Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 2870486451277566597 46 fjdsjfd the Poker (level 3, 0/27 HPs) Began as a Merfolk Gladiator on Sept 1, 2025. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:30 (1075 turns). fjdsjfd the Poker (Merfolk Gladiator) Turns: 1075, Time: 00:01:31 Health: 0/27 AC: 4 Str: 16 XL: 3 Next: 68% Magic: 3/3 EV: 12 Int: 7 God: Gold: 59 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 2 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of identify {unknown} e - 4 scrolls of enchant armour {unknown} h - a scroll of brand weapon {unknown} Potions d - a potion of cancellation {unknown} f - a potion of lignification {unknown} j - 2 potions of enlightenment {unknown} k - 2 potions of brilliance {unknown} l - a potion of mutation {unknown} Skills: - Level 2.1 Fighting + Level 6.0 Polearms - Level 2.0 Throwing - Level 4.0 Dodging - Level 2.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 65% 2 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll is lightly wounded. The gnoll closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (lightly wounded, covering ground quickly, 65% to hit) You reach to attack! You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (lightly wounded, covering ground quickly, 65% to hit) You reach to attack! You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (moderately wounded, covering ground quickly, 65% to hit) You reach to attack! You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (moderately wounded, covering ground quickly, 65% to hit) You reach to attack! You puncture the gnoll! You kill the gnoll! The gnoll is no longer moving quickly. Your Polearms skill increases to level 6! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (covering ground quickly, 66% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll is no longer moving quickly. The gnolls pick up the pace! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (covering ground quickly, 66% to hit) You hit the gnoll but do no damage. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 spear. You die... .....[.....)).........# ####.....#########....#.. #.......# #.......# ...#...<.# #........####### .# #.....# #..............# .# #.....# ### ....######.....# .# ####### #.. .#.## ...... .# #..###j#######..)r.. .# #.@jjj.rj....jj...B .#### ##########..#...... ....###########..........##...... ................########## ?..... ....############# ####.. ....# # ....# ....# ##### You could see a gnoll bouda, 4 gnolls and a rat. Vanquished Creatures A gnoll (D:3) An adder (D:2) 5 endoplasms (D:1) 3 hobgoblins (D:1) 5 orcs (D:3) A ball python (D:1) A bat (D:3) A frilled lizard (D:1) A giant cockroach (D:1) A goblin (D:1) 2 kobolds (D:1) 6 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fjdsjfd the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 84 | D:1 | Reached skill level 1 in Stealth 156 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 596 | D:1 | Reached skill level 5 in Polearms 830 | D:2 | Reached XP level 3. HP: 19/27 MP: 3/3 945 | D:2 | You fall into a shaft and drop 1 floor! 1074 | D:3 | Reached skill level 6 in Polearms 1075 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_basic, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_corner_b, co_window_2corner, co_window_of_opportunity_c, co_window_corner_ca, co_window_of_opportunity_b, co_window_paths_c, glass_columns_c, glass_columns_b, glass_columns_a, minmay_liquid_box D:2: layout_basic, uniq_jessica, uniq_natasha D:3: layout_rooms, portal_sewer_entry_e Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Polearms | 5 6 | 6.0 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 77 Melee: Trident || 77 Stab: Sleeping || 6 Armour: Leather armour || 28 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1077 | 1055 | 22 | 44 | 740 | 3 | 359.0 | Dungeon | 1077 | 1055 | 22 | 44 | 740 | 3 | 359.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 807 daAuts D:2: 139 daAuts D:3: 130 daAuts