flipcanvas Level 1 of the Dungeon [Shop] Pexter's Weapon Boutique a +5 shortbow of freezing (356 gold) a +0 whip (27 gold) a +0 long sword of holy wrath (91 gold) a +0 whip (27 gold) (0, 0, D:1) a +0 dagger (1, -4, D:1) a +0 club (2, -4, D:1) a rat corpse (skeletalised by now) (14, 8, D:1) a ball python corpse (skeletalised by now) (16, -5, D:1) a +0 club (16, 2, D:1) a +0 spear (21, -12, D:1) a ball python skeleton (21, -8, D:1) a bat corpse (skeletalised by now) (33, 14, D:1) 5 stones a +0 dagger (34, 6, D:1) a +0 ring mail (34, 15, D:1) a quokka skeleton (37, -14, D:1) a rat skeleton (37, 2, D:1) a +0 leather armour (41, -14, D:1) a +0 ring mail (41, 7, D:1) a quill talisman (46, 1, D:1) a +0 short sword 2 stones a kobold skeleton (48, 9, D:1) a ball python skeleton (49, -1, D:1) a quokka corpse (skeletalised by now) (53, 4, D:1) a +0 leather armour (54, -11, D:1) a +0 hand axe (55, -23, D:1) a +0 dagger a kobold corpse (skeletalised by now) (60, -9, D:1) a gnoll skeleton (60, -1, D:1) a gnoll skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (7, -19, D:2) a +0 pair of boots (8, -36, D:2) 6 poisoned darts a hobgoblin skeleton (17, -15, D:2) a +0 whip 3 stones (17, -14, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (18, -44, D:2) an adder skeleton (18, 4, D:2) a +2 dagger of holy wrath a goblin corpse (skeletalised by now) (19, -39, D:2) 3 large rocks (25, -39, D:2) a +0 rapier (28, -19, D:2) a +0 whip a kobold skeleton (36, -19, D:2) a quokka corpse (skeletalised by now) (41, -41, D:2) a bat corpse (skeletalised by now) (53, -24, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Segoddut's Book Emporium a parchment of Gloom (96 gold) a manual of Ranged Weapons (880 gold) a parchment of Summon Small Mammal (44 gold) a parchment of Curse of Agony (202 gold) a parchment of Fugue of the Fallen (96 gold) a parchment of Teleport Other (96 gold) a parchment of Sculpt Simulacrum (275 gold) a parchment of Launch Clockwork Bee (96 gold) a manual of Throwing (880 gold) a parchment of Leda's Liquefaction (143 gold) a parchment of Ozocubu's Armour (96 gold) a parchment of Nazja's Percussive Tempering (202 gold) [Shop] Caywnuzi's Distillery a potion of might (56 gold) a potion of moonshine (14 gold) a potion of enlightenment (70 gold) a potion of curing (42 gold) a potion of curing (42 gold) [Shop] Monkiom's Jewellery Emporium the wellspring talisman of Courage {-Tele Harm rPois Str+3 Dex+9} (754 gold) [wellspring talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+9: It affects your dexterity (+9). a spore talisman (150 gold) a ring of protection from cold (300 gold) an amulet of the acrobat (360 gold) a ring of see invisible (180 gold) a +6 ring of intelligence (432 gold) [Shop] Qaadeaf's Weapon Boutique 2 javelins (72 gold) 2 javelins (72 gold) a +0 short sword (36 gold) a +1 dagger of pain (144 gold) a +0 falchion (36 gold) the +12 falchion "Feuschott" {drain, Will- Int+5} (944 gold) Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +4 glaive (384 gold) a +2 demon whip of draining (684 gold) 5 boomerangs (120 gold) a +0 hand axe (36 gold) [Shop] Axerphuov's Armour Shop a +0 hat (52 gold) a +0 leather armour (26 gold) a +0 robe (11 gold) a +0 leather armour (26 gold) a +0 buckler (58 gold) a +0 robe (11 gold) a +0 leather armour (26 gold) quicksilver dragon scales (650 gold) (5, -9, D:3) a +0 robe (11, 2, D:3) a +0 sling (12, 17, D:3) a +0 club a goblin skeleton (13, 33, D:3) a +0 dagger (14, 11, D:3) a +0 robe (17, 5, D:3) a quokka skeleton (19, 4, D:3) a +0 club a goblin skeleton (19, 5, D:3) a +0 dagger a kobold skeleton (24, 12, D:3) a +0 robe (36, 24, D:3) 19 gold pieces (39, 23, D:3) a +0 dagger a +0 sling a goblin skeleton (42, 7, D:3) a +0 war axe (43, -2, D:3) a +0 scale mail (43, 16, D:3) 5 gold pieces (53, 35, D:3) a +0 dagger a +1 robe the human corpse of Jessica (skeletalised by now) Level 4 of the Dungeon (11, 10, D:4) a +0 dagger an orc corpse (skeletalised by now) (11, 11, D:4) a +0 mace a +0 war axe a boomerang an adder corpse (skeletalised by now) (12, 9, D:4) a quokka corpse (skeletalised by now) (12, 11, D:4) a +0 dagger a +0 ring mail (14, 2, D:4) a ball python corpse (skeletalised by now) (16, 21, D:4) a +0 club (17, 16, D:4) a +0 flail the +2 robe "Gatweshi" {^Drain rElec Int+2 Dex+2} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (20, 12, D:4) a +0 club (32, 9, D:4) a +0 dagger a kobold corpse (skeletalised by now) (34, 25, D:4) a +0 dagger (35, 11, D:4) a stone a +0 dagger of venom a kobold skeleton (45, 26, D:4) a +0 short sword (46, 52, D:4) a +0 club (49, 24, D:4) a +0 mace a +0 ring mail (50, 24, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 26, D:5) a +0 dagger (2, 25, D:5) a +0 trident (14, 14, D:5) a +0 dagger a +0 robe (16, 10, D:5) a parchment of Grave Claw (19, 20, D:5) the +0 pair of boots "Noggopn" {Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (30, 23, D:5) a +0 mace (36, 13, D:5) a +0 dagger a +0 robe (39, 14, D:5) a +0 barding (46, 12, D:5) a +0 mace (46, 17, D:5) a +0 leather armour a +0 short sword (46, 19, D:5) 2 boomerangs a +0 morningstar (46, 24, D:5) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (47, 16, D:5) a +0 short sword (48, 12, D:5) a +0 club (51, 10, D:5) a +0 plate armour a +0 battleaxe (51, 12, D:5) a +0 scale mail a +0 club (51, 41, D:5) a +0 pair of gloves (58, 40, D:5) a +0 leather armour (63, 11, D:5) a +0 hand axe Level 6 of the Dungeon (1, -24, D:6) a +0 leather armour a +0 short sword (2, -26, D:6) a +0 hand axe a +0 mace an orc skeleton (2, -25, D:6) a +0 flail (10, -8, D:6) a +0 giant spiked club (11, -9, D:6) a hound skeleton (19, 8, D:6) a +0 mace of protection a +0 robe (20, 4, D:6) a +0 orcbow (25, -15, D:6) a +0 mace (27, -29, D:6) a +0 leather armour a +0 spear (29, -31, D:6) a +0 robe a +0 spear a gnoll skeleton (30, -31, D:6) a +0 spear (33, 4, D:6) a +0 hand axe (33, 5, D:6) a +0 ring mail a +0 short sword an orc skeleton (34, 6, D:6) a +0 whip (41, -9, D:6) a +0 whip (41, 9, D:6) a bullfrog skeleton (42, -8, D:6) a +0 club a +0 robe a +0 whip a gnoll skeleton (42, -6, D:6) a +0 whip (43, -8, D:6) a +0 club (46, -15, D:6) a +0 club (47, -20, D:6) a +2 short sword of chaos 2 poisoned darts (47, -19, D:6) a +2 short sword of chaos 4 poisoned darts (48, -22, D:6) a +1 dagger of chaos (48, -20, D:6) a +3 whip of chaos Level 7 of the Dungeon (19, -7, D:7) a +0 ring mail (25, -34, D:7) a +0 plate armour (28, -7, D:7) a +0 short sword (30, -28, D:7) a +0 robe a +0 dagger (31, -30, D:7) a +0 robe a +0 dagger (31, -29, D:7) a +0 ring mail a +0 war axe (31, -28, D:7) a +0 falchion (32, -5, D:7) 11 gold pieces (32, -4, D:7) 19 gold pieces (32, -3, D:7) 8 gold pieces (33, -5, D:7) 15 gold pieces (33, -4, D:7) 23 gold pieces (33, -3, D:7) 8 gold pieces (34, -8, D:7) a +0 club a stone a +0 whip a +0 whip (34, -5, D:7) 14 gold pieces (34, -4, D:7) 17 gold pieces (34, -3, D:7) 12 gold pieces (36, -12, D:7) a +0 short sword (38, -47, D:7) a +0 dagger a +0 robe (38, -14, D:7) a +0 whip (42, -21, D:7) a +0 chain mail a +0 dire flail (42, -19, D:7) a +0 dagger (42, -17, D:7) 2 poisoned darts a +0 short sword a kobold skeleton (43, -19, D:7) a +0 robe a +0 dagger (43, -17, D:7) a +0 whip a kobold skeleton (44, -19, D:7) a +0 short sword (45, -19, D:7) a +0 club (45, -18, D:7) a +0 whip a +3 scale mail a +1 trident of protection (45, -17, D:7) a +0 chain mail a +0 club (47, -20, D:7) a +0 shortbow a +1 whip of freezing Level 8 of the Dungeon (2, 27, D:8) a +0 dagger (4, 16, D:8) a +0 ring mail a +0 dagger (8, 2, D:8) a +0 orcbow (8, 15, D:8) a +0 robe a +0 whip (15, 1, D:8) a +0 mace a +0 war axe a +0 robe a +0 dagger (19, 18, D:8) a +0 flail (20, -22, D:8) a +0 dagger a +0 robe (21, -24, D:8) a +0 dagger a +0 robe (21, 18, D:8) a +0 halberd (21, 19, D:8) a +0 spear (21, 20, D:8) a +0 whip (22, -24, D:8) a +0 trident (26, 5, D:8) a +0 trident a +0 ring mail (30, 3, D:8) a +0 whip (35, -1, D:8) a +0 dagger a +0 sling (36, 27, D:8) a +0 long sword (45, -12, D:8) a +5 morningstar a +0 robe (45, -11, D:8) a +0 flail a +0 robe (46, -10, D:8) a +0 robe a +0 spear a +0 robe a +4 battleaxe (48, -20, D:8) a +0 leather armour a +0 club (50, 1, D:8) a +0 club (58, -8, D:8) 6 gold pieces (still there?) a +3 sacred scourge of holy wrath (still there?) a +0 robe (still there?) (63, -5, D:8) 4 poisoned darts a +1 short sword of venom a +0 club a +0 short sword a +0 dagger (63, -4, D:8) a +0 short sword 2 stones a +0 whip (64, -3, D:8) a +0 short sword (65, -3, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Gopt's Weapon Boutique a +3 vampiric battleaxe (752 gold) a +2 devious rapier (280 gold) a +1 war axe of venom (179 gold) 6 atropa-tipped darts (86 gold) a +0 club (8 gold) a +1 heavy sling (155 gold) 3 curare-tipped darts (57 gold) a +0 war axe (56 gold) a +0 club (8 gold) the +9 dagger of the Sun {devious, rC+ Stlth+} (1020 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Diox's Armour Boutique a +0 scale mail (60 gold) a +0 robe (13 gold) the +1 ring mail "Qoyzuka" {Rampage Int+3} (334 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 leather armour (30 gold) a +2 plate armour of fire resistance (525 gold) a +0 robe (13 gold) (16, 16, D:9) a +2 hand axe of flaming a +0 leather armour a +0 dagger (28, 3, D:9) a +0 robe (38, 28, D:9) a stone a +0 short sword (38, 29, D:9) a +0 short sword (39, 28, D:9) 7 poisoned darts a +0 short sword (39, 29, D:9) a +0 short sword (40, 28, D:9) a stone a +0 whip a +0 club (41, 26, D:9) a +0 dagger (41, 28, D:9) 3 stones a +0 short sword (42, 12, D:9) a +0 bardiche (49, 14, D:9) a +0 robe (51, -11, D:9) a +0 plate armour a +0 trident (53, -6, D:9) a +0 ring mail a +0 whip (54, -4, D:9) a +0 short sword (56, -2, D:9) a +0 hand axe a +0 dagger a +0 ring mail a +0 dagger a +0 plate armour a +0 mace of venom a +0 chain mail a +0 long sword (64, -13, D:9) a +0 ring mail (64, -10, D:9) a +0 club 3 stones (65, -12, D:9) a +0 dagger 2 stones (65, -11, D:9) a +0 short sword a +0 dagger 5 poisoned darts (65, -10, D:9) a +0 club a +1 short sword of draining a +0 whip 3 stones Level 10 of the Dungeon (3, 17, D:10) 4 stones (4, 9, D:10) 3 stones (4, 13, D:10) a parchment of Awaken Armour (6, 8, D:10) 4 gold pieces (7, 8, D:10) a +0 dagger a +0 robe (8, 14, D:10) 5 stones (15, 1, D:10) a +0 ring mail (37, 7, D:10) a +0 ring mail (39, -13, D:10) a +0 cloak (45, 3, D:10) a +0 dagger a +0 robe (48, -10, D:10) a +0 cloak (58, 24, D:10) 12 gold pieces (60, -17, D:10) 3 poisoned darts (62, -15, D:10) a +0 trident (66, 20, D:10) a scroll of noise Level 11 of the Dungeon (0, 12, D:11) a +0 giant spiked club a +0 giant spiked club (1, 16, D:11) a +0 chain mail (3, 19, D:11) a +0 cloak (4, -12, D:11) a +0 giant club a +0 giant club (6, 18, D:11) a +0 shortbow (7, 17, D:11) a +0 shortbow (7, 19, D:11) a +0 shortbow (7, 20, D:11) a +2 heavy orcbow (8, 12, D:11) a +0 dagger (8, 24, D:11) a +0 robe (17, -19, D:11) a +0 dagger (17, -18, D:11) a +0 dagger a +0 robe (19, -21, D:11) a +0 dagger a +0 ring mail (19, -20, D:11) a +0 trident a +0 ring mail a +0 club (19, -19, D:11) a +0 whip (20, -20, D:11) a +0 club 5 poisoned darts Level 12 of the Dungeon (2, 12, D:12) a +0 robe a +0 dagger (8, -32, D:12) a +0 mace (19, -35, D:12) 4 large rocks (24, -19, D:12) a +0 dagger (54, -29, D:12) the +1 leather armour "Tebuz" {MP-8 Str+8 Slay+3 Stlth-} MP-8: It affects your magic capacity (-8). Str+8: It affects your strength (+8). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (67, -2, D:12) 35 gold pieces (68, -2, D:12) 21 gold pieces (68, -1, D:12) 16 gold pieces Level 13 of the Dungeon (7, 21, D:13) a +0 orcbow (11, -12, D:13) a +0 giant club a +0 giant club (17, 25, D:13) a +0 shortbow (22, 27, D:13) a +0 whip (23, 26, D:13) a +0 whip a curare-tipped dart a +0 athame a +0 robe (24, 29, D:13) a +0 short sword a +0 dagger a +0 robe (27, 17, D:13) a +0 shortbow (32, 20, D:13) a +0 quarterstaff (33, 2, D:13) 3 curare-tipped darts a +2 dagger of draining (34, 3, D:13) a +0 robe a +0 long sword (36, 0, D:13) a +0 short sword Level 14 of the Dungeon (0, 0, D:14) a +0 war axe (4, 31, D:14) a +0 war axe (4, 42, D:14) a +0 longbow (6, 30, D:14) a scarab talisman (21, 31, D:14) a +0 ring mail (25, 16, D:14) a +0 hand axe (25, 26, D:14) a +0 halberd (26, 17, D:14) a +0 dagger (26, 19, D:14) a +0 arbalest (28, 23, D:14) a +0 plate armour a +0 hand axe (28, 25, D:14) a +0 short sword (28, 26, D:14) a +0 partisan (30, 25, D:14) a +0 arbalest (30, 26, D:14) a +0 plate armour a +0 glaive a +0 arbalest (31, 20, D:14) a +0 robe a +0 dagger (31, 25, D:14) a +0 robe a +0 plate armour a +3 great mace of protection a +0 flail (32, 25, D:14) a +0 plate armour a +0 great sword a +0 plate armour a +0 great mace a +0 chain mail a +4 great sword (32, 30, D:14) 18 gold pieces (33, 34, D:14) 13 gold pieces (33, 35, D:14) 13 gold pieces (still there?) a +1 demon whip of electrocution (still there?) (34, 23, D:14) a +0 rapier (35, 22, D:14) a +0 plate armour (35, 23, D:14) a parchment of Forge Lightning Spire (37, 15, D:14) a +0 leather armour (38, 34, D:14) a +0 giant spiked club a +0 giant club (44, 39, D:14) a parchment of Iskenderun's Battlesphere (46, 11, D:14) a +0 orcbow a +0 shortbow (47, 9, D:14) a +0 orcbow a +0 orcbow (47, 11, D:14) a +0 orcbow (48, 10, D:14) a +0 shortbow (54, 37, D:14) a +0 robe Level 15 of the Dungeon (12, 23, D:15) a +0 giant club a +0 giant spiked club (13, 3, D:15) a +1 hand cannon of freezing (13, 22, D:15) a +0 robe a +0 club (13, 23, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (14, 23, D:15) a +0 giant club (22, 20, D:15) a +0 ring mail a +0 heavy battleaxe (26, 27, D:15) a +0 leather armour (27, 23, D:15) a parchment of Rending Blade (28, 16, D:15) a +0 leather armour (35, 25, D:15) a +0 orcbow (36, 16, D:15) a +0 pair of boots (37, 20, D:15) a +0 plate armour (44, 16, D:15) a +0 spear (46, 27, D:15) a +0 leather armour Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 arbalest (0, 1, Orc:1) a +0 arbalest (12, -2, Orc:1) a +0 giant club (15, -19, Orc:1) a +0 glaive a +0 chain mail (15, -18, Orc:1) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +2 robe of fire resistance (16, -19, Orc:1) a +0 trident (16, -18, Orc:1) a +0 hand axe a +0 short sword a +0 chain mail (17, -18, Orc:1) a +0 dagger a +1 robe of positive energy a +0 dagger a +0 robe a +0 flail (23, 5, Orc:1) a +0 ring mail a +1 dagger of draining (23, 17, Orc:1) a +2 hand cannon of freezing (24, -9, Orc:1) a +0 flail 3 boomerangs (24, 4, Orc:1) a +0 flail a +0 robe a +0 dagger (24, 5, Orc:1) a +0 chain mail a boomerang a +0 heavy mace (25, -10, Orc:1) a +0 flail a +0 ring mail (25, -9, Orc:1) a +0 short sword a +0 long sword a +0 chain mail (25, 14, Orc:1) a +0 arbalest (26, 6, Orc:1) a +0 dagger a +0 robe (26, 7, Orc:1) a +0 giant club (40, -14, Orc:1) a +0 hand axe a +0 long sword a +0 chain mail (41, -14, Orc:1) a +0 whip a +0 chain mail (41, -13, Orc:1) a +5 flail a +0 ring mail Level 2 of the Orcish Mines [Shop] Nunlafou's General Store 6 large rocks (99 gold) a scroll of enchant armour (82 gold) a parchment of Spellspark Servitor (360 gold) a wand of polymorph (5) (77 gold) the +3 robe of Henotheism {Bane ^Contam Will++ Regen+} (344 gold) Bane: It inflicts you with a random bane when you equip it. ^Contam: It causes magical contamination when unequipped. Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a potion of curing (33 gold) a spider talisman (137 gold) a +0 robe (9 gold) a parchment of Ozocubu's Armour (96 gold) a manual of Polearms (880 gold) [Shop] Jyxi's Magic Scroll Shop 3 scrolls of silence (427 gold) a parchment of Sublimation of Blood (87 gold) a scroll of revelation (112 gold) a scroll of amnesia (60 gold) a scroll of enchant weapon (112 gold) a scroll of revelation (112 gold) a scroll of vulnerability (60 gold) [Shop] Dybom's Antique Weapon Emporium a +0 hand axe (75 gold) a +0 shortbow (75 gold) a +0 dagger (50 gold) the +3 shortbow of Red Optimality {antimagic, rElec rF++ Str+3} (1545 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 glaive (250 gold) a +0 trident (87 gold) a +0 orcbow (100 gold) a +0 war axe (87 gold) the +3 shortbow "Toec" {speed, rCorr Int+3 Dex+3} (1230 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 longbow (275 gold) [Shop] Dimott's Jewellery Shoppe a +6 ring of strength (468 gold) an amulet of guardian spirit (390 gold) a ring of flight (227 gold) a ring of flight (227 gold) a +4 ring of protection (468 gold) a +5 ring of evasion (468 gold) a ring of protection from fire (325 gold) a +6 ring of dexterity (468 gold) a scarab talisman (162 gold) (4, -4, Orc:2) a +0 flail (5, -4, Orc:2) a +1 dagger of pain a +0 robe (6, -27, Orc:2) a +0 war axe (6, -26, Orc:2) a +1 chain mail of fire resistance a +3 whip (6, -7, Orc:2) a +0 dagger (6, -6, Orc:2) a +0 giant club (6, 7, Orc:2) a +0 antimagic flail (7, -26, Orc:2) a +0 plate armour a +0 short sword (7, 8, Orc:2) a +0 war axe a +0 chain mail (8, -28, Orc:2) a +0 arbalest (8, 9, Orc:2) a +0 dagger a +0 robe (10, 10, Orc:2) a +0 flail a +0 ring mail (16, -18, Orc:2) a +0 ring mail a +0 short sword (16, -16, Orc:2) a +0 plate armour a +0 halberd (17, -17, Orc:2) a +0 ring mail a +0 dagger (18, -25, Orc:2) a +0 giant spiked club (23, -39, Orc:2) a +0 giant club (23, -11, Orc:2) a +0 leather armour a +0 hand axe (23, -10, Orc:2) a +0 plate armour a +3 great sword a +0 plate armour a +0 dire flail (26, -14, Orc:2) a +0 long sword a +0 chain mail (28, -22, Orc:2) a +0 scimitar a +0 ring mail (30, -26, Orc:2) a +0 trident a +0 robe (30, -25, Orc:2) a +0 dagger a +1 robe of resistance (30, -24, Orc:2) a +0 short sword (30, -11, Orc:2) a +0 dagger (31, -25, Orc:2) a +0 battleaxe a +0 plate armour a +2 athame of draining a +0 robe a +0 short sword 3 boomerangs a +0 chain mail a +0 long sword a +0 chain mail (31, -22, Orc:2) a +0 dagger of freezing a +0 robe (31, -17, Orc:2) a +0 dagger a +0 robe (31, -10, Orc:2) a +0 glaive a +0 chain mail (32, -17, Orc:2) a +0 scimitar a +0 ring mail (32, -13, Orc:2) a +0 dagger (32, -10, Orc:2) a +0 mace a +0 club (32, -9, Orc:2) a +0 dagger (32, -8, Orc:2) a +0 flail a +0 chain mail (33, -19, Orc:2) a +0 dagger a +0 robe (33, -14, Orc:2) a +0 falchion a +0 leather armour (33, -9, Orc:2) a +0 trident (33, -8, Orc:2) a +0 club (34, -10, Orc:2) a +0 flail of holy wrath a boomerang a +0 chain mail a +0 club a +0 scimitar a +0 plate armour a +0 war axe a +0 whip a +0 ring mail a +0 trident (35, -16, Orc:2) a +0 battleaxe a +0 chain mail (35, -10, Orc:2) a +0 club a +0 mace 2 boomerangs a +1 chain mail of command a +0 mace (37, -19, Orc:2) a +0 dagger a +0 robe a +0 dagger a +2 robe a +0 hand axe a +0 glaive a +0 plate armour a +0 long sword a +0 plate armour a +0 dagger a +0 robe a +0 trident a +0 leather armour a +0 short sword a +0 long sword of freezing a +0 chain mail (38, -13, Orc:2) a +0 hand axe a +0 leather armour (43, -17, Orc:2) a +0 flail (47, -12, Orc:2) a +0 plate armour a +0 trident (47, -11, Orc:2) a +0 war axe (48, -12, Orc:2) a +0 robe a +0 dagger (49, -19, Orc:2) a +0 robe a +0 dagger (50, -11, Orc:2) a +0 chain mail a +0 flail a +0 flail (51, -21, Orc:2) a +0 dagger a +0 robe (51, -20, Orc:2) a +0 dagger a +0 robe (52, -20, Orc:2) a +0 club (53, -19, Orc:2) a +1 long sword of holy wrath a +0 chain mail (54, -29, Orc:2) a +0 giant club (62, -12, Orc:2) a +0 club (64, -7, Orc:2) a +0 orcbow a +0 orcbow Level 1 of the Elven Halls [Shop] Betif's Book Shop a parchment of Martyr's Knell (195 gold) a parchment of Conjure Ball Lightning (375 gold) a parchment of Alistair's Walking Alembic (276 gold) a parchment of Polar Vortex (780 gold) a parchment of Animate Dead (195 gold) a parchment of Scorch (87 gold) a parchment of Hoarfrost Cannonade (276 gold) a parchment of Nazja's Percussive Tempering (276 gold) [Shop] Nisev's Book Boutique a parchment of Gell's Gavotte (375 gold) a parchment of Haunt (492 gold) a parchment of Tukima's Dance (132 gold) a parchment of Sigil of Binding (132 gold) a parchment of Confusing Touch (132 gold) a parchment of Diamond Sawblades (492 gold) a parchment of Silence (276 gold) a parchment of Fugue of the Fallen (132 gold) a parchment of Lehudib's Crystal Spear (627 gold) a parchment of Vampiric Draining (132 gold) a parchment of Sublimation of Blood (87 gold) a parchment of Summon Hydra (492 gold) a parchment of Dragon's Call (780 gold) [Shop] Duicicle's Magic Scroll Emporium a scroll of identify (33 gold) a scroll of immolation (66 gold) 3 scrolls of teleportation (148 gold) a scroll of identify (33 gold) a scroll of poison (66 gold) a scroll of revelation (124 gold) a scroll of noise (16 gold) a scroll of silence (157 gold) [Shop] Xucugomy's Magic Scroll Shop a scroll of identify (33 gold) a scroll of enchant armour (124 gold) a scroll of identify (33 gold) a scroll of identify (33 gold) a scroll of enchant weapon (124 gold) a parchment of Permafrost Eruption (400 gold) (3, 0, Elf:1) a +0 robe a +2 dagger of speed (4, -2, Elf:1) a +0 leather armour a +0 short sword (4, -1, Elf:1) a +0 ring mail a +0 dagger a +0 robe a +0 long sword (5, -2, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (6, 1, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (6, 23, Elf:1) a +0 rapier a +0 robe (7, 7, Elf:1) a +0 robe a +3 dagger of venom (10, 5, Elf:1) a +0 rapier (14, 20, Elf:1) a +0 robe (16, -23, Elf:1) a +0 long sword a +0 leather armour (18, -4, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (18, -2, Elf:1) a +0 buckler a +0 ring mail a +0 scimitar a +0 buckler a +0 robe a +0 long sword (19, -2, Elf:1) a +0 robe a +0 long sword a +0 shortbow (20, -2, Elf:1) a +0 leather armour a +0 short sword (21, -4, Elf:1) a +0 ring mail a +0 long sword (21, -3, Elf:1) a +0 leather armour a +1 dagger of venom a +0 longbow (21, -2, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour a +0 short sword a +0 shortbow (22, -3, Elf:1) a +0 scale mail a +0 dagger (22, -2, Elf:1) a +0 robe a +0 rapier (24, 16, Elf:1) a +0 short sword a +0 leather armour a +0 buckler (25, -4, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow 6 gold pieces (26, -25, Elf:1) a +1 war axe a +0 chain mail a +0 battleaxe a +0 robe (26, -24, Elf:1) a +0 battleaxe a +0 plate armour (26, -23, Elf:1) a +0 halberd a +0 chain mail (26, -22, Elf:1) a +0 short sword (27, -25, Elf:1) a +2 battleaxe of electrocution a +0 chain mail (27, -24, Elf:1) a +4 great sword a +0 plate armour a +3 battleaxe a +0 plate armour (27, -23, Elf:1) a +0 short sword a +0 plate armour (28, -27, Elf:1) a +3 war axe a +0 chain mail of fire resistance (28, -25, Elf:1) a +3 long sword of distortion a +0 plate armour a +0 glaive a +0 chain mail (28, -24, Elf:1) a +0 flail a +0 chain mail a +0 mace a +0 plate armour a +0 halberd a +0 chain mail a +0 scimitar a +0 orcbow a +0 plate armour a +0 giant club a +0 giant spiked club (28, -22, Elf:1) a +0 scimitar of electrocution a +0 chain mail (29, -25, Elf:1) a +0 dire flail a +0 plate armour a +3 great sword a +0 plate armour (29, -24, Elf:1) a +0 short sword a +0 war axe a +0 arbalest a +0 chain mail a +0 battleaxe a +0 arbalest a +0 plate armour (29, -23, Elf:1) a +0 trident a +0 plate armour (30, -25, Elf:1) a +0 heavy war axe a +0 plate armour (44, -9, Elf:1) a parchment of Arcjolt (46, -17, Elf:1) a +0 war axe a +0 chain mail a +0 robe (46, -16, Elf:1) a +4 falchion a +0 robe (47, -16, Elf:1) a +0 falchion of holy wrath a +0 leather armour (48, -17, Elf:1) 6 stones a +0 robe (49, -19, Elf:1) a large rock (53, -16, Elf:1) a +0 trident (54, 0, Elf:1) a +2 heavy glaive (54, 3, Elf:1) a blade talisman (56, -24, Elf:1) a parchment of Arcjolt (57, 8, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (58, 1, Elf:1) a +0 rapier a +0 robe (59, -4, Elf:1) a +0 flail (61, -18, Elf:1) a +0 long sword a +0 robe (62, 17, Elf:1) a +0 morningstar (68, 16, Elf:1) a +0 short sword a +0 robe (68, 18, Elf:1) a +0 short sword a +0 robe (69, 15, Elf:1) a +0 rapier a +0 robe (69, 16, Elf:1) a +0 long sword a +0 robe a +0 short sword a +0 robe (71, 20, Elf:1) a +0 shortbow a +2 dagger of freezing a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 dagger a +0 robe (3, 25, Elf:2) the +8 short sword of Ynoc {freeze, rPois} rPois: It protects you from poison. It cannot be enchanted further. (4, 4, Elf:2) a +0 scale mail (4, 51, Elf:2) a +0 chain mail (5, 3, Elf:2) a +0 short sword a +0 leather armour (6, 5, Elf:2) a +0 long sword a +0 scale mail (7, 3, Elf:2) a +0 short sword a +0 robe a +4 scimitar of flaming a +0 leather armour a +0 buckler (7, 5, Elf:2) a +0 short sword a +0 robe (8, 5, Elf:2) a +0 short sword a +0 shortbow a +0 robe (8, 39, Elf:2) a +0 long sword a +0 robe (10, 37, Elf:2) a +0 long sword a +0 robe (11, 35, Elf:2) a +0 long sword a +0 leather armour (11, 36, Elf:2) a +0 short sword a +0 leather armour (11, 38, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour an amulet of faith (12, 27, Elf:2) a +0 scale mail (12, 36, Elf:2) a +0 short sword a +0 robe (13, 2, Elf:2) 5 poisoned darts (23, -7, Elf:2) a +0 long sword a +0 robe (25, -7, Elf:2) a +0 whip (38, 28, Elf:2) a +0 shortbow a +0 robe (39, -4, Elf:2) a +0 ring mail a +0 long sword (39, 39, Elf:2) a +0 long sword a +0 robe (42, 42, Elf:2) a +0 short sword a +0 robe (43, 3, Elf:2) a +0 scale mail (43, 44, Elf:2) a +0 scimitar a +0 robe a +0 buckler (45, 34, Elf:2) a +0 long sword a +0 robe (45, 40, Elf:2) a +0 dagger a +0 robe (48, 49, Elf:2) a +0 long sword a +0 robe (48, 50, Elf:2) a +0 dagger a +0 leather armour (49, 35, Elf:2) a +0 rapier a +0 robe (49, 50, Elf:2) a +0 short sword a +0 robe (52, 17, Elf:2) a +0 shortbow a +0 scale mail (53, 32, Elf:2) a +0 short sword a +0 scale mail (55, 34, Elf:2) a +0 short sword a +0 ring mail (58, 23, Elf:2) a +0 short sword a +0 robe (59, -8, Elf:2) a +0 short sword a +0 ring mail (61, 43, Elf:2) a +1 dagger of venom a +0 leather armour Level 3 of the Elven Halls (0, 0, Elf:3) a parchment of Bombard (4, -36, Elf:3) a parchment of Bombard (4, -34, Elf:3) the air staff of Ashriwe {rElec rPois Conj Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. (4, -11, Elf:3) a +0 mace (5, -37, Elf:3) a +2 short sword of protection (5, -36, Elf:3) the amulet "Hicvyb" {Harm Acrobat rCorr Slay+6} [amulet of the acrobat] Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. rCorr: It protects you from acid and corrosion. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (5, -35, Elf:3) an amulet of regeneration (5, -34, Elf:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. (6, -38, Elf:3) a +2 hat of intelligence (6, -37, Elf:3) a ring of magical power (6, -33, Elf:3) a +1 rapier of freezing a +0 ring mail (7, -37, Elf:3) a +4 ring of protection (7, -35, Elf:3) the ring of Zuhawk Linow {rPois Str+6 Slay+2} [ring of strength] rPois: It protects you from poison. Str+6: It affects your strength (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (7, 7, Elf:3) a +2 rapier of draining a +0 ring mail (8, -38, Elf:3) the +7 flail "Feotiwk" {drain, rPois rF+ Dex+3} rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (8, -37, Elf:3) the cold staff of Eternal Harmony {rC+ Str+4 Int-4 Dex+3 Ice} [staff of cold] rC+: It protects you from cold. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. (9, -40, Elf:3) a staff of earth (9, -38, Elf:3) a +0 arbalest (10, -39, Elf:3) a staff of necromancy (10, -38, Elf:3) the scarab talisman of the Old and Reckless {Rampage} [scarab talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. (10, -24, Elf:3) a +2 plate armour of resonance (11, -40, Elf:3) a staff of air (12, -39, Elf:3) a staff of conjuration (12, 15, Elf:3) a +4 ring of slaying an amulet of reflection a +4 ring of protection a +5 ring of evasion an amulet of magic regeneration a ring of positive energy a ring of magical power a +6 ring of intelligence the cold staff of Obiter Dictum {rElec rF- rC++ Int+3 Ice} [staff of cold] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. a ring of willpower a +6 ring of intelligence a +0 helmet of light a ring of willpower a +4 ring of slaying an orb of stardust a staff of cold (13, -40, Elf:3) the +10 Black Knight's barding {Ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (13, -22, Elf:3) a +1 scimitar of flaming a +0 robe (13, -20, Elf:3) a +0 devious short sword a +0 robe a +0 rapier a +0 ring mail a +0 scimitar a +2 ring mail of cold resistance a +0 falchion of freezing a +0 robe a +0 dagger a +0 leather armour a +0 rapier a +0 ring mail a +0 shortbow a +0 long sword a +0 robe a +0 short sword a +0 leather armour a +0 rapier a +0 robe (13, 14, Elf:3) a +0 dagger a +0 robe (14, -39, Elf:3) a +1 ring mail of positive energy (14, -38, Elf:3) a +1 spear of freezing (14, -22, Elf:3) a +0 rapier a +0 robe a +0 short sword a +0 shortbow a +0 robe (14, -21, Elf:3) a +0 scimitar a +0 robe (14, -20, Elf:3) a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 athame a +0 robe a +3 falchion of freezing a +0 robe a +0 dagger a +0 ring mail a +0 rapier a +0 rapier a +0 leather armour (14, -19, Elf:3) a +0 longbow a +0 leather armour (14, -18, Elf:3) a +0 rapier a +0 robe a +0 short sword a +0 robe a +0 short sword a +0 short sword a +0 leather armour a +1 rapier of flaming a +0 robe (15, -40, Elf:3) a +0 ring mail of willpower (15, -39, Elf:3) a parchment of Ignition (15, -21, Elf:3) a +2 scimitar of flaming a +0 robe a +0 scimitar a +0 leather armour a +0 dagger a +0 robe a +0 longbow a +0 leather armour (15, -18, Elf:3) a +0 falchion a +0 robe a +0 scimitar a +0 robe a +0 long sword a +0 robe (15, -15, Elf:3) a +0 longbow a +0 dagger a +2 leather armour of fire resistance (16, -40, Elf:3) the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. It cannot be enchanted further. (16, -39, Elf:3) a +1 antimagic war axe (16, -38, Elf:3) a +1 robe of willpower (17, -40, Elf:3) a +2 shortbow of flaming (17, -39, Elf:3) a +3 rapier of venom (17, -38, Elf:3) a staff of fire (18, -40, Elf:3) a staff of alchemy (18, -39, Elf:3) a +1 morningstar of holy wrath (18, -38, Elf:3) a parchment of Spellspark Servitor (19, -39, Elf:3) a staff of air (20, -40, Elf:3) a ring of see invisible (20, -39, Elf:3) a +1 whip of electrocution (20, -38, Elf:3) a parchment of Silence (20, -25, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (22, -38, Elf:3) a +1 scimitar of freezing a +0 robe (24, -37, Elf:3) a staff of fire (25, -34, Elf:3) a +2 robe of positive energy (26, -36, Elf:3) the +7 mace of Hubris {antimagic, rC+ Will++} rC+: It protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. (29, -1, Elf:3) a +0 long sword a +0 robe (31, -13, Elf:3) a +1 dagger of holy wrath a +0 robe (32, -14, Elf:3) a +0 rapier a +0 robe (33, 5, Elf:3) a +0 club (34, -15, Elf:3) a +0 scimitar of flaming a +0 robe (40, -38, Elf:3) a +0 battleaxe (40, -6, Elf:3) a +0 scale mail (41, -14, Elf:3) a +0 great sword (41, 15, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (45, 3, Elf:3) a +0 great sword (51, 17, Elf:3) a +0 scale mail (59, -23, Elf:3) a medusa talisman (60, -35, Elf:3) a +0 shortbow a +0 dagger a +1 leather armour of willpower (60, 4, Elf:3) a +0 long sword a +0 robe (61, -19, Elf:3) a +0 scimitar a +0 plate armour a +0 dire flail a +0 plate armour (62, -35, Elf:3) a +0 short sword a +0 robe (62, -34, Elf:3) a +0 dagger a +0 robe (62, -19, Elf:3) a +0 long sword a +0 leather armour (63, -19, Elf:3) a +0 dagger a +0 robe a +0 long sword a +0 plate armour a +0 dagger (64, -32, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (65, -21, Elf:3) a +0 flail (65, -17, Elf:3) a +0 broad axe a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +4 chain mail (3, 7, Lair:1) a +0 pair of boots (11, -18, Lair:1) a +0 short sword (18, 28, Lair:1) a parchment of Rending Blade (19, 10, Lair:1) a +0 ring mail (21, -4, Lair:1) a +0 hand axe (21, 30, Lair:1) a +0 scimitar of holy wrath (22, -18, Lair:1) a +0 chain mail (23, -20, Lair:1) a +0 mace (33, -14, Lair:1) a +0 leather armour (42, 8, Lair:1) a +0 helmet (49, 22, Lair:1) a -2 halberd a +0 animal skin Level 2 of the Lair of Beasts [Shop] Fokko's Jewellery Emporium a ring of magical power (400 gold) a ring of protection from fire (500 gold) a +5 ring of evasion (720 gold) an amulet of magic regeneration (600 gold) an amulet of dissipation (600 gold) an amulet of wildshape (600 gold) (0, 0, Lair:2) a +0 pair of gloves (9, 12, Lair:2) a +0 sling (9, 26, Lair:2) a ring of flight (13, 32, Lair:2) a +0 leather armour (28, 53, Lair:2) a +1 robe of willpower a +0 dagger (31, 51, Lair:2) a +0 robe a -2 quarterstaff (32, 42, Lair:2) a +0 robe (42, 3, Lair:2) a +0 dire flail (43, 41, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (0, 9, Lair:3) a +0 quarterstaff (8, -13, Lair:3) a +0 glaive (14, 11, Lair:3) a -2 demon whip of venom (20, 12, Lair:3) a +0 great sword (33, 4, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts [Shop] Xeochap's Jewellery Emporium a ring of wizardry (570 gold) an amulet of faith (760 gold) the serpent talisman of Impermeability {Harm Will+ Int+3} (1054 gold) [serpent talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). a ring of flight (332 gold) the ring of the Ladybird {Will++ rCorr Str-5 Dex+3} (699 gold) [ring of resist corrosion] Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). a ring of resist corrosion (380 gold) the amulet "Ducot" {rF+ rC- RegenMP+ Dex+3 Stlth+} (875 gold) [amulet of magic regeneration] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. RegenMP+: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the ring of Xom's Fury {Wiz Str+2} (782 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). a +6 ring of dexterity (684 gold) a ring of protection from cold (475 gold) (3, -2, Lair:4) a +0 ring mail (13, 1, Lair:4) a +5 plate armour of ponderousness (22, 9, Lair:4) a +0 spear (35, -16, Lair:4) 5 large rocks (40, 5, Lair:4) a +0 chain mail (55, -15, Lair:4) a parchment of Rending Blade Level 5 of the Lair of Beasts (0, 16, Lair:5) 4 boomerangs (8, -5, Lair:5) a +0 orcbow (8, 23, Lair:5) a +0 flail (9, 29, Lair:5) a +0 mace (13, -5, Lair:5) a staff of fire (14, 37, Lair:5) a +0 club (16, 33, Lair:5) a +0 plate armour (19, 27, Lair:5) a +0 sling (23, 11, Lair:5) a spore talisman (27, -7, Lair:5) a +0 scale mail (30, -8, Lair:5) a +0 ring mail (41, 5, Lair:5) a goblin skeleton (44, 11, Lair:5) a parchment of Eringya's Surprising Crocodile (45, 9, Lair:5) a minotaur skeleton (46, 0, Lair:5) a goblin skeleton (47, -11, Lair:5) a draconian skeleton (49, -6, Lair:5) a +0 club (49, 5, Lair:5) a minotaur skeleton (51, -7, Lair:5) a troll skeleton (52, -3, Lair:5) a +0 short sword of electrocution (53, -12, Lair:5) a tengu skeleton (53, -6, Lair:5) a spriggan skeleton (54, -1, Lair:5) a +2 vampiric demon trident (55, -4, Lair:5) a human skeleton (57, -15, Lair:5) an orc skeleton (58, -14, Lair:5) a tengu skeleton (58, -7, Lair:5) a naga skeleton (59, -8, Lair:5) a human skeleton (61, -3, Lair:5) a tengu skeleton Level 1 of the Swamp (0, 0, Swamp:1) 4 curare-tipped darts (11, -1, Swamp:1) a +0 war axe (12, -23, Swamp:1) a +0 cloak of corrosion resistance (23, -27, Swamp:1) a human skeleton (29, 6, Swamp:1) a human skeleton (31, 14, Swamp:1) a human skeleton (34, -16, Swamp:1) a +0 leather armour (45, 8, Swamp:1) a +0 quarterstaff a +0 robe (46, 15, Swamp:1) a parchment of Awaken Armour Level 2 of the Swamp (0, 0, Swamp:2) a parchment of Sublimation of Blood (2, -5, Swamp:2) the +0 cloak of Bif Luk {rN+ Will+ Dex-3 Air} rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). Air: It increases the power of your Air spells. It cannot be enchanted further. (2, -1, Swamp:2) a +0 spear of flaming (3, 3, Swamp:2) a +0 halberd (6, -2, Swamp:2) a +0 dagger (9, -8, Swamp:2) a +0 quarterstaff a +0 robe (19, 26, Swamp:2) a +0 ring mail (23, 24, Swamp:2) a +0 long sword (27, 52, Swamp:2) a +0 ring mail (29, 49, Swamp:2) a +0 spear (33, 18, Swamp:2) a +0 mace (33, 54, Swamp:2) a staff of air (37, 41, Swamp:2) a +0 dagger a +0 robe (37, 52, Swamp:2) a +0 rapier (43, 41, Swamp:2) a parchment of Olgreb's Toxic Radiance (44, 44, Swamp:2) a +0 scimitar of flaming (44, 45, Swamp:2) a spore talisman (45, 49, Swamp:2) a +0 glaive Level 3 of the Swamp [Shop] Wuif's General Store a potion of lignification (54 gold) a +2 pair of boots of stealth (365 gold) a condenser vane (680 gold) a sack of spiders (680 gold) (0, 0, Swamp:3) a +0 great sword (5, 51, Swamp:3) a staff of conjuration (7, 19, Swamp:3) a +1 scale mail of command (8, 10, Swamp:3) a +0 robe a +0 heavy quarterstaff (8, 28, Swamp:3) a +0 buckler (9, 25, Swamp:3) an orb of mayhem (15, 17, Swamp:3) a ring of see invisible (15, 37, Swamp:3) a +0 ring mail (22, 47, Swamp:3) a +0 spear (22, 48, Swamp:3) a +0 buckler a +0 robe a +0 rapier (23, 46, Swamp:3) a +0 robe a +0 quarterstaff (32, 4, Swamp:3) a parchment of Awaken Armour (32, 7, Swamp:3) a +1 cloak of stealth (32, 40, Swamp:3) a +0 cloak (38, 27, Swamp:3) a parchment of Spellspark Servitor Level 4 of the Swamp (0, 0, Swamp:4) 5 large rocks (12, 19, Swamp:4) a parchment of Lesser Beckoning (25, -3, Swamp:4) a +0 robe (28, 15, Swamp:4) a +0 flail (28, 20, Swamp:4) a parchment of Yara's Violent Unravelling (36, 20, Swamp:4) a +1 antimagic war axe a +0 animal skin Level 1 of the Spider Nest (0, 0, Spider:1) 3 large rocks (7, -3, Spider:1) a +0 chain mail (8, -5, Spider:1) an amulet of faith (12, 15, Spider:1) a +2 dagger of speed (17, 22, Spider:1) a +0 hand axe (22, 13, Spider:1) 4 curare-tipped darts (34, 5, Spider:1) a parchment of Volatile Blastmotes Level 2 of the Spider Nest (0, 0, Spider:2) a +0 robe (2, -4, Spider:2) a +0 robe (3, 7, Spider:2) a +2 kite shield a +2 chain mail of poison resistance a +0 morningstar (22, 13, Spider:2) a +0 ring mail (23, -46, Spider:2) a +0 leather armour (24, -37, Spider:2) a parchment of Death Channel (36, -25, Spider:2) a +1 quarterstaff of venom a +2 robe of willpower a +2 kite shield of reflection (37, -38, Spider:2) a +0 chain mail (37, -17, Spider:2) a +2 robe of fire resistance a +0 lajatang of venom Level 3 of the Spider Nest (7, 1, Spider:3) a +0 ring mail (10, -10, Spider:3) a parchment of Leda's Liquefaction (13, 19, Spider:3) a +0 plate armour (27, -11, Spider:3) a +0 spear (30, -16, Spider:3) a parchment of Forge Lightning Spire Level 4 of the Spider Nest (0, 0, Spider:4) a scarf of repulsion (7, 14, Spider:4) an orb of glass (24, 30, Spider:4) a +0 battleaxe (25, 26, Spider:4) the +0 ring mail of Yredelemnul, Shrinking {rN+ Dex+4} rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (58, 31, Spider:4) a +0 hand axe Level 1 of the Pits of Slime (4, -9, Slime:1) 8 gold pieces (7, -9, Slime:1) 5 gold pieces (9, -10, Slime:1) 25 gold pieces (11, -10, Slime:1) 4 gold pieces (11, -9, Slime:1) 5 gold pieces (20, -10, Slime:1) 7 gold pieces (20, -8, Slime:1) 7 gold pieces (22, -10, Slime:1) 11 gold pieces (22, -8, Slime:1) 20 gold pieces (24, -17, Slime:1) 7 gold pieces (24, -10, Slime:1) 9 gold pieces (25, -13, Slime:1) 4 gold pieces (31, -23, Slime:1) 7 gold pieces Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) 7 gold pieces (1, 2, Slime:5) 6 gold pieces (2, 2, Slime:5) 22 gold pieces (2, 3, Slime:5) 5 gold pieces (3, 3, Slime:5) 5 gold pieces (4, -5, Slime:5) 5 gold pieces (4, -2, Slime:5) 10 gold pieces (5, -4, Slime:5) 14 gold pieces (5, -3, Slime:5) 7 gold pieces (6, -3, Slime:5) 6 gold pieces (6, 2, Slime:5) 9 gold pieces (6, 3, Slime:5) 3 gold pieces (12, -3, Slime:5) 7 gold pieces (16, 4, Slime:5) 14 gold pieces (18, 0, Slime:5) a +2 shortbow of electrocution (unseen) (18, 6, Slime:5) a +0 club (19, 3, Slime:5) 9 gold pieces (20, -10, Slime:5) 2 scrolls of vulnerability (20, -9, Slime:5) a +0 orcbow (20, -8, Slime:5) a +0 shortbow (20, -7, Slime:5) a +0 pair of gloves of dexterity (20, -6, Slime:5) 2 darts of disjunction (20, -5, Slime:5) a wand of warping (5) (20, -4, Slime:5) 50 gold pieces (20, 3, Slime:5) 4 gold pieces (20, 4, Slime:5) 9 gold pieces (20, 13, Slime:5) a +0 scale mail (20, 14, Slime:5) a +0 pair of gloves of parrying (20, 15, Slime:5) a +0 plate armour (21, -10, Slime:5) a +0 spear (21, -9, Slime:5) 3 silver javelins (21, -8, Slime:5) a book of the Moon (21, -7, Slime:5) a +0 orcbow of draining (unseen) (21, -6, Slime:5) a +4 whip of flaming (unseen) (21, -5, Slime:5) 2 atropa-tipped darts (21, -4, Slime:5) a +0 pair of gloves of infusion (21, 2, Slime:5) 7 gold pieces (21, 3, Slime:5) 23 gold pieces (21, 10, Slime:5) a parchment of Dimensional Bullseye (21, 12, Slime:5) the +7 shortbow of Nemelex Xobeh's Grace {speed, rPois rN+ Will+ Int+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (21, 15, Slime:5) a dragon-coil talisman (22, -9, Slime:5) 39 gold pieces (22, -8, Slime:5) a +3 spear of flaming (unseen) (22, -7, Slime:5) a scroll of noise (22, -6, Slime:5) a sack of spiders (22, -5, Slime:5) a +0 partisan (22, 11, Slime:5) a +0 chain mail (22, 12, Slime:5) a +0 flail of holy wrath (22, 13, Slime:5) a +0 club (23, -9, Slime:5) a potion of might (23, -8, Slime:5) a parchment of Nazja's Percussive Tempering (23, -7, Slime:5) a staff of cold (unseen) (23, -6, Slime:5) a +2 mace of holy wrath (unseen) (23, -5, Slime:5) a scroll of identify (23, 12, Slime:5) a staff of cold (unseen) (23, 13, Slime:5) a ring of see invisible (23, 15, Slime:5) 2 potions of curing (24, -8, Slime:5) a +0 quarterstaff (24, -7, Slime:5) 19 gold pieces (24, -6, Slime:5) 36 gold pieces (24, 13, Slime:5) a +0 flail (24, 14, Slime:5) 28 gold pieces (25, -8, Slime:5) a potion of might (25, -7, Slime:5) 25 gold pieces (25, -6, Slime:5) a +0 sling (25, 12, Slime:5) a parchment of Rending Blade (25, 13, Slime:5) a parchment of Ozocubu's Refrigeration (25, 14, Slime:5) a wand of flame (6) (26, -7, Slime:5) 56 gold pieces (26, 13, Slime:5) a +0 rapier (27, -7, Slime:5) the +0 ring mail "Zaxacvon" {Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (27, 13, Slime:5) a +0 spear (34, -7, Slime:5) 7 gold pieces (34, -6, Slime:5) 10 gold pieces (35, -9, Slime:5) 6 gold pieces (35, -7, Slime:5) 24 gold pieces (36, -9, Slime:5) 3 gold pieces (36, -8, Slime:5) 6 gold pieces (36, -7, Slime:5) 17 gold pieces (38, -4, Slime:5) a parchment of Malign Gateway (38, 10, Slime:5) an amulet of guardian spirit (40, -8, Slime:5) 5 gold pieces (40, 2, Slime:5) a +0 mace (40, 5, Slime:5) a +0 ring mail (41, 0, Slime:5) a scroll of identify (41, 1, Slime:5) 15 gold pieces (41, 2, Slime:5) a +1 great mace of venom (41, 3, Slime:5) a staff of cold (unseen) (41, 4, Slime:5) a parchment of Gloom (41, 6, Slime:5) 4 boomerangs (42, 1, Slime:5) 36 gold pieces (42, 2, Slime:5) the +12 partisan of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. (unseen) (42, 4, Slime:5) a +1 spear of venom (42, 5, Slime:5) a +0 arbalest (43, 1, Slime:5) a +1 falchion of holy wrath (unseen) (43, 2, Slime:5) a +7 shortbow of draining (unseen) (43, 3, Slime:5) the +6 orcbow of Vosk {freeze, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (unseen) (43, 4, Slime:5) a ring of magical power (43, 5, Slime:5) 3 scrolls of noise (44, -12, Slime:5) 20 gold pieces (44, 2, Slime:5) a +0 morningstar (44, 3, Slime:5) 31 gold pieces (44, 4, Slime:5) 3 darts of disjunction (45, 2, Slime:5) 11 gold pieces (45, 3, Slime:5) a +2 dire flail of holy wrath (unseen) (45, 4, Slime:5) 42 gold pieces (46, -9, Slime:5) 4 gold pieces (46, 3, Slime:5) 36 gold pieces (47, 3, Slime:5) a +0 leather armour (49, -16, Slime:5) 5 gold pieces (51, -15, Slime:5) 9 gold pieces (51, -11, Slime:5) 8 gold pieces (52, -9, Slime:5) 18 gold pieces (53, -10, Slime:5) 6 gold pieces (54, -11, Slime:5) 19 gold pieces Level 1 of the Vaults [Shop] Lob Nacs's Assorted Antiques a potion of curing (78 gold) a +2 spear of venom (405 gold) a phial of floods (1040 gold) a potion of resistance (260 gold) a scroll of brand weapon (247 gold) a +0 mace (78 gold) a sack of spiders (1040 gold) a potion of curing (78 gold) a scroll of blinking (247 gold) a scroll of butterflies (247 gold) [Shop] Fis Ots's Book Boutique a parchment of Alistair's Walking Alembic (294 gold) a parchment of Shatter (832 gold) a parchment of Sphinx Sisters (524 gold) a parchment of Enfeeble (524 gold) a parchment of Passage of Golubria (208 gold) a parchment of Manifold Assault (524 gold) a parchment of Hailstorm (140 gold) a parchment of Iskenderun's Mystic Blast (208 gold) a parchment of Swiftness (140 gold) a parchment of Lee's Rapid Deconstruction (294 gold) a parchment of Summon Hydra (524 gold) a parchment of Ignite Poison (208 gold) a parchment of Soul Splinter (64 gold) a parchment of Mephitic Cloud (140 gold) a parchment of Permafrost Eruption (400 gold) a parchment of Hellfire Mortar (524 gold) a parchment of Nazja's Percussive Tempering (294 gold) [Shop] Ohofemydgho's General Store a parchment of Apportation (92 gold) a potion of enlightenment (145 gold) a potion of moonshine (29 gold) a scroll of blinking (276 gold) a wand of mindburst (7) (285 gold) a scroll of fog (116 gold) a parchment of Summon Cactus Giant (575 gold) a potion of haste (291 gold) [Shop] Xama's Weapon Shop a +3 orcbow of freezing (508 gold) a +0 great sword (210 gold) a +0 dagger (42 gold) the +9 partisan of Brutal Revenge {entangle, ^Fragile +Blink Fly rC+} (1459 gold) ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. a +0 dagger (42 gold) 2 poisoned darts (25 gold) a +0 flail (73 gold) a +0 trident (73 gold) a +3 mace of protection (432 gold) (0, 0, Vaults:1) a +0 great mace a +0 ring mail (0, 2, Vaults:1) a +0 partisan a +0 partisan a +0 ring mail (1, -1, Vaults:1) a +0 great mace a +1 arbalest of electrocution a +0 chain mail a +0 dire flail a +0 animal skin (1, 1, Vaults:1) a +3 great sword a +0 chain mail a +0 great mace a +0 ring mail (2, -1, Vaults:1) a +0 dire flail a +0 chain mail (6, -11, Vaults:1) a +0 broad axe a +0 broad axe a +0 scale mail (11, -13, Vaults:1) a +0 flail a +0 ring mail (12, 15, Vaults:1) a +0 ring mail (19, -25, Vaults:1) a +0 dire flail of protection a +0 ring mail a +0 ring mail (19, -24, Vaults:1) a +0 dagger a +0 robe (19, -23, Vaults:1) a +0 dire flail a +0 ring mail (19, -11, Vaults:1) a +0 war axe a +0 war axe a +0 ring mail (20, -24, Vaults:1) a +0 long sword a +0 chain mail a +0 tower shield a +0 arbalest (20, -21, Vaults:1) a +3 great mace of holy wrath a +0 plate armour (20, -12, Vaults:1) a +0 morningstar a +0 scale mail (20, -10, Vaults:1) a +0 morningstar a +0 scale mail a +0 morningstar a +0 leather armour (21, -17, Vaults:1) a +0 arbalest (21, -16, Vaults:1) a +1 arbalest of freezing a +0 heavy arbalest (21, -12, Vaults:1) a +0 great mace a +0 ring mail (21, -11, Vaults:1) a +0 mace a +0 scale mail a +5 battleaxe of electrocution a +0 chain mail (23, -18, Vaults:1) a +0 arbalest (33, -11, Vaults:1) a +0 great mace a +0 leather armour a +0 mace a +0 ring mail (34, -28, Vaults:1) a +0 great sword a +0 chain mail (40, 4, Vaults:1) a +0 great mace a +0 scale mail (43, 5, Vaults:1) a +0 dire flail a +0 scale mail (44, -8, Vaults:1) a +0 arbalest (44, -7, Vaults:1) a +0 arbalest a +0 arbalest (45, -8, Vaults:1) a +0 arbalest a +0 plate armour a +2 vampiric war axe (46, -19, Vaults:1) a +0 scale mail a +0 mace (46, -7, Vaults:1) a +0 arbalest (55, -21, Vaults:1) a +0 battleaxe (67, 10, Vaults:1) a +0 orcbow (68, 8, Vaults:1) the +1 sling "Mustrusmurr" {antimagic, rElec rPois rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 2 of the Vaults [Shop] Impaoxec's Armour Shoppe a +0 ring mail (100 gold) a +1 ring mail of fire resistance (400 gold) a +0 pair of gloves of dexterity (287 gold) a +1 pair of boots of flying (412 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +1 crystal plate armour (1675 gold) a +0 ring mail (100 gold) [Shop] Wyiklexu's Book Shop a parchment of Ozocubu's Refrigeration (754 gold) a parchment of Awaken Armour (299 gold) a parchment of Yara's Violent Unravelling (423 gold) a parchment of Summon Hydra (754 gold) a parchment of Summon Seismosaurus Egg (299 gold) a parchment of Chain Lightning (1196 gold) a parchment of Curse of Agony (423 gold) a parchment of Forge Phalanx Beetle (575 gold) a parchment of Sculpt Simulacrum (575 gold) a parchment of Summon Horrible Things (961 gold) a parchment of Dimensional Bullseye (299 gold) a parchment of Slow (92 gold) a parchment of Vampiric Draining (202 gold) a parchment of Cigotuvi's Putrefaction (299 gold) a parchment of Fugue of the Fallen (202 gold) (0, 0, Vaults:2) a +0 arbalest a +0 arbalest (1, 0, Vaults:2) a +0 arbalest (6, -22, Vaults:2) a +0 war axe a +0 war axe a +0 scale mail (11, -45, Vaults:2) a +0 flail a +0 ring mail (13, -43, Vaults:2) a +0 flail a +0 scale mail (13, -42, Vaults:2) a +0 arbalest (13, -30, Vaults:2) a +0 scale mail (13, -26, Vaults:2) a +0 ring mail (21, -36, Vaults:2) a +2 demon trident a +0 plate armour the orb of the Beginning {Energy, rC+ Int+2 Slay+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (21, -19, Vaults:2) a +0 battleaxe (42, 12, Vaults:2) a +0 dire flail a +0 animal skin (47, -46, Vaults:2) a +0 dire flail a +0 leather armour a +0 morningstar a +0 ring mail (47, -22, Vaults:2) a +0 ring mail (47, 4, Vaults:2) a +0 dire flail a +0 ring mail (48, -47, Vaults:2) a +0 halberd a +0 plate armour (48, -46, Vaults:2) a +0 battleaxe of electrocution a +0 plate armour (58, -13, Vaults:2) a +1 dagger of venom a +0 robe (58, 2, Vaults:2) a +0 great mace a +0 ring mail (59, -21, Vaults:2) a parchment of Alistair's Walking Alembic (59, -13, Vaults:2) a +0 glaive a +0 chain mail (59, -12, Vaults:2) a +0 flail a +0 ring mail (59, 2, Vaults:2) a +4 great sword of protection a +0 plate armour a sanguine talisman (59, 7, Vaults:2) a +0 arbalest a +0 war axe a +0 scale mail (60, -15, Vaults:2) a +0 dagger a +0 robe a +0 cloak of willpower (60, -14, Vaults:2) a +3 dire flail a +0 plate armour (61, -15, Vaults:2) a +0 flail a +0 leather armour a +0 heavy dire flail (61, -14, Vaults:2) a +1 great mace of draining a +1 scale mail of positive energy (64, -20, Vaults:2) a +0 pair of gloves (64, -18, Vaults:2) a +0 dagger a +0 robe (65, -17, Vaults:2) 4 atropa-tipped darts (66, -32, Vaults:2) a +0 robe (67, -22, Vaults:2) a +0 pair of boots of rampaging (69, -37, Vaults:2) a +0 partisan a +0 animal skin (70, -29, Vaults:2) a +1 pair of gloves of dexterity (73, 5, Vaults:2) a +0 long sword (73, 9, Vaults:2) a +1 battleaxe a +0 chain mail a ring of flight a +0 broad axe a +0 chain mail (74, -44, Vaults:2) a parchment of Permafrost Eruption (74, 10, Vaults:2) a +0 trident Level 3 of the Vaults [Shop] Kugaph's Book Boutique a parchment of Summon Mana Viper (349 gold) a parchment of Olgreb's Toxic Radiance (247 gold) a parchment of Summon Forest (349 gold) a parchment of Summon Cactus Giant (475 gold) a manual of Stealth (1520 gold) a parchment of Summon Horrible Things (794 gold) a parchment of Maxwell's Portable Piledriver (167 gold) a parchment of Ignite Poison (247 gold) a parchment of Borgnjor's Revivification (794 gold) a parchment of Tukima's Dance (167 gold) a parchment of Confusing Touch (167 gold) a parchment of Bombard (475 gold) a parchment of Starburst (475 gold) (0, 13, Vaults:3) a +0 leather armour (1, 15, Vaults:3) a +0 war axe a +0 arbalest a +0 scale mail (4, -1, Vaults:3) a +0 scale mail a +0 plate armour a +1 long sword a +0 arbalest (5, -2, Vaults:3) a +0 chain mail a +0 war axe of flaming a +0 animal skin a +0 great mace (6, -1, Vaults:3) a +0 animal skin a +0 whip a +4 arbalest of freezing (6, 7, Vaults:3) an orb of pyromania (8, -4, Vaults:3) a +0 ring mail a +0 long sword (8, 6, Vaults:3) a lupine talisman (10, 6, Vaults:3) a +0 pair of boots (20, 9, Vaults:3) a +0 scimitar a +0 ring mail (20, 10, Vaults:3) a +0 falchion (25, 15, Vaults:3) a +0 arbalest (25, 27, Vaults:3) 4 large rocks (26, 13, Vaults:3) a +0 ring mail a +0 morningstar (26, 15, Vaults:3) a +0 ring mail a +0 mace (26, 16, Vaults:3) a +0 scale mail a +0 great mace of protection a +0 ring mail a +0 falchion (26, 18, Vaults:3) 4 curare-tipped darts (27, 14, Vaults:3) a +0 leather armour a +0 great mace a +0 cloak of willpower (27, 17, Vaults:3) a +0 plate armour a +2 war axe of venom (28, 18, Vaults:3) 6 large rocks (28, 19, Vaults:3) a +0 leather armour a +0 mace (29, 11, Vaults:3) a +0 chain mail a +3 broad axe of draining a +0 arbalest (32, 32, Vaults:3) a +0 short sword of venom (33, 10, Vaults:3) a parchment of Silence (34, 21, Vaults:3) the hive talisman of Ugoi {rN+ Str+3} [hive talisman] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (38, 32, Vaults:3) a +3 morningstar a +0 leather armour (40, 22, Vaults:3) a +0 shortbow (41, 24, Vaults:3) a +0 animal skin a +0 partisan (43, 25, Vaults:3) a +0 ring mail a +0 mace (44, 22, Vaults:3) a +0 trident (44, 24, Vaults:3) a +0 leather armour a +0 great mace (44, 31, Vaults:3) a +1 mace of protection (46, 13, Vaults:3) 3 large rocks (52, -5, Vaults:3) a +0 dagger a +0 robe (52, -4, Vaults:3) a +0 dagger a +0 robe Level 4 of the Vaults [Shop] Hesuirer's Book Shop a parchment of Detonation Catalyst (404 gold) a parchment of Irradiate (404 gold) a parchment of Malign Gateway (721 gold) a parchment of Arcjolt (404 gold) a parchment of Chain Lightning (1144 gold) a parchment of Fire Storm (1144 gold) a parchment of Yara's Violent Unravelling (404 gold) a parchment of Gell's Gavotte (550 gold) a parchment of Death's Door (1144 gold) a parchment of Haunt (721 gold) a parchment of Rimeblight (721 gold) a parchment of Shatter (1144 gold) a parchment of Cigotuvi's Putrefaction (286 gold) [Shop] Ryxkey's Antique Armour Emporium a +0 leather armour (60 gold) a +0 scale mail (120 gold) the +0 scale mail of Bemnil {Resonance, rElec Int+4 SInv} (1023 gold) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +2 scale mail of fire resistance (630 gold) a +0 scale mail (120 gold) the +3 chain mail of Jigsaw {rElec Will+ Int+3 Slay-2} (1155 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. a +0 helmet of light (345 gold) a +0 chain mail (180 gold) the +5 scale mail "Eplarheg" {*Corrode rC- Regen+ Dex+5} (1017 gold) *Corrode: It may corrode you when you take damage. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (0, 0, Vaults:4) a +0 war axe (0, 10, Vaults:4) a +0 robe (4, -26, Vaults:4) a +0 spectral dagger (5, -27, Vaults:4) a +2 heavy flail a +0 scale mail (6, 0, Vaults:4) a +0 whip (11, -14, Vaults:4) a +0 dire flail a +0 animal skin (11, -13, Vaults:4) a +0 great mace a +0 scale mail (12, -13, Vaults:4) a +0 long sword a +0 plate armour a +0 kite shield a +3 morningstar of protection (12, -10, Vaults:4) a +1 long sword a +0 plate armour (13, -14, Vaults:4) a +0 dire flail a +0 animal skin (13, -13, Vaults:4) a +0 arbalest a +0 long sword a +0 ring mail (13, -11, Vaults:4) a +0 scale mail a +0 arbalest (14, -14, Vaults:4) a +0 flail (18, -17, Vaults:4) a +0 arbalest (18, 20, Vaults:4) a +0 arbalest (18, 21, Vaults:4) a +0 great mace a +0 scale mail (18, 22, Vaults:4) a +2 vampiric demon whip a +0 animal skin a +0 morningstar a +0 ring mail a +0 morningstar a +0 leather armour (19, 6, Vaults:4) a +0 scale mail (20, 21, Vaults:4) a +0 morningstar a +0 ring mail (29, -23, Vaults:4) a +1 hand cannon of flaming (30, -29, Vaults:4) a +1 war axe of freezing a +1 war axe of freezing a +3 scale mail of willpower (32, 0, Vaults:4) a +0 arbalest (32, 1, Vaults:4) a +0 arbalest (33, 0, Vaults:4) a +1 battleaxe of electrocution a +0 chain mail (33, 1, Vaults:4) a +0 arbalest (34, -36, Vaults:4) a +2 great mace of protection a +0 ring mail (35, -40, Vaults:4) a +0 leather armour (36, -29, Vaults:4) a +0 dagger a +0 robe (36, -4, Vaults:4) a +1 flail of venom a +0 leather armour (36, -2, Vaults:4) a +0 arbalest (37, -5, Vaults:4) a storm talisman (40, -9, Vaults:4) a +0 glaive (41, -24, Vaults:4) a +0 arbalest (55, -22, Vaults:4) a +0 ring mail (55, 5, Vaults:4) a +0 arbalest (67, -23, Vaults:4) a +0 arbalest Level 5 of the Vaults [Shop] Vuwnipod's Assorted Antiques a potion of heal wounds (240 gold) a +1 flail of pain (471 gold) a scroll of enchant armour (225 gold) a wand of paralysis (5) (360 gold) a +0 leather armour (60 gold) a potion of brilliance (120 gold) a condenser vane (1200 gold) a condenser vane (1200 gold) a lightning rod (4/4) (1200 gold) a phial of floods (1200 gold) (0, 0, Vaults:5) a +0 robe (2, -23, Vaults:5) a +0 robe (4, -7, Vaults:5) a +1 troll leather armour (4, -4, Vaults:5) a staff of alchemy (5, -4, Vaults:5) an amulet of wildshape (6, -32, Vaults:5) a +0 long sword a +0 scale mail a +1 buckler of cold resistance (7, -3, Vaults:5) a parchment of Blink (7, 4, Vaults:5) a spider talisman (8, -33, Vaults:5) a ring of flight (9, -3, Vaults:5) an eel talisman (10, -35, Vaults:5) the fortress talisman of the Griffon {Rampage rPois rF- Str-2 Dex+2} [fortress talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). (11, -3, Vaults:5) a +0 dagger (12, -37, Vaults:5) a +0 pair of boots of rampaging (12, -3, Vaults:5) a parchment of Rending Blade (13, -17, Vaults:5) a +1 long sword of protection a +0 arbalest a +0 chain mail (14, -33, Vaults:5) a +0 great sword of flaming 2 atropa-tipped darts (16, -14, Vaults:5) a +1 sling of flaming a +0 long sword a +0 robe (16, -13, Vaults:5) a +0 arbalest a +0 war axe a +0 scale mail (17, -15, Vaults:5) a +2 great sword of flaming (18, -14, Vaults:5) a +1 battleaxe of freezing (19, -16, Vaults:5) a +0 morningstar (19, -15, Vaults:5) a +2 war axe of electrocution a +2 ring mail of willpower the +2 shortbow "Wihomu" {flame, rElec Str+4 Dex-2} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +0 heavy battleaxe a +2 ring mail of willpower (19, -14, Vaults:5) a +0 arbalest a +0 war axe a +0 arbalest a +0 chain mail (20, -16, Vaults:5) a +0 battleaxe of freezing (20, -15, Vaults:5) a +0 falchion of holy wrath a +0 arbalest a +0 scale mail (20, -14, Vaults:5) a +0 morningstar of protection (22, -27, Vaults:5) a +0 trident a +0 trident a +0 scale mail (22, -23, Vaults:5) a +0 flail (22, -18, Vaults:5) a +1 cloak of poison resistance (22, -17, Vaults:5) a +0 long sword a +0 ring mail (23, -22, Vaults:5) a +0 long sword a +0 plate armour a +0 battleaxe a +0 chain mail (23, -21, Vaults:5) a +0 partisan a +0 chain mail a +0 kite shield (23, -20, Vaults:5) a +0 glaive a +3 plate armour a +3 dire flail a +0 chain mail (23, -18, Vaults:5) a +2 long sword of valour a +0 arbalest a +0 ring mail (24, -24, Vaults:5) a +0 dire flail a +0 scale mail a +0 short sword a +0 robe (24, -23, Vaults:5) a +0 long sword a +0 chain mail a +0 dire flail a +0 chain mail a +1 halberd a +0 chain mail (24, -22, Vaults:5) a +2 battleaxe of freezing a +0 plate armour (24, -21, Vaults:5) a +0 long sword a +0 plate armour a +0 kite shield (24, -20, Vaults:5) a +0 arbalest a +0 partisan a +0 chain mail a +1 great sword a +0 chain mail (24, -19, Vaults:5) a +0 great mace a +0 ring mail a +0 broad axe a +0 plate armour a +0 tower shield (24, -18, Vaults:5) a +0 cloak (25, -22, Vaults:5) a +0 flail a +0 ring mail a +0 bardiche a +0 chain mail a +0 great sword a +0 chain mail a +0 battleaxe a +0 plate armour a +0 great sword a +0 plate armour a +3 battleaxe a +0 chain mail a +0 great mace of protection a +0 plate armour (25, -21, Vaults:5) a +2 great mace of holy wrath a +0 chain mail a +1 heavy great mace a +0 plate armour a +0 great mace a +0 plate armour a +0 great sword a +0 chain mail a +0 broad axe a +0 chain mail a +0 tower shield (25, -20, Vaults:5) a +3 great mace of holy wrath a +0 chain mail a +0 battleaxe a +0 plate armour (25, 0, Vaults:5) a +1 battleaxe of freezing (26, -24, Vaults:5) a +3 battleaxe of venom a +0 plate armour (26, -21, Vaults:5) a +0 war axe a +0 plate armour (27, -23, Vaults:5) 4 large rocks (27, -21, Vaults:5) a +0 war axe a +0 plate armour a +0 tower shield (27, -3, Vaults:5) a +0 great mace a +0 plate armour (30, -22, Vaults:5) a +0 arbalest (30, -19, Vaults:5) a +0 dire flail a +0 dire flail (30, -18, Vaults:5) a +0 arbalest (32, -29, Vaults:5) a parchment of Animate Dead (33, -17, Vaults:5) a +1 dire flail of venom a +0 dire flail (33, -16, Vaults:5) a +0 battleaxe a +0 plate armour (34, -27, Vaults:5) the +4 short sword of Somoan {devious, ^Drain rElec Int+3 Dex+2} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (35, -14, Vaults:5) a +0 morningstar a +0 arbalest a +0 ring mail a +0 flail a +0 ring mail 3 large rocks (40, -10, Vaults:5) a +0 leather armour (40, -6, Vaults:5) a +0 scimitar (40, 2, Vaults:5) a +0 trident of freezing (41, -31, Vaults:5) a +0 flail a +0 ring mail (41, -8, Vaults:5) a +0 scale mail (42, -9, Vaults:5) a +0 robe (42, -7, Vaults:5) a +0 quarterstaff (43, -14, Vaults:5) the +2 partisan of Qeec {entangle, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. a +1 ring mail of poison resistance (44, -44, Vaults:5) a +3 falchion (44, -10, Vaults:5) a +2 mace of venom (44, 2, Vaults:5) the eel talisman of Vahiuss {rF+ rN+ Will+} [eel talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. (46, -39, Vaults:5) a +0 spear a +0 robe (47, -22, Vaults:5) a +0 great mace (52, -36, Vaults:5) a +0 heavy great mace a +0 plate armour (54, -6, Vaults:5) a parchment of Bombard (55, -46, Vaults:5) a +0 arbalest Level 1 of the Crypt (4, -2, Crypt:1) a +0 mace (6, 11, Crypt:1) a staff of air (7, 11, Crypt:1) a staff of fire (9, 10, Crypt:1) a +0 mace (15, 23, Crypt:1) a +1 long sword of electrocution a +0 chain mail (17, -13, Crypt:1) a +0 glaive a +0 chain mail (20, -4, Crypt:1) a parchment of Arcjolt (24, 19, Crypt:1) a +0 robe (31, 22, Crypt:1) a +0 partisan (32, -10, Crypt:1) a +0 dire flail a +0 plate armour (39, 13, Crypt:1) a +3 hand axe of venom (41, 7, Crypt:1) a +0 falchion (49, 1, Crypt:1) a +0 hand axe (49, 2, Crypt:1) a +0 battleaxe (50, -1, Crypt:1) a +0 hand axe (50, 2, Crypt:1) a +1 hand axe of freezing (50, 21, Crypt:1) a +0 trident (51, -1, Crypt:1) a +1 great mace a +0 plate armour (51, 2, Crypt:1) a +0 dire flail (51, 21, Crypt:1) a +2 battleaxe of flaming (56, -10, Crypt:1) a +0 ring mail (57, 17, Crypt:1) a +0 short sword (57, 18, Crypt:1) a +0 halberd Level 2 of the Crypt (0, 0, Crypt:2) a +5 demon trident of electrocution (11, -2, Crypt:2) a +0 robe (12, 33, Crypt:2) a +0 battleaxe a +0 plate armour (13, -4, Crypt:2) a +0 war axe (14, -5, Crypt:2) a +1 scimitar of freezing a +4 ring of slaying (15, -5, Crypt:2) a +0 mace (16, -7, Crypt:2) a +0 glaive (16, 5, Crypt:2) a +0 dire flail (16, 6, Crypt:2) a +0 robe (22, -14, Crypt:2) a +0 scale mail (27, 30, Crypt:2) a +0 whip (28, 15, Crypt:2) a +0 trident (29, 25, Crypt:2) a +0 falchion (31, 30, Crypt:2) a +0 halberd (31, 31, Crypt:2) a +0 long sword (32, 33, Crypt:2) a +0 long sword (34, 1, Crypt:2) a ring of poison resistance (40, 31, Crypt:2) the +4 robe of Suywung {rF- rCorr Dex+2 Slay+3 Stlth+} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (43, -12, Crypt:2) a +0 trident (47, -7, Crypt:2) a +0 short sword (48, -8, Crypt:2) a +0 short sword (56, -13, Crypt:2) a +0 battleaxe Level 3 of the Crypt [Shop] Fiurusuin's Gilded Reliquary a +3 eveningstar of draining (1312 gold) a +1 vampiric great sword (740 gold) the +1 eveningstar "Brilliance" {foul flame, Umbra} (1590 gold) Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. the Incunable of the Cemetery (1022 gold) Spells Type Level a - Gloom Hexes/Necromancy 3 b - Curse of Agony Necromancy 5 c - Death's Door Necromancy 9 the granite talisman of the Spider Nest {rCorr Str-3 Int+3 Dex+6} (2500 gold) [granite talisman] rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). the +9 plate armour of the Sailor {Death, Rampage *Silence rElec Stlth+} (1554 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, Crypt:3) a +0 hand axe (7, -19, Crypt:3) a +0 robe (14, -28, Crypt:3) a +0 short sword (17, -25, Crypt:3) a +0 scale mail (21, -25, Crypt:3) a +0 trident (21, 0, Crypt:3) a +0 trident (28, -8, Crypt:3) a +0 dire flail a +0 robe (29, -38, Crypt:3) a +2 whip (29, -8, Crypt:3) a +2 halberd a +0 robe (30, -38, Crypt:3) a +2 whip (30, -8, Crypt:3) a +0 flail a +0 robe (30, 1, Crypt:3) a +0 robe a +1 halberd (31, -45, Crypt:3) a +2 morningstar a +0 robe (31, -32, Crypt:3) a +0 hand axe (31, -21, Crypt:3) a +4 great sword a +0 robe (31, -20, Crypt:3) a +0 mace a +0 robe (31, -19, Crypt:3) a +4 glaive of draining a +0 plate armour (31, -18, Crypt:3) a +0 long sword (31, -14, Crypt:3) a +0 mace (31, -2, Crypt:3) a +0 war axe (31, 4, Crypt:3) a +0 chain mail (32, -46, Crypt:3) a +2 hand axe a +0 robe (32, -42, Crypt:3) a staff of necromancy (32, -41, Crypt:3) a +2 great mace of protection (32, -40, Crypt:3) a +0 plate armour (32, -18, Crypt:3) a +0 dire flail (32, -17, Crypt:3) a +1 battleaxe of draining a +0 chain mail a +0 short sword (32, -16, Crypt:3) a +0 dire flail (33, -45, Crypt:3) a +0 halberd a +0 robe (33, -42, Crypt:3) a +0 broad axe of venom (33, -20, Crypt:3) a +5 spear of freezing a +0 robe (33, -16, Crypt:3) a +0 scimitar (33, -12, Crypt:3) the +10 glaive "Guklusch" {drain, Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +2 plate armour of cold resistance (34, -42, Crypt:3) a staff of conjuration (35, -42, Crypt:3) a +0 ring mail (35, -41, Crypt:3) a +0 dire flail (35, -32, Crypt:3) a +0 scimitar (35, -23, Crypt:3) a +3 flail a +0 robe (36, -1, Crypt:3) a +0 robe a +4 battleaxe (48, -27, Crypt:3) a +0 spear (49, -36, Crypt:3) a +0 mace (49, -25, Crypt:3) the +5 falchion of Valiance {drain, +Blink Fly Will+ Dex+5} +Blink: It lets you blink. Fly: It grants you flight. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (50, -16, Crypt:3) a +0 hand axe (50, -15, Crypt:3) a +0 scale mail (53, -1, Crypt:3) a +0 robe a +2 scimitar (55, -2, Crypt:3) a +0 war axe (57, -2, Crypt:3) a +0 flail (58, -20, Crypt:3) a +0 short sword Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 scale mail (10, -15, Tomb:1) a +0 cloak (11, -13, Tomb:1) a +0 trident (11, -5, Tomb:1) 4 gold pieces (12, -14, Tomb:1) a +0 war axe (14, -13, Tomb:1) a +0 dire flail (14, 26, Tomb:1) a parchment of Permafrost Eruption (15, -14, Tomb:1) a +0 cloak (15, -10, Tomb:1) a parchment of Sublimation of Blood (16, 25, Tomb:1) a +0 battleaxe (17, -13, Tomb:1) a +0 cloak (17, -12, Tomb:1) a +0 cloak (22, -16, Tomb:1) a +0 cloak (22, 13, Tomb:1) a +0 plate armour (25, -4, Tomb:1) a +0 scimitar (25, 0, Tomb:1) a +0 chain mail a +3 great mace (26, -14, Tomb:1) a +0 mace (26, -6, Tomb:1) a +0 chain mail a +0 great sword of pain (28, 25, Tomb:1) 4 gold pieces (31, 26, Tomb:1) 6 gold pieces (34, 11, Tomb:1) a +0 dire flail (39, 26, Tomb:1) a blade talisman (40, 5, Tomb:1) a +4 ring of slaying (43, -19, Tomb:1) a +0 war axe (49, 21, Tomb:1) 2 poisoned darts Level 2 of the Tomb of the Ancients (5, 15, Tomb:2) a +1 helmet of light (12, -7, Tomb:2) a +0 short sword (12, 12, Tomb:2) a +0 pair of gloves (12, 14, Tomb:2) a +0 plate armour (14, -7, Tomb:2) a +0 scimitar (24, 11, Tomb:2) a +0 club (26, -4, Tomb:2) a wellspring talisman (28, 10, Tomb:2) 6 gold pieces Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +2 chain mail of willpower (0, 1, Tomb:3) a +2 robe of cold resistance (0, 2, Tomb:3) a parchment of Alistair's Intoxication (0, 3, Tomb:3) 34 gold pieces (0, 4, Tomb:3) a scroll of identify (0, 13, Tomb:3) a scroll of identify (1, -1, Tomb:3) a parchment of Yara's Violent Unravelling (1, 0, Tomb:3) the amulet of the Prince {Spirit rC+ rN+ Int+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (1, 1, Tomb:3) a ring of protection from fire (1, 3, Tomb:3) 32 gold pieces (2, -2, Tomb:3) a ring of flight (2, -1, Tomb:3) a +5 long sword of holy wrath (2, 0, Tomb:3) a +4 heavy mace (unseen) (2, 2, Tomb:3) 28 gold pieces (2, 4, Tomb:3) 34 gold pieces (3, -3, Tomb:3) the +2 broad axe of Kutsal {drain, rF+ rN+ Str+3 Int+4} rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (3, -2, Tomb:3) a phial of floods (3, -1, Tomb:3) 5 gold pieces (still there?) the +9 great mace of Gegutsym {freeze, rElec rPois} (still there?) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (3, 0, Tomb:3) a staff of conjuration (unseen) (3, 2, Tomb:3) a potion of curing (3, 3, Tomb:3) 6 gold pieces (4, -4, Tomb:3) a +2 scale mail of willpower (4, -2, Tomb:3) 7 gold pieces a staff of necromancy (4, -1, Tomb:3) 16 gold pieces (still there?) a +1 great sword (still there?) a +0 plate armour (still there?) a staff of earth (still there?) (4, 0, Tomb:3) a phial of floods (4, 2, Tomb:3) 27 gold pieces (4, 3, Tomb:3) 8 gold pieces (4, 4, Tomb:3) 6 gold pieces (4, 20, Tomb:3) a parchment of Summon Forest (4, 21, Tomb:3) 14 gold pieces (5, -5, Tomb:3) the cold staff "Ducwato" {rPois rF- rC+ Stlth+ Forge Ice} [staff of cold] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. (unseen) (5, -4, Tomb:3) a parchment of Forge Monarch Bomb (5, -3, Tomb:3) 6 gold pieces a +0 scale mail of positive energy (5, -2, Tomb:3) a +4 partisan of freezing (5, -1, Tomb:3) a +0 arbalest of flaming (5, 0, Tomb:3) a parchment of Death Channel (5, 3, Tomb:3) 6 gold pieces (5, 20, Tomb:3) the +4 robe of Gravitas {rF+} rF+: It protects you from fire. It cannot be enchanted further. (5, 23, Tomb:3) 7 gold pieces a scroll of enchant armour (6, -6, Tomb:3) a +1 rapier of holy wrath (unseen) (6, -5, Tomb:3) the +1 rapier "Zaoxtomp" {pain, Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (6, -4, Tomb:3) a phial of floods (6, -3, Tomb:3) the +8 plate armour "Rihugiw" {Fly rCorr Stlth+} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (6, -2, Tomb:3) an amulet of dissipation (6, 21, Tomb:3) 39 gold pieces (6, 22, Tomb:3) 4 gold pieces (7, -7, Tomb:3) a +2 sling of freezing (unseen) (7, -6, Tomb:3) a staff of earth (unseen) (7, -5, Tomb:3) a +2 cloak of corrosion resistance (7, 2, Tomb:3) 5 gold pieces (7, 19, Tomb:3) 12 gold pieces (7, 20, Tomb:3) 7 gold pieces (7, 21, Tomb:3) 56 gold pieces (7, 22, Tomb:3) 9 gold pieces (7, 25, Tomb:3) 4 gold pieces (8, -7, Tomb:3) 18 gold pieces (8, -6, Tomb:3) 10 gold pieces (8, -5, Tomb:3) a +0 leather armour (8, -4, Tomb:3) a +1 scale mail of willpower (8, 0, Tomb:3) 8 gold pieces (8, 18, Tomb:3) 16 gold pieces (8, 19, Tomb:3) 4 gold pieces (8, 20, Tomb:3) 9 gold pieces (8, 23, Tomb:3) 3 gold pieces (8, 24, Tomb:3) 8 gold pieces (9, -7, Tomb:3) 14 gold pieces (9, -5, Tomb:3) the +2 trident of Eternal Winter {holy, rF+ Dex+2 Stlth+} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (9, 7, Tomb:3) a +0 robe (9, 20, Tomb:3) 4 gold pieces (9, 23, Tomb:3) 6 gold pieces (9, 24, Tomb:3) a potion of enlightenment (10, 5, Tomb:3) 7 gold pieces (10, 16, Tomb:3) 5 gold pieces (11, 16, Tomb:3) 7 gold pieces (11, 19, Tomb:3) 9 gold pieces (11, 23, Tomb:3) 7 gold pieces (12, 17, Tomb:3) 5 gold pieces (13, -3, Tomb:3) a +0 plate armour (18, -3, Tomb:3) a +0 robe (21, 23, Tomb:3) 6 gold pieces (24, 24, Tomb:3) a ring of poison resistance (25, 25, Tomb:3) a wand of mindburst (7) (26, 25, Tomb:3) 5 gold pieces the Vestibule of Hell (21, -5, Hell) a +3 dire flail of draining (22, -2, Hell) a +4 scythe of freezing (22, -1, Hell) a +0 robe a +0 whip (24, -3, Hell) a +0 chain mail a +2 demon trident of flaming (24, -2, Hell) a +0 trident a +2 scythe of venom a +0 robe a +0 dagger (24, 0, Hell) a +0 robe a +0 dagger a +2 demon trident of flaming (25, -2, Hell) a +0 robe a +0 athame (25, 0, Hell) a +1 scythe of pain (26, -3, Hell) a +2 scythe of venom (26, -2, Hell) a +0 plate armour a +5 demon trident (26, -1, Hell) a +0 plate armour a +3 glaive a +0 robe a +0 athame (27, -1, Hell) a +4 scythe of flaming Level 1 of the Iron City of Dis (3, -5, Dis:1) a +1 great mace of freezing a +0 plate armour (5, -7, Dis:1) a +2 great mace a +0 chain mail (6, -9, Dis:1) a +3 great mace a +0 chain mail (7, -4, Dis:1) a +0 heavy battleaxe a +0 chain mail (9, -3, Dis:1) a +2 great sword a +0 plate armour (9, -1, Dis:1) a +0 great mace (13, 0, Dis:1) a +2 battleaxe of draining a +0 chain mail (14, -1, Dis:1) a +3 great mace of draining Level 2 of the Iron City of Dis (2, -2, Dis:2) a +0 dire flail (10, -16, Dis:2) a +3 great sword of pain a +0 plate armour (10, -11, Dis:2) a +4 flail of draining (10, -10, Dis:2) a +0 great mace of draining a +0 plate armour a +0 great sword a +0 plate armour (11, -12, Dis:2) a +0 giant spiked club (11, -11, Dis:2) a +0 heavy great mace a +0 chain mail a +3 great mace of flaming a +0 plate armour (11, -9, Dis:2) a +1 battleaxe of flaming a +0 chain mail (12, -16, Dis:2) a +0 giant club (12, -10, Dis:2) a +0 giant club Level 3 of the Iron City of Dis (0, 0, Dis:3) 6 gold pieces a +0 great sword a +0 plate armour (0, 1, Dis:3) 6 gold pieces (1, 2, Dis:3) 15 gold pieces (1, 3, Dis:3) 12 gold pieces (3, 0, Dis:3) 5 gold pieces (3, 1, Dis:3) 9 gold pieces a +0 flail (3, 5, Dis:3) 11 gold pieces (3, 18, Dis:3) a +1 heavy flail (4, 4, Dis:3) 15 gold pieces (4, 5, Dis:3) 8 gold pieces (5, 4, Dis:3) 5 gold pieces (still there?) a +2 heavy great sword (still there?) a +0 plate armour (still there?) Level 4 of the Iron City of Dis (0, 0, Dis:4) a +0 great sword a +0 chain mail (16, -2, Dis:4) 23 gold pieces (16, -1, Dis:4) 8 gold pieces (17, -3, Dis:4) 5 gold pieces a +1 morningstar of holy wrath Level 5 of the Iron City of Dis (21, -7, Dis:5) a +1 great mace a +0 plate armour a +0 giant spiked club a +0 morningstar a +0 giant club (22, -7, Dis:5) a +1 great sword of freezing a +0 chain mail of poison resistance a +3 great sword of flaming a +0 plate armour (23, -7, Dis:5) a +0 giant spiked club Level 6 of the Iron City of Dis (4, 11, Dis:6) a +0 great sword of draining a +0 chain mail (5, 11, Dis:6) a +1 great mace of draining a +0 chain mail Level 7 of the Iron City of Dis (0, 0, Dis:7) 17 gold pieces (0, 1, Dis:7) 4 gold pieces (still there?) a +3 morningstar of concussion (still there?) (1, 1, Dis:7) 7 gold pieces a +0 great sword a +0 plate armour (3, 2, Dis:7) 6 gold pieces (5, 0, Dis:7) 6 gold pieces (still there?) a +3 morningstar of concussion (still there?) (6, 1, Dis:7) 11 gold pieces a +1 battleaxe of draining a +0 plate armour a +1 great mace a +0 chain mail (8, -1, Dis:7) 31 gold pieces (still there?) a +3 battleaxe of freezing (still there?) a +0 chain mail (still there?) a +0 giant spiked club (still there?) (9, -1, Dis:7) 6 gold pieces (still there?) a +1 battleaxe of flaming (still there?) a +0 chain mail (still there?) (9, 0, Dis:7) 16 gold pieces (11, 0, Dis:7) 6 gold pieces a +0 heavy great mace a +0 chain mail (11, 1, Dis:7) 7 gold pieces (still there?) a +2 great sword of draining (still there?) a +0 plate armour (still there?) (13, -2, Dis:7) 6 gold pieces (still there?) a +0 great mace of draining (still there?) a +0 chain mail (still there?) (13, 0, Dis:7) 21 gold pieces (still there?) a +1 dire flail of protection (still there?) (13, 1, Dis:7) 15 gold pieces (13, 12, Dis:7) a +3 great mace of protection (14, -2, Dis:7) a +0 giant club (14, 12, Dis:7) a +4 dire flail of draining (15, -1, Dis:7) 17 gold pieces (15, 12, Dis:7) a +1 lajatang of venom (16, 11, Dis:7) a +1 flail of venom (23, -1, Dis:7) a +0 morningstar (28, 11, Dis:7) a parchment of Petrify (28, 12, Dis:7) a granite talisman (28, 13, Dis:7) a staff of earth (28, 14, Dis:7) a parchment of Starburst (28, 16, Dis:7) the cold staff of Jibrech {rC+ rN+ Dex+2 Ice} [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. (28, 17, Dis:7) a +3 rapier of flaming (28, 18, Dis:7) a +6 ring of strength (29, 11, Dis:7) a ring of magical power (29, 18, Dis:7) the +1 longbow of Shrieking Terror {flame, Fly rPois Str+2 Int-4} Fly: It grants you flight. rPois: It protects you from poison. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (unseen) (31, 25, Dis:7) a +3 heavy battleaxe a +0 plate armour (35, -8, Dis:7) 9 gold pieces (39, 14, Dis:7) a +0 giant spiked club (39, 15, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (40, -25, Dis:7) a +0 giant spiked club Level 1 of Gehenna (0, 0, Geh:1) a +2 great sword of flaming Level 2 of Gehenna (0, 0, Geh:2) 18 gold pieces (still there?) a +2 great sword of flaming (still there?) (0, 1, Geh:2) 8 gold pieces Level 3 of Gehenna (0, 0, Geh:3) a +2 glaive of flaming +0 fire dragon scales (2, -1, Geh:3) a +1 bardiche of flaming +0 fire dragon scales (5, 0, Geh:3) a +0 great sword of flaming a +1 great sword of flaming (6, -1, Geh:3) a +0 demon whip of venom Level 4 of Gehenna (0, 0, Geh:4) a +1 glaive of flaming +0 fire dragon scales (7, -12, Geh:4) a +1 demon whip of electrocution (18, -10, Geh:4) 9 gold pieces Level 5 of Gehenna (8, -17, Geh:5) a +0 demon whip of freezing (8, -16, Geh:5) a +2 great sword of flaming (8, -15, Geh:5) a +2 vampiric demon whip (11, -17, Geh:5) a +1 great sword of flaming Level 6 of Gehenna (0, 0, Geh:6) a +3 glaive of flaming +0 fire dragon scales (1, 0, Geh:6) a +0 demon whip (3, 6, Geh:6) a +1 vampiric demon whip (3, 7, Geh:6) a +1 glaive of flaming +0 fire dragon scales (14, 17, Geh:6) a +2 demon whip of flaming Level 7 of Gehenna (0, 0, Geh:7) a parchment of Permafrost Eruption (1, 1, Geh:7) a +0 long sword (1, 2, Geh:7) the +1 robe "Nolel" {rCorr MP-8 Dex+7} rCorr: It protects you from acid and corrosion. MP-8: It affects your magic capacity (-8). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (12, 17, Geh:7) a +0 demon whip (14, 23, Geh:7) a +2 great sword of flaming (14, 25, Geh:7) a +2 great sword of flaming (15, 26, Geh:7) a +2 great sword of flaming (16, 24, Geh:7) a +2 great sword of flaming (19, 1, Geh:7) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (21, 16, Geh:7) a +2 demon whip of venom (28, 27, Geh:7) a +1 demon whip of electrocution (30, 25, Geh:7) a +0 great sword of flaming (30, 29, Geh:7) a +2 demon whip of electrocution (31, 25, Geh:7) a +0 great sword of flaming (32, 1, Geh:7) a +0 bardiche (38, 20, Geh:7) a +0 leather armour (38, 21, Geh:7) a +1 demon whip of venom (unseen) (40, -1, Geh:7) a +0 vampiric demon whip (46, 4, Geh:7) a +0 demon whip of venom (47, 20, Geh:7) a +2 great sword of flaming (49, 21, Geh:7) a +2 antimagic demon whip (52, -1, Geh:7) 40 gold pieces (52, 0, Geh:7) a parchment of Conjure Ball Lightning (52, 1, Geh:7) 16 gold pieces (52, 3, Geh:7) a potion of resistance (52, 4, Geh:7) a staff of cold (unseen) (53, -2, Geh:7) 8 gold pieces (still there?) a +1 demon whip of flaming (still there?) (53, 1, Geh:7) a parchment of Alistair's Walking Alembic (53, 2, Geh:7) a +0 quarterstaff (54, -1, Geh:7) 39 gold pieces (54, 0, Geh:7) a potion of berserk rage (54, 3, Geh:7) 10 gold pieces (54, 4, Geh:7) 28 gold pieces (54, 19, Geh:7) 33 gold pieces (54, 20, Geh:7) a +0 dagger (54, 21, Geh:7) a parchment of Rending Blade Level 1 of Cocytus (1, -4, Coc:1) a +2 battleaxe of freezing Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus (0, 0, Coc:6) 5 gold pieces (9, -16, Coc:6) a +0 battleaxe of freezing Level 7 of Cocytus (0, 0, Coc:7) a +0 battleaxe of freezing (1, -5, Coc:7) the +0 plate armour of Awut Gag {Regen+ Slay+4} Regen+: It increases your rate of health regeneration. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. (3, 2, Coc:7) a +2 battleaxe of freezing (4, -6, Coc:7) a parchment of Passwall (4, -4, Coc:7) a staff of necromancy (4, 10, Coc:7) a +2 great mace of holy wrath an amulet of the acrobat (5, -6, Coc:7) a staff of alchemy (5, -5, Coc:7) a +1 ring mail of cold resistance (5, -1, Coc:7) the +2 broad axe of a wizard's laboratory {drain, +Blink} +Blink: It lets you blink. It cannot be enchanted further. (6, -5, Coc:7) a +1 hand axe of sundering (13, -13, Coc:7) a +2 battleaxe of freezing (14, -13, Coc:7) a +2 battleaxe of freezing (24, -15, Coc:7) 9 gold pieces (27, -28, Coc:7) a +1 longbow of flaming (28, -32, Coc:7) a +6 morningstar of protection (28, -30, Coc:7) a parchment of Passage of Golubria (29, -27, Coc:7) a +2 falchion of protection (30, -28, Coc:7) a +4 spear of venom (37, -32, Coc:7) a +3 great mace of draining an amulet of regeneration (44, -2, Coc:7) a +1 battleaxe of freezing Level 1 of Tartarus Level 2 of Tartarus Level 3 of Tartarus (20, 0, Tar:3) a +1 scythe of flaming (20, 2, Tar:3) a +3 whip Level 4 of Tartarus (10, -2, Tar:4) 3 large rocks (10, 12, Tar:4) a +1 demon whip Level 5 of Tartarus (14, -4, Tar:5) a +1 whip (20, 13, Tar:5) a +3 whip Level 6 of Tartarus (1, -4, Tar:6) 23 gold pieces 5 large rocks (2, -4, Tar:6) 4 gold pieces (still there?) a +1 whip of draining (still there?) (2, -3, Tar:6) 5 gold pieces (still there?) a +2 whip (still there?) (3, -4, Tar:6) 13 gold pieces (4, 0, Tar:6) 9 gold pieces Level 7 of Tartarus (3, 45, Tar:7) 22 gold pieces 4 large rocks (8, -5, Tar:7) a +2 demon whip of electrocution (14, 56, Tar:7) a +0 shortbow of flaming (15, 57, Tar:7) a +1 heavy sling (16, 13, Tar:7) a +3 whip (16, 57, Tar:7) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (17, 57, Tar:7) a staff of earth (20, 17, Tar:7) a +3 whip of venom (21, 57, Tar:7) a wellspring talisman (22, 33, Tar:7) 6 gold pieces (22, 34, Tar:7) 33 gold pieces 4 large rocks (22, 57, Tar:7) a +6 shortbow (23, 39, Tar:7) a +3 antimagic demon whip (23, 57, Tar:7) a +0 flail of concussion (24, 39, Tar:7) 14 gold pieces (24, 57, Tar:7) a +2 shortbow of flaming (25, 34, Tar:7) 4 large rocks (25, 38, Tar:7) 5 large rocks a +1 whip (25, 56, Tar:7) a ring of willpower (25, 57, Tar:7) a parchment of Arcjolt (26, 39, Tar:7) a +1 demon whip (27, 42, Tar:7) a +2 whip of venom 4 large rocks (28, 36, Tar:7) 4 gold pieces (28, 47, Tar:7) 22 gold pieces 6 large rocks (29, 43, Tar:7) 5 large rocks (32, 37, Tar:7) a +2 vampiric spear (unseen) (32, 38, Tar:7) a +5 quarterstaff of speed (unseen) (33, 1, Tar:7) a +1 whip of freezing (33, 5, Tar:7) a +2 demon whip (33, 36, Tar:7) an amulet of wildshape (33, 37, Tar:7) a staff of conjuration (unseen) (33, 38, Tar:7) an amulet of dissipation (35, 40, Tar:7) a +3 whip a +2 whip a +1 whip a +2 whip (37, 45, Tar:7) 5 large rocks (38, 23, Tar:7) 5 gold pieces (40, 28, Tar:7) 44 gold pieces 10 large rocks (40, 41, Tar:7) 5 large rocks (42, 23, Tar:7) 9 gold pieces (42, 24, Tar:7) 6 gold pieces (49, 15, Tar:7) a +3 demon whip of electrocution (49, 16, Tar:7) a +3 whip Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 club (6, -2, Zot:1) 9 gold pieces (6, -1, Zot:1) 3 gold pieces (7, -2, Zot:1) 7 gold pieces (9, -5, Zot:1) a +0 ring mail (10, -7, Zot:1) a +0 scale mail (10, 2, Zot:1) a +0 halberd (10, 9, Zot:1) a +0 glaive (10, 10, Zot:1) a +0 flail (11, 2, Zot:1) a +0 cloak of willpower (11, 9, Zot:1) a +0 trident a +0 cloak a +0 short sword (12, -8, Zot:1) a parchment of Ignite Poison (12, 4, Zot:1) a +0 scimitar a +0 short sword (12, 9, Zot:1) a +0 battleaxe (12, 10, Zot:1) a +0 cloak a +0 long sword a +0 long sword (12, 11, Zot:1) a +0 trident a +4 scimitar (12, 12, Zot:1) a +0 halberd (13, -1, Zot:1) a +0 rapier (13, 12, Zot:1) a +0 battleaxe (17, 7, Zot:1) a +0 long sword a +2 cloak (18, 8, Zot:1) a +0 battleaxe (19, 8, Zot:1) a +2 whip of venom a +0 cloak (24, 7, Zot:1) a +0 rapier a +0 cloak of poison resistance (27, 10, Zot:1) a +0 robe (31, -20, Zot:1) a +0 hand axe (38, 27, Zot:1) a +0 trident (40, -10, Zot:1) a +2 glaive of venom (40, 26, Zot:1) a +0 scimitar (41, -10, Zot:1) a +0 dagger a +1 cloak a +0 whip a +2 cloak (41, -9, Zot:1) a +0 long sword (42, -8, Zot:1) a +0 scimitar (42, 23, Zot:1) a +0 cloak (42, 24, Zot:1) a +0 long sword of electrocution a +0 cloak of stealth (43, 4, Zot:1) a fortress talisman (43, 23, Zot:1) 5 gold pieces a +0 halberd (44, -8, Zot:1) a +2 vampiric long sword (44, 25, Zot:1) a +0 long sword a +0 cloak (45, -9, Zot:1) a +0 war axe (45, -8, Zot:1) a +0 mace (45, 25, Zot:1) a +0 flail (46, -10, Zot:1) a +0 trident (51, -8, Zot:1) 4 large rocks Level 2 of the Realm of Zot (0, 0, Zot:2) a +1 heavy dire flail (2, 2, Zot:2) a +0 trident (4, 7, Zot:2) a +0 glaive (7, -8, Zot:2) a riddle talisman (18, -4, Zot:2) 6 gold pieces (18, -3, Zot:2) 11 gold pieces (24, -9, Zot:2) a +0 scimitar (24, 11, Zot:2) 19 gold pieces (27, 26, Zot:2) a +0 broad axe (32, 22, Zot:2) a +0 leather armour (36, 27, Zot:2) a +0 battleaxe (39, 13, Zot:2) a parchment of Ignite Poison (42, -23, Zot:2) a +0 mace (42, -22, Zot:2) a +0 long sword a +0 cloak a +0 whip a +0 cloak (43, -23, Zot:2) a +0 long sword of electrocution a +0 cloak of air (48, 2, Zot:2) a +0 mace (49, 7, Zot:2) a parchment of Conjure Ball Lightning (51, 4, Zot:2) a +0 leather armour (57, 9, Zot:2) a +0 pair of boots Level 3 of the Realm of Zot (0, 0, Zot:3) an amulet of wildshape (3, 21, Zot:3) a red draconian corpse (skeletalised by now) (4, -1, Zot:3) the +0 scale mail of Time Monsters {Death, +Inv Fly rC+} +Inv: It lets you turn invisible. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. (4, 20, Zot:3) a black draconian corpse (skeletalised by now) (5, 20, Zot:3) a black draconian corpse (skeletalised by now) (5, 21, Zot:3) a green draconian corpse (skeletalised by now) (14, 3, Zot:3) a +0 plate armour (18, 45, Zot:3) a +0 scale mail (21, 26, Zot:3) a +0 short sword (21, 27, Zot:3) a +2 long sword of electrocution (21, 29, Zot:3) a +0 short sword (22, 25, Zot:3) a +0 trident (22, 27, Zot:3) a +0 dire flail (23, 29, Zot:3) a +0 mace a +2 long sword of distortion a +0 cloak (25, 16, Zot:3) a +1 pair of boots (43, -2, Zot:3) 6 atropa-tipped darts (44, 21, Zot:3) a +0 whip a +2 cloak (45, 20, Zot:3) a +0 rapier a +0 cloak of corrosion resistance (45, 21, Zot:3) a +0 cloak a +0 war axe (46, 19, Zot:3) a +0 glaive (46, 20, Zot:3) a +0 glaive (47, 21, Zot:3) a +0 glaive (54, 1, Zot:3) a parchment of Leda's Liquefaction (56, 1, Zot:3) a +0 long sword Level 4 of the Realm of Zot (2, -4, Zot:4) a parchment of Forge Lightning Spire (10, -25, Zot:4) an amulet of faith (12, -19, Zot:4) a +0 ring mail (14, -26, Zot:4) a sanguine talisman (18, -1, Zot:4) a +1 cloak a +0 long sword (19, -16, Zot:4) a +0 short sword of venom (19, -1, Zot:4) a +0 mace a +0 long sword (20, -1, Zot:4) a +0 battleaxe (20, 0, Zot:4) a +2 cloak a +0 whip (23, -24, Zot:4) a parchment of Sculpt Simulacrum (25, 1, Zot:4) a +0 halberd (25, 2, Zot:4) a +0 scimitar (26, 2, Zot:4) a +0 scimitar (28, -1, Zot:4) a +0 flail of protection a +0 flail (28, 1, Zot:4) a +2 dire flail of holy wrath a +0 cloak (29, -2, Zot:4) a +0 long sword a +2 dire flail of protection a +0 cloak of stealth a +0 flail (29, -1, Zot:4) a +0 vampiric trident (30, -2, Zot:4) a +0 hand axe a +0 hand axe (31, -8, Zot:4) a +0 leather armour (31, -2, Zot:4) a +0 trident (31, -1, Zot:4) a +0 rapier a +0 cloak of stealth Level 5 of the Realm of Zot (3, -2, Zot:5) a fortress talisman (6, 4, Zot:5) a +0 halberd (6, 5, Zot:5) a +0 flail (7, 2, Zot:5) a +0 partisan (12, -4, Zot:5) a +0 rapier a +0 cloak of air (13, -3, Zot:5) a +0 glaive (14, -5, Zot:5) a +0 war axe a +6 short sword (15, -4, Zot:5) a +2 war axe of freezing a +0 long sword a +2 cloak of stealth (15, -3, Zot:5) a +0 dire flail (16, -2, Zot:5) a +10 heavy club (17, 23, Zot:5) a +0 chain mail (21, -6, Zot:5) a +10 heavy club (24, 10, Zot:5) 23 gold pieces (27, -4, Zot:5) a +9 club (31, 16, Zot:5) 8 gold pieces (31, 22, Zot:5) a +0 cloak a +0 dire flail (32, 21, Zot:5) a +0 cloak of corrosion resistance a +0 long sword (33, 22, Zot:5) a +0 trident (33, 23, Zot:5) a +0 battleaxe (34, 22, Zot:5) a +0 trident (35, 16, Zot:5) a +0 sling (44, -1, Zot:5) the +9 glaive "Cofyfos" {pain, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (45, -3, Zot:5) a +0 leather armour (47, -11, Zot:5) a staff of earth (47, 14, Zot:5) a +6 ring of intelligence (48, 7, Zot:5) a +10 club of venom (50, 4, Zot:5) a +9 club of flaming (50, 29, Zot:5) a parchment of Bombard (53, 26, Zot:5) a +0 club Level 1 of the Depths [Shop] Qecuip's Antique Weapon Boutique a +5 rapier of electrocution (895 gold) a +3 heavy war axe (512 gold) a +3 spectral quarterstaff (649 gold) a +3 flail of draining (512 gold) a +4 battleaxe of electrocution (1034 gold) a +0 broad axe of electrocution (539 gold) [Shop] Zeoschoos's Self-Published Books Gastronok's Handbook of Pondering (552 gold) Spells Type Level a - Slow Hexes 1 b - Summon Small Mammal Summoning 1 c - Swiftness Air 3 d - Airstrike Air 4 the Handbook of Modern Magic, Vol. 32a (1269 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Grave Claw Necromancy 2 c - Maxwell's Portable Piledriver Translocation 3 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Hoarfrost Cannonade Ice/Forgecraft 5 f - Gell's Gavotte Translocation 6 the Folio of Scholastic Tactics (501 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 Sif Muna's Tome of Perplexing Participles (577 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Confusing Touch Hexes 3 c - Freezing Cloud Conjuration/Ice/Air 5 the Secrets of the Thanatonomastikon (1182 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Death Channel Necromancy 6 c - Death's Door Necromancy 9 the Grimoire of Standing By (1412 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Freeze Ice 1 c - Static Discharge Conjuration/Air 2 d - Vampiric Draining Necromancy 3 e - Sticky Flame Fire/Alchemy 4 f - Dispel Undead Necromancy 4 g - Eringya's Surprising Crocodile Summoning 4 h - Irradiate Conjuration/Alchemy 5 the Almanac of the Seventh Heavens (2394 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Petrify Alchemy/Earth 4 c - Anguish Hexes/Necromancy 4 d - Arcjolt Conjuration/Air 5 e - Silence Hexes/Air 5 f - Discord Hexes 8 g - Shatter Earth 9 Ciblefu's Spellbook of Modern Magic, Vol. 20 (676 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Ignition Fire 8 the Encyclopedia of the Full Count (1246 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Airstrike Air 4 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Fireball Conjuration/Fire 5 e - Conjure Ball Lightning Conjuration/Air 6 the Catalogue of Thorough Poisoning (2086 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Olgreb's Toxic Radiance Alchemy 4 e - Cigotuvi's Putrefaction Necromancy/Air 4 f - Alistair's Intoxication Alchemy 5 g - Eringya's Noxious Bog Alchemy 6 h - Fulsome Fusillade Conjuration/Alchemy 8 the Folio of the Vowels, Vol. 2 (2378 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Lee's Rapid Deconstruction Earth 5 d - Summon Mana Viper Hexes/Summoning 5 e - Conjure Ball Lightning Conjuration/Air 6 f - Permafrost Eruption Ice/Earth 6 g - Fulsome Fusillade Conjuration/Alchemy 8 the Almanac of Cookery (795 gold) Spells Type Level a - Freeze Ice 1 b - Searing Ray Conjuration 2 c - Scorch Fire 2 d - Ozocubu's Refrigeration Ice 7 [Shop] Tucig's Jewellery Shop a +6 ring of strength (792 gold) a ring of resist corrosion (440 gold) a +5 ring of evasion (792 gold) a +5 ring of evasion (792 gold) the ring of the Barracuda {Will+ Str+2} (796 gold) [ring of willpower] Will+: It increases your willpower. Str+2: It affects your strength (+2). the riddle talisman of Dibuin {Will+ Str+4 Stlth+} (2670 gold) [riddle talisman] Will+: It increases your willpower. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. [Shop] Emeul's Changing Room a potion of lignification (127 gold) the Almanac of Melanosis (1455 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Olgreb's Toxic Radiance Alchemy 4 c - Petrify Alchemy/Earth 4 d - Fulsome Fusillade Conjuration/Alchemy 8 a staff of alchemy (725 gold) a manual of Alchemy (2320 gold) a storm talisman (1595 gold) the Incunable of the Athanor (1035 gold) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Irradiate Conjuration/Alchemy 5 c - Detonation Catalyst Fire/Alchemy 5 the Incunabulum of Flux (1351 gold) Spells Type Level a - Irradiate Conjuration/Alchemy 5 b - Eringya's Noxious Bog Alchemy 6 c - Sculpt Simulacrum Ice/Alchemy 6 the Almanac of Flux (1632 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Sticky Flame Fire/Alchemy 4 d - Irradiate Conjuration/Alchemy 5 e - Sculpt Simulacrum Ice/Alchemy 6 a potion of mutation (340 gold) (0, 0, Depths:1) a +0 dagger a +0 robe (2, -3, Depths:1) a +0 ring mail (4, 14, Depths:1) a +0 long sword a +0 chain mail (8, 9, Depths:1) a +0 athame a +0 robe (9, 46, Depths:1) a +0 quarterstaff (9, 50, Depths:1) a +0 long sword a +0 robe (12, 5, Depths:1) a +0 trident a +0 robe (12, 28, Depths:1) a +0 rapier a +0 animal skin (18, 41, Depths:1) a +0 great sword (18, 42, Depths:1) a +0 plate armour (19, 0, Depths:1) a +0 robe (24, 41, Depths:1) a +0 war axe a +0 ring mail a +0 buckler (26, 37, Depths:1) a +0 dagger a +0 robe (27, -9, Depths:1) 2 darts of disjunction (27, 36, Depths:1) the spore talisman "Istital" {Will+ Int+4} [spore talisman] Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (30, 15, Depths:1) a scarf of shadows (31, 31, Depths:1) a +0 robe (33, -1, Depths:1) a +1 great sword of flaming (37, 26, Depths:1) a +0 ring mail a +3 long sword of freezing a +0 arbalest (37, 27, Depths:1) a +0 robe a +1 whip of venom (38, 26, Depths:1) a +0 robe a +0 whip (38, 27, Depths:1) a +0 buckler (54, 38, Depths:1) a +0 great mace (57, 43, Depths:1) a staff of conjuration (64, 25, Depths:1) a +0 chain mail (66, 35, Depths:1) a +0 hand axe (66, 37, Depths:1) a +0 scale mail Level 2 of the Depths [Shop] Fiseneeb's Jewellery Boutique an amulet of regeneration (480 gold) an amulet of regeneration (480 gold) a +6 ring of strength (576 gold) the ring of Nodaib {rElec Int+6 SInv} (867 gold) [ring of intelligence] rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. the amulet of the Air {Inacc Fly rElec RMsl Air} (691 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. an amulet of wildshape (480 gold) a +4 ring of slaying (576 gold) [Shop] Noriw's Armour Shop a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +2 cloak of corrosion resistance (451 gold) a +0 chain mail of poison resistance (210 gold) a +3 leather armour of poison resistance (441 gold) a +2 cloak of corrosion resistance (451 gold) a +0 robe (18 gold) [Shop] Waraaza's Antique Weapon Boutique a +0 spear (90 gold) a +0 flail (105 gold) a +0 quarterstaff (150 gold) a +0 war axe (105 gold) a +0 flail (105 gold) a +0 sling (45 gold) a +0 hand axe (90 gold) (0, 2, Depths:2) a +0 trident a +0 leather armour (0, 15, Depths:2) the spore talisman of the Quinotaur {rF+ Will+ Str+3 Dex-3} [spore talisman] rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). (0, 16, Depths:2) the +1 sling "Susoewoy" {freeze, rElec rF++ rC- rCorr} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (1, 16, Depths:2) a +4 shortbow (2, 16, Depths:2) a +4 ring mail of poison resistance (3, -22, Depths:2) a +0 dire flail a +0 great mace (10, 16, Depths:2) a +2 spear of distortion a +0 leather armour (12, -4, Depths:2) a +0 cloak (14, 14, Depths:2) a +1 spear of venom a +0 leather armour (17, 5, Depths:2) a +2 spear of pain a silver javelin a +0 leather armour (18, 11, Depths:2) a +0 trident of pain a +0 leather armour (21, -8, Depths:2) 7 gold pieces (24, -21, Depths:2) 3 large rocks (24, -13, Depths:2) a +2 pair of gloves (30, 10, Depths:2) a +0 scale mail (35, -23, Depths:2) a +0 chain mail a +3 partisan (36, -23, Depths:2) a +0 chain mail a +5 demon trident a +0 chain mail a +2 war axe of flaming (37, -23, Depths:2) a +0 robe a +0 dagger (37, -20, Depths:2) a +0 robe a +0 whip (38, -29, Depths:2) a +0 chain mail a +2 demon trident of draining (39, -20, Depths:2) a +0 chain mail a +3 long sword of pain (57, -26, Depths:2) a +0 robe a +0 whip (59, -30, Depths:2) a +0 leather armour (60, -23, Depths:2) a +0 morningstar (60, -17, Depths:2) a +0 quarterstaff a dragon-coil talisman (62, -16, Depths:2) a +0 dire flail a +0 dire flail of protection (62, -1, Depths:2) a +0 halberd (62, 0, Depths:2) a +0 partisan (62, 1, Depths:2) a +0 trident of venom a +0 shortbow of flaming (62, 7, Depths:2) a +0 chain mail the +1 demon blade of Vymeqav {drain, rPois Dex-3 SInv Stlth+} rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (70, -29, Depths:2) a +0 cloak of stealth (71, -24, Depths:2) a +1 dagger of electrocution Level 3 of the Depths (0, 0, Depths:3) a +8 chain mail of ponderousness (1, 0, Depths:3) a +0 helmet of light (2, 11, Depths:3) a +0 scale mail (6, 0, Depths:3) a +0 robe (7, 16, Depths:3) an orb of attunement (7, 19, Depths:3) a +0 quarterstaff of draining (10, 4, Depths:3) a +0 leather armour (10, 8, Depths:3) 2 large rocks (10, 19, Depths:3) a +4 dagger of pain (11, 10, Depths:3) a +0 buckler a +0 robe a +2 heavy flail (11, 13, Depths:3) a +0 battleaxe of freezing (11, 25, Depths:3) a +0 great sword of flaming (11, 32, Depths:3) 4 large rocks (12, 26, Depths:3) 3 large rocks (12, 31, Depths:3) a +0 quarterstaff a +0 animal skin (13, 8, Depths:3) a +0 leather armour (15, 11, Depths:3) a +0 robe (15, 36, Depths:3) a +0 dire flail a +0 great mace (16, 34, Depths:3) a +0 robe (16, 37, Depths:3) a +0 cloak of willpower (17, 29, Depths:3) a +0 giant club (18, 8, Depths:3) a parchment of Eringya's Surprising Crocodile (18, 30, Depths:3) a +0 short sword (21, 17, Depths:3) a +0 great sword a +0 scale mail of willpower 2 large rocks (23, 24, Depths:3) a +3 scimitar a +0 robe (23, 33, Depths:3) a +0 robe (23, 39, Depths:3) a +1 great sword of flaming (24, 10, Depths:3) a +1 long sword of protection a +0 ring mail a +0 kite shield of cold resistance (24, 39, Depths:3) a +3 heavy dire flail a +0 ring mail (25, 27, Depths:3) an orb of mayhem (26, 27, Depths:3) an amulet of faith (28, 2, Depths:3) a +1 battleaxe of freezing (28, 30, Depths:3) 6 large rocks (30, 14, Depths:3) a +2 great sword of flaming (31, 15, Depths:3) a +0 dire flail a +0 dire flail a +0 whip of pain a +0 robe (33, 17, Depths:3) 5 large rocks (36, 23, Depths:3) a +0 war axe a +0 animal skin (38, 22, Depths:3) a +7 great mace of draining a +0 scale mail (43, 4, Depths:3) a +0 spear (44, 5, Depths:3) a +0 rapier a +0 animal skin (44, 27, Depths:3) a +0 robe (45, 5, Depths:3) a +0 spear a curare-tipped dart a +0 buckler (46, 39, Depths:3) a +0 kite shield a +0 ring mail a +1 long sword Level 4 of the Depths [Shop] Midiqy's Distillery a potion of heal wounds (201 gold) a potion of heal wounds (201 gold) a potion of cancellation (201 gold) 2 potions of haste (504 gold) a potion of haste (252 gold) a potion of curing (75 gold) a potion of enlightenment (126 gold) [Shop] Igi Oka's Jewellery Shop the amulet of Cowardice {rF+ Regen+ Str+3} (1056 gold) [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). an amulet of chemistry (unknown) (630 gold) a ring of protection from fire (525 gold) a ring of poison resistance (420 gold) the amulet "Zuroim" {Faith rF+ Dex+3} (1266 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). a +6 ring of dexterity (756 gold) the ring of Ruin Zai {rF+ Dex+3} (804 gold) [ring of protection from fire] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). a +6 ring of intelligence (756 gold) a +6 ring of dexterity (756 gold) [Shop] Baigy's Book Emporium a manual of Armour (2320 gold) a parchment of Dimensional Bullseye (377 gold) a parchment of Freezing Cloud (533 gold) a parchment of Summon Cactus Giant (725 gold) a parchment of Mercury Arrow (168 gold) a parchment of Discord (1212 gold) a parchment of Fulminant Prism (377 gold) a parchment of Summon Hydra (951 gold) a parchment of Rimeblight (951 gold) a parchment of Lesser Beckoning (168 gold) a parchment of Alistair's Walking Alembic (533 gold) a parchment of Summon Forest (533 gold) a parchment of Diamond Sawblades (951 gold) a parchment of Dispel Undead (377 gold) a parchment of Awaken Armour (377 gold) [Shop] Oneto's Assorted Antiques a phantom mirror (960 gold) a wand of warping (4) (230 gold) a +2 flail of protection (388 gold) a spider talisman (300 gold) a +0 pair of boots of rampaging (276 gold) a phantom mirror (960 gold) [Shop] Vitug's Book Shoppe a parchment of Enfeeble (688 gold) a parchment of Haunt (688 gold) a parchment of Permafrost Eruption (525 gold) a parchment of Summon Horrible Things (877 gold) a parchment of Rending Blade (273 gold) a parchment of Sigil of Binding (184 gold) a parchment of Summon Forest (386 gold) a parchment of Frozen Ramparts (184 gold) a parchment of Dispel Undead (273 gold) a parchment of Call Canine Familiar (184 gold) a parchment of Fugue of the Fallen (184 gold) a parchment of Fulminant Prism (273 gold) a parchment of Fulsome Fusillade (877 gold) a parchment of Nazja's Percussive Tempering (386 gold) a parchment of Fortress Blast (525 gold) [Shop] Ferymuj's General Store a +0 heavy spear (162 gold) a parchment of Ignite Poison (286 gold) a lightning rod (4/4) (880 gold) a potion of attraction (81 gold) a +0 executioner's axe of flaming (638 gold) a parchment of Gell's Gavotte (550 gold) a scroll of brand weapon (257 gold) a parchment of Malign Gateway (721 gold) (0, 0, Depths:4) a parchment of Summon Hydra (11, -9, Depths:4) the inkwell talisman of the Skies Above {+Inv rCorr MP-6} [inkwell talisman] +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. MP-6: It affects your magic capacity (-6). (11, 0, Depths:4) a +0 leather armour (11, 15, Depths:4) a +0 leather armour (17, -17, Depths:4) a staff of air (18, -23, Depths:4) a +0 war axe (24, 8, Depths:4) a parchment of Lesser Beckoning (26, -27, Depths:4) a +2 antimagic flail a +0 animal skin (26, -26, Depths:4) a +2 demon blade of venom a +0 robe (30, -26, Depths:4) a +3 demon blade of pain a +0 robe (32, -21, Depths:4) a +0 battleaxe a +0 long sword of holy wrath (32, -20, Depths:4) a +0 war axe of flaming a +0 plate armour of poison resistance (32, -19, Depths:4) a +0 battleaxe a +0 cloak (32, 18, Depths:4) 4 large rocks (33, -21, Depths:4) a +1 great sword of freezing a +0 ring mail (33, -20, Depths:4) a +0 partisan (33, 5, Depths:4) a parchment of Swiftness (33, 16, Depths:4) a +2 great sword of flaming (39, -2, Depths:4) a +0 ring mail a +1 antimagic great sword (42, 17, Depths:4) 4 silver javelins (47, -2, Depths:4) 21 gold pieces (52, 4, Depths:4) a +0 scimitar (53, 4, Depths:4) a +0 halberd (54, 4, Depths:4) a +0 cloak a +0 short sword (60, -2, Depths:4) a +0 long sword (61, -3, Depths:4) a +2 cloak of air a +0 long sword a +0 great mace a +0 dire flail (69, 12, Depths:4) a +0 rapier (72, -3, Depths:4) a +0 robe