Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 10081700065906637503 0 fjdsjfd the Ducker (level 1, -2/16 HPs) Began as a Human Gladiator on Sept 13, 2025. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (95 turns). fjdsjfd the Ducker (Human Gladiator) Turns: 95, Time: 00:00:19 Health: -2/16 AC: 4 Str: 14 XL: 1 Next: 10% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets f - 6 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions d - a potion of brilliance {unknown} f - a potion of attraction {unknown} Skills: - Level 2.0 Fighting - Level 3.0 Long Blades - Level 2.0 Throwing - Level 3.0 Dodging + Level 0.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! The ball python hisses angrily. The ball python bites you. You slash the ball python! You kill the ball python! Okay, then. Throw: javelin Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (62% to hit) You throw a javelin. The javelin pierces through the gnoll. The gnoll is moderately wounded. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is heavily wounded. The gnoll misses you. The gnoll hits you with a +0 whip. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You are too injured to fight recklessly! You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... ......# ......#. ##. .♣....#.# #.. ß.....#.# #.####### ......#.# ##.#.....# ......#.# #........ ......#.###......# .# ......#.....##.#.# .. ................@# #j# #####.#.####.#..j#...#.# #.#....#.#...†.....# #.####.#.#.........# #.#....#.#.........# #.#.####.##^.......# #...# #.####.#....# #####...# #.. ..(...# ........# .#..... You could see a gnoll. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fjdsjfd the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 95 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Attack: Normal || 7 Melee: Long sword || 7 Throw: Javelin || 1 Armour: Leather armour || 8 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 78 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 78 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts