Dungeon Crawl Stone Soup version 0.35-a0-478-g324fca1d4c (webtiles) character file. Game seed: 9436703351252016554 55 flats the Conjurer (level 3, 0/24 HPs) Began as a Barachi Conjurer on June 10, 2026. Slain by an adder (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (1466 turns). flats the Conjurer (Barachi Conjurer) Turns: 1466, Time: 00:01:55 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 93% Magic: 0/7 EV: 11 Int: 20 God: Gold: 73 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) c - orb {Stardust} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1), unable to hop, on stardust cooldown, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - an orb of stardust (worn) Scrolls i - a scroll of identify Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting * Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Call Canine Familiar Summ 3% N/A 38% 3 Brom's Barrelling Bould Conj/Erth 14% 2d5 41% 4 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History There is a stone staircase leading down here. You aren't carrying any potions. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (77% to hit) You miscast Searing Ray. Nothing appears to happen. You feel sick. The adder misses you. The endoplasm barely misses you. The adder bites you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (77% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (77% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) You feel sick. The adder closely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The endoplasm closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.........# #.#.#####.# #.#..)..).# # #.############# # #.............# # #############.# # ######.########## ##S............... #@j.............## ###############..# ##.. ### ##### #...# #.#.# #.#.### #.#.... You could see an adder and an endoplasm. Vanquished Creatures An iguana (D:2) 2 dart slugs A hobgoblin (D:1) A jackal (D:2) 2 quokkas 3 ball pythons 5 bats 3 endoplasms 2 frilled lizards 3 goblins 4 kobolds 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flats the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 319 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 590 | D:1 | Learned a level 2 spell: Searing Ray 920 | D:2 | Reached skill level 5 in Conjurations 920 | D:2 | Reached XP level 3. HP: 17/24 MP: 0/7 1058 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1466 | D:1 | HP: 1/24 [poisoned by an adder] 1466 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic D:2: layout_loops_ring, basic_altar, minmay_vboxes, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 12 Cast: Magic Dart || 62 Searing Ray || 3 Ability: Hop || 1 Drink: Magic || 1 Haste || 1 Read: Identify || 1 Armour: Robe || 24 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1622 | 1577 | 45 | 0 | 1293 | 2 | 811.0 | Dungeon | 1622 | 1577 | 45 | 0 | 1293 | 2 | 811.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 914 daAuts D:2: 708 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+