Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4647741671603970643 23 flats the Conjurer (level 2, 17/17 HPs) Began as a Human Conjurer on June 11, 2026. Was a Follower of Hepliaklqana. Quit the game on level 1 of the Dungeon. The game lasted 00:01:36 (822 turns). flats the Conjurer (Human Conjurer) Turns: 822, Time: 00:01:37 Health: 17/17 AC: 2 Str: 7 XL: 2 Next: 95% Magic: 0/5 EV: 11 Int: 18 God: Hepliaklqana [*.....] Gold: 17 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: reduced essence, explore regen a: Renounce Religion (0%), Recall Ancestor (0%), Ancestor Identity (0%) You were on level 1 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of revelation {unknown} h - a scroll of identify {unknown} j - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of curing {unknown} Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Animate Dead Necr 2% N/A 87% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You regain HP and MP as you explore. Message History Hepliaklqana accepts your prayer! Hepliaklqana welcomes you! Hepliaklqana forms a fragment of your life essence into the memory of your ancestor, Kateb! You can now recall your ancestor. You can now remember your ancestor's identity. You swap places with Kateb. You see here a ball python corpse. You swap places with Kateb. You encounter a hobgoblin. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! (Press . to maintain the ray.) The searing ray hits the hobgoblin. You kill the hobgoblin! You encounter a quokka. The searing ray misses the quokka. Kateb hits the quokka but does no damage. You stop channelling your searing ray. The quokka bites Kateb. Kateb hits the quokka. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (lightly wounded, ally target, 100% to hit) Kateb avoids your attack. The magic dart hits the quokka. The quokka is almost dead. The quokka bites Kateb. Kateb is destroyed! You hit the quokka. You kill the quokka! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##...†.###.†.............###..#. #..#...#...#....###.....##..##. #####.....###..## #.....##.###. ##._.## ##.# ##........# ## ####.....########.....#######. #.#...#...#..#........# #.. #....###.......##...%.# ##.# ##..## ##..#..........#####..# ##..# #..###@#######...##..## #.## #####..# ##.....### #.# ....# #........ #.# #..##.########.....### #.. ...# #................. ### ##.# ##########....#### ## #....# ###### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) A quokka (D:1) 4 ball pythons (D:1) 5 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) A rat (D:1) 22 creatures vanquished. Vanquished Creatures (others) An ancestor (D:1) 1 creature vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flats the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 361 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 621 | D:1 | Learned a level 2 spell: Searing Ray 766 | D:1 | Found a faded altar of an unknown god. 775 | D:1 | Prayed at the altar of an unknown god. 775 | D:1 | Became a worshipper of Hepliaklqana the Forgotten 775 | D:1 | Reached * piety under Hepliaklqana 822 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, nicolae_ecumenical_snake_handling Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Cast: Magic Dart || 40 Searing Ray || 1 Dodge: Dodged || 4