Dungeon Crawl Stone Soup version 0.35-a0-757-gf9a149a2b7 (webtiles) character file. Game seed: 10979091767406579641 2 flats the Grave Robber (level 1, 0/13 HPs) Began as a Human Necromancer on July 25, 2026. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (87 turns). flats the Grave Robber (Human Necromancer) Turns: 87, Time: 00:00:17 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 1/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic Skills: + Level 0.2 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting * Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 12% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Summon Seismosaurus Egg Summ/Erth 1% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (almost dead, chance to affect: 63%) The hobgoblin resists with significant effort. The hobgoblin hits you but does no damage. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (almost dead, chance to affect: 63%) A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. The hobgoblin misses you. Your soul wisp touches the hobgoblin. The hobgoblin dies! You miss the bat. The bat hits you but does no damage. The bat closely misses you. Your soul wisp touches the bat. The bat dies! You hit the goblin. The goblin is moderately wounded. Your soul wisp closely misses the goblin. The goblin hits you with a +0 club. You hit the goblin. The goblin is severely wounded. Your soul wisp barely misses the goblin. The goblin closely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin closely misses you. Your soul wisp touches the goblin. The goblin dies! You hit the gnoll. The gnoll is lightly wounded. Your soul wisp touches the gnoll but does no damage. The gnoll barely misses you. You barely miss the gnoll. The gnoll is lightly wounded. Your soul wisp touches the gnoll but does no damage. The gnoll hits you with a +0 whip. You completely miss the gnoll. The gnoll is lightly wounded. Your soul wisp touches the gnoll. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... #..######.#..## ##..#..#....## ##....##.### ###..#..# ##...##... #...##..# ##.#.#...##> .. #...##.#.... .... ##@.##.?#..## .....#ğ###....>..# ......Wrj......... .....>....jW..###.# .......####g....... ####### #.#...... ..# !.... ..## .... ğ## ... You could see a gnoll (ally target), a rat and a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) A hobgoblin (D:1) A bat (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flats the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms Action || total ---------------------------++------- Attack: Normal || 14 Melee: Dagger || 14 Cast: Soul Splinter || 3 Armour: Robe || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 58 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 58 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+