Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1515238651705610779 0 first the Magician (level 1, 15/15 HPs) Began as a Djinni Fire Elementalist on May 26, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:08 (31 turns). first the Magician (Djinni Fire Elementalist) Turns: 31, Time: 00:01:09 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. As you open the door, it creaks loudly! There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. Found a scroll labelled OCYELI GOYNT. You encounter a rat. The rat squeaks loudly. Found a parchment of Fulminant Prism. The rat closely misses you. The rat attacks as it pursues you! The rat bites you. You closely miss the rat. The rat barely misses you. You closely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Welcome back, first the Djinni Fire Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Welcome back, first the Djinni Fire Elementalist. Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. You aren't carrying any potions. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############ #........... #........... #........... #........... #........... #...@....... #........... #...†....... #..?........ #####........... .:.............. .####........... #...........### ###'#.........# There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | first the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | first set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 31 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_huge, layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Armour: Robe || 1 Dodge: Dodged || 3