Tutorial DCSS version 1.7-131-g07752b3d90 (webtiles) character file. firmament the Skirmisher (High Elf Fighter) Turns: 33, Time: 00:00:28 Health: 29/29 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 170/170 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire . . . rPois . - Unarmed rCold . . . rElec . a - +0 robe rNeg . . . rCorr . (no shield) MagicSh . . . SeeInvis . (no helmet) StaminaSh . . . Faith . (no cloak) RegenHP +......... SustAt . (no gloves) RegenSP +++....... Dismiss . (no boots) RegenMP ++++...... Reflect . (no amulet) MR ..... Harm . (no ring) Stlth +......... (no ring) @: slow, not resistant to hostile enchantments, very unstealthy A: clean dna 2, focussed dna 2 a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.7 Fighting + Level 1.0 Throwing + Level 2.7 Armour + Level 2.4 Unarmed Combat You cannot memorise any spells. You don't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/7) Altars: Innate Abilities, Weirdness & Mutations You have a better chance of losing mutations. New mutations are much more likely to enhance existing mutations. Message History ; Found a staircase leading out of the dungeon. Unknown command. Drop what? 1/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. .....####### ..<........# .....#####.# ###### ##.##### #......# #####..# #......# #..####### #.......@# #########.# #.# #.# #.# #.# ## There are no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | firmament the High Elf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 29/29 MP: 170/170