Dungeon Crawl Stone Soup version 0.35-a0-478-g324fca1d4c (webtiles) character file. Game seed: 6930020602395069154 210 flats the Conjurer (level 5, -6/35 HPs) Began as a Human Conjurer on June 10, 2026. Mangled by a sleepcap (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:52 (3501 turns). flats the Conjurer (Human Conjurer) Turns: 3501, Time: 00:03:53 Health: -6/35 AC: 3 Str: 7 XL: 5 Next: 87% Magic: 5/10 EV: 11 Int: 20 God: Gold: 177 SH: 0 Dex: 12 Spells: 3/10 levels left rFire + + . (33%) c - +1 dagger (speed) rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) e - +0 hat {SInv} rElec + (33%) (no cloak) rCorr + (50%) d - +0 pair of gloves SInv + (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: resistant A: explore regen, fire resistance 1, strong-willed 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons c - a +1 dagger of speed (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) e - a +0 hat of see invisible (worn) f - a +0 helmet Magical Staves b - a staff of necromancy Scrolls c - a scroll of blinking {unknown} t - 2 scrolls of teleportation i - 4 scrolls of identify r - a scroll of revelation S - a scroll of silence d - a scroll of enchant weapon {unknown} e - a scroll of enchant armour {unknown} h - a scroll of amnesia {unknown} Potions A - 2 potions of attraction j - a potion of enlightenment {unknown} M - a potion of mutation k - a potion of invisibility {unknown} l - a potion of berserk rage {unknown} r - a potion of resistance Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting * Level 6.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 7% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 60% 2x1d7 3% 1 Sublimation of Blood Necr 3% N/A 21% 2 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:4 Grinder Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You are heat resistant. (rF+) You are strong-willed. (Will+) Message History You climb upwards. There is a stone staircase leading down, spattered with blood here. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap but does no damage. (Press . to maintain the ray.) The sleepcap releases spores at you. The searing ray hits the sleepcap. The sleepcap is lightly damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You wake up. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) Okay, then. Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. It was a potion of resistance. You feel protected. f -> r - a potion of resistance You stop channelling your searing ray. The sleepcap releases spores at you! You die... #....<......## ##.##.#.# #.# #...########.###.....#.# #.### )...# #..#.#.####.# #.... #.)## #.#.##.## #.# ##### #.># #.#.#...###.# #.. #..# #.#.........# #.# #..# ###.#.......#.# #.# #..## #.............# #.# #...# #.###.)@....### #.# ##..# ##.####.[f..## #.# ....# #..........## #.# ###.### #..######.## #.# .....)###.........## #.# ###.........####...##### #.# ###.###....).........# #.# #.# #.####.......#.########.# #.# #.# #................#.^ You could see a sleepcap. Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:4) A clockroach (D:3) An iguana (D:3) Robin (D:3) 4 adders (D:2) 2 dart slugs 4 orcs 4 endoplasms 9 hobgoblins 3 quokkas 4 ball pythons 2 bats A frilled lizard (D:1) 6 goblins 6 kobolds 4 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flats the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 273 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 283 | D:1 | Learned a level 2 spell: Searing Ray 1008 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1380 | D:2 | Reached skill level 5 in Conjurations 1738 | D:2 | Encountered Crazy Yiuf 1884 | D:3 | Reached XP level 4. HP: 17/30 MP: 0/8 2158 | D:3 | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 2158 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 2241 | D:3 | Reached XP level 5. HP: 34/35 MP: 0/9 2999 | D:4 | Encountered Robin 3013 | D:3 | Learned a level 4 spell: Fulminant Prism 3342 | D:3 | Killed Robin 3345 | D:3 | HP: 1/35 [iguana (4)] 3351 | D:3 | Reached skill level 6 in Conjurations 3414 | D:4 | Encountered Grinder 3501 | D:3 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_loops_ring D:4: layout_loops_ring, uniq_robin, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 3 | 3.4 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 47 | 24 || 71 Melee: Unarmed | 11 | || 11 Club | 13 | || 13 Dagger | 23 | 24 || 47 Cast: Magic Dart | 16 | 4 || 20 Searing Ray | 17 | 22 || 39 Drink: Magic | 1 | || 1 Heal wounds | 1 | 1 || 2 Mutation | | 1 || 1 Might | | 2 || 2 Resistance | | 1 || 1 Read: Identify | 3 | || 3 Teleportation | 1 | || 1 Armour: Robe | 28 | 61 || 89 Dodge: Dodged | 37 | 45 || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3492 | 3294 | 198 | 322 | 2487 | 4 | 873.0 | Dungeon | 3492 | 3294 | 198 | 322 | 2487 | 4 | 873.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1594 daAuts D:2: 1095 daAuts D:1: 696 daAuts D:4: 105 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+