Dungeon Crawl Stone Soup version 0.35-a0-750-g4e1d064212 (webtiles) character file. Game seed: 14265112240187953363 765 flats the Destroyer (level 7, -5/50 HPs) Began as a Black Draconian Conjurer on July 23, 2026. Slain by a water moccasin (6 damage) ... on level 6 of the Dungeon. The game lasted 00:05:59 (4620 turns). flats the Destroyer (Black Draconian Conjurer) Turns: 4620, Time: 00:05:59 Health: -5/50 AC: 10 Str: 10 XL: 7 Next: 52% Magic: 4/14 EV: 6 Int: 20 God: Gold: 119 SH: 0 Dex: 9 Spells: 12/15 levels left rFire x . . (150%) f - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) g - +0 cloak rElec + (33%) d - +2 pair of gloves rCorr . (100%) (no boots) SInv . c - amulet of faith Will ..... b - ring of flight Stlth ++ (no ring) HPRegen 0.28/turn MPRegen 0.14/turn %: faith @: lethally poisoned (-5 -> -8), vertiginous, flying A: galvanic breath, AC +6, unfitting armour, electricity resistance, cold-blooded, armoured tail 1, stinger 1, heat vulnerability 1, lucky 1 a: Galvanic Breath (5%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 209 gold pieces. You spent 90 gold pieces at shops. Inventory: Hand Weapons a - a +0 short sword Missiles e - a throwing net Armour d - a +2 pair of gloves (worn) g - a +0 cloak (worn) Magical Staves f - a staff of alchemy (weapon) Jewellery b - a ring of flight (worn) c - an amulet of faith (worn) Scrolls g - a scroll of fog b - a scroll of blinking I - a scroll of immolation r - a scroll of revelation m - a scroll of brand weapon {unknown} Potions k - a potion of heal wounds {unknown} f - a potion of curing {unknown} n - a potion of haste {unknown} o - a potion of might {unknown} p - a potion of invisibility {unknown} t - 2 potions of moonshine u - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.8 Spellcasting * Level 8.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 62% 2d9 9% 2 Kinetic Grapnel Frge 16% 1d4 22% 1 Sandblast Erth 8% 2d5 22% 1 Mephitic Cloud Conj/Alch/Air 23% N/A 22% 3 Grave Claw Necr 8% 2d7 32% 2 Fulminant Prism Conj/Alch 15% 3d10 36% 4 Iskenderun's Battlesphe Conj/Frge 20% 2d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 36% 4 Call Canine Familiar Summ 4% N/A 50% 3 Animate Dead Necr 4% N/A 86% 4 Cause Fear Hex 2% N/A 86% 4 Sticky Flame Fire/Alch 7% 2d4 86% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: The Shining One Shops: D:2 *! Innate Abilities, Weirdness & Mutations You can breathe arcing electricity. Your glossy black scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Your tail ends in a venomous barb. You are vulnerable to heat. (rF-) You discover slightly more artefacts. Message History The gnoll closely misses you. The kobold brigand barely misses you. You fly upwards. The water moccasin closely misses you. x3 There is a stone staircase leading down here. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (79% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin bites you but does no damage. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin barely misses you. x2 Okay, then. It was a potion of moonshine. You feel tipsy. You stop channelling your searing ray. You feel yourself speed up. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 79% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. The water moccasin barely misses you. The searing ray hits the water moccasin! The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... .# .# .# .#### ###.... ....### ...####.....#.# ......S@......# =.........#.### .........## ....###... ... ..### .. ### . You could see a water moccasin. Vanquished Creatures A water moccasin (D:7) A gnoll sergeant (D:7) A wight (D:7) 2 bombardier beetles 2 hounds Crazy Yiuf (D:3) 3 orc priests A drude (D:7) 2 sleepcaps (D:7) 14 gnolls 3 adders 2 ribbon worms 4 orcs 9 endoplasms 4 hobgoblins 6 jackals 3 quokkas 8 ball pythons 7 bats 3 frilled lizards (D:3) 8 goblins 4 kobolds 6 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flats the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 227 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 335 | D:1 | Learned a level 2 spell: Searing Ray 958 | D:2 | Reached XP level 3. HP: 17/26 MP: 3/6 983 | D:3 | Reached skill level 5 in Conjurations 1186 | D:2 | Found Yhimo's Assorted Antiques. 1190 | D:2 | Bought a pair of gloves for 90 gold pieces 1347 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/8 1646 | D:2 | Reached XP level 5. HP: 38/38 MP: 3/9 2238 | D:2 | Found Itoxenid's Distillery. 2288 | D:2 | Found a faded altar of an unknown god. 2807 | D:3 | Reached skill level 6 in Conjurations 3121 | D:3 | Reached XP level 6. HP: 45/45 MP: 0/11 3319 | D:3 | Encountered Crazy Yiuf 3573 | D:3 | Found a glowing golden altar of the Shining One. 3657 | D:3 | Killed Crazy Yiuf 4172 | D:4 | Reached skill level 7 in Conjurations 4370 | D:4 | You are sucked into a shaft and drop 3 floors! 4376 | D:7 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 4376 | D:7 | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 4376 | D:7 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 4376 | D:7 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 4378 | D:7 | Lost mutation: You are dopey. (Int -3) [potion of mutation] 4378 | D:7 | Lost mutation: Potions are less effective at restoring your | health. [potion of mutation] 4378 | D:7 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 4378 | D:7 | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 4378 | D:7 | Gained mutation: Your tail ends in a venomous barb. [potion | of mutation] 4412 | D:7 | Your scales start taking on a glossy black colour. 4412 | D:7 | Reached XP level 7. HP: 33/50 MP: 1/13 4412 | D:7 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 4606 | D:7 | Reached skill level 8 in Conjurations 4619 | D:6 | HP: 2/50 [poisoned by a water moccasin] 4620 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms, minmay_liquid_box D:2: layout_loops_corners, serial_shops, shop, nicolae_shop_cornered_store, chequers_ecumenical_altar_simple D:3: minmay_diamond_boxcup, layout_rooms, nicolae_tso_swordbearing_angel, uniq_crazy_yiuf_cottage D:4: wad_pebble_path, layout_loops_ring, nicolae_overflow_two_pavilions D:6: layout_loops_cross, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], uniq_eustachio D:7: layout_loops_ring, serial_shops, shop Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 | 8.0 Spellcasting | 3 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 7 | 4 | || 11 Melee: Unarmed | 3 | | || 3 Short sword | 4 | 2 | || 6 Staff | | 2 | || 2 Cast: Magic Dart | 44 | 5 | || 49 Searing Ray | 8 | 48 | 9 || 65 Ability: Galvanic Breath | | | 2 || 2 Drink: Magic | 1 | | || 1 Mutation | | 2 | || 2 Ambrosia | | 1 | 1 || 2 Cancellation | | | 1 || 1 Moonshine | | | 1 || 1 Read: Enchant armour | | 2 | || 2 Fog | | 1 | || 1 Identify | | 4 | || 4 Teleportation | | | 1 || 1 Armour: None | 14 | 25 | 31 || 70 Dodge: Dodged | 7 | 18 | 28 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4626 | 4383 | 243 | 135 | 3622 | 6 | 771.0 | Dungeon | 4626 | 4383 | 243 | 135 | 3622 | 6 | 771.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1550 daAuts D:3: 1382 daAuts D:1: 857 daAuts D:4: 579 daAuts D:7: 244 daAuts D:6: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+