Dungeon Crawl Stone Soup version 0.35-a0-757-gf9a149a2b7 (webtiles) character file. Game seed: 17592222250190506989 58 flats the Conjurer (level 4, -2/30 HPs) Began as a Human Conjurer on July 25, 2026. Slain by Terence ... wielding a +6 mace of protection (15 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (1760 turns). flats the Conjurer (Human Conjurer) Turns: 1760, Time: 00:01:42 Health: -2/30 AC: 2 Str: 7 XL: 4 Next: 2% Magic: 5/8 EV: 11 Int: 20 God: Gold: 77 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (100%) d - +2 rapier (flame) rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons c - a +1 whip of venom d - a +2 rapier of flaming (weapon) Armour a - a +0 robe (worn) e - a +0 helmet of sniping Jewellery b - a ring of positive energy (worn) Wands a - a wand of flame (24) (quivered) Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +6 mace of protection! The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +6 mace of protection! The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence closely misses you. Okay, then. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +6 mace of protection and wearing a +0 scale mail (moderately wounded, 82% to hit) Okay, then. You aren't carrying any scrolls. Unknown command. It was a potion of heal wounds. You feel much better. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +6 mace of protection! Terence hits you with a +6 mace of protection! You aren't carrying any scrolls. Okay, then. Magic courses through your body. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +6 mace of protection and wearing a +0 scale mail (moderately wounded, 87% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence completely misses you. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +6 mace of protection! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ......# #...........# ......# #............ ......## ##....<....... .......#####............. ..........÷....[.....#..# .......##.###........# . ........#.# #..).....#.# †...?.#...####...#...... ..........##...@@....... ####.......)..(<........ #.###................ ...# #..##............ ....!##...##[........... .....#..#.##............ .......##..#.........[.. .....## ##...###.#.....) .. ##.# .####.. You could see Terence. Vanquished Creatures Jessica (D:2) Robin (D:2) A dart slug (D:2) 2 hobgoblins 3 quokkas (D:1) 6 ball pythons (D:1) 2 bats An endoplasm (D:2) A frilled lizard (D:2) 7 goblins 3 kobolds 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flats the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 544 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 596 | D:1 | Learned a level 2 spell: Searing Ray 1296 | D:2 | Encountered Robin 1494 | D:1 | Reached XP level 3. HP: 7/24 MP: 1/6 1680 | D:2 | Encountered Terence 1680 | D:2 | Encountered Jessica 1685 | D:2 | Killed Robin 1752 | D:2 | Killed Jessica 1753 | D:2 | Reached skill level 5 in Conjurations 1753 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/8 1760 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic D:2: layout_rooms, hellmonk_ecumenical_altar_the_god_not_taken, uniq_terence, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Rapier | 2 | || 2 Cast: Magic Dart | 56 | || 56 Searing Ray | 2 | 1 || 3 Evoke: Wand of flame | 2 | || 2 Drink: Heal wounds | | 1 || 1 Magic | | 1 || 1 Armour: Robe | 15 | 5 || 20 Dodge: Dodged | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1764 | 1622 | 142 | 280 | 1172 | 2 | 882.0 | Dungeon | 1764 | 1622 | 142 | 280 | 1172 | 2 | 882.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1572 daAuts D:2: 192 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+