flipcanvas Level 1 of the Dungeon (0, 0, D:1) 8 stones (10, -26, D:1) a +0 short sword (10, -25, D:1) a quokka corpse (skeletalised by now) (19, -19, D:1) a hobgoblin skeleton (28, -14, D:1) a +0 dagger (31, 5, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (32, -6, D:1) a +0 club a goblin skeleton (40, -24, D:1) a bat skeleton (52, -31, D:1) a hobgoblin corpse (skeletalised by now) (52, -3, D:1) a +0 ring mail (58, -24, D:1) a +0 club Level 2 of the Dungeon (0, 4, D:2) a +0 dagger (9, 0, D:2) a rat corpse (skeletalised by now) (19, 0, D:2) a +0 robe (20, -10, D:2) a +0 club (22, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (22, 28, D:2) a +0 leather armour (32, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 13, D:2) a bat corpse (skeletalised by now) (42, -5, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (51, 32, D:2) a +0 mace (56, 34, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Tyxzuged's Antique Weapon Shoppe a +4 trident (612 gold) a +0 dagger (48 gold) a +0 dagger (48 gold) a +1 broad axe of electrocution (708 gold) the +9 demon whip of the Big Bang {vamp, rF+ Int+3 Stlth+} (3074 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 short sword (72 gold) a +2 rapier of draining (525 gold) a +0 trident (84 gold) a +3 rapier of flaming (645 gold) a +0 mace (72 gold) (0, 0, D:3) a +0 leather armour (9, -14, D:3) a +0 short sword a kobold skeleton (10, -16, D:3) a +0 leather armour (16, -14, D:3) a +0 hand axe (22, -16, D:3) a +0 whip 5 stones (41, -19, D:3) a frilled lizard skeleton (47, -19, D:3) a +0 sling (52, -7, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) 4 poisoned darts (4, -32, D:4) a hobgoblin corpse (skeletalised by now) (6, -15, D:4) a +0 spear (15, 1, D:4) the +3 chain mail of Tartarus {Archery, rC++ rN+ MP-7 Int+3} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. MP-7: It affects your magic capacity (-7). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (25, -19, D:4) a clockroach corpse (26, -31, D:4) a +0 dagger (37, -33, D:4) a hound corpse (skeletalised by now) (43, -24, D:4) a hobgoblin corpse (skeletalised by now) (43, 1, D:4) a black bear corpse (skeletalised by now) (44, -26, D:4) a +0 club a +0 flail a gnoll corpse (skeletalised by now) (44, -6, D:4) a +0 ring mail (45, -25, D:4) a +0 flail a gnoll corpse (skeletalised by now) (50, -34, D:4) a hobgoblin corpse (skeletalised by now) the Ecumenical Temple