fjdsjfd Level 1 of the Dungeon (18, 10, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (20, 10, D:1) a jackal corpse (skeletalised by now) (24, 27, D:1) a +0 robe (30, 36, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Inoppadu's Antique Weapon Shoppe a +0 club (8 gold) a +2 mace of holy wrath (278 gold) a +0 quarterstaff (80 gold) the +3 orcbow of Feral Guilt {heavy, *Corrode rElec Dex+7} (724 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Dex+7: It affects your dexterity (+7). a +0 mace (48 gold) a +0 short sword (48 gold) a +0 club (8 gold) the +8 rapier "Pot Gaps" {drain, rC++ SInv} (1257 gold) rC++: It greatly protects you from cold. SInv: It lets you see invisible. a +1 spear of venom (169 gold) a +0 club (8 gold) a +0 dagger (32 gold) (0, 3, D:2) a +0 club a bat skeleton a goblin skeleton (0, 4, D:2) a +0 short sword a kobold skeleton (1, 1, D:2) a +0 falchion a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (2, 2, D:2) a +0 dagger (8, 32, D:2) a hobgoblin corpse (skeletalised by now) (12, -8, D:2) an adder corpse (skeletalised by now) (12, 7, D:2) a hobgoblin skeleton (18, 14, D:2) a hobgoblin skeleton (21, -6, D:2) a bat corpse (skeletalised by now) (32, 6, D:2) a +0 flail (34, 6, D:2) a +0 short sword a hobgoblin skeleton (42, 9, D:2) a jackal skeleton (50, 9, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (51, 8, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (1, -8, D:3) a +0 club a +0 sling (1, -7, D:3) a +0 dagger a +0 dagger a +0 club a +0 dagger a goblin skeleton a goblin skeleton (1, -6, D:3) a +0 club (4, -6, D:3) a +0 whip a +0 dagger a kobold skeleton (4, -2, D:3) a ball python skeleton an adder skeleton (4, 40, D:3) a +0 helmet (6, -3, D:3) a +0 dagger (7, 16, D:3) a bat skeleton (9, 17, D:3) a +0 robe (30, -6, D:3) a hobgoblin skeleton (33, 8, D:3) a +0 long sword (33, 14, D:3) a +0 rapier (38, 29, D:3) a staff of conjuration (57, 20, D:3) a +0 hand axe an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ahulluil's Antique Weapon Boutique the +5 morningstar of Sin Ymat {vamp, rC+ rN+ Int+4} (2157 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +0 scimitar of holy wrath (396 gold) a +1 hand axe of draining (384 gold) a +0 sling (46 gold) a +2 sling of flaming (455 gold) a +0 sling (46 gold) a +0 rapier (170 gold) a +0 trident (108 gold) a +0 dagger (62 gold) a +0 broad axe (279 gold) a +0 flail (108 gold) a +0 trident (108 gold)