flats Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -8, D:1) a +0 dagger (16, -18, D:1) a +0 dagger a kobold skeleton (18, -18, D:1) a jackal skeleton (21, -15, D:1) a jackal skeleton (21, -12, D:1) a quokka skeleton (21, 9, D:1) a frilled lizard skeleton (22, 15, D:1) a hobgoblin corpse (skeletalised by now) (23, -6, D:1) a +0 scale mail (24, -28, D:1) a +0 whip (24, -26, D:1) a +0 short sword (27, 8, D:1) a +0 club (28, 17, D:1) a +0 spear (29, -19, D:1) a +0 whip (31, -6, D:1) a +0 dagger a kobold skeleton (37, 4, D:1) a rat skeleton (38, -21, D:1) a rat corpse (skeletalised by now) (41, -4, D:1) a frilled lizard skeleton (46, -18, D:1) a hobgoblin corpse (skeletalised by now) (47, -13, D:1) a +0 short sword a stone a kobold skeleton (47, -6, D:1) a +0 war axe (48, -9, D:1) a hobgoblin skeleton (52, -2, D:1) a +0 scale mail (56, 1, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 3 javelins (3, 25, D:2) a +0 club (4, 6, D:2) a +0 dagger (4, 9, D:2) a quokka skeleton (6, -2, D:2) a bat corpse (skeletalised by now) (6, 12, D:2) a quill talisman (7, 19, D:2) an adder corpse (skeletalised by now) (15, 33, D:2) 5 poisoned darts (16, 12, D:2) a +0 robe (18, 13, D:2) a +0 short sword (18, 30, D:2) an adder corpse (skeletalised by now) (20, 32, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 38, D:2) an adder corpse (skeletalised by now) (21, 36, D:2) a ball python corpse (skeletalised by now) (21, 39, D:2) a rat corpse (skeletalised by now) (22, 35, D:2) a +0 dagger (24, -4, D:2) a rat corpse (skeletalised by now) (25, 33, D:2) a +0 dagger (27, 19, D:2) a jackal skeleton (27, 21, D:2) a bat skeleton (28, 20, D:2) a jackal skeleton (29, 25, D:2) a rat skeleton (29, 28, D:2) a +0 whip (33, 21, D:2) a frilled lizard skeleton (38, 12, D:2) a rat corpse (skeletalised by now) (41, 8, D:2) the +2 short sword of the Telling Gods {holy, *Noise rElec Str+3 Stlth+} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (57, -6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (5, -5, D:3) a +0 sling (12, 7, D:3) a +0 scale mail (12, 18, D:3) a parchment of Flame Wave (13, 5, D:3) a +0 robe a +0 club (19, 7, D:3) a +0 dagger a goblin skeleton (24, 12, D:3) a +0 ring mail of fire resistance (31, 2, D:3) a bombardier beetle corpse