Dungeon Crawl Stone Soup version 0.35-a0-757-gf9a149a2b7 (webtiles) character file. Game seed: 6541695066621800520 34 flats the Grave Robber (level 3, -5/26 HPs) Began as a Human Necromancer on July 25, 2026. Slain by a gnoll ... wielding a +0 whip of electrocution (14 damage) ... on level 1 of the Dungeon. The game lasted 00:04:23 (1470 turns). flats the Grave Robber (Human Necromancer) Turns: 1470, Time: 00:04:23 Health: -5/26 AC: 2 Str: 8 XL: 3 Next: 31% Magic: 3/6 EV: 11 Int: 17 God: Gold: 18 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Magical Staves d - a staff of fire Jewellery c - a ring of wizardry Scrolls c - a scroll of poison {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} j - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of curing {unknown} Skills: * Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting + Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 2% 1 b - Grave Claw Necr 34% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 9% 3 Frozen Ramparts Ice 4% 1d1 50% 3 Stone Arrow Conj/Erth 4% 3d7 50% 3 Animate Dead Necr 17% N/A 28% 4 Curse of Agony Necr 17% N/A 61% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You hit the rat. The rat is severely wounded. The rat closely misses you. Your soul wisp touches the rat. The rat dies! You have harvested as much death for Grave Claw as you can hold at once. No target in view! No target in view! You start resting. Your soul wisp disappears in a puff of smoke! Magic restored. You start waiting. Done waiting. As you open the door, it creaks loudly! There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter a gnoll. It is wielding a +0 spear. There is a stone staircase leading up here. The gnoll hits you with a +0 whip of electrocution. You climb upwards. There is a stone staircase leading down here. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip of electrocution You unleash the spiteful dead! The jagged bones skewer the gnoll. The gnoll is heavily wounded. The gnoll is pinned in place! The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip of electrocution! Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip of electrocution (heavily wounded, chance to affect: 56%) The gnoll resists with significant effort. The gnoll hits you with a +0 whip of electrocution! You are electrocuted! Ouch! That really hurt! You die... #.#####...............#.#.#..#.. #.#................##.#......#.. #.#.###.##########.##.###.#.##.# #.#.##.............##.##........ #.#.##############.##.##..#.##.# ##.#.#######.....÷#.##.#......#.# ...#.#.....#.###.#####.#.######÷# .###.#.###)#.###.#####.#......... .# #.#.........ğ@......#######.## .###.#####.#.###÷####### #.# ...).#.......# #.# #.# ######.###.#.# #.#############.# #§###.#.# #...............# #.....### ################# #####.# ### You could see a gnoll. Vanquished Creatures 2 endoplasms 3 hobgoblins (D:1) 3 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 3 endoplasms 3 hobgoblins (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 3 rats (D:1) 13 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flats the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 343 | D:1 | Reached XP level 2. HP: 12/19 MP: 3/5 429 | D:1 | Learned a level 2 spell: Grave Claw 1132 | D:2 | Reached XP level 3. HP: 21/25 MP: 6/6 1191 | D:1 | Reached skill level 1 in Fighting 1470 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.4 Necromancy | | 4.5 Action || total ---------------------------++------- Attack: Normal || 68 Melee: Dagger || 68 Cast: Soul Splinter || 36 Grave Claw || 2 Stab: Distracted || 1 Armour: Robe || 40 Dodge: Dodged || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1474 | 1367 | 107 | 158 | 919 | 2 | 737.0 | Dungeon | 1474 | 1367 | 107 | 158 | 919 | 2 | 737.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1411 daAuts D:2: 63 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+