 1 Summon Small Mammal Summ 36% N/A 2% 1 Confusing Touch Hex 9% N/A 8% 3 Frozen Ramparts Ice 18% 1d3 8% 3 Swiftness Air 9% N/A 8% 3 Animate Dead Necr 9% N/A 24% 4 Detonation Catalyst Fire/Alch 22% 1d1 24% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25577 Temple: D:4-7 Altars: Fedhas Kikubaaqudgha Makhleb Vehumet Xom Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (heavily wounded, 84% to hit) You focus your ray upon the iguana. The searing ray hits the iguana! You kill the iguana! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. HP restored. A ribbon worm comes into view. A ribbon worm is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. You unwield your staff of alchemy. Unknown command. Unknown command. Your fulminant prism explodes! The blast of energy engulfs the ribbon worm!! You kill the ribbon worm! Unknown command. You climb upwards. There is a stone staircase leading down here. Saving game... please wait. Welcome back, firestorm the Deep Elf Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ##..###.##....##....##.. #.# #........#.##..#.##..#. ##.# ##.......##.#..##.#..## #.## #..##..##....##....##.. #.# ###..###.#..##.#..##.#..# #.######...## #..#.##..#.##..#.# #.##.......## ####....##....##.? ##....^###..# ##..#.##..#.##..#. ##.#### #..###@..##.#..##.#..## #.# ##..#..##....##....##.. #.# ##.)..#..##.#..##.#..# #.# #.....#.##..#.##..#.# #.# ##...##....##....##.. #.## #.....#.##..#.##..#. ##.# ##....##.#..##.#..## #.# #.###.########...### #.# ### #.# ##..#.## There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) An ice beast (D:5) A black bear (D:4) 3 ogres (D:5) A scorpion (D:5) A howler monkey (D:4) A crimson imp (D:4) A jelly (D:5) 2 orc priests A gnoll bouda (D:4) 5 iguanas A sleepcap (D:4) 2 orc wizards 5 gnolls 4 adders 3 ribbon worms 9 orcs 6 endoplasms 11 hobgoblins 3 jackals (D:4) 2 quokkas 2 removed giant cockroaches 9 ball pythons 5 bats 2 frilled lizards 9 goblins 11 kobolds 4 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | firestorm the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D:1 | Found a faded altar of an unknown god. 582 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 585 | D:1 | Learned a level 2 spell: Searing Ray 1212 | D:2 | Reached XP level 3. HP: 16/19 MP: 4/10 1956 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1961 | D:3 | Learned a level 4 spell: Fulminant Prism 1966 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2253 | D:3 | Identified the +8 sling of Cefy {speed, *Corrode rElec | rPois Str-4} 2759 | D:4 | Found a glowing silver altar of Zin. 2760 | D:4 | Noticed an angel 2762 | D:4 | Found a shimmering altar of Xom. 2803 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 2808 | D:4 | Found a blossoming altar of Fedhas. 2915 | D:4 | Reached XP level 5. HP: 8/28 MP: 3/14 3139 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/15 3360 | D:4 | Identified the +1 ring mail "Niakh" {Harm} 4003 | D:4 | Found a radiant altar of Vehumet. 4005 | D:4 | Found a burning altar of Makhleb. 4122 | D:5 | Entered Level 5 of the Dungeon 4145 | D:5 | Reached XP level 7. HP: 36/36 MP: 13/17 4347 | D:5 | Reached XP level 8. HP: 41/41 MP: 8/20 4421 | D:4 | Upgraded the game from 0.34-a0-465-ga9e21796be to | 0.34-a0-1061-g47010ebcb2 4421 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, ebering_ecumenical_altar_mist D:2: layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c D:3: layout_loops_ring, minmay_checkerbox D:4: layout_layer_cave, grunt_temple_overflow_growth_and_decay, grunt_temple_overflow_lords_of_destruction, grunt_temple_overflow_order_and_chaos_1, nicolae_eternal_life, minmay_vboxes D:5: layout_cave_pools Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 7 | 7.5 Conjurations | 5 6 7 | 7.3 Alchemy | 2 4 5 | 5.0 Translocations | 2 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 50 | 63 | 5 || 118 Searing Ray | 5 | 21 | 9 || 35 Fulminant Prism | | 6 | 9 || 15 Armour: Robe | 6 | 6 | 2 || 14 Dodge: Dodged | 7 | 3 | 4 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4422 | 4171 | 251 | 267 | 3307 | 5 | 884.4 | Dungeon | 4422 | 4171 | 251 | 267 | 3307 | 5 | 884.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1401 daAuts D:1: 1056 daAuts D:2: 876 daAuts D:3: 791 daAuts D:5: 297 daAuts