flats Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, -9, D:1) a +0 dagger (15, 17, D:1) a +0 short sword (19, 6, D:1) a +0 ring mail (24, 6, D:1) a +0 short sword 3 stones a kobold skeleton (25, 5, D:1) a bat skeleton a rat skeleton (25, 17, D:1) a quokka skeleton (27, 14, D:1) a bat skeleton (32, 7, D:1) a +0 dagger (33, 7, D:1) a +0 club a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (37, 2, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 17, D:2) an adder skeleton (6, 14, D:2) a +1 helmet (8, 23, D:2) a +0 hand axe (13, 35, D:2) a +0 falchion a gnoll corpse (skeletalised by now) (15, 27, D:2) an adder skeleton (15, 34, D:2) a +0 flail a gnoll skeleton (16, 34, D:2) a +0 halberd (22, 11, D:2) a hobgoblin corpse (skeletalised by now) (22, 28, D:2) a +0 whip (27, 26, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (29, 2, D:2) a rat corpse (skeletalised by now) (32, 12, D:2) a +0 whip (34, 11, D:2) an adder skeleton (35, 10, D:2) a +2 whip of draining a hobgoblin skeleton (42, 27, D:2) a parchment of Passwall (45, 5, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Jukh's Weapon Boutique a +0 mace (33 gold) 6 poisoned darts (39 gold) 2 atropa-tipped darts (19 gold) a +0 whip (27 gold) a +0 war axe (38 gold) a +0 quarterstaff (55 gold) a +0 war axe (38 gold) a +0 club (5 gold) the +0 glaive of Yghiapuf {flame, rF+ rC- rN++ Dex+3} (459 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (4, 30, D:3) a ball python skeleton (10, 12, D:3) a +0 robe (16, 24, D:3) a +0 leather armour (35, 2, D:3) a +0 short sword a kobold corpse (skeletalised by now) (37, 25, D:3) a quokka corpse (skeletalised by now) (38, -1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (40, 3, D:3) 4 large rocks (40, 5, D:3) a rimehorn talisman (43, 22, D:3) a ball python skeleton (47, 27, D:3) a bat skeleton (53, 2, D:3) a +0 trident (60, -1, D:3) a +0 club a kobold corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Vetwizog's Antique Weapon Emporium the +10 war axe of Xexatesa {sunder, rF+} (1755 gold) rF+: It protects you from fire. It cannot be enchanted further. the +7 battleaxe "Gycah" {flame, rCorr Int+3} (1869 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 quarterstaff (130 gold) a +0 long sword (91 gold) a +0 mace of protection (145 gold) a +0 glaive (260 gold) the +6 morningstar of Wealth {drain, rElec rPois rF+} (1716 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. a +0 great mace of protection (364 gold) a +0 long sword (91 gold) [Shop] Xaupsiuhoj's Weapon Shoppe the +5 hand axe of True Chaos {flame, rPois rN+ rCorr Int+2} (722 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. 2 poisoned darts (15 gold) a +0 scimitar of flaming (166 gold) a +0 short sword (39 gold) a +0 flail (45 gold) 4 boomerangs (104 gold) a +0 halberd (52 gold) 2 javelins (78 gold) a +0 mace (39 gold) [Shop] Kozeaxzypt's General Store a parchment of Inner Flame (105 gold) a scroll of revelation (90 gold) a lightning rod (4/4) (480 gold) a parchment of Martyr's Knell (156 gold) a parchment of Rimeblight (393 gold) a +0 pair of gloves (54 gold) a +0 mace (36 gold) (2, 3, D:4) a quokka corpse (skeletalised by now) (10, -15, D:4) a +0 dagger a +0 leather armour (10, -4, D:4) an adder skeleton (14, -16, D:4) a +0 whip of electrocution (14, -15, D:4) a +0 dagger a +0 short sword a +0 leather armour a hobgoblin skeleton an orc skeleton (16, 3, D:4) a +0 robe (17, -16, D:4) a +0 short sword 5 stones (27, 17, D:4) a +0 leather armour (29, -17, D:4) a +0 leather armour (30, 28, D:4) a parchment of Passwall (34, 22, D:4) a +0 ring mail a +0 hand axe an orc skeleton (51, 8, D:4) a +0 hand axe (53, 5, D:4) a +0 leather armour Level 5 of the Dungeon (4, -3, D:5) a scorpion corpse (6, -6, D:5) a +0 spear (6, -5, D:5) a +0 halberd (7, -12, D:5) a quokka corpse (7, -3, D:5) 15 gold pieces a +0 spear a gnoll corpse (9, -3, D:5) a +0 club (12, -15, D:5) a +0 scale mail (12, -4, D:5) a +0 whip (15, -5, D:5) a +2 flail of draining (16, -5, D:5) a +0 spear a +0 trident a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (19, -6, D:5) a +0 whip a gnoll corpse (skeletalised by now) (21, -7, D:5) 2 potions of ambrosia (23, -8, D:5) a +0 club (23, -6, D:5) a +0 leather armour